51_AstralParty/project/floors/MAR45.js
2025-09-11 22:30:07 +08:00

166 lines
5.1 KiB
JavaScript

main.floors.MAR45=
{
"floorId": "MAR45",
"title": "学院图书馆:45F",
"name": "图书馆 45F",
"width": 13,
"height": 13,
"map": [
[149,149,149,149,149,149,149,149,149,149,149,149,149],
[149, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88,149],
[149,149,149,149,149,149, 0,149,149,149,149,149,149],
[149, 0,414,404,149,220, 0,219,149, 0,404,404,149],
[149,204, 0, 0,149, 0, 0, 0,149,228,149,149,149],
[149, 81,149,149,149,219, 0,220,149, 0,414,414,149],
[149, 0,149, 0,149,149, 81,149,149,228,149,149,149],
[ 92, 0, 0, 0, 0,207, 0, 0, 81, 0, 0, 0,149],
[149, 0,220,149,149,149,149,149,149,149, 83,149,149],
[149, 81,149,149,246,149, 0,228,149, 0, 0, 0,149],
[149, 0, 0, 81, 0, 85, 0, 0, 85, 0,421, 0,149],
[149, 32, 0,149,246,149, 0,228,149, 0, 0, 0,149],
[149,149,149,149,149,149,149,149,149,149,149,149,149]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 5,
"defaultGround": "magicground",
"bgm": "maps4R.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"1,1": {
"floorId": ":next",
"stair": "downFloor"
},
"11,1": {
"floorId": ":before",
"stair": "upFloor"
},
"0,7": {
"floorId": "MAC5",
"loc": [
11,
7
],
"direction": "left"
}
},
"afterBattle": {
"7,9": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[7, 9],\n\t[7, 11],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
8,
10
]
},
{
"type": "hide",
"time": 0
}
]
}
],
"7,11": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[7, 9],\n\t[7, 11],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
8,
10
]
},
{
"type": "hide",
"time": 0
}
]
}
],
"4,9": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[4, 9],\n\t[4, 11],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
5,
10
]
},
{
"type": "hide",
"time": 0
}
]
}
],
"4,11": [
{
"type": "function",
"function": "function(){\nvar bool = true;\nvar loc_arr = [\n\t[4, 9],\n\t[4, 11],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
5,
10
]
},
{
"type": "hide",
"time": 0
}
]
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"fgmap": [
],
"bgmap": [
],
"upFloor": null,
"downFloor": null,
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": [],
"flyPoint": [
1,
7
]
}