51_AstralParty/project/floors/MT3.js
2025-09-11 22:30:07 +08:00

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main.floors.MT3=
{
"floorId": "MT3",
"title": "星趴·梦想号:3F",
"name": "第 3 层",
"width": 13,
"height": 13,
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330, 21, 28, 1, 21, 0, 21, 1, 0, 1, 0, 31,330],
[330, 0, 31, 1, 0, 22, 0, 1, 0, 81,205, 0,330],
[330,217, 0, 1, 21, 0, 21, 1, 0, 1, 1, 1,330],
[330, 81, 1, 1, 1, 0, 1, 1, 0, 1, 0,1004,330],
[330, 0, 0,205, 0, 0, 0, 0, 0, 0, 0, 0,330],
[330, 81, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1,330],
[330,209, 0, 1, 1, 0, 1, 1, 0, 1, 0, 31,330],
[330, 0, 21, 1, 0, 0, 0, 1, 0, 81,217, 21,330],
[330, 31, 27, 1, 0, 0, 0, 1, 0, 1, 1, 1,330],
[330, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 0,330],
[330, 88, 0, 0, 0, 0,137, 1, 0, 0, 0, 87,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "ground",
"bgm": "maps.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"11,4": [
{
"type": "switch",
"condition": "flags.MapStatus?.Hard",
"caseList": [
{
"case": "\"普通\"",
"action": [
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]人生这种东西呢……不太顺心也都正常正常啦~",
"pos": [
96,
80
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]不过,只是游戏不顺心的话,至少还可以再开一把嘛~",
"pos": [
96,
80,
250
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]如果人生也能重开就好了……这、这只是玩笑话而已,你什么都没听见!",
"pos": [
96,
60,
250
]
}
]
},
{
"case": "\"困难\"",
"action": [
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]虽然没办法操控人生的结果……当然,也不是说游戏的就可以随便黑进去操作的意思……",
"pos": [
96,
60,
270
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]但是,你可以通过重开,来刷到适合自己的那个数字~",
"pos": [
96,
80,
250
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]为了最后的胜利,偶尔这样刷刷随机数并不是坏事吧?",
"pos": [
96,
80,
250
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]不过,下次你来的时候,我大概就忘记了你来过了,还会再说一遍说这样的话……",
"pos": [
96,
60,
270
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]到时候……敢笑我一下你就死定了!",
"pos": [
96,
80,
230
]
}
]
},
{
"case": "\"噩梦\"",
"action": [
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]对现在的你而言通过1区应该是小菜一碟吧不过到了2区大概就会有些吃力了~",
"pos": [
96,
60,
270
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]不过对于全通关的我而言,哼哼……这些全都是小菜一碟~",
"pos": [
96,
80,
250
]
}
]
},
{
"case": "\"疯狂\"",
"action": [
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]我承认你是很有实力的勇者了!不过呢~这里可没有之前那么简单了……",
"pos": [
96,
60,
250
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]运气在这座塔里也是很重要的~机会也是需要反复的尝试才能抓住的~",
"pos": [
96,
60,
250
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]如果运气没那么好,就需要无数个必然来堆积~你懂我的意思吧?",
"pos": [
96,
80,
270
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]在1区和2区重开并不是一件羞耻的事毕竟20层的吸血鬼就够你喝一壶了",
"pos": [
96,
60,
270
]
},
{
"type": "text",
"text": "\t[梅加斯,Megas]\f[Megas_Full.png,0,190,200,250]我已经期待你下次在这里见到我了~怎么样,你是不是也开始期待了?",
"pos": [
96,
60,
260
]
}
]
}
]
},
{
"type": "hide",
"remove": true,
"time": 200
}
],
"6,11": [
"\t[阿狸,ali]欢迎来到星趴·梦想号",
"\t[阿狸,ali]有什么不理解的地方可以点开右下角的图鉴查看",
"\t[阿狸,ali]愿骰子之神永远眷顾着你,出发吧${hero.name}"
]
},
"changeFloor": {
"1,11": {
"floorId": ":before",
"stair": "upFloor"
},
"11,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"fgmap": [
],
"upFloor": [
10,
11
],
"downFloor": [
2,
11
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}