51_AstralParty/project/floors/SX1_4.js
2025-09-11 22:30:07 +08:00

181 lines
7.4 KiB
JavaScript

main.floors.SX1_4=
{
"floorId": "SX1_4",
"title": "水乡古镇:1-4",
"name": "1-4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "ground7",
"bgm": "maps3.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"4,0": [
{
"type": "if",
"condition": "switch:A",
"true": [
{
"type": "if",
"condition": "(!core.hasItem(\"PiercingGun\"))",
"true": [
"\t[商人,woman]当你在商店加点时,你最好是提升防御力而不是攻击力。但如果完全不提升攻击力的话,之后会有你没法打败的怪物。"
],
"false": [
"\t[商人,woman]当你在商店加点时,你最好是提升防御力而不是攻击力。因为拿到贯穿之铳的人不需要提升防御力来击破怪物防御"
]
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "choices",
"text": "\t[商人,woman]我50星币卖${core.hasItem(\"Backpack\") ?10:5}把黄钥匙。你买吗?",
"choices": [
{
"text": "我太需要了",
"need": "status:money>=50",
"action": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "50"
},
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "+=",
"value": "5"
},
{
"type": "if",
"condition": "core.hasItem(\"Backpack\")",
"true": [
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "+=",
"value": "5"
}
]
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
]
},
{
"text": "使用1星光支付",
"need": "flags.star.level>0",
"condition": "item:FriendshipBadge&&!switch:B",
"action": [
{
"type": "function",
"function": "function(){\nflags.star.level--\n}"
},
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "+=",
"value": "5"
},
{
"type": "if",
"condition": "core.hasItem(\"Backpack\")",
"true": [
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "+=",
"value": "5"
}
]
},
{
"type": "setValue",
"name": "switch:B",
"value": "true"
}
]
},
{
"text": "离开",
"action": []
}
]
}
]
}
]
},
"changeFloor": {
"0,6": {
"floorId": "SX1_3",
"loc": [
11,
6
],
"direction": "left"
},
"12,6": {
"floorId": "SX1_5",
"loc": [
1,
6
],
"direction": "right"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140, 32,140, 0,122, 0,140, 63, 0, 82, 0, 31, 0],
[140, 21,140, 0, 0, 0,140, 0,140,140,140, 0,201],
[140, 21,140,202,140,202,140,210, 81, 0, 81,201, 0],
[140, 0,140,210,140,202,140,140,140, 0,140,140,140],
[140,210,140, 0,140, 0,140, 0,210, 0, 81,202, 31],
[140, 0,140, 81,140, 82,140,210,140, 0,140,140,140],
[ 92, 0, 0, 0, 0, 0,217, 0,140, 0, 0, 0, 94],
[140, 0,140, 81,140, 81,140, 0,140, 81,140,140,140],
[140,209,140,202,140,205,140, 0,210, 0, 81,201, 0],
[140, 0,140, 0,140, 21,140, 0,140,140,140,140,202],
[140, 21,140,217,140, 21,140, 0, 81, 0, 0,201, 0],
[140, 21,140, 0,140,201,140, 0,140,140,140,140,140],
[140, 31,140, 32,140, 31,140, 0, 81,205, 31, 31, 27]
],
"bgmap": [
[ 0,141, 0,141,141,141, 0,141,141,141,141,141,141],
[ 0,141, 0,141,141,141, 0,141, 0, 0, 0,141,141],
[ 0,141, 0,141, 0,141, 0,141,141,141,141,141,141],
[ 0,141, 0,141, 0,141, 0, 0, 0,141, 0, 0, 0],
[ 0,141, 0,141, 0,141, 0,141,141,141,141,141,141],
[ 0,141, 0,141, 0,141, 0,141, 0,141, 0, 0, 0],
[141,141,141,141,141,141,141,141, 0,141,141,141,141],
[ 0,141, 0,141, 0,141, 0,141, 0,141, 0, 0, 0],
[ 0,141, 0,141, 0,141, 0,141,141,141,141,141,141],
[ 0,141, 0,141, 0,141, 0,141, 0, 0, 0, 0,141],
[ 0,141, 0,141, 0,141, 0,141,141,141,141,141,141],
[ 0,141, 0,141, 0,141, 0,141, 0, 0, 0, 0, 0],
[ 0,141, 0,141, 0,141, 0,141,141,141,141,141,141]
],
"fgmap": [
]
}