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"aiy710000010.mp3", - "aiy710000020.mp3", - "aiy710000030.mp3", - "aiy710000040.mp3", - "aiy710000050.mp3", - "aiy710000060.mp3", - "aiy710000070.mp3", - "aiy710000080.mp3", - "aiy710000090.mp3", - "aiy710000100.mp3", - "aiy710000110.mp3", - "aiy710000120.mp3", - "aiy710000130.mp3", - "aiy820000010.mp3", - "aiy820000020.mp3", - "attack.mp3", - "bomb.mp3", - "cancel.mp3", - "centerFly.mp3", - "confirm.mp3", - "cursor.mp3", - "door.mp3", - "equip.mp3", - "error.mp3", - "floor.mp3", - "gem.mp3", - "icePickaxe.mp3", - "item.mp3", - "jingbao.mp3", - "jump.mp3", - "load.mp3", - "open_ui.mp3", - "pickaxe.mp3", - "recovery.mp3", - "save.mp3", - "shop.mp3", - "zone.mp3", - ], - fonts: ["HATTEN", "number", "pala", "simhei"], - nameMap: { - 确定: "confirm.mp3", - 取消: "cancel.mp3", - 操作失败: "error.mp3", - 光标移动: "cursor.mp3", - 打开界面: "open_ui.mp3", - 读档: "load.mp3", - 存档: "save.mp3", - 获得道具: "item.mp3", - 回血: "recovery.mp3", - 炸弹: "bomb.mp3", - 飞行器: "centerFly.mp3", - 开关门: "door.mp3", - 上下楼: "floor.mp3", - 跳跃: "jump.mp3", - 破墙镐: "pickaxe.mp3", - 破冰镐: "icePickaxe.mp3", - 宝石: "gem.mp3", - 阻激夹域: "zone.mp3", - 穿脱装备: "equip.mp3", - 背景音乐: "bgm.mp3", - 攻击: "attack.mp3", - 背景图: "bg.webp", - 商店: "shop.mp3", - 领域: "zone", - }, - levelChoose: null, - equipName: ["武器", "武器", "护具", "饰品", "饰品"], - startBgm: "theme.mp3", - styles: { - startBackground: "project/images/background.webp", - startVerticalBackground: "project/images/backgroundvertical.webp", - startLogoStyle: "color: black", - startButtonsStyle: - "background-color: #000000; opacity: 0.45; color: #FFFFFF; border: #FFFFFF 2px solid; caret-color: #FFD700;", - statusLeftBackground: "url(project/materials/ground.webp) repeat", - statusTopBackground: "url(project/materials/ground.webp) repeat", - toolsBackground: "url(project/materials/ground.webp) repeat", - floorChangingStyle: "background-color: black; color: white", - statusBarColor: [255, 255, 255, 1], - borderColor: [204, 204, 204, 1], - selectColor: [255, 215, 0, 1], - font: "pala", - }, - splitImages: null, - }, - firstData: { - title: "秽翼的尤斯蒂娅", - name: "Eustia", - version: "鸽子窝造塔小队", - floorId: "street01", - hero: { - image: "hero.webp", - animate: false, - name: "Caim", - lv: 1, - hpmax: 9999, - hp: 1000, - manamax: -1, - mana: 0, - atk: 100, - def: 100, - mdef: 0, - speed: 0, - money: 0, - exp: 0, - equipment: [], - items: { - constants: {}, - tools: {}, - equips: {}, - }, - loc: { - direction: "up", - x: 5, - y: 11, - }, - flags: { - itemDetail: true, - useBetweenLight: true, - }, - followers: [], - steps: 0, - }, - startCanvas: [ - { - type: "comment", - text: "在这里可以用事件来自定义绘制标题界面的背景图等", - }, - { - type: "comment", - text: "也可以直接切换到其他楼层(比如某个开始剧情楼层)进行操作。", - }, - { - type: "previewUI", - action: [ - { - type: "fillRect", - x: 0, - y: 0, - width: "core._PX_ || core.__PIXELS__", - height: "core._PY_ || core.__PIXELS__", - style: [82, 82, 82, 1], - }, - { - type: "setAttribute", - align: "center", - }, - { - type: "fillBoldText", - x: "(core._PX_ || core.__PIXELS__) / 2", - y: 80, - style: [255, 255, 255, 1], - strokeStyle: [0, 0, 0, 1], - font: "bold 40px Verdana", - text: "${core.firstData.title}", - }, - ], - }, - { - type: "setValue", - name: "flag:selection", - value: "0", - }, - { - type: "comment", - text: "在右下方自绘一个对话框进行显示选择项", - }, - { - type: "previewUI", - action: [ - { - type: "fillRect", - x: 230, - y: 250, - width: 150, - height: 142, - radius: 10, - style: [50, 54, 159, 0.85], - }, - { - type: "strokeRect", - x: 230, - y: 250, - width: 150, - height: 142, - radius: 10, - style: [255, 255, 255, 1], - lineWidth: 2, - }, - { - type: "fillBoldText", - x: 305, - y: 290, - style: [255, 255, 255, 1], - font: "bold 25px Verdana", - text: "开始游戏", - }, - { - type: "fillBoldText", - x: 305, - y: 330, - font: "bold 25px Verdana", - text: "读取存档", - }, - { - type: "fillBoldText", - x: 305, - y: 370, - font: "bold 25px Verdana", - text: "回放录像", - }, - ], - }, - { - type: "while", - condition: "1", - data: [ - { - type: "drawSelector", - image: "winskin.webp", - code: 1, - x: 245, - y: "261 + 40*flag:selection", - width: 120, - height: 40, - }, - { - type: "wait", - data: [ - { - case: "keyboard", - keycode: "13,32", - break: true, - action: [ - { - type: "switch", - condition: "flag:selection", - caseList: [ - { - case: "0", - action: [ - { - type: "comment", - text: "在“开始游戏”确定", - }, - { - type: "break", - n: 1, - }, - ], - }, - { - case: "1", - action: [ - { - type: "comment", - text: "在“读取存档”确定", - }, - { - type: "callLoad", - }, - ], - }, - { - case: "2", - action: [ - { - type: "comment", - text: "在“回放录像”确定", - }, - { - type: "if", - condition: "(!core.isReplaying())", - true: [ - { - type: "function", - function: - "function(){\ncore.chooseReplayFile()\n}", - }, - ], - }, - ], - }, - ], - }, - ], - }, - { - case: "keyboard", - keycode: "38", - break: true, - action: [ - { - type: "comment", - text: "光标上键", - }, - { - type: "setValue", - name: "flag:selection", - value: "(flag:selection + 2) % 3", - }, - ], - }, - { - case: "keyboard", - keycode: "40", - break: true, - action: [ - { - type: "comment", - text: "光标下键", - }, - { - type: "setValue", - name: "flag:selection", - value: "(flag:selection + 1) % 3", - }, - ], - }, - { - case: "mouse", - px: [245, 365], - py: [261, 300], - break: true, - action: [ - { - type: "comment", - text: "点击“开始游戏”", - }, - { - type: "break", - n: 1, - }, - ], - }, - { - case: "mouse", - px: [245, 365], - py: [301, 340], - break: true, - action: [ - { - type: "comment", - text: "点击“读取存档”", - }, - { - type: "callLoad", - }, - ], - }, - { - case: "mouse", - px: [245, 365], - py: [341, 380], - break: true, - action: [ - { - type: "comment", - text: "点击“播放录像”", - }, - { - type: "if", - condition: "(!core.isReplaying())", - true: [ - { - type: "function", - function: "function(){\ncore.chooseReplayFile()\n}", - }, - ], - }, - ], - }, - ], - }, - ], - }, - { - type: "setValue", - name: "flag:selection", - value: "null", - }, - { - type: "drawSelector", - code: 1, - }, - { - type: "clearMap", - }, - { - type: "function", - function: "function(){\ncore.control.checkBgm()\n}", - }, - { - type: "if", - condition: "(main.levelChoose.length == 0)", - true: [ - { - type: "comment", - text: "没有难度选择:直接开始游戏", - }, - ], - false: [ - { - type: "comment", - text: "难度选择:作为样例,这里只提供了一个显示选择项。", - }, - { - type: "function", - function: - 'function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t"text": one.title || \'\',\n\t\t"action": [\n\t\t\t{ "type": "function", "function": "function() { core.status.hard = \'" + (one.name || \'\') + "\'; }" }\n\t\t]\n\t});\n})\ncore.insertAction({ "type": "choices", "choices": choices });\n}', - }, - { - type: "comment", - text: "你也可以仿照上面的样例进行自己创建等待用户操作来处理不同的难度分歧。\n如需自己处理,请设置 core.status.hard \n(例如,自定义js脚本:core.status.hard = 'Easy' )", - }, - ], - }, - { - type: "clearMap", - }, - { - type: "comment", - text: "接下来会执行startText中的事件", - }, - { - type: "comment", - text: "状态栏默认处于隐藏状态;可以使用“显示状态栏”事件进行显示。", - }, - ], - startText: [ - { - type: "setValue", - name: "item:book", - value: "1", - }, - { - type: "setValue", - name: "item:fly", - value: "1", - }, - ], - shops: [ - { - id: "shop1", - text: "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+2*flag:shop1}金币就可以:", - textInList: "1F金币商店", - mustEnable: false, - disablePreview: false, - choices: [ - { - text: "生命+800", - need: "status:money>=20+2*flag:shop1", - action: [ - { - type: "comment", - text: "新版商店中需要手动扣减金币和增加访问次数", - }, - { - type: "setValue", - name: "status:money", - operator: "-=", - value: "20+2*flag:shop1", - }, - { - type: "setValue", - name: "flag:shop1", - operator: "+=", - value: "1", - }, - { - type: "setValue", - name: "status:hp", - operator: "+=", - value: "800", - }, - ], - }, - { - text: "攻击+4", - need: "status:money>=20+2*flag:shop1", - action: [ - { - type: "comment", - text: "新版商店中需要手动扣减金币和增加访问次数", - }, - { - type: "setValue", - name: "status:money", - operator: "-=", - value: 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40*flag:selection", + "width": 120, + "height": 40 + }, + { + "type": "wait", + "data": [ + { + "case": "keyboard", + "keycode": "13,32", + "break": true, + "action": [ + { + "type": "switch", + "condition": "flag:selection", + "caseList": [ + { + "case": "0", + "action": [ + { + "type": "comment", + "text": "在“开始游戏”确定" + }, + { + "type": "break", + "n": 1 + } + ] + }, + { + "case": "1", + "action": [ + { + "type": "comment", + "text": "在“读取存档”确定" + }, + { + "type": "callLoad" + } + ] + }, + { + "case": "2", + "action": [ + { + "type": "comment", + "text": "在“回放录像”确定" + }, + { + "type": "if", + "condition": "(!core.isReplaying())", + "true": [ + { + "type": "function", + "function": "function(){\ncore.chooseReplayFile()\n}" + } + ] + } + ] + } + ] + } + ] + }, + { + "case": "keyboard", + "keycode": "38", + "break": true, + "action": [ + { + "type": "comment", + "text": "光标上键" + }, + { + "type": "setValue", + "name": "flag:selection", + "value": "(flag:selection + 2) % 3" + } + ] + }, + { + "case": "keyboard", + "keycode": "40", + "break": true, + "action": [ + { + "type": "comment", + "text": "光标下键" + }, + { + "type": "setValue", + "name": "flag:selection", + "value": "(flag:selection + 1) % 3" + } + ] + }, + { + "case": "mouse", + "px": [ + 245, + 365 + ], + "py": [ + 261, + 300 + ], + "break": true, + "action": [ + { + "type": "comment", + "text": "点击“开始游戏”" + }, + { + "type": "break", + "n": 1 + } + ] + }, + { + "case": "mouse", + "px": [ + 245, + 365 + ], + "py": [ + 301, + 340 + ], + "break": true, + "action": [ + { + "type": "comment", + "text": "点击“读取存档”" + }, + { + "type": "callLoad" + } + ] + }, + { + "case": "mouse", + "px": [ + 245, + 365 + ], + "py": [ + 341, + 380 + ], + "break": true, + "action": [ + { + "type": "comment", + "text": "点击“播放录像”" + }, + { + "type": "if", + "condition": "(!core.isReplaying())", + "true": [ + { + "type": "function", + "function": "function(){\ncore.chooseReplayFile()\n}" + } + ] + } + ] + } + ] + } + ] + }, + { + "type": "setValue", + "name": "flag:selection", + "value": "null" + }, + { + "type": "drawSelector", + "code": 1 + }, + { + "type": "clearMap" + }, + { + "type": "function", + "function": "function(){\ncore.control.checkBgm()\n}" + }, + { + "type": "if", + "condition": "(main.levelChoose.length == 0)", + "true": [ + { + "type": "comment", + "text": "没有难度选择:直接开始游戏" + } + ], + "false": [ + { + "type": "comment", + "text": "难度选择:作为样例,这里只提供了一个显示选择项。" + }, + { + "type": "function", + "function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t\"text\": one.title || '',\n\t\t\"action\": [\n\t\t\t{ \"type\": \"function\", \"function\": \"function() { core.status.hard = '\" + (one.name || '') + \"'; }\" }\n\t\t]\n\t});\n})\ncore.insertAction({ \"type\": \"choices\", \"choices\": choices });\n}" + }, + { + "type": "comment", + "text": "你也可以仿照上面的样例进行自己创建等待用户操作来处理不同的难度分歧。\n如需自己处理,请设置 core.status.hard \n(例如,自定义js脚本:core.status.hard = 'Easy' )" + } + ] + }, + { + "type": "clearMap" + }, + { + "type": "comment", + "text": "接下来会执行startText中的事件" + }, + { + "type": "comment", + "text": "状态栏默认处于隐藏状态;可以使用“显示状态栏”事件进行显示。" + } + ], + "startText": [ + { + "type": "setValue", + "name": "item:book", + "value": "1" + }, + { + "type": "setValue", + "name": "item:fly", + "value": "1" + } + ], + "shops": [ + { + "id": "shop1", + "text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+2*flag:shop1}金币就可以:", + "textInList": "1F金币商店", + "mustEnable": false, + "disablePreview": false, + "choices": [ + { + "text": "生命+800", + "need": "status:money>=20+2*flag:shop1", + "action": [ + { + "type": "comment", + "text": "新版商店中需要手动扣减金币和增加访问次数" + }, + { + "type": "setValue", + "name": "status:money", + "operator": "-=", + "value": "20+2*flag:shop1" + }, + { + "type": "setValue", + "name": "flag:shop1", + "operator": "+=", + "value": "1" + }, + { + "type": "setValue", + "name": "status:hp", + "operator": "+=", + "value": "800" + } + ] + }, + { + "text": "攻击+4", + "need": "status:money>=20+2*flag:shop1", + "action": [ + { + "type": "comment", + "text": "新版商店中需要手动扣减金币和增加访问次数" + }, + { + "type": "setValue", + "name": "status:money", + "operator": "-=", + "value": "20+2*flag:shop1" + }, + { + "type": "setValue", + "name": "flag:shop1", + "operator": "+=", + "value": "1" + }, + { + "type": "setValue", + "name": "status:atk", + "operator": "+=", + "value": "4" + } + ] + } + ] + }, + { + "id": "shop2", + "text": "\t[贪婪之神,expShop]勇敢的武士啊, 给我一定经验就可以:", + "textInList": "1F经验商店", + "mustEnable": false, + "disablePreview": true, + "choices": [ + { + "text": "等级+1(100经验)", + "need": "status:exp>=100", + "action": [ + { + "type": "setValue", + "name": "status:exp", + "operator": "-=", + "value": "100" + }, + { + "type": "setValue", + "name": "status:lv", + "operator": "+=", + "value": "1" + }, + { + "type": "setValue", + "name": "status:hp", + "operator": "+=", + "value": "1000" + } + ] + } + ] + }, + { + "id": "itemShop", + "item": true, + "textInList": "道具商店", + "use": "money", + "mustEnable": false, + "choices": [ + { + "id": "yellowKey", + "number": 10, + "money": "10", + "sell": "5" + } + ] + }, + { + "id": "keyShop", + "textInList": "回收钥匙商店", + "mustEnable": false, + "commonEvent": "回收钥匙商店" + } + ], + "levelUp": [ + { + "need": "0", + "title": "", + "action": [ + { + "type": "comment", + "text": "此处是初始等级,只需填写称号" + } + ] + }, + { + "need": "20", + "title": "", + "action": [ + { + "type": "setValue", + "name": "status:atk", + "operator": "+=", + "value": "10" + }, + { + "type": "setValue", + "name": "status:def", + "operator": "+=", + "value": "10" + } + ] + }, + { + "need": "40", + "title": "", + "action": [ + { + "type": "tip", + "text": "恭喜升级" + } + ] + } + ] + }, + "values": { + "lavaDamage": 100, + "poisonDamage": 10, + "weakValue": 20, + "redGem": 3, + "blueGem": 3, + "greenGem": 5, + "redPotion": 100, + "bluePotion": 250, + "yellowPotion": 500, + "greenPotion": 800, + "breakArmor": 0.9, + "counterAttack": 0.1, + "purify": 3, + "hatred": 2, + "animateSpeed": 300, + "moveSpeed": 100, + "statusCanvasRowsOnMobile": 3, + "floorChangeTime": 500 + }, + "flags": { + "statusBarItems": [ + "enableFloor", + "enableLv", + "enableHP", + "enableMana", + "enableAtk", + "enableDef", + "enableMDef", + "enableMoney", + "enableExp", + "enableKeys", + "enablePZF", + "enableSkill" + ], + "autoScale": true, + "extendToolbar": false, + "flyNearStair": false, + "flyRecordPosition": true, + "itemFirstText": false, + "equipboxButton": false, + "enableAddPoint": false, + "enableNegativeDamage": false, + "betweenAttackMax": false, + "useLoop": true, + "startUsingCanvas": false, + "statusCanvas": false, + "enableEnemyPoint": true, + "enableGentleClick": true, + "ignoreChangeFloor": true, + "canGoDeadZone": false, + "enableMoveDirectly": true, + "enableRouteFolding": true, + "disableShopOnDamage": false, + "blurFg": true, + "hideLeftStatusBar": false + } +} \ No newline at end of file