51_AstralParty/project/floors/SX3_1.js
2025-09-11 22:30:07 +08:00

617 lines
21 KiB
JavaScript

main.floors.SX3_1=
{
"floorId": "SX3_1",
"title": "水乡古镇:3-1",
"name": "3-1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "ground7",
"bgm": "maps3.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"9,2": [
{
"type": "closeDoor",
"id": "specialDoor",
"loc": [
9,
3
]
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"12,4": {
"floorId": "SX3_2",
"loc": [
1,
4
],
"direction": "right"
},
"0,0": {
"floorId": "SX4_1",
"loc": [
0,
11
],
"direction": "up"
}
},
"beforeBattle": {},
"afterBattle": {
"8,0": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 0],\n\t[10, 0],\n\t[8, 2],\n\t[10, 2],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
7,
1
]
},
{
"type": "openDoor",
"loc": [
9,
3
]
},
{
"type": "openDoor",
"loc": [
11,
1
]
},
{
"type": "hide",
"loc": [
[
9,
2
]
],
"remove": true
}
]
}
],
"10,0": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 0],\n\t[10, 0],\n\t[8, 2],\n\t[10, 2],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
7,
1
]
},
{
"type": "openDoor",
"loc": [
9,
3
]
},
{
"type": "openDoor",
"loc": [
11,
1
]
},
{
"type": "hide",
"loc": [
[
9,
2
]
],
"remove": true
}
]
}
],
"8,2": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 0],\n\t[10, 0],\n\t[8, 2],\n\t[10, 2],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
7,
1
]
},
{
"type": "openDoor",
"loc": [
9,
3
]
},
{
"type": "openDoor",
"loc": [
11,
1
]
},
{
"type": "hide",
"loc": [
[
9,
2
]
],
"remove": true
}
]
}
],
"10,2": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 0],\n\t[10, 0],\n\t[8, 2],\n\t[10, 2],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "openDoor",
"loc": [
7,
1
]
},
{
"type": "openDoor",
"loc": [
9,
3
]
},
{
"type": "openDoor",
"loc": [
11,
1
]
},
{
"type": "hide",
"loc": [
[
9,
2
]
],
"remove": true
}
]
}
],
"8,6": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 6],\n\t[12, 6],\n\t[8, 8],\n\t[12, 8],\n\t[8, 10],\n\t[12, 10],\n\t[8, 12],\n\t[12, 12],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "setBlock",
"number": "21",
"loc": [
[
10,
4
],
[
10,
6
],
[
10,
10
],
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
10,
8
]
]
}
]
}
],
"12,6": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 6],\n\t[12, 6],\n\t[8, 8],\n\t[12, 8],\n\t[8, 10],\n\t[12, 10],\n\t[8, 12],\n\t[12, 12],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "setBlock",
"number": "21",
"loc": [
[
10,
4
],
[
10,
6
],
[
10,
10
],
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
10,
8
]
]
}
]
}
],
"8,8": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 6],\n\t[12, 6],\n\t[8, 8],\n\t[12, 8],\n\t[8, 10],\n\t[12, 10],\n\t[8, 12],\n\t[12, 12],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "setBlock",
"number": "21",
"loc": [
[
10,
4
],
[
10,
6
],
[
10,
10
],
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
10,
8
]
]
}
]
}
],
"12,8": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 6],\n\t[12, 6],\n\t[8, 8],\n\t[12, 8],\n\t[8, 10],\n\t[12, 10],\n\t[8, 12],\n\t[12, 12],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "setBlock",
"number": "21",
"loc": [
[
10,
4
],
[
10,
6
],
[
10,
10
],
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
10,
8
]
]
}
]
}
],
"8,10": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 6],\n\t[12, 6],\n\t[8, 8],\n\t[12, 8],\n\t[8, 10],\n\t[12, 10],\n\t[8, 12],\n\t[12, 12],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "setBlock",
"number": "21",
"loc": [
[
10,
4
],
[
10,
6
],
[
10,
10
],
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
10,
8
]
]
}
]
}
],
"12,10": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 6],\n\t[12, 6],\n\t[8, 8],\n\t[12, 8],\n\t[8, 10],\n\t[12, 10],\n\t[8, 12],\n\t[12, 12],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "setBlock",
"number": "21",
"loc": [
[
10,
4
],
[
10,
6
],
[
10,
10
],
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
10,
8
]
]
}
]
}
],
"8,12": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 6],\n\t[12, 6],\n\t[8, 8],\n\t[12, 8],\n\t[8, 10],\n\t[12, 10],\n\t[8, 12],\n\t[12, 12],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "setBlock",
"number": "21",
"loc": [
[
10,
4
],
[
10,
6
],
[
10,
10
],
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
10,
8
]
]
}
]
}
],
"12,12": [
{
"type": "function",
"function": "function(){\nlet bool = true;\nlet loc_arr = [\n\t[8, 6],\n\t[12, 6],\n\t[8, 8],\n\t[12, 8],\n\t[8, 10],\n\t[12, 10],\n\t[8, 12],\n\t[12, 12],\n]\nloc_arr.forEach(loc => {\n\tif (core.getBlockCls(loc[0], loc[1]) == \"enemys\") {\n\t\tbool = false;\n\t}\n});\ncore.setFlag(\"open_yes\", bool)\n}"
},
{
"type": "if",
"condition": "flag:open_yes",
"true": [
{
"type": "setBlock",
"number": "21",
"loc": [
[
10,
4
],
[
10,
6
],
[
10,
10
],
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "23",
"loc": [
[
10,
8
]
]
}
]
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 91,140,225, 32,140,216, 21,140,225, 0,225,140, 0],
[ 0,140, 0,224,140, 0,225, 81, 0, 0, 0, 85, 63],
[ 82,140, 81,140,140,140, 81,140,212, 0,212,140, 0],
[ 0,140, 0,212, 81,214, 0,140,140, 81,140,140,140],
[225,140, 0, 0,140, 0,216, 81, 32, 0, 0, 0, 94],
[ 0,140,140, 81,140,140,140,140,140,140, 0,140,140],
[216,140,140, 0,227, 0,214,140,203, 81, 0, 81,212],
[ 0,140,140,216,140,140, 0,140,140,140, 0,140,140],
[212,140,140, 0,140,140,225,140,224, 81, 0, 81,206],
[ 0,227, 0,224, 0,214, 0,140,140,140, 0,140,140],
[214,140,140, 0,140,140,216,140,218, 81, 0, 81,227],
[ 0,140,140,212,140,140, 0,140,140,140, 0,140,140],
[225, 0, 32, 0,224, 0,227,140,225, 81, 0, 81,213]
],
"bgmap": [
[141, 0,141,141, 0,141,141, 0,141,141,141, 0,141],
[141, 0,141,141, 0,141,141,141,141,141,141,141,141],
[141, 0,141, 0, 0, 0,141, 0,141,141,141, 0,141],
[141, 0,141,141,141,141,141, 0, 0,141, 0, 0, 0],
[141, 0,141,141, 0,141,141,141,141,141,141,141,141],
[141, 0, 0,141, 0, 0, 0, 0, 0, 0,141, 0, 0],
[141, 0, 0,141,141,141,141, 0,141,141,141,141,141],
[141, 0, 0,141, 0, 0,141, 0, 0, 0,141, 0, 0],
[141, 0, 0,141, 0, 0,141, 0,141,141,141,141,141],
[141,141,141,141,141,141,141, 0, 0, 0,141, 0, 0],
[141, 0, 0,141, 0, 0,141, 0,141,141,141,141,141],
[141, 0, 0,141, 0, 0,141, 0, 0, 0,141, 0, 0],
[141,141,141,141,141,141,141, 0,141,141,141,141,141]
],
"fgmap": [
]
}