51_AstralParty/project/floors/MT14.js
2025-09-11 22:30:07 +08:00

158 lines
5.2 KiB
JavaScript

main.floors.MT14=
{
"floorId": "MT14",
"title": "星趴·梦想号:14F",
"name": "第 14 层",
"width": 13,
"height": 13,
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330,214, 0,214, 1,411, 21, 31, 1, 21, 21, 21,330],
[330, 0,214, 0, 1,203, 1,214, 1, 0, 0, 21,330],
[330, 1, 0, 0, 1, 0, 1, 0, 1, 1, 81, 1,330],
[330, 1, 82, 1, 1, 82, 1, 81, 1, 0,214, 0,330],
[330, 31, 0, 0,206, 0,215, 0,206, 0, 0, 0,330],
[330, 0,203, 0, 1, 1, 81, 1, 1, 31, 0,213,330],
[330, 81, 1, 81, 1, 0, 0, 0, 1, 1, 1, 81,330],
[330, 0, 1, 0,213, 0, 81, 0,203, 0,203, 0,330],
[330,218, 1,218, 1, 1, 3, 1, 1, 81, 1, 1,330],
[330, 0, 1, 0, 1, 31, 0, 0, 1, 0, 0, 0,330],
[330, 22, 1, 0, 81, 0, 87, 0, 1, 0, 0, 88,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 2,
"defaultGround": "ground",
"bgm": "maps.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
},
"6,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {
"1,1": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[1, 1],\n\t[3, 1],\n\t[2, 2],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
1,
3
]
]
}
]
}
],
"3,1": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[1, 1],\n\t[3, 1],\n\t[2, 2],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
1,
3
]
]
}
]
}
],
"2,2": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[1, 1],\n\t[3, 1],\n\t[2, 2],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
1,
3
]
]
}
]
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"fgmap": [
],
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"upFloor": [
6,
10
],
"downFloor": [
11,
10
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}