一区1F美术,一区入口链接变更

This commit is contained in:
SOLATR 2025-04-10 21:57:41 +08:00
commit 7a02b3a56f
12 changed files with 118 additions and 117 deletions

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@ -10,7 +10,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"vampire": {"name":"冥灵魔王","hp":888,"atk":888,"def":888,"money":888,"exp":888,"point":0,"special":[6],"n":8,"mdef":0,"spell":0,"speed":1},
"skeleton": {"name":"骷髅人","hp":77,"atk":77,"def":7,"money":0,"exp":2,"point":0,"special":0,"mdef":0,"spell":0,"speed":17},
"skeletonCaptain": {"name":"骷髅队长","hp":226,"atk":66,"def":1,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":18},
"zombie": {"name":"兽人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[22],"mdef":0,"spell":0,"speed":1},
"zombie": {"name":"兽人","hp":444,"atk":43,"def":9,"money":0,"exp":3,"point":0,"special":[],"mdef":0,"spell":0,"speed":27},
"zombieKnight": {"name":"兽人武士","hp":10000,"atk":100,"def":100,"money":0,"exp":0,"point":0,"special":[22],"speed":10,"mdef":0,"damage2":20,"spell":0},
"rock": {"name":"石头人","hp":50,"atk":50,"def":0,"money":3,"exp":0,"point":0,"special":3,"damage2":15,"mdef":0,"spell":0,"speed":1},
"bluePriest": {"name":"初级法师","hp":108,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"mdef":0,"spell":270,"speed":12},
@ -30,7 +30,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"skeletonKing": {"name":"骷髅王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"evilHero": {"name":"迷失勇者","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"demonPriest": {"name":"魔神法师","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"goldHornSlime": {"name":"金角怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"goldHornSlime": {"name":"小恶魔","hp":126,"atk":48,"def":12,"money":0,"exp":2,"point":0,"special":0,"mdef":0,"spell":0,"speed":16},
"silverSlime": {"name":"银头怪","hp":100,"atk":120,"def":0,"money":15,"exp":0,"point":0,"special":14,"mdef":0,"spell":0,"speed":1},
"whiteHornSlime": {"name":"尖角怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
"redSwordsman": {"name":"剑王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"mdef":0,"spell":0,"speed":1},
@ -43,7 +43,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"evilBat": {"name":"邪恶蝙蝠","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"silverSlimelord": {"name":"银怪王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"goldSlimelord": {"name":"金怪王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"skeletonWarrior": {"name":"骷髅士兵","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"skeletonWarrior": {"name":"骷髅士兵","hp":226,"atk":66,"def":1,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":18,"displayIdInBook":null},
"whiteSlimeman": {"name":"水银战士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
"slimeman": {"name":"影子战士","hp":243,"atk":28,"def":5,"money":0,"exp":0,"point":0,"special":[],"atkValue":2,"defValue":3,"mdef":0,"spell":0,"speed":69},
"yellowGateKeeper": {"name":"初级卫兵","hp":80,"atk":25,"def":5,"money":3,"exp":1,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
@ -82,5 +82,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"bearRight": {"name":"熊出没","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"bearDown","left":"bearLeft","right":"bearRight","up":"bearUp"},"mdef":0,"spell":0,"speed":1},
"bearUp": {"name":"熊出没","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"bearDown","left":"bearLeft","right":"bearRight","up":"bearUp"},"mdef":0,"spell":0,"speed":1},
"E421": {"name":"蓝头怪","hp":104,"atk":33,"def":8,"money":0,"exp":1,"point":0,"special":[],"value":null,"mdef":0,"spell":0,"speed":19,"displayIdInBook":null},
"E422": {"name":"新敌人","hp":0,"atk":0,"def":0,"mdef":0,"speed":1,"money":0,"exp":0,"point":0,"special":[]}
"E422": {"name":"新敌人","hp":0,"atk":0,"def":0,"mdef":0,"speed":1,"money":0,"exp":0,"point":0,"special":[]},
"E425": {"name":"黄骷髅","hp":226,"atk":66,"def":1,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":18,"displayIdInBook":null},
"E426": {"name":"小偷","hp":377,"atk":53,"def":17,"mdef":0,"speed":23,"money":50,"exp":10,"point":0,"special":[],"spell":0}
}

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@ -262,9 +262,9 @@ main.floors.jiaocheng01=
[ 1, 0, 0, 82, 0, 1, 81, 1, 82, 1, 1, 1, 1],
[ 1, 21, 1, 1, 0, 1, 22, 1, 0, 0, 21, 23, 1],
[ 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1, 1],
[ 27, 0, 28, 1, 0,124, 82, 0, 22, 1, 31, 0, 32],
[401, 0,402, 1, 0,124, 82, 0, 22, 1, 31, 0, 32],
[ 0, 0, 0, 1, 21, 1, 1, 1, 0, 1, 0, 0, 0],
[ 29, 0, 30, 1, 23, 1, 21, 1, 0, 1, 34, 0, 33],
[403, 0,404, 1, 23, 1, 21, 1, 0, 1, 34, 0, 33],
[ 1, 1, 1, 1, 1, 1, 0, 1, 81, 1, 1, 1, 1],
[129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,129],
[ 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1]

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@ -310,19 +310,19 @@ main.floors.jiaocheng02=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 31, 0,217, 33, 0, 91, 1, 28, 1, 30, 1,203],
[216, 1, 0, 1, 1, 1, 1, 1, 28, 1, 30, 1, 1],
[216, 1, 31, 1, 0, 0, 0, 81, 0, 1, 0, 1,211],
[211, 1, 21, 1,216, 1,216, 1, 1, 1, 81, 1, 1],
[ 0, 1, 1, 1, 0, 1, 0, 0, 0,211, 0, 0, 0],
[ 31, 1, 32, 1, 0, 1, 1, 0, 1, 1, 1, 1,211],
[ 0, 31, 0,217, 33, 0, 91, 1,402, 1,404, 1,203],
[216, 1, 0, 1, 1, 1, 1, 1,402, 1,404, 1, 1],
[216, 1, 31, 1, 0, 0, 0, 81, 0, 1, 0, 1,425],
[425, 1, 21, 1,216, 1,216, 1, 1, 1, 81, 1, 1],
[ 0, 1, 1, 1, 0, 1, 0, 0, 0,425, 0, 0, 0],
[ 31, 1, 32, 1, 0, 1, 1, 0, 1, 1, 1, 1,425],
[ 0, 82, 0, 1, 0, 1, 21, 33, 1, 33, 0, 81, 0],
[ 0, 1, 1, 1,217, 1, 1, 1, 1, 1, 1, 1, 22],
[203, 1, 33, 0, 0, 29, 29, 29, 29, 1, 0, 0, 0],
[203, 1, 33, 0, 0,403,403,403,403, 1, 0, 0, 0],
[ 0, 1, 1, 1, 0, 1, 1, 1, 1, 1,203, 1, 82],
[ 33, 0,211, 1, 0, 1, 0,203, 0,124, 0, 1, 0],
[ 33, 0,425, 1, 0, 1, 0,203, 0,124, 0, 1, 0],
[ 0, 82, 0, 1,217, 1, 0, 1, 1, 81, 1, 1, 21],
[216, 0, 0, 22, 0, 1, 93, 1, 27, 0, 27, 1, 21]
[216, 0, 0, 22, 0, 1, 93, 1,401, 0,401, 1, 21]
],
"areas": "教程",
"bgmap": [

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@ -137,18 +137,18 @@ main.floors.jiaocheng03=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[129, 1, 27, 1, 28, 1, 91, 1, 29, 1, 30, 1,129],
[129, 1,401, 1,402, 1, 91, 1,403, 1,404, 1,129],
[ 70, 1, 82, 1, 82, 1,236, 1, 82, 1, 82, 1,375],
[ 0, 83, 0, 29, 0, 33, 0, 31, 0, 23, 0, 83, 0],
[ 0, 83, 0,403, 0, 33, 0, 31, 0, 23, 0, 83, 0],
[ 1, 1, 1, 1, 1, 1,219, 1, 1, 1, 1, 1, 1],
[ 0, 22, 0, 31, 0, 31, 0, 1, 27, 1, 30, 1, 30],
[ 81, 1, 81, 1, 81, 1, 22, 1, 27, 1, 30, 1, 27],
[ 29, 1, 31, 1, 31, 1,218, 1, 82, 1, 82, 1, 82],
[ 28, 1, 28, 1, 29, 1, 0, 81, 0, 33, 0, 21, 0],
[ 0, 22, 0, 31, 0, 31, 0, 1,401, 1,404, 1,404],
[ 81, 1, 81, 1, 81, 1, 22, 1,401, 1,404, 1,401],
[403, 1, 31, 1, 31, 1,218, 1, 82, 1, 82, 1, 82],
[402, 1,402, 1,403, 1, 0, 81, 0, 33, 0, 21, 0],
[ 1, 1, 1, 1, 1, 1,240, 1, 1, 1, 1, 1, 1],
[ 0, 33, 0, 21, 0, 29, 0, 1, 27, 1, 28, 1, 31],
[ 0, 33, 0, 21, 0,403, 0, 1,401, 1,402, 1, 31],
[ 83, 1, 83, 1, 83, 1,204, 1, 81, 1, 81, 1, 81],
[ 28, 1, 30, 1, 27,129,124,204, 0, 33, 0, 23, 0],
[402, 1,404, 1,401,129,124,204, 0, 33, 0, 23, 0],
[ 1, 1, 1, 1, 1, 1, 93, 1, 1, 1, 1, 1, 1]
],
"areas": "牢狱",

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@ -44,11 +44,11 @@ main.floors.yiqu2=
[ 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 22],
[ 1, 81, 1, 1, 1, 1, 1, 1, 1, 0, 83, 0,403],
[ 31, 0,401,209, 0,402, 1, 0, 32, 0, 1,205, 0],
[ 31, 0,401,209, 0,402, 1, 0, 34, 0, 1,209, 0],
[ 0,202, 0, 1, 32, 0, 1,405, 0,408, 1, 81, 1],
[ 1, 81, 1, 1, 0,421, 1, 0,240, 0, 1, 0, 94],
[ 1, 81, 1, 1, 0,421, 1, 0,204, 0, 1, 0, 94],
[ 92, 0, 21, 1, 1, 81, 1, 1, 82, 1, 1,205, 1],
[ 1, 1, 0,202, 0, 0, 32,421, 0, 1, 21, 0, 1],
[ 1, 1, 0,202, 0, 0, 32,209, 0, 1, 21, 0, 1],
[ 0,201, 0, 1, 81, 1, 1, 1, 0,205, 0, 0,421],
[202, 1, 1, 1, 0, 1,402, 1,201, 1, 31, 1, 0],
[ 0, 21, 21, 1, 0,202, 0,201, 0, 1, 1, 1, 22]

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@ -15,7 +15,22 @@ main.floors.yiqu3=
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"changeFloor": {
"0,7": {
"floorId": "yiqu2",
"loc": [
12,
7
]
},
"5,0": {
"floorId": "yiqu4",
"loc": [
5,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
@ -24,19 +39,19 @@ main.floors.yiqu3=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[ 1, 1, 1, 1, 1, 91, 1, 1, 1, 1, 1, 1, 1],
[ 1, 1, 1, 1, 1, 0, 1, 1, 1, 31, 21, 1, 1],
[ 1, 1, 1, 1, 1,203, 1, 1, 1, 1, 21, 1, 1],
[ 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1],
[ 1, 1, 1, 1, 1,205, 1, 1, 1, 1, 82, 1, 1],
[ 1, 0,202, 0,421, 0,421, 0, 31, 0, 0, 1, 1],
[ 1,201, 1, 1, 81, 1, 1, 1, 1, 1, 81, 1, 1],
[ 92, 0, 1, 31, 0,209, 0, 1,403, 0,209, 1, 1],
[ 1, 81, 1, 0,244, 0, 31, 1, 0,403, 0, 1, 23],
[205, 0, 1, 1, 1, 1, 82, 1,205, 1, 1, 1, 0],
[ 0,209, 1,401,402, 0, 0, 1, 0, 1,244, 0, 31],
[205, 0, 1, 1, 1, 1,216, 1, 81, 1, 0, 81, 0],
[ 21, 0,203, 0, 31, 21, 0, 81, 0, 82,216, 0,203]
],
"bgmap": [

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@ -15,7 +15,22 @@ main.floors.yiqu4=
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"changeFloor": {
"5,12": {
"floorId": "yiqu3",
"loc": [
5,
0
]
},
"12,11": {
"floorId": "yiqu5",
"loc": [
0,
11
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
@ -24,19 +39,19 @@ main.floors.yiqu4=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 1, 1,421, 0,205, 0,421, 1, 1, 1, 1, 1],
[ 1, 1, 1, 0, 1, 81, 1, 0, 81, 81, 0,205, 0],
[ 0,244, 0, 31, 1, 0, 1, 31, 1, 1,216, 1, 31],
[ 0, 1,425, 1, 1, 31, 1, 1, 22, 1, 0, 1, 1],
[ 31, 1, 0, 1,401, 1,402, 1, 0, 1, 32, 1,403],
[ 0, 81, 21, 1, 0, 1, 0, 1,244, 81, 0, 81, 0],
[403, 1, 0, 1, 82, 1, 82, 1, 1, 1,216, 1, 1],
[ 0, 1,421, 0, 21, 0, 32, 0,240, 21, 0,425, 94],
[ 0,216, 0, 1, 1, 93, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [

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@ -15,7 +15,15 @@ main.floors.yiqu5=
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"changeFloor": {
"0,11": {
"floorId": "yiqu4",
"loc": [
12,
11
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
@ -24,19 +32,19 @@ main.floors.yiqu5=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1],
[ 1, 0, 32, 1, 1, 1,426, 1, 1, 1, 1, 1, 1],
[ 1, 82, 1, 1, 1, 1, 0, 1, 1, 31, 1, 1, 1],
[216, 0,216, 1, 1, 1, 83, 1, 1, 0, 1, 1, 1],
[ 0, 1, 0, 1, 1,209, 0,209, 1, 81, 1, 1, 1],
[ 32, 1, 32, 0, 81, 0, 82, 0, 32, 0,216, 0, 22],
[ 1, 1, 0, 1, 1,244, 1, 1, 81, 1, 1, 1, 1],
[ 31, 1,209, 1, 31, 0,403, 1,203, 0,244, 1, 31],
[ 0,216, 0, 1, 1, 1, 1, 1, 0,203, 0, 1, 0],
[ 1, 1, 32, 82, 0,402, 1, 1,209, 0, 34, 1, 81],
[ 92, 0, 0, 1, 1, 1, 1, 21, 1, 1, 21, 1, 22],
[ 1, 1, 31, 82, 0,401, 1, 32, 0,425, 0,213, 0]
],
"bgmap": [

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@ -391,8 +391,8 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
}
// 退化
if (core.enemys.hasSpecial(special, 21)) {
core.status.hero.atk -= (enemy.atkValue || 0);
core.status.hero.def -= (enemy.defValue || 0);
core.status.hero.atk -= core.getEnemyValue(enemy, "atkValue", x, y) || 0;
core.status.hero.def -= core.getEnemyValue(enemy, "defValue", x, y) || 0;
if (core.status.hero.atk < 0) core.status.hero.atk = 0;
if (core.status.hero.def < 0) core.status.hero.def = 0;
}
@ -774,29 +774,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
mon_mdef = core.getEnemyValue(enemy, "mdef", x, y, floorId) || 0,
mon_spell = core.getEnemyValue(enemy, "spell", x, y, floorId) || 0,
mon_speed = core.getEnemyValue(enemy, "speed", x, y, floorId) || 1,
mon_special = core.getEnemyValue(enemy, "special", x, y, floorId),
mon_zone = core.getEnemyValue(enemy, "zone", x, y, floorId),
mon_repulse = core.getEnemyValue(enemy, "repulse", x, y, floorId),
mon_laser = core.getEnemyValue(enemy, "laser", x, y, floorId),
mon_breakArmor = core.getEnemyValue(enemy, "breakArmor", x, y, floorId),
mon_counterAttack = core.getEnemyValue(enemy, "counterAttack", x, y, floorId),
mon_vampire = core.getEnemyValue(enemy, "vampire", x, y, floorId),
mon_hpBuff = core.getEnemyValue(enemy, "hpBuff", x, y, floorId),
mon_atkBuff = core.getEnemyValue(enemy, "atkBuff", x, y, floorId),
mon_defBuff = core.getEnemyValue(enemy, "defBuff", x, y, floorId),
mon_zoneSquare = core.getEnemyValue(enemy, "zoneSquare", x, y, floorId),
mon_haloSquare = core.getEnemyValue(enemy, "haloSquare", x, y, floorId),
mon_haloRange = core.getEnemyValue(enemy, "haloRange", x, y, floorId),
mon_range = core.getEnemyValue(enemy, "range", x, y, floorId),
mon_notBomb = core.getEnemyValue(enemy, "notBomb", x, y, floorId),
mon_n = core.getEnemyValue(enemy, "n", x, y, floorId),
mon_purify = core.getEnemyValue(enemy, "purify", x, y, floorId),
mon_add = core.getEnemyValue(enemy, "add", x, y, floorId),
mon_haloAdd = core.getEnemyValue(enemy, "haloAdd", x, y, floorId),
mon_atkValue = core.getEnemyValue(enemy, "atkValue", x, y, floorId),
mon_defValue = core.getEnemyValue(enemy, "defValue", x, y, floorId),
mon_damage2 = core.getEnemyValue(enemy, "damage2", x, y, floorId),
mon_value = core.getEnemyValue(enemy, "value", x, y, floorId);
mon_special = core.getEnemyValue(enemy, "special", x, y, floorId);
var mon_money = core.getEnemyValue(enemy, "money", x, y, floorId),
mon_exp = core.getEnemyValue(enemy, "exp", x, y, floorId),
mon_point = core.getEnemyValue(enemy, "point", x, y, floorId);
@ -922,29 +900,8 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
exp: Math.floor(mon_exp),
point: Math.floor(mon_point),
special: mon_special,
guards: guards, // 返回支援情况
zone: mon_zone,
repulse: mon_repulse,
laser: mon_laser,
breakArmor: mon_breakArmor,
counterAttack: mon_counterAttack,
vampire: mon_vampire,
hpBuff: mon_hpBuff,
atkBuff: mon_atkBuff,
defBuff: mon_defBuff,
zoneSquare: mon_zoneSquare,
haloSquare: mon_haloSquare,
haloRange: mon_haloRange,
range: mon_range,
notBomb: mon_notBomb,
n: mon_n,
purify: mon_purify,
add: mon_add,
haloAdd: mon_haloAdd,
atkValue: mon_atkValue,
defValue: mon_defValue,
damage2: mon_damage2,
value: mon_value
guards: guards // 返回支援情况
};
},
"getDamageInfo": function (enemy, hero, x, y, floorId) {

View File

@ -257,7 +257,9 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"tulipFairy": 72,
"purpleBowman": 65,
"E421": 73,
"E422": 73
"E422": 73,
"E425": 74,
"E426": 75
},
"enemy48": {
"angel": 0,

View File

@ -323,6 +323,8 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"422": {"cls":"enemys","id":"E422"},
"423": {"cls":"items","id":"I423"},
"424": {"cls":"items","id":"I424"},
"425": {"cls":"enemys","id":"E425"},
"426": {"cls":"enemys","id":"E426"},
"20034": {"cls":"tileset","id":"X20034","canPass":true},
"20154": {"cls":"tileset","id":"X20154","canPass":true},
"20216": {"cls":"tileset","id":"X20216","canPass":true},

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