51_AstralParty/project/floors/SC33_5.js
2025-09-11 22:30:07 +08:00

95 lines
2.8 KiB
JavaScript

main.floors.SC33_5=
{
"floorId": "SC33_5",
"title": "御魂庆典:33F",
"name": "第 33 层",
"width": 13,
"height": 13,
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330, 87, 0, 81,207, 0,204, 81, 0, 0, 0, 88,330],
[330, 0, 0, 1, 0, 0, 0, 1, 81, 1, 1, 1,330],
[330, 82, 1, 1, 31, 0, 21, 1, 0, 0, 0, 32,330],
[330, 0, 31, 1, 1, 81, 1, 1, 1, 1, 0, 1,330],
[330,204, 0, 1, 0, 0,207, 0, 1,246, 0,246,330],
[330, 0, 0, 1,220, 1, 1, 81, 1, 0, 0, 0,330],
[330, 0,204, 81, 0, 0,219, 0, 1,219, 0,219,330],
[330, 81, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1,330],
[330, 0, 0,207, 1, 0,246, 0, 1, 0, 0, 0,330],
[330,220, 1, 0, 1, 21, 1,204, 0, 0, 63, 0,330],
[330, 21,246, 0, 82, 0, 81, 0, 1, 0, 0, 0,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "maps2.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"9,10": [
{
"type": "closeDoor",
"id": "yellowWall",
"loc": [
8,
10
]
},
{
"type": "hide",
"remove": true,
"time": 0
}
]
},
"changeFloor": {
"11,1": {
"floorId": ":before",
"stair": "upFloor"
},
"1,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"fgmap": [
],
"upFloor": [
2,
1
],
"downFloor": [
10,
1
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}