战斗层地图初步铺设,修改楼层名
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@ -14,7 +14,10 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
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"jiedao",
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"street01",
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"street02",
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"guangchang"
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"guangchang",
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"guangchang2",
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"xiaoxiang01",
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"xiaoxiang02"
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],
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"floorPartitions": [],
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"images": [
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@ -17,8 +17,8 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"redPriest": {"name":"高级法师","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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"brownWizard": {"name":"初级巫师","hp":100,"atk":120,"def":0,"money":16,"exp":0,"point":0,"special":15,"value":100,"range":2},
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"redWizard": {"name":"高级巫师","hp":1000,"atk":1200,"def":0,"money":160,"exp":0,"point":0,"special":15,"value":200,"zoneSquare":true},
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"swordsman": {"name":"双手剑士","hp":100,"atk":120,"def":0,"money":6,"exp":0,"point":0,"special":4},
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"soldier": {"name":"冥战士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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"swordsman": {"name":"双手剑士","hp":100,"atk":120,"def":0,"money":6,"exp":3,"point":0,"special":4},
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"soldier": {"name":"冥战士","hp":120,"atk":50,"def":8,"money":10,"exp":7,"point":0,"special":0},
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"yellowKnight": {"name":"金骑士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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"redKnight": {"name":"红骑士","hp":500,"atk":200,"def":50,"money":0,"exp":0,"point":0,"special":[7]},
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"darkKnight": {"name":"黑骑士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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@ -46,8 +46,8 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"skeletonWarrior": {"name":"骷髅士兵","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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"whiteSlimeman": {"name":"水银战士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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"slimeman": {"name":"影子战士","hp":100,"atk":0,"def":0,"money":11,"exp":0,"point":0,"special":[9],"atkValue":2,"defValue":3},
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"yellowGateKeeper": {"name":"初级卫兵","hp":100,"atk":120,"def":0,"money":10,"exp":0,"point":0,"special":0},
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"blueGateKeeper": {"name":"中级卫兵","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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"yellowGateKeeper": {"name":"初级卫兵","hp":80,"atk":25,"def":5,"money":3,"exp":1,"point":0,"special":0},
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"blueGateKeeper": {"name":"中级卫兵","hp":80,"atk":25,"def":5,"money":3,"exp":1,"point":0,"special":0},
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"redGateKeeper": {"name":"高级卫兵","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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"magicMaster": {"name":"黑暗大法师","hp":100,"atk":120,"def":0,"money":12,"exp":0,"point":0,"special":11,"value":0.3333333333333333,"add":true,"notBomb":true},
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"devilWarrior": {"name":"魔神武士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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@ -1,7 +1,7 @@
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main.floors.bihusuo=
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{
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"floorId": "bihusuo",
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"title": "牢狱01",
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"title": "庇护所",
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"name": "1",
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"width": 13,
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"height": 13,
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@ -38,7 +38,7 @@ main.floors.bihusuo=
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[ 17, 17, 17, 17, 17, 0, 90, 0, 17, 17, 17, 17, 17],
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[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17]
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],
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"areas": "牢狱",
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"areas": "下层",
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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@ -1,7 +1,7 @@
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main.floors.guangchang=
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{
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"floorId": "guangchang",
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"title": "牢狱01",
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"title": "广场",
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"name": "1",
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"width": 13,
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"height": 13,
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@ -23,6 +23,14 @@ main.floors.guangchang=
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6
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],
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"direction": "right"
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},
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"6,12": {
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"floorId": "guangchang2",
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"loc": [
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6,
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0
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],
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"direction": "down"
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}
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},
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"beforeBattle": {},
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@ -45,7 +53,7 @@ main.floors.guangchang=
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141]
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[ 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0,140,141]
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],
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"areas": "牢狱",
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"bgmap": [
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63
project/floors/guangchang2.js
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63
project/floors/guangchang2.js
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main.floors.guangchang2=
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{
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"floorId": "guangchang2",
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"title": "广场",
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"name": "1",
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"width": 13,
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"height": 13,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"images": [],
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"ratio": 1,
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"defaultGround": "grass2",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {},
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"changeFloor": {
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"6,0": {
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"floorId": "guangchang",
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"loc": [
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6,
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12
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],
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"direction": "up"
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}
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},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[ 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0,140,141],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,140],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140]
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],
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"areas": "牢狱",
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"bgmap": [
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],
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"fgmap": [
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],
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"bg2map": [
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],
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"fg2map": [
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]
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}
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@ -1,7 +1,7 @@
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main.floors.jiaotang=
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{
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"floorId": "jiaotang",
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"title": "牢狱01",
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"title": "教堂",
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"name": "1",
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"width": 13,
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"height": 13,
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@ -63,7 +63,7 @@ main.floors.jiaotang=
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[356,357,357,357,358, 0, 0, 0,356,357,357,357,358],
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[ 0, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0]
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],
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"areas": "牢狱",
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"areas": "上层",
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"bgmap": [
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[ 0,30017,30017,30017, 0,30017,30017,30017, 0,30017,30017,30017, 0],
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[ 0,30025,30025,30025, 0,30025,30025,30025, 0,30025,30025,30025, 0],
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@ -1,7 +1,7 @@
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main.floors.jiedao=
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{
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"floorId": "jiedao",
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"title": "牢狱01",
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"title": "街道",
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"name": "1",
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"width": 13,
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"height": 13,
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@ -1,7 +1,7 @@
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main.floors.shengnvhome=
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{
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"floorId": "shengnvhome",
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"title": "牢狱01",
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"title": "圣女寝室",
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"name": "1",
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"width": 13,
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"height": 13,
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@ -38,7 +38,7 @@ main.floors.shengnvhome=
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[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17],
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[ 0, 0, 0, 0, 0, 17, 90, 17, 17, 17, 17, 17, 17]
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],
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"areas": "牢狱",
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"areas": "上层",
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0,30016,360,360,30017,30017,30017,30017,30017,30018, 0, 0],
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@ -1,7 +1,7 @@
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main.floors.shinvhome=
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{
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"floorId": "shinvhome",
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"title": "牢狱01",
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"title": "侍女寝室",
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"name": "1",
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"width": 13,
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"height": 13,
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@ -38,7 +38,7 @@ main.floors.shinvhome=
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[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17],
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[ 17, 17, 17, 17, 17, 17, 90, 17, 17, 17, 17, 17, 17]
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],
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"areas": "牢狱",
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"areas": "上层",
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"bgmap": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0,30016,360,360,30017,30017,30017,30017,30017,30018, 0, 0],
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@ -1,7 +1,7 @@
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main.floors.street01=
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{
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"floorId": "street01",
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"title": "牢狱01",
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"title": "街道",
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"name": "1",
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"width": 13,
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"height": 13,
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@ -1,7 +1,7 @@
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main.floors.street02=
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{
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"floorId": "street02",
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"title": "牢狱01",
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"title": "街道",
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"name": "1",
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"width": 13,
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"height": 13,
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54
project/floors/xiaoxiang01.js
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54
project/floors/xiaoxiang01.js
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main.floors.xiaoxiang01=
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{
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"floorId": "xiaoxiang01",
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"title": "小巷子",
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"name": "1",
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"width": 13,
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"height": 13,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"images": [],
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"ratio": 1,
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"defaultGround": "grass2",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {},
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"changeFloor": {},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[141,141,141,141,141,141,141,141,141,141,141,141,141],
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[141,141,141,141,141,141,141,141,141,141,141,141,141],
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[141,141,141,141,141,141,141,141,141,141,141,141,141],
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[140,140,140,140,140,140,140,140,140,140,140,140,140],
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[140, 30,140, 0, 0, 0,221, 0,224, 0, 28, 27,140],
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[140,224,140,225,140, 31,140, 0,140,140,140,224,140],
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[140, 0, 32, 0,140, 0,140,225,140,224, 0, 0,140],
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[140,225,140,140,140, 81,140, 0, 0, 0,140, 0, 94],
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[140, 0,222, 0,221, 0,140, 81,140,225,140,140,140],
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[140,140,140, 81,140,140,140, 31,140, 0, 81, 31,140],
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[ 92, 0, 0, 0, 32, 32,140, 0,140, 0,140,140,140],
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[140, 21, 21, 21, 21, 22,140, 0, 0, 0,222, 29,140],
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[140,140,140,140,140,140,140, 93,140,140,140,140,140]
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],
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"areas": "牢狱",
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"bgmap": [
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],
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"fgmap": [
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],
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"bg2map": [
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],
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"fg2map": [
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]
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}
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54
project/floors/xiaoxiang02.js
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main.floors.xiaoxiang02=
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{
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"floorId": "xiaoxiang02",
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"title": "小巷",
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"name": "1",
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"width": 13,
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"height": 13,
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"canFlyTo": true,
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"canFlyFrom": true,
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"canUseQuickShop": true,
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"images": [],
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"ratio": 1,
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"defaultGround": "grass2",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {},
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"changeFloor": {},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[141,141,141,141,141,141,141,141,141,141,141,141,141],
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[141,141,141,141,141,141,141,141,141,141,141,141,141],
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[141,141,141,141,141,141,141,141,141,141,141,141,141],
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[140,140,140,140,140,140,140,140,140,140,140,140,140],
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[140, 0, 0, 0,140, 0, 0, 0, 0,140, 0, 0,140],
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[140, 0,140, 0,140,140,140,140, 0,140,140, 0,140],
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[140, 0,140, 0, 0, 0, 0, 0, 0, 0, 0, 0,140],
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[ 92, 0,140,140,140,140, 0,140,140,140, 0,140,140],
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[140, 0, 0, 0, 0, 0, 0, 0, 0,140, 0, 0,140],
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[140,140,140,140,140, 0,140,140, 0,140,140, 0,140],
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[140, 0, 0, 0,140, 0,140, 0, 0, 0,140, 0,140],
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[140, 0, 0, 0, 81, 0,140, 0, 0, 0, 0, 0,140],
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[140,140,140,140,140,140,140,140,140,140,140,140,140]
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],
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"areas": "牢狱",
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"bgmap": [
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],
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"fgmap": [
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],
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"bg2map": [
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],
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"fg2map": [
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]
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}
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