260 lines
7.9 KiB
JavaScript
260 lines
7.9 KiB
JavaScript
main.floors.SC49_5=
|
|
{
|
|
"floorId": "SC49_5",
|
|
"title": "御魂庆典:49F",
|
|
"name": "第 49 层",
|
|
"width": 13,
|
|
"height": 13,
|
|
"map": [
|
|
[330,330,330,330,330,330,330,330,330,330,330,330,330],
|
|
[330, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1,330],
|
|
[330, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1,330],
|
|
[330, 1, 0, 0, 0, 0,245, 0, 0, 0, 0, 1,330],
|
|
[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
|
|
[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
|
|
[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
|
|
[330, 1, 85, 1, 1, 1, 85, 1, 1, 1, 85, 1,330],
|
|
[330, 23, 0, 62, 1,228, 0,228, 1, 32, 32, 32,330],
|
|
[330,404,404,404, 1, 1, 85, 1, 1,414,414,414,330],
|
|
[330, 1, 1, 1, 1,220, 0,220, 1, 1, 1, 1,330],
|
|
[330, 88, 0, 83, 0, 0, 0, 0, 0, 0, 0, 0,330],
|
|
[330,330,330,330,330,330,330,330,330,330,330,330,330]
|
|
],
|
|
"canFlyTo": true,
|
|
"canFlyFrom": true,
|
|
"canUseQuickShop": true,
|
|
"images": [],
|
|
"ratio": 5,
|
|
"defaultGround": "ground",
|
|
"bgm": "maps2.mp3",
|
|
"firstArrive": null,
|
|
"eachArrive": [],
|
|
"parallelDo": "",
|
|
"events": {
|
|
"6,6": [
|
|
{
|
|
"type": "if",
|
|
"condition": "(core.getBlockId(6,7)=='specialDoor')",
|
|
"true": [],
|
|
"false": [
|
|
{
|
|
"type": "closeDoor",
|
|
"id": "specialDoor",
|
|
"loc": [
|
|
6,
|
|
7
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"\t[魔王,redKing]你终于来啦 我好想和你干一把 但是我的部下不同意",
|
|
{
|
|
"type": "setBlock",
|
|
"number": "whiteKing",
|
|
"loc": [
|
|
[
|
|
5,
|
|
2
|
|
],
|
|
[
|
|
6,
|
|
2
|
|
],
|
|
[
|
|
7,
|
|
2
|
|
],
|
|
[
|
|
5,
|
|
3
|
|
],
|
|
[
|
|
7,
|
|
3
|
|
],
|
|
[
|
|
5,
|
|
4
|
|
],
|
|
[
|
|
6,
|
|
4
|
|
],
|
|
[
|
|
7,
|
|
4
|
|
]
|
|
],
|
|
"time": 500
|
|
},
|
|
{
|
|
"type": "playBgm",
|
|
"name": "battle.mp3"
|
|
},
|
|
{
|
|
"type": "hide",
|
|
"remove": true,
|
|
"time": 0
|
|
}
|
|
]
|
|
},
|
|
"changeFloor": {
|
|
"1,11": {
|
|
"floorId": ":before",
|
|
"stair": "upFloor"
|
|
}
|
|
},
|
|
"afterBattle": {
|
|
"5,10": [
|
|
{
|
|
"type": "function",
|
|
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 10],\n\t[7, 10],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
|
|
},
|
|
{
|
|
"type": "if",
|
|
"condition": "flag:open_yes",
|
|
"true": [
|
|
{
|
|
"type": "openDoor",
|
|
"loc": [
|
|
6,
|
|
9
|
|
]
|
|
},
|
|
{
|
|
"type": "hide",
|
|
"time": 0
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"7,10": [
|
|
{
|
|
"type": "function",
|
|
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 10],\n\t[7, 10],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
|
|
},
|
|
{
|
|
"type": "if",
|
|
"condition": "flag:open_yes",
|
|
"true": [
|
|
{
|
|
"type": "openDoor",
|
|
"loc": [
|
|
6,
|
|
9
|
|
]
|
|
},
|
|
{
|
|
"type": "hide",
|
|
"time": 0
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"7,8": [
|
|
{
|
|
"type": "function",
|
|
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 8],\n\t[7, 8],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
|
|
},
|
|
{
|
|
"type": "if",
|
|
"condition": "flag:open_yes",
|
|
"true": [
|
|
{
|
|
"type": "openDoor",
|
|
"loc": [
|
|
6,
|
|
7
|
|
]
|
|
},
|
|
{
|
|
"type": "hide",
|
|
"time": 0
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"6,3": [
|
|
"\t[魔王,redKing]很好嘛 你通过了我的面试 你是个合格的玩家",
|
|
{
|
|
"type": "openDoor",
|
|
"loc": [
|
|
6,
|
|
7
|
|
]
|
|
},
|
|
{
|
|
"type": "openDoor",
|
|
"loc": [
|
|
2,
|
|
7
|
|
]
|
|
},
|
|
{
|
|
"type": "openDoor",
|
|
"loc": [
|
|
10,
|
|
7
|
|
]
|
|
}
|
|
],
|
|
"5,8": [
|
|
{
|
|
"type": "function",
|
|
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[5, 8],\n\t[7, 8],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
|
|
},
|
|
{
|
|
"type": "if",
|
|
"condition": "flag:open_yes",
|
|
"true": [
|
|
{
|
|
"type": "openDoor",
|
|
"loc": [
|
|
6,
|
|
7
|
|
]
|
|
},
|
|
{
|
|
"type": "hide",
|
|
"time": 0
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
"afterGetItem": {},
|
|
"afterOpenDoor": {},
|
|
"cannotMove": {},
|
|
"bgmap": [
|
|
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
|
|
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
|
|
],
|
|
"fgmap": [
|
|
|
|
],
|
|
"downFloor": [
|
|
2,
|
|
11
|
|
],
|
|
"autoEvent": {
|
|
"6,3": {
|
|
"0": null,
|
|
"1": null
|
|
}
|
|
},
|
|
"beforeBattle": {},
|
|
"cannotMoveIn": {},
|
|
"bg2map": [],
|
|
"fg2map": []
|
|
} |