51_AstralParty/project/floors/SC15_4.js
2025-09-11 22:30:07 +08:00

191 lines
6.6 KiB
JavaScript

main.floors.SC15_4=
{
"floorId": "SC15_4",
"title": "御魂庆典:15F",
"name": "第 15 层",
"width": 13,
"height": 13,
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330,412,227, 0, 81, 0, 87, 0, 0, 0, 0, 0,330],
[330,225, 0, 0, 1, 0, 0, 0, 1, 0, 0,216,330],
[330, 0, 0,216, 1, 1, 85, 1, 1, 1, 1, 81,330],
[330, 81, 1, 1, 1, 0, 0, 0, 1,212, 0, 0,330],
[330, 0, 1, 21, 1,181,182,183, 1, 0,212, 0,330],
[330, 0, 1, 22, 1,184,185,186, 1, 81, 1,224,330],
[330,216, 1, 21, 1,187,258,188, 1, 0, 1, 0,330],
[330, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 32,330],
[330, 0, 81, 0, 1, 1, 0, 1, 1, 81, 1, 1,330],
[330,212, 1,212, 1, 0, 0, 0, 1, 0,214, 0,330],
[330, 0,224, 0, 1, 0, 88, 0, 81,214, 0,122,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 2,
"defaultGround": "ground",
"bgm": "maps2.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"11,11": [
{
"type": "choices",
"text": "\t[商人,woman]我400星币卖${core.hasItem(\"Backpack\") ?2:1}把蓝钥匙,你买吗?",
"choices": [
{
"text": "我太需要了",
"need": "status:money>=400",
"action": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "400"
},
{
"type": "setValue",
"name": "item:blueKey",
"operator": "+=",
"value": "1"
},
{
"type": "if",
"condition": "core.hasItem(\"Backpack\")",
"true": [
{
"type": "setValue",
"name": "item:blueKey",
"operator": "+=",
"value": "1"
}
]
},
{
"type": "hide",
"remove": true
}
]
},
{
"text": "使用1星光支付",
"need": "flags.star.level>0",
"condition": "item:FriendshipBadge&&!switch:B",
"action": [
{
"type": "function",
"function": "function(){\nflags.star.level--\n}"
},
{
"type": "setValue",
"name": "item:blueKey",
"operator": "+=",
"value": "1"
},
{
"type": "if",
"condition": "core.hasItem(\"Backpack\")",
"true": [
{
"type": "setValue",
"name": "item:blueKey",
"operator": "+=",
"value": "1"
}
]
},
{
"type": "setValue",
"name": "switch:B",
"value": "true"
}
]
},
{
"text": "离开",
"action": []
}
]
}
]
},
"changeFloor": {
"6,11": {
"floorId": ":before",
"stair": "upFloor"
},
"6,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {
"6,7": [
{
"type": "if",
"condition": "(!switch:A)",
"true": [
{
"type": "setBlock",
"number": "47",
"loc": [
[
6,
4
]
]
},
{
"type": "openDoor",
"loc": [
6,
3
]
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
]
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"fgmap": [
],
"upFloor": [
6,
2
],
"downFloor": [
6,
10
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}