84 lines
2.3 KiB
JavaScript
84 lines
2.3 KiB
JavaScript
main.floors.MAL18=
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{
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"floorId": "MAL18",
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"title": "魔法学院:18F",
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"name": "主楼 18F",
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"width": 13,
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"height": 13,
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"map": [
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[148,148,148,148,148,148,148,148,148,148,148,148,148],
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[148, 87, 0, 0, 82, 0, 88, 0, 81,218, 0, 21,148],
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[148, 0, 0,121,148, 0, 0, 0,148, 0,203, 21,148],
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[148, 81,148,148,148,148, 0,148,148, 0, 0, 22,148],
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[148, 0, 31, 0, 81,214, 0,214, 81,213, 0, 21,148],
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[148,215, 0,215,148, 0, 0, 0,148, 0,206, 21,148],
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[148,148,148,148,148,148, 82,148,148,148,148,148,148],
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[148, 0,213, 0, 0, 0, 0, 0, 0, 0,215, 0,148],
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[148, 81,148,148, 81,148,148,148, 81,148,148, 81,148],
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[148,218, 0,148,206,206,148,203,203,148, 0,218,148],
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[148, 0, 21,148,206,206,148,203,203,148, 21, 0,148],
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[148, 31,401,148, 0, 21,148, 21, 0,148,411, 31,148],
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[148,148,148,148,148,148,148,148,148,148,148,148,148]
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],
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"images": [],
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"ratio": 2,
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"defaultGround": "magicground",
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"bgm": "maps4L.mp3",
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"firstArrive": null,
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"3,2": [
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{
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"type": "if",
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"condition": "(!core.hasItem(\"PiercingGun\"))",
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"true": [
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"\t[老登,man]如果你不提升几次攻击力,你将无法击败石头人。\n话又说回来,提升了还有钱买筹码吗"
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],
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"false": [
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"\t[老登,man]如果你不提升几次攻击力,你将无法击……\n无个锤子啊,你都有这玩意打石头人不是随随便便?"
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]
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},
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{
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"type": "hide",
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"remove": true
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}
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]
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},
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"changeFloor": {
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"6,1": {
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"floorId": ":before",
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"stair": "upFloor"
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},
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"1,1": {
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"floorId": ":next",
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"stair": "downFloor"
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}
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},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"cannotMove": {},
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"fgmap": [
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],
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"bgmap": [
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],
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"upFloor": [
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1,
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2
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],
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"downFloor": [
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6,
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2
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],
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"autoEvent": {},
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"beforeBattle": {},
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"cannotMoveIn": {},
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"bg2map": [],
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"fg2map": []
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} |