51_AstralParty/project/floors/SC25.js
2025-09-11 22:30:07 +08:00

145 lines
3.9 KiB
JavaScript

main.floors.SC25=
{
"floorId": "SC25",
"title": "御魂庆典:25F",
"name": "第 25 层",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 3,
"defaultGround": "ground",
"bgm": "maps2.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"6,9": [
"\t[大法师,blackMagician]杀死入侵者",
{
"type": "playBgm",
"name": "battle.mp3"
},
{
"type": "hide",
"remove": true,
"time": 0
}
]
},
"changeFloor": {
"2,10": {
"floorId": ":before",
"stair": "upFloor"
},
"1,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {
"6,6": [
{
"type": "setBlock",
"number": "23",
"loc": [
[
4,
8
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
5,
8
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
7,
8
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
8,
8
]
]
},
{
"type": "hide",
"loc": [
[
6,
9
]
],
"time": 0
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
[330, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0,330],
[330, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0,330],
[330, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0,330],
[330, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0,330],
[330, 0, 1, 0, 0, 0,247, 0, 0, 0, 1, 0,330],
[330, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0,330],
[330, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0,330],
[330, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0,330],
[330, 0, 88, 0, 1, 1, 83, 1, 1, 0, 0, 0,330],
[330, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"fgmap": [
],
"upFloor": [
2,
11
],
"downFloor": [
2,
11
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}