51_AstralParty/project/floors/MAL47.js
2025-09-11 22:30:07 +08:00

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main.floors.MAL47=
{
"floorId": "MAL47",
"title": "魔法学院:47F",
"name": "主楼 47F",
"width": 13,
"height": 13,
"map": [
[148,148,148,148,148,148,148,148,148,148,148,148,148],
[148, 87, 0, 82, 0, 0, 0, 81, 0, 0, 0, 21,148],
[148, 0, 0,148, 0,122, 0,148,229,148,148,414,148],
[148, 0,148,148,148,148,148,148, 0,204, 0, 21,148],
[148, 0,148, 0, 81,220, 0,148, 81,148,148,148,148],
[148, 0,148,207,148, 0,219,148, 0,219, 0, 0,148],
[148, 0, 81, 0,148, 0, 0,148, 21, 0, 0,207,148],
[148, 0,148, 0,148, 22, 21,148,148,148,148, 81,148],
[148, 0,148, 0, 82,404,414,148, 0, 0, 0, 0,148],
[148,229,148,148,148,148,148,148,204,148,148,148,148],
[148, 0, 0,148, 31, 0,404,148, 0,148, 0, 0,148],
[148, 0, 0, 81, 0,219, 0, 81, 0, 0, 0, 88,148],
[148,148,148,148,148,148,148,148,148,148,148,148,148]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 5,
"defaultGround": "magicground",
"bgm": "maps4L.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"5,2": [
{
"type": "if",
"condition": "switch:A",
"true": [
{
"type": "if",
"condition": "(flags.MapStatus?.Hard===\"普通\")",
"true": [
"\t[商人,woman]如果要打败魔龙你需要屠龙匕或战斗筹码"
],
"false": [
"\t[商人,woman]如果要打败魔龙你需要战斗筹码替代消失的屠龙匕"
]
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "choices",
"text": "\t[商人,woman]我有${core.hasItem(\"Backpack\") ?\"两\":\"一\"}张地震卷轴只要4000星币你要吗",
"choices": [
{
"text": "我太需要了",
"need": "status:money>=4000",
"action": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "4000"
},
{
"type": "setValue",
"name": "item:earthquake",
"operator": "+=",
"value": "1"
},
{
"type": "if",
"condition": "core.hasItem(\"Backpack\")",
"true": [
{
"type": "setValue",
"name": "item:earthquake",
"operator": "+=",
"value": "1"
}
]
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
]
},
{
"text": "使用8星光支付",
"need": "flags.star.level>7",
"condition": "item:FriendshipBadge&&!switch:B",
"action": [
{
"type": "function",
"function": "function(){\nflags.star.level-=8\n}"
},
{
"type": "setValue",
"name": "item:earthquake",
"operator": "+=",
"value": "1"
},
{
"type": "if",
"condition": "core.hasItem(\"Backpack\")",
"true": [
{
"type": "setValue",
"name": "item:earthquake",
"operator": "+=",
"value": "1"
}
]
},
{
"type": "setValue",
"name": "switch:B",
"value": "true"
}
]
},
{
"text": "离开",
"action": []
}
]
}
]
}
]
},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
},
"1,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"fgmap": [
],
"bgmap": [
],
"upFloor": [
2,
1
],
"downFloor": [
11,
10
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}