149 lines
5.0 KiB
JavaScript
149 lines
5.0 KiB
JavaScript
main.floors.SC28=
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{
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"floorId": "SC28",
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"title": "御魂庆典:28F",
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"name": "第 28 层",
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"width": 13,
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"height": 13,
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"map": [
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[330,330,330,330,330,330,330,330,330,330,330,330,330],
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[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
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[330, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,330],
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[330, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0,330],
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[330, 0, 1, 0,1002, 0, 1, 0,1003, 0, 1, 0,330],
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[330, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0,330],
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[330, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0,330],
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[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
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[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
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[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
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[330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,330],
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[330, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88,330],
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[330,330,330,330,330,330,330,330,330,330,330,330,330]
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],
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"images": [],
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"ratio": 3,
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"defaultGround": "ground",
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"bgm": "maps2.mp3",
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"firstArrive": null,
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"eachArrive": [],
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"parallelDo": "",
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"events": {
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"8,4": [
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{
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"type": "openShop",
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"id": "shop5",
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"open": true
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}
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],
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"4,4": [
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{
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"type": "if",
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"condition": "(!switch:A)",
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"true": [
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{
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"type": "text",
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"text": "\t[阿尔]\f[AL_Full.png,0,190,200,250]你终于来了。以你的实力,到达这里应该不难吧……虽然会费些力气",
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"pos": [
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116,
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110
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]
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},
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{
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"type": "text",
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"text": "\t[阿尔]\f[AL_Full.png,0,190,200,250]我知道你想问什么。我们在12层遭遇了时空乱流……我的货物,连同旁边那个吵闹的家伙都被卷进来了",
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"pos": [
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116,
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110,
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280
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]
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},
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{
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"type": "text",
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"text": "\t[帕露南]\f[Parunan_Full.png,0,192,200,250]你这家伙……别以为隔着道墙我就听不见了!!",
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"pos": [
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116,
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110,
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220
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]
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},
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{
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"type": "text",
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"text": "\t[帕露南]\f[Parunan_Full.png,0,190,200,250]不过,情况就是这样啦。指望那家伙和你抱歉不太现实,请你原谅我们没办法提前通知到你~",
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"pos": [
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116,
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110,
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280
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]
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},
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{
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"type": "text",
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"text": "\t[阿尔]\f[AL_Full.png,0,190,200,250]既然你来了,交易就照常进行吧。没问题吧?",
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"pos": [
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116,
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110,
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220
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]
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},
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{
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"type": "setValue",
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"name": "switch:A",
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"value": "true"
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}
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]
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},
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{
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"type": "openShop",
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"id": "battletokenshop",
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"open": true
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}
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]
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},
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"changeFloor": {
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"11,11": {
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"floorId": ":before",
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"stair": "upFloor"
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},
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"1,11": {
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"floorId": ":next",
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"stair": "downFloor"
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}
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},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"cannotMove": {},
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"fgmap": [
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],
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"bgmap": [
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[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
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],
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"upFloor": [
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2,
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11
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],
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"downFloor": [
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10,
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11
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],
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"autoEvent": {},
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"beforeBattle": {},
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"cannotMoveIn": {},
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"bg2map": [],
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"fg2map": []
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} |