增添新事件至事件列表
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@ -105,7 +105,6 @@ editor_blocklyconfig=(function(){
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MotaActionBlocks['autoText_s'].xmlText(),
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MotaActionBlocks['autoText_s'].xmlText(),
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MotaActionBlocks['scrollText_s'].xmlText(),
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MotaActionBlocks['scrollText_s'].xmlText(),
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MotaActionBlocks['setText_s'].xmlText(),
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MotaActionBlocks['setText_s'].xmlText(),
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MotaActionBlocks['addPop_s'].xmlText(),
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MotaActionBlocks['tip_s'].xmlText(),
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MotaActionBlocks['tip_s'].xmlText(),
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MotaActionBlocks['confirm_s'].xmlText(),
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MotaActionBlocks['confirm_s'].xmlText(),
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MotaActionBlocks['choices_s'].xmlText([
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MotaActionBlocks['choices_s'].xmlText([
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@ -198,8 +197,6 @@ editor_blocklyconfig=(function(){
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]}),
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]}),
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MotaActionBlocks['waitAsync_s'].xmlText(),
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MotaActionBlocks['waitAsync_s'].xmlText(),
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MotaActionBlocks['stopAsync_s'].xmlText(),
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MotaActionBlocks['stopAsync_s'].xmlText(),
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MotaActionBlocks['changeMouse_s'].xmlText(),
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MotaActionBlocks['removeMouse_s'].xmlText(),
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MotaActionBlocks['vibrate_s'].xmlText(),
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MotaActionBlocks['vibrate_s'].xmlText(),
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MotaActionBlocks['animate_s'].xmlText(),
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MotaActionBlocks['animate_s'].xmlText(),
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MotaActionBlocks['animate_1_s'].xmlText(),
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MotaActionBlocks['animate_1_s'].xmlText(),
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@ -18,34 +18,7 @@ main.floors.jiuguan=
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"firstArrive": [],
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"firstArrive": [],
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"eachArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"parallelDo": "",
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"events": {
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"events": {},
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"4,6": [
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{
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"type": "addPop",
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"value": "这段话将在游戏中以弹幕显示",
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"px": 32,
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"py": 32,
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"color": [
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255,
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0,
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0,
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1
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],
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"boldColor": [
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0,
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0,
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0,
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1
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],
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"left": false,
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"jump": false,
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"time": 60,
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"show": 30,
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"font": "16px Verdana",
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"speed": 1
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}
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]
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},
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"changeFloor": {},
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"changeFloor": {},
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"beforeBattle": {},
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"beforeBattle": {},
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"afterBattle": {},
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"afterBattle": {},
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@ -7108,6 +7108,7 @@ core.plugin.animate = {
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MotaActionBlocks['scrollText_s'].xmlText(),
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MotaActionBlocks['scrollText_s'].xmlText(),
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MotaActionBlocks['setText_s'].xmlText(),
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MotaActionBlocks['setText_s'].xmlText(),
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MotaActionBlocks['tip_s'].xmlText(),
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MotaActionBlocks['tip_s'].xmlText(),
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MotaActionBlocks['addPop_s'].xmlText(),
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MotaActionBlocks['confirm_s'].xmlText(),
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MotaActionBlocks['confirm_s'].xmlText(),
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MotaActionBlocks['choices_s'].xmlText([
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MotaActionBlocks['choices_s'].xmlText([
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'选择剑或者盾', '流浪者', 'man', 0, '', MotaActionBlocks['choicesContext'].xmlText([
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'选择剑或者盾', '流浪者', 'man', 0, '', MotaActionBlocks['choicesContext'].xmlText([
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@ -7207,6 +7208,8 @@ core.plugin.animate = {
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}),
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}),
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MotaActionBlocks['waitAsync_s'].xmlText(),
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MotaActionBlocks['waitAsync_s'].xmlText(),
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MotaActionBlocks['stopAsync_s'].xmlText(),
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MotaActionBlocks['stopAsync_s'].xmlText(),
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MotaActionBlocks['changeMouse_s'].xmlText(),
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MotaActionBlocks['removeMouse_s'].xmlText(),
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MotaActionBlocks['vibrate_s'].xmlText(),
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MotaActionBlocks['vibrate_s'].xmlText(),
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MotaActionBlocks['animate_s'].xmlText(),
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MotaActionBlocks['animate_s'].xmlText(),
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MotaActionBlocks['animate_1_s'].xmlText(),
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MotaActionBlocks['animate_1_s'].xmlText(),
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