修复换装bug
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@ -4624,8 +4624,8 @@ IdString
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;
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FixedId_List
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: '生命'|'生命上限'|'攻击'|'防御'|'法强'|'魔攻比例'|'护盾比例'|'黄钥匙'|'蓝钥匙'|'红钥匙'|'金币'|'经验'|'魔力'|'魔力上限'|'当前横坐标'|'当前纵坐标'|'当前朝向'|'攻击增益'|'防御增益'|'护盾增益'
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/*FixedId_List ['status:hp','status:hpmax','status:atk','status:def','status:spell','status:matk','status:mdef','item:yellowKey','item:blueKey','item:redKey','status:money','status:exp','status:mana','status:manamax','status:x','status:y','status:direction','buff:atk','buff:def','buff:mdef']*/;
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: '生命'|'生命上限'|'攻击'|'防御'|'法强'|'魔攻比例'|'护盾比例'|'法抗比例'|'黄钥匙'|'蓝钥匙'|'红钥匙'|'金币'|'经验'|'魔力'|'魔力上限'|'当前横坐标'|'当前纵坐标'|'当前朝向'|'攻击增益'|'防御增益'|'法强增益'|'魔攻增益'|'法抗增益'|'护盾增益'
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/*FixedId_List ['status:hp','status:hpmax','status:atk','status:def','status:spell','status:matk','status:mhp','status:mdef','item:yellowKey','item:blueKey','item:redKey','status:money','status:exp','status:mana','status:manamax','status:x','status:y','status:direction','buff:atk','buff:def','buff:spell','buff:matk','buff:mdef','buff:mhp']*/;
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Id_List
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: '变量' | '状态' | '物品' | '增益' | '独立开关' | '临时变量' |'全局存储'
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@ -4640,8 +4640,8 @@ EnemyPoint_List
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/*EnemyPoint_List ['hp','atk','def','money','exp','point','name']*/;
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Equip_List
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: '生命'|'生命上限'|'攻击'|'防御'|'法强'|'魔攻比例'|'护盾比例'|'魔力'|'魔力上限'|'速度'
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/*Equip_List ['hp','hpmax','atk','def','spell','matk','mdef','mana','manamax','speed']*/;
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: '生命'|'生命上限'|'攻击'|'防御'|'法强'|'魔攻比例'|'护盾比例'|'法抗百分比'|'魔力'|'魔力上限'|'速度'
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/*Equip_List ['hp','hpmax','atk','def','spell','matk','mhp','mdef','mana','manamax','speed']*/;
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Key_List
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: '黄钥匙'|'蓝钥匙'|'红钥匙'|'绿钥匙'|'铁门钥匙'
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@ -48,8 +48,8 @@ main.floors.yiqu1=
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[140142, 0,120015,120028,201037, 0,201029, 0, 0, 0, 0, 0,110197],
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[140150, 0, 0,120019, 0, 0,201029, 0,110189,140,110191, 0,110205],
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[ 92, 0, 0,120019,201037,201037,201037, 0,110197,140,110199, 81,110224],
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[ 0, 0, 0,120027, 0, 0, 0, 0,110197,140,110199, 0,110232],
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[110191, 0, 0, 0, 0, 0,110189,140,140,140,110199, 0, 94],
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[ 0, 0, 0,120027, 37, 37, 0, 0,110197,140,110199, 0,110232],
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[110191, 0, 0, 0, 36, 35,110189,140,140,140,110199, 0, 94],
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[110199,140,140,110191, 0, 0,110197,140,140,110204,110207, 0, 0],
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[140,140,140,110199,90684,90684,110197,140,140,110199,110234, 0, 0],
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[140,140,140,110199,100307,100308,110197,140,140,110199, 0, 0, 0]
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@ -1450,31 +1450,30 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
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if (play) core.doAction();
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},
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"getStatusLabel": function (name) {
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// 返回某个状态英文名的对应中文标签,如atk -> 攻击,def -> 防御等。
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// 请注意此项仅影响 libs/ 下的内容(如绘制怪物手册、数据统计等)
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// 自行定义的(比如获得道具效果)中用到的“攻击+3”等需要自己去对应地方修改
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// 返回某个状态英文名的对应中文标签,如atk -> 攻击,def -> 防御等。
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// 请注意此项仅影响 libs/ 下的内容(如绘制怪物手册、数据统计等)
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// 自行定义的(比如获得道具效果)中用到的“攻击+3”等需要自己去对应地方修改
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return (
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{
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name: "名称",
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lv: "等级",
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hpmax: "生命上限",
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hp: "生命",
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manamax: "魔力上限",
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mana: "魔力",
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atk: "攻击",
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def: "防御",
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spell: "法强",
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matk: "魔攻比例",
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mdef: "护盾比例",
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speed: "速度",
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money: "金币",
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exp: "经验",
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point: "加点",
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steps: "步数",
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}[name] || name
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);
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},
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return ({
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name: "名称",
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lv: "等级",
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hpmax: "生命上限",
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hp: "生命",
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manamax: "魔力上限",
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mana: "魔力",
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atk: "攻击",
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def: "防御",
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spell: "法强",
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matk: "魔攻比例",
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mhp: "护盾比例",
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mdef: "法抗比例",
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speed: "速度",
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money: "金币",
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exp: "经验",
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point: "加点",
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steps: "步数",
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} [name] || name);
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},
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"triggerDebuff": function (action, type) {
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// 毒衰咒效果的获得与解除
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// action:获得还是解除;'get'表示获得,'remove'表示解除
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@ -1533,13 +1532,13 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
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}
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},
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"updateStatusBar": function () {
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// 更新状态栏
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core.ui.statusBar.update();
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// 更新阻激夹域的伤害值
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core.updateCheckBlock();
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// 更新全地图显伤
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core.updateDamage();
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},
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// 更新状态栏
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core.ui.statusBar.update();
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// 更新阻激夹域的伤害值
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core.updateCheckBlock();
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// 更新全地图显伤
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core.updateDamage();
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},
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"updateCheckBlock": function (floorId) {
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// 领域、夹击、阻击等的伤害值计算
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floorId = floorId || core.status.floorId;
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@ -151,7 +151,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
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"type": 0,
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"animate": "sword",
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"value": {
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"atk": 10
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"mdef": 10
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},
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"percentage": {}
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},
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@ -167,7 +167,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
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"type": "武器",
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"animate": "sword",
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"value": {
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"atk": 20
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"mdef": 20
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},
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"percentage": {}
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},
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@ -248,7 +248,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
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"equip": {
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"type": 1,
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"value": {
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"def": 10
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"mdef": 10
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},
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"percentage": {}
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},
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5362
project/plugins.js
5362
project/plugins.js
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