51_AstralParty/project/floors/SC40_5.js
2025-09-11 22:30:07 +08:00

138 lines
3.8 KiB
JavaScript

main.floors.SC40_5=
{
"floorId": "SC40_5",
"title": "御魂庆典:40F",
"name": "第 40 层",
"width": 13,
"height": 13,
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330,404, 23, 1, 1, 1,245, 1, 1, 1, 32,414,330],
[330,404, 0, 85, 0,246, 0,246, 0, 85, 32,414,330],
[330,404, 62, 1, 1,246, 0,246, 1, 1, 32,414,330],
[330, 1, 1, 1, 1,246, 0,246, 1, 1, 1, 1,330],
[330, 1, 1, 1, 1,246, 0,246, 1, 1, 1, 1,330],
[330, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1,330],
[330, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1,330],
[330, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1,330],
[330,414, 21, 0, 1,246, 0,246, 1, 31,229, 0,330],
[330, 32, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,330],
[330,404, 0,228, 82, 0, 0, 0, 81,204, 0, 88,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "battle.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"6,7": [
{
"type": "closeDoor",
"id": "specialDoor",
"loc": [
6,
8
]
},
"\t[魔王,redKing]你终于来啦 我好想和你干一把 但是我的部下不同意",
{
"type": "playBgm",
"name": "battle.mp3"
},
{
"type": "hide",
"remove": true,
"time": 0
}
]
},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
}
},
"afterBattle": {
"6,1": [
"\t[魔王,redKing]很好嘛 你通过了我的面试 你是个合格的玩家",
{
"type": "openDoor",
"loc": [
3,
2
],
"async": true
},
{
"type": "openDoor",
"loc": [
9,
2
],
"async": true
},
{
"type": "openDoor",
"loc": [
6,
8
]
},
{
"type": "hide",
"loc": [
[
6,
7
]
],
"remove": true
},
{
"type": "waitAsync"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"fgmap": [
],
"upFloor": null,
"downFloor": [
10,
11
],
"autoEvent": {
"0,7": {
"0": null,
"1": null
}
},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}