51_AstralParty/project/floors/MT18.js
2025-09-11 22:30:07 +08:00

139 lines
4.7 KiB
JavaScript

main.floors.MT18=
{
"floorId": "MT18",
"title": "星趴·梦想号:18F",
"name": "第 18 层",
"width": 13,
"height": 13,
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330, 87, 0, 0, 82, 0, 88, 0, 81,218, 0, 21,330],
[330, 0, 0,1007, 1, 0, 0, 0, 1, 0,203, 21,330],
[330, 81, 1, 1, 1, 1, 3, 1, 1, 0, 0, 22,330],
[330, 0, 31, 0, 81,214, 0,214, 81,213, 0, 21,330],
[330,215, 0,215, 1, 0, 0, 0, 1, 0,206, 21,330],
[330, 1, 1, 1, 1, 1, 82, 1, 1, 1, 1, 1,330],
[330, 0,213, 0, 0, 0, 0, 0, 0, 0,215, 0,330],
[330, 81, 1, 1, 81, 1, 1, 1, 81, 1, 1, 81,330],
[330,218, 0, 1,206,206, 1,203,203, 1, 0,218,330],
[330, 0, 21, 1,206,206, 1,203,203, 1, 21, 0,330],
[330, 31,401, 1, 0, 21, 1, 21, 0, 1,411, 31,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 2,
"defaultGround": "ground",
"bgm": "maps.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"3,2": [
{
"type": "if",
"condition": "core.hasItem(\"PiercingGun\")",
"true": [
{
"type": "text",
"text": "\t[美咲]\f[Misaki_Full.png,0,190,200,250]在不提升自己攻击力的情况下,想要将石头人一斩两半……",
"pos": [
96,
80,
260
]
},
{
"type": "text",
"text": "\t[美咲]\f[Misaki_Full.png,0,190,200,250]这、这是!?",
"pos": [
96,
100,
260
]
},
{
"type": "text",
"text": "\t[美咲]\f[Misaki_Full.png,0,190,200,250]此等神器……竟连我的刀刃也甘拜下风……",
"pos": [
96,
80,
260
]
}
],
"false": [
{
"type": "text",
"text": "\t[美咲]\f[Misaki_Full.png,0,190,200,250]在不提升自己攻击力的情况下,想要将石头人一斩两半,大概只有在梦里才能做到吧。",
"pos": [
96,
60,
260
]
},
{
"type": "text",
"text": "\t[美咲]\f[Misaki_Full.png,0,190,200,250]不过提升攻击力时,消耗的星币也越来越多了……这样下去,还能在筹码商店那里买到筹码吗?",
"pos": [
96,
60,
280
]
}
]
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,1": {
"floorId": ":before",
"stair": "upFloor"
},
"1,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"fgmap": [
],
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"upFloor": [
1,
2
],
"downFloor": [
6,
2
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}