51_AstralParty/project/floors/SC48_4.js
2025-09-11 22:30:07 +08:00

119 lines
3.4 KiB
JavaScript

main.floors.SC48_4=
{
"floorId": "SC48_4",
"title": "御魂庆典:48F",
"name": "第 48 层",
"width": 13,
"height": 13,
"map": [
[330,330,330,330,330,330,330,330,330,330,330,330,330],
[330,222, 32, 0, 1, 0, 0, 31, 31, 31, 0, 0,330],
[330, 0, 0, 0, 1, 82, 1, 1, 1, 1, 1, 82,330],
[330, 0,224, 0, 1, 0, 1,222, 1,222, 1, 0,330],
[330, 1, 82, 1, 1, 0, 0, 0, 0, 0, 0, 0,330],
[330, 0, 0,216, 0, 0, 1,222, 1,222, 1, 0,330],
[330, 0, 1, 1, 81, 1, 1, 1, 1, 1, 1, 0,330],
[330,225, 1, 0,212, 0, 1, 0, 0, 0,212, 0,330],
[330, 0, 1,402, 0, 31, 1, 1, 85, 1, 1, 0,330],
[330,212, 1, 1, 81, 1, 1, 0, 0, 0, 1, 0,330],
[330, 0, 1, 0,227, 0, 1, 0, 63, 0, 1, 0,330],
[330, 87, 1,412, 0, 32, 1, 0, 0, 0, 1, 88,330],
[330,330,330,330,330,330,330,330,330,330,330,330,330]
],
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 5,
"defaultGround": "ground",
"bgm": "maps2.mp3",
"firstArrive": null,
"eachArrive": [],
"parallelDo": "",
"events": {
"1,1": {
"trigger": "action",
"enable": true,
"noPass": null,
"displayDamage": false,
"opacity": 0.2,
"filter": {
"blur": 0,
"hue": 0,
"grayscale": 0,
"invert": false,
"shadow": 0
},
"data": [
{
"type": "setBlockOpacity",
"opacity": 1,
"time": 200
},
"\t[blueGuard]居然被你发现了",
{
"type": "battle"
}
]
}
},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
},
"1,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"afterBattle": {
"1,1": [
{
"type": "openDoor",
"loc": [
8,
8
]
},
{
"type": "hide",
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"fgmap": [
],
"bgmap": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
"upFloor": [
1,
10
],
"downFloor": [
11,
10
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"bg2map": [],
"fg2map": []
}