51_AstralParty/project/floors/MT37.js
2025-09-11 22:30:07 +08:00

135 lines
4.4 KiB
JavaScript

main.floors.MT37=
{
"floorId": "MT37",
"title": "星趴·梦想号:37F",
"name": "第 37 层",
"width": 13,
"height": 13,
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330, 87, 0, 81, 0, 0, 0, 0, 0,225, 0, 32,330],
[330, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0,330],
[330, 82, 1, 1, 31, 31, 1, 31, 31, 1, 1,227,330],
[330, 0, 1, 31, 31, 21, 1, 31, 31, 31, 1, 0,330],
[330, 0, 1, 21, 21, 49, 1, 23, 21, 21, 1, 0,330],
[330, 31, 1, 1, 1, 1, 1, 1, 1, 1, 1,224,330],
[330, 0, 1,412,402, 32, 1,402,402,402, 1, 0,330],
[330, 0, 1, 21, 21, 21, 1,412,412,412, 1, 0,330],
[330,225, 1, 1, 22, 22, 1, 32, 21, 1, 1,227,330],
[330, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0,330],
[330,1014, 0,216, 0, 0, 0, 0, 0,212, 0, 88,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "maps.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"1,11": [
{
"type": "text",
"text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]嘿,你好!有什么事吗?",
"pos": [
96,
100,
250
]
},
"\t[勇者,hero]这附近的地形是封住的……怎样才能拿到里面的东西呢?",
{
"type": "text",
"text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]你问这个啊……我倒是知道一些关于它的消息",
"pos": [
96,
80,
250
]
},
{
"type": "text",
"text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]听说好像要找一个叫做“地震卷轴”的东西,把这座墙给震开来着",
"pos": [
96,
80,
280
]
},
"\t[勇者,hero]那一定很不好找吧?",
{
"type": "text",
"text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]好找的啦,商人那里就有卖",
"pos": [
96,
100,
250
]
},
"\t[勇者,hero]啊?那你为什么现在都没有拿这里的东西?",
{
"type": "text",
"text": "\t[星魅琉华]\f[StarLuka_Full.png,0,190,200,250]首先,当然是我对里面的东西不感兴趣;其次,一堵墙而已,我的车很轻松就能撞开啊~",
"pos": [
96,
60,
270
]
},
{
"type": "hide",
"remove": true,
"time": 200
}
]
},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
},
"1,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"fgmap": [
],
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"upFloor": [
2,
1
],
"downFloor": [
11,
10
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}