战斗层试作(等待剧情组)
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@ -15,7 +15,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
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"MT10",
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"MT10",
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"MT11",
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"MT11",
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"Caimhome",
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"Caimhome",
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"jiuguan"
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"jiuguan",
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"D01"
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],
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],
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"floorPartitions": [],
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"floorPartitions": [],
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"images": [
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"images": [
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54
project/floors/D01.js
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54
project/floors/D01.js
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main.floors.D01=
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{
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"floorId": "D01",
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"title": "牢狱01",
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"name": "1",
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"width": 13,
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"height": 13,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"images": [],
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"ratio": 1,
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"defaultGround": "grass",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {},
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"changeFloor": {},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[140,140,140,140,140,140, 0,140,140,140,140,140,140],
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[140, 0, 0, 0, 0, 0, 0, 83, 0, 22, 22, 22,140],
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[140, 0,140,140,140,140, 0,140,140,140,140,140,140],
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[140, 0, 0, 0, 0, 81, 0, 82, 82, 82, 0, 23,140],
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[140, 0,140,140,140,140, 0,140,140,140,140,140,140],
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[140, 0, 0,140,140,140, 0, 82, 0, 21, 21, 21,140],
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[140, 0, 0,140,140,140, 0,140,140,140,140,140,140],
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[140,140, 81,140,140,140, 0, 82, 0, 0, 0, 0,140],
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[140, 0, 0, 0, 0, 82, 0,140,140,140,140,140,140],
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[140, 0,140,140, 0,140, 0, 81, 81, 81, 0, 22,140],
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[140, 0,140, 0, 0,140, 0,140,140,140,140,140,140],
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[140, 0, 0, 0, 0,140, 0, 81, 0, 0, 0, 0,140],
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[140,140,140,140,140,140, 0,140,140,140,140,140,140]
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],
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"areas": "牢狱",
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"bgmap": [
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],
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"fgmap": [
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],
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"bg2map": [
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],
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"fg2map": [
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]
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}
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