51_AstralParty/project/floors/DPL8_2.js
2025-09-11 22:30:07 +08:00

221 lines
7.5 KiB
JavaScript

main.floors.DPL8_2=
{
"floorId": "DPL8_2",
"title": "龙宫游乐园:8-2",
"name": "8-2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "magicground2",
"bgm": "maps5A.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"4,9": [
{
"type": "if",
"condition": "switch:A",
"true": [
"\t[商人,woman]很久以前流传着恶龙和屠龙匕首的传说……",
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "choices",
"text": "\t[商人,woman]给我${core.hasItem(\"Backpack\") ?1000:2000}星币我就能帮你打开某个宝库的大门",
"choices": [
{
"text": "我太需要了",
"need": "status:money>=(core.hasItem(\"Backpack\") ?1000:2000)",
"action": [
{
"type": "if",
"condition": "core.hasItem(\"Backpack\")",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "1000"
}
],
"false": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "2000"
}
]
},
{
"type": "setBlock",
"number": "0",
"loc": [
[
2,
4
]
],
"floorId": "DPL5_3"
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
]
},
{
"text": "使用${core.hasItem(\"Backpack\") ?2:4}星光支付",
"need": "flags.star.level>(core.hasItem(\"Backpack\") ?1:3)",
"condition": "item:FriendshipBadge&&!switch:B",
"action": [
{
"type": "function",
"function": "function(){\nif (core.hasItem(\"Backpack\")) flags.star.level -= 2\nelse flags.star.level -= 4\n}"
},
{
"type": "setBlock",
"number": "0",
"loc": [
[
2,
4
]
],
"floorId": "DPL5_3"
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
]
},
{
"text": "离开",
"action": []
}
]
}
]
}
]
},
"changeFloor": {
"0,8": {
"floorId": "DPL8_3",
"loc": [
11,
8
],
"direction": "left"
},
"0,1": {
"floorId": "DPL8_3",
"loc": [
11,
1
],
"direction": "left"
},
"11,12": {
"floorId": "DPL7_2",
"loc": [
11,
1
],
"direction": "down"
},
"12,6": {
"floorId": "DPL8_1",
"loc": [
1,
6
],
"direction": "right"
}
},
"beforeBattle": {},
"afterBattle": {
"3,3": [
{
"type": "specialDoor",
"loc": [
[
"3",
"3"
],
[
"1",
"3"
]
],
"doors": [
[
"2",
"4"
]
]
}
],
"1,3": [
{
"type": "specialDoor",
"loc": [
[
"3",
"3"
],
[
"1",
"3"
]
],
"doors": [
[
"2",
"4"
]
]
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[ 92, 0, 0, 0,220, 0, 0, 0,219, 0, 0, 0,142],
[142,142, 81,142,142, 81,142, 81,142,142,142, 81,142],
[142,450, 0,450,142,223,142,223,142, 21, 21,420,142],
[142,142, 85,142,142, 31,142, 32,142,207, 32, 31,142],
[142, 32, 0, 32,142, 21,142, 21,142, 81,142,142,142],
[142, 0, 63, 0,142,404,142,414,142, 0,228, 0, 94],
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[ 92, 0, 81, 0, 21, 82, 0,204, 0, 31, 0,219,142],
[142, 21,142,421,122,142, 0,142,142,142,142, 0,142],
[142, 0,142,142,142,142, 0, 81, 0,219,142, 0,142],
[142,207, 0, 32, 0,420, 0,142,414, 0, 81, 0,142],
[142,142,142,142,142,142,142,142,142,142,142, 93,142]
],
"bgmap": [
],
"fgmap": [
]
}