274 lines
11 KiB
JavaScript
274 lines
11 KiB
JavaScript
main.floors.MT31=
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{
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"floorId": "MT31",
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"title": "星趴·梦想号:31F",
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"name": "第 31 层",
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"width": 13,
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"height": 13,
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"map": [
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[330,330,330,330,330,330,330,330,330,330,330,330,330],
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[330, 0, 0, 21, 21, 1, 88, 1, 0, 0, 31,1009,330],
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[330,224, 0, 21, 21, 1, 0, 1,225, 0, 0, 0,330],
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[330, 0,225, 1, 1, 1, 0, 1, 81, 1, 0,212,330],
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[330, 0, 0, 81, 22, 1, 0, 1,402, 1,212, 0,330],
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[330, 81, 1, 1, 1, 1, 0, 1, 1, 1, 1, 81,330],
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[330, 0,212, 0, 0, 0, 0, 0, 0, 0,212, 0,330],
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[330, 81, 1, 1, 1, 1, 0, 1, 1, 1, 1, 81,330],
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[330, 0,212, 1,412, 1,214, 1, 32, 81, 0, 0,330],
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[330,212, 0, 1, 81, 1,214, 1, 1, 1,216, 0,330],
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[330, 0, 0, 0,227, 1, 0, 1, 21, 21, 0,216,330],
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[330,122, 31, 0, 0, 1, 87, 1, 21, 21, 0, 0,330],
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[330,330,330,330,330,330,330,330,330,330,330,330,330]
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],
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"images": [],
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"ratio": 4,
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"defaultGround": "ground",
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"bgm": "maps.mp3",
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"firstArrive": [
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{
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"type": "setValue",
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"name": "flag:ratio",
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"operator": "+=",
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"value": "1"
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}
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],
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"1,11": [
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{
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"type": "if",
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"condition": "switch:A",
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"true": [
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{
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"type": "if",
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"condition": "core.hasItem(\"BankcardU2\")",
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"true": [
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"\t[商人,woman]0楼有一个幸运金币 拥有它在打败敌人后能获得4倍的星币"
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],
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"false": [
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"\t[商人,woman]0楼有一个幸运金币 拥有它在打败敌人后能获得2倍的星币"
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]
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},
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{
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"type": "hide",
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"remove": true
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}
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],
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"false": [
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{
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"type": "choices",
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"text": "\t[商人,women]我1000星币卖${core.hasItem(\"Backpack\") ?2:1}把蓝钥匙和${core.hasItem(\"Backpack\") ?8:4}把黄钥匙,你买吗?",
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"choices": [
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{
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"text": "我太需要了",
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"need": "status:money>=1000",
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"action": [
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{
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"type": "setValue",
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"name": "status:money",
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"operator": "-=",
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"value": "1000"
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},
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{
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"type": "setValue",
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"name": "item:blueKey",
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"operator": "+=",
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"value": "1"
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},
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{
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"type": "setValue",
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"name": "item:yellowKey",
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"operator": "+=",
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"value": "4"
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},
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{
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"type": "if",
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"condition": "core.hasItem(\"Backpack\")",
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"true": [
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{
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"type": "setValue",
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"name": "item:blueKey",
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"operator": "+=",
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"value": "1"
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},
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{
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"type": "setValue",
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"name": "item:yellowKey",
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"operator": "+=",
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"value": "4"
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}
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]
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},
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{
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"type": "setValue",
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"name": "switch:A",
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"value": "true"
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}
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]
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},
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{
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"text": "使用3星光支付",
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"need": "flags.star.level>2",
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"condition": "item:FriendshipBadge&&!switch:B",
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"action": [
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{
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"type": "function",
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"function": "function(){\nflags.star.level-=3\n}"
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},
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{
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"type": "setValue",
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"name": "item:blueKey",
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"operator": "+=",
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"value": "1"
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},
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{
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"type": "setValue",
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"name": "item:yellowKey",
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"operator": "+=",
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"value": "4"
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},
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{
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"type": "if",
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"condition": "core.hasItem(\"Backpack\")",
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"true": [
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{
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"type": "setValue",
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"name": "item:blueKey",
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"operator": "+=",
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"value": "1"
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},
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{
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"type": "setValue",
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"name": "item:yellowKey",
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"operator": "+=",
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"value": "4"
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}
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]
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},
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{
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"type": "setValue",
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"name": "switch:B",
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"value": "true"
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}
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]
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},
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{
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"text": "离开",
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"action": []
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}
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]
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}
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]
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}
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],
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"11,1": [
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{
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"type": "if",
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"condition": "((flags.MapStatus?.Hard===\"噩梦\")||(flags.MapStatus?.Hard===\"疯狂\"))",
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"true": [
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{
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"type": "text",
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"text": "\t[茉莉]\f[Jasmine_Full.png,0,190,200,250]滴滴……检测完成!主人请注意,九点钟方向有着攻击力数值异常高的怪物“双手剑士”!",
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"pos": [
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96,
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80,
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250
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]
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},
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{
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"type": "text",
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"text": "\t[茉莉]\f[Jasmine_Full.png,0,190,200,250]假设:他带有“坚固”属性,而主人却没能获得额外攻击的手段……您打算如何解决呢?",
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"pos": [
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96,
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80,
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250
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]
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}
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],
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"false": [
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{
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"type": "text",
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"text": "\t[茉莉]\f[Jasmine_Full.png,0,190,200,250]滴滴……检测完成!主人请注意,九点钟方向有着攻击力数值异常高的怪物“双手剑士”!",
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"pos": [
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96,
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80,
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270
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]
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},
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{
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"type": "text",
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"text": "\t[茉莉]\f[Jasmine_Full.png,0,190,200,250]贸然与其战斗,会因受到大量伤害挂掉的~",
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"pos": [
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96,
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100,
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270
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]
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},
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{
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"type": "text",
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"text": "\t[茉莉]\f[Jasmine_Full.png,0,190,200,250]在能够对他一击必杀之前,最好避免和“双手剑士”发生战斗哦~",
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"pos": [
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96,
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100,
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270
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]
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}
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]
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},
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{
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"type": "hide",
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"remove": true,
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"time": 200
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}
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]
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},
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"changeFloor": {
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"6,1": {
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"floorId": ":before",
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"stair": "upFloor"
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},
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"6,11": {
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"floorId": ":next",
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"stair": "downFloor"
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}
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},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"cannotMove": {},
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"fgmap": [
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],
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"bgmap": [
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[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
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],
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"upFloor": [
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6,
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10
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],
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"downFloor": [
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6,
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2
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],
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"autoEvent": {},
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"beforeBattle": {},
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"cannotMoveIn": {},
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"bg2map": [],
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"fg2map": []
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} |