一区1F美术,一区入口链接变更
This commit is contained in:
commit
7a02b3a56f
@ -10,7 +10,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"vampire": {"name":"冥灵魔王","hp":888,"atk":888,"def":888,"money":888,"exp":888,"point":0,"special":[6],"n":8,"mdef":0,"spell":0,"speed":1},
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"skeleton": {"name":"骷髅人","hp":77,"atk":77,"def":7,"money":0,"exp":2,"point":0,"special":0,"mdef":0,"spell":0,"speed":17},
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"skeletonCaptain": {"name":"骷髅队长","hp":226,"atk":66,"def":1,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":18},
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"zombie": {"name":"兽人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[22],"mdef":0,"spell":0,"speed":1},
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"zombie": {"name":"兽人","hp":444,"atk":43,"def":9,"money":0,"exp":3,"point":0,"special":[],"mdef":0,"spell":0,"speed":27},
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"zombieKnight": {"name":"兽人武士","hp":10000,"atk":100,"def":100,"money":0,"exp":0,"point":0,"special":[22],"speed":10,"mdef":0,"damage2":20,"spell":0},
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"rock": {"name":"石头人","hp":50,"atk":50,"def":0,"money":3,"exp":0,"point":0,"special":3,"damage2":15,"mdef":0,"spell":0,"speed":1},
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"bluePriest": {"name":"初级法师","hp":108,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"mdef":0,"spell":270,"speed":12},
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@ -30,7 +30,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"skeletonKing": {"name":"骷髅王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"evilHero": {"name":"迷失勇者","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"demonPriest": {"name":"魔神法师","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"goldHornSlime": {"name":"金角怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"goldHornSlime": {"name":"小恶魔","hp":126,"atk":48,"def":12,"money":0,"exp":2,"point":0,"special":0,"mdef":0,"spell":0,"speed":16},
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"silverSlime": {"name":"银头怪","hp":100,"atk":120,"def":0,"money":15,"exp":0,"point":0,"special":14,"mdef":0,"spell":0,"speed":1},
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"whiteHornSlime": {"name":"尖角怪","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0},
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"redSwordsman": {"name":"剑王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"mdef":0,"spell":0,"speed":1},
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@ -43,7 +43,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"evilBat": {"name":"邪恶蝙蝠","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"silverSlimelord": {"name":"银怪王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"goldSlimelord": {"name":"金怪王","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"skeletonWarrior": {"name":"骷髅士兵","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"skeletonWarrior": {"name":"骷髅士兵","hp":226,"atk":66,"def":1,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":18,"displayIdInBook":null},
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"whiteSlimeman": {"name":"水银战士","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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"slimeman": {"name":"影子战士","hp":243,"atk":28,"def":5,"money":0,"exp":0,"point":0,"special":[],"atkValue":2,"defValue":3,"mdef":0,"spell":0,"speed":69},
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"yellowGateKeeper": {"name":"初级卫兵","hp":80,"atk":25,"def":5,"money":3,"exp":1,"point":0,"special":0,"mdef":0,"spell":0,"speed":1},
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@ -82,5 +82,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"bearRight": {"name":"熊出没","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"bearDown","left":"bearLeft","right":"bearRight","up":"bearUp"},"mdef":0,"spell":0,"speed":1},
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"bearUp": {"name":"熊出没","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"faceIds":{"down":"bearDown","left":"bearLeft","right":"bearRight","up":"bearUp"},"mdef":0,"spell":0,"speed":1},
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"E421": {"name":"蓝头怪","hp":104,"atk":33,"def":8,"money":0,"exp":1,"point":0,"special":[],"value":null,"mdef":0,"spell":0,"speed":19,"displayIdInBook":null},
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"E422": {"name":"新敌人","hp":0,"atk":0,"def":0,"mdef":0,"speed":1,"money":0,"exp":0,"point":0,"special":[]}
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"E422": {"name":"新敌人","hp":0,"atk":0,"def":0,"mdef":0,"speed":1,"money":0,"exp":0,"point":0,"special":[]},
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"E425": {"name":"黄骷髅","hp":226,"atk":66,"def":1,"money":0,"exp":0,"point":0,"special":0,"mdef":0,"spell":0,"speed":18,"displayIdInBook":null},
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"E426": {"name":"小偷","hp":377,"atk":53,"def":17,"mdef":0,"speed":23,"money":50,"exp":10,"point":0,"special":[],"spell":0}
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}
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@ -262,9 +262,9 @@ main.floors.jiaocheng01=
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[ 1, 0, 0, 82, 0, 1, 81, 1, 82, 1, 1, 1, 1],
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[ 1, 21, 1, 1, 0, 1, 22, 1, 0, 0, 21, 23, 1],
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[ 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1, 1, 1],
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[ 27, 0, 28, 1, 0,124, 82, 0, 22, 1, 31, 0, 32],
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[401, 0,402, 1, 0,124, 82, 0, 22, 1, 31, 0, 32],
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[ 0, 0, 0, 1, 21, 1, 1, 1, 0, 1, 0, 0, 0],
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[ 29, 0, 30, 1, 23, 1, 21, 1, 0, 1, 34, 0, 33],
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[403, 0,404, 1, 23, 1, 21, 1, 0, 1, 34, 0, 33],
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[ 1, 1, 1, 1, 1, 1, 0, 1, 81, 1, 1, 1, 1],
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[129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,129],
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[ 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1]
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@ -310,19 +310,19 @@ main.floors.jiaocheng02=
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[ 0, 31, 0,217, 33, 0, 91, 1, 28, 1, 30, 1,203],
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[216, 1, 0, 1, 1, 1, 1, 1, 28, 1, 30, 1, 1],
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[216, 1, 31, 1, 0, 0, 0, 81, 0, 1, 0, 1,211],
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[211, 1, 21, 1,216, 1,216, 1, 1, 1, 81, 1, 1],
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[ 0, 1, 1, 1, 0, 1, 0, 0, 0,211, 0, 0, 0],
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[ 31, 1, 32, 1, 0, 1, 1, 0, 1, 1, 1, 1,211],
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[ 0, 31, 0,217, 33, 0, 91, 1,402, 1,404, 1,203],
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[216, 1, 0, 1, 1, 1, 1, 1,402, 1,404, 1, 1],
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[216, 1, 31, 1, 0, 0, 0, 81, 0, 1, 0, 1,425],
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[425, 1, 21, 1,216, 1,216, 1, 1, 1, 81, 1, 1],
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[ 0, 1, 1, 1, 0, 1, 0, 0, 0,425, 0, 0, 0],
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||||
[ 31, 1, 32, 1, 0, 1, 1, 0, 1, 1, 1, 1,425],
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[ 0, 82, 0, 1, 0, 1, 21, 33, 1, 33, 0, 81, 0],
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[ 0, 1, 1, 1,217, 1, 1, 1, 1, 1, 1, 1, 22],
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[203, 1, 33, 0, 0, 29, 29, 29, 29, 1, 0, 0, 0],
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[203, 1, 33, 0, 0,403,403,403,403, 1, 0, 0, 0],
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[ 0, 1, 1, 1, 0, 1, 1, 1, 1, 1,203, 1, 82],
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[ 33, 0,211, 1, 0, 1, 0,203, 0,124, 0, 1, 0],
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[ 33, 0,425, 1, 0, 1, 0,203, 0,124, 0, 1, 0],
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[ 0, 82, 0, 1,217, 1, 0, 1, 1, 81, 1, 1, 21],
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[216, 0, 0, 22, 0, 1, 93, 1, 27, 0, 27, 1, 21]
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[216, 0, 0, 22, 0, 1, 93, 1,401, 0,401, 1, 21]
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],
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"areas": "教程",
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"bgmap": [
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@ -137,18 +137,18 @@ main.floors.jiaocheng03=
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[129, 1, 27, 1, 28, 1, 91, 1, 29, 1, 30, 1,129],
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[129, 1,401, 1,402, 1, 91, 1,403, 1,404, 1,129],
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[ 70, 1, 82, 1, 82, 1,236, 1, 82, 1, 82, 1,375],
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[ 0, 83, 0, 29, 0, 33, 0, 31, 0, 23, 0, 83, 0],
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[ 0, 83, 0,403, 0, 33, 0, 31, 0, 23, 0, 83, 0],
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[ 1, 1, 1, 1, 1, 1,219, 1, 1, 1, 1, 1, 1],
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[ 0, 22, 0, 31, 0, 31, 0, 1, 27, 1, 30, 1, 30],
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[ 81, 1, 81, 1, 81, 1, 22, 1, 27, 1, 30, 1, 27],
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[ 29, 1, 31, 1, 31, 1,218, 1, 82, 1, 82, 1, 82],
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[ 28, 1, 28, 1, 29, 1, 0, 81, 0, 33, 0, 21, 0],
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[ 0, 22, 0, 31, 0, 31, 0, 1,401, 1,404, 1,404],
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[ 81, 1, 81, 1, 81, 1, 22, 1,401, 1,404, 1,401],
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[403, 1, 31, 1, 31, 1,218, 1, 82, 1, 82, 1, 82],
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[402, 1,402, 1,403, 1, 0, 81, 0, 33, 0, 21, 0],
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[ 1, 1, 1, 1, 1, 1,240, 1, 1, 1, 1, 1, 1],
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[ 0, 33, 0, 21, 0, 29, 0, 1, 27, 1, 28, 1, 31],
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[ 0, 33, 0, 21, 0,403, 0, 1,401, 1,402, 1, 31],
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[ 83, 1, 83, 1, 83, 1,204, 1, 81, 1, 81, 1, 81],
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[ 28, 1, 30, 1, 27,129,124,204, 0, 33, 0, 23, 0],
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[402, 1,404, 1,401,129,124,204, 0, 33, 0, 23, 0],
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[ 1, 1, 1, 1, 1, 1, 93, 1, 1, 1, 1, 1, 1]
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],
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"areas": "牢狱",
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@ -44,11 +44,11 @@ main.floors.yiqu2=
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[ 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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[ 1, 81, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 22],
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[ 1, 81, 1, 1, 1, 1, 1, 1, 1, 0, 83, 0,403],
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[ 31, 0,401,209, 0,402, 1, 0, 32, 0, 1,205, 0],
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||||
[ 31, 0,401,209, 0,402, 1, 0, 34, 0, 1,209, 0],
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||||
[ 0,202, 0, 1, 32, 0, 1,405, 0,408, 1, 81, 1],
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||||
[ 1, 81, 1, 1, 0,421, 1, 0,240, 0, 1, 0, 94],
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[ 1, 81, 1, 1, 0,421, 1, 0,204, 0, 1, 0, 94],
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||||
[ 92, 0, 21, 1, 1, 81, 1, 1, 82, 1, 1,205, 1],
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[ 1, 1, 0,202, 0, 0, 32,421, 0, 1, 21, 0, 1],
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[ 1, 1, 0,202, 0, 0, 32,209, 0, 1, 21, 0, 1],
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||||
[ 0,201, 0, 1, 81, 1, 1, 1, 0,205, 0, 0,421],
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[202, 1, 1, 1, 0, 1,402, 1,201, 1, 31, 1, 0],
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[ 0, 21, 21, 1, 0,202, 0,201, 0, 1, 1, 1, 22]
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@ -15,7 +15,22 @@ main.floors.yiqu3=
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"eachArrive": [],
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"parallelDo": "",
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"events": {},
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"changeFloor": {},
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"changeFloor": {
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"0,7": {
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"floorId": "yiqu2",
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"loc": [
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12,
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7
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]
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},
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"5,0": {
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"floorId": "yiqu4",
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"loc": [
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5,
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12
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]
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}
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},
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"beforeBattle": {},
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"afterBattle": {},
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"afterGetItem": {},
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@ -24,19 +39,19 @@ main.floors.yiqu3=
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
||||
[ 1, 1, 1, 1, 1, 91, 1, 1, 1, 1, 1, 1, 1],
|
||||
[ 1, 1, 1, 1, 1, 0, 1, 1, 1, 31, 21, 1, 1],
|
||||
[ 1, 1, 1, 1, 1,203, 1, 1, 1, 1, 21, 1, 1],
|
||||
[ 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1],
|
||||
[ 1, 1, 1, 1, 1,205, 1, 1, 1, 1, 82, 1, 1],
|
||||
[ 1, 0,202, 0,421, 0,421, 0, 31, 0, 0, 1, 1],
|
||||
[ 1,201, 1, 1, 81, 1, 1, 1, 1, 1, 81, 1, 1],
|
||||
[ 92, 0, 1, 31, 0,209, 0, 1,403, 0,209, 1, 1],
|
||||
[ 1, 81, 1, 0,244, 0, 31, 1, 0,403, 0, 1, 23],
|
||||
[205, 0, 1, 1, 1, 1, 82, 1,205, 1, 1, 1, 0],
|
||||
[ 0,209, 1,401,402, 0, 0, 1, 0, 1,244, 0, 31],
|
||||
[205, 0, 1, 1, 1, 1,216, 1, 81, 1, 0, 81, 0],
|
||||
[ 21, 0,203, 0, 31, 21, 0, 81, 0, 82,216, 0,203]
|
||||
],
|
||||
"bgmap": [
|
||||
|
||||
|
@ -15,7 +15,22 @@ main.floors.yiqu4=
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"eachArrive": [],
|
||||
"parallelDo": "",
|
||||
"events": {},
|
||||
"changeFloor": {},
|
||||
"changeFloor": {
|
||||
"5,12": {
|
||||
"floorId": "yiqu3",
|
||||
"loc": [
|
||||
5,
|
||||
0
|
||||
]
|
||||
},
|
||||
"12,11": {
|
||||
"floorId": "yiqu5",
|
||||
"loc": [
|
||||
0,
|
||||
11
|
||||
]
|
||||
}
|
||||
},
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||||
"beforeBattle": {},
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||||
"afterBattle": {},
|
||||
"afterGetItem": {},
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||||
@ -24,19 +39,19 @@ main.floors.yiqu4=
|
||||
"cannotMove": {},
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||||
"cannotMoveIn": {},
|
||||
"map": [
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
||||
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
|
||||
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
|
||||
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
|
||||
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
|
||||
[ 1, 1, 1,421, 0,205, 0,421, 1, 1, 1, 1, 1],
|
||||
[ 1, 1, 1, 0, 1, 81, 1, 0, 81, 81, 0,205, 0],
|
||||
[ 0,244, 0, 31, 1, 0, 1, 31, 1, 1,216, 1, 31],
|
||||
[ 0, 1,425, 1, 1, 31, 1, 1, 22, 1, 0, 1, 1],
|
||||
[ 31, 1, 0, 1,401, 1,402, 1, 0, 1, 32, 1,403],
|
||||
[ 0, 81, 21, 1, 0, 1, 0, 1,244, 81, 0, 81, 0],
|
||||
[403, 1, 0, 1, 82, 1, 82, 1, 1, 1,216, 1, 1],
|
||||
[ 0, 1,421, 0, 21, 0, 32, 0,240, 21, 0,425, 94],
|
||||
[ 0,216, 0, 1, 1, 93, 1, 1, 1, 1, 1, 1, 1]
|
||||
],
|
||||
"bgmap": [
|
||||
|
||||
|
@ -15,7 +15,15 @@ main.floors.yiqu5=
|
||||
"eachArrive": [],
|
||||
"parallelDo": "",
|
||||
"events": {},
|
||||
"changeFloor": {},
|
||||
"changeFloor": {
|
||||
"0,11": {
|
||||
"floorId": "yiqu4",
|
||||
"loc": [
|
||||
12,
|
||||
11
|
||||
]
|
||||
}
|
||||
},
|
||||
"beforeBattle": {},
|
||||
"afterBattle": {},
|
||||
"afterGetItem": {},
|
||||
@ -24,19 +32,19 @@ main.floors.yiqu5=
|
||||
"cannotMove": {},
|
||||
"cannotMoveIn": {},
|
||||
"map": [
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
||||
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
|
||||
[ 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1],
|
||||
[ 1, 0, 32, 1, 1, 1,426, 1, 1, 1, 1, 1, 1],
|
||||
[ 1, 82, 1, 1, 1, 1, 0, 1, 1, 31, 1, 1, 1],
|
||||
[216, 0,216, 1, 1, 1, 83, 1, 1, 0, 1, 1, 1],
|
||||
[ 0, 1, 0, 1, 1,209, 0,209, 1, 81, 1, 1, 1],
|
||||
[ 32, 1, 32, 0, 81, 0, 82, 0, 32, 0,216, 0, 22],
|
||||
[ 1, 1, 0, 1, 1,244, 1, 1, 81, 1, 1, 1, 1],
|
||||
[ 31, 1,209, 1, 31, 0,403, 1,203, 0,244, 1, 31],
|
||||
[ 0,216, 0, 1, 1, 1, 1, 1, 0,203, 0, 1, 0],
|
||||
[ 1, 1, 32, 82, 0,402, 1, 1,209, 0, 34, 1, 81],
|
||||
[ 92, 0, 0, 1, 1, 1, 1, 21, 1, 1, 21, 1, 22],
|
||||
[ 1, 1, 31, 82, 0,401, 1, 32, 0,425, 0,213, 0]
|
||||
],
|
||||
"bgmap": [
|
||||
|
||||
|
@ -391,8 +391,8 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
|
||||
}
|
||||
// 退化
|
||||
if (core.enemys.hasSpecial(special, 21)) {
|
||||
core.status.hero.atk -= (enemy.atkValue || 0);
|
||||
core.status.hero.def -= (enemy.defValue || 0);
|
||||
core.status.hero.atk -= core.getEnemyValue(enemy, "atkValue", x, y) || 0;
|
||||
core.status.hero.def -= core.getEnemyValue(enemy, "defValue", x, y) || 0;
|
||||
if (core.status.hero.atk < 0) core.status.hero.atk = 0;
|
||||
if (core.status.hero.def < 0) core.status.hero.def = 0;
|
||||
}
|
||||
@ -774,29 +774,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
|
||||
mon_mdef = core.getEnemyValue(enemy, "mdef", x, y, floorId) || 0,
|
||||
mon_spell = core.getEnemyValue(enemy, "spell", x, y, floorId) || 0,
|
||||
mon_speed = core.getEnemyValue(enemy, "speed", x, y, floorId) || 1,
|
||||
mon_special = core.getEnemyValue(enemy, "special", x, y, floorId),
|
||||
mon_zone = core.getEnemyValue(enemy, "zone", x, y, floorId),
|
||||
mon_repulse = core.getEnemyValue(enemy, "repulse", x, y, floorId),
|
||||
mon_laser = core.getEnemyValue(enemy, "laser", x, y, floorId),
|
||||
mon_breakArmor = core.getEnemyValue(enemy, "breakArmor", x, y, floorId),
|
||||
mon_counterAttack = core.getEnemyValue(enemy, "counterAttack", x, y, floorId),
|
||||
mon_vampire = core.getEnemyValue(enemy, "vampire", x, y, floorId),
|
||||
mon_hpBuff = core.getEnemyValue(enemy, "hpBuff", x, y, floorId),
|
||||
mon_atkBuff = core.getEnemyValue(enemy, "atkBuff", x, y, floorId),
|
||||
mon_defBuff = core.getEnemyValue(enemy, "defBuff", x, y, floorId),
|
||||
mon_zoneSquare = core.getEnemyValue(enemy, "zoneSquare", x, y, floorId),
|
||||
mon_haloSquare = core.getEnemyValue(enemy, "haloSquare", x, y, floorId),
|
||||
mon_haloRange = core.getEnemyValue(enemy, "haloRange", x, y, floorId),
|
||||
mon_range = core.getEnemyValue(enemy, "range", x, y, floorId),
|
||||
mon_notBomb = core.getEnemyValue(enemy, "notBomb", x, y, floorId),
|
||||
mon_n = core.getEnemyValue(enemy, "n", x, y, floorId),
|
||||
mon_purify = core.getEnemyValue(enemy, "purify", x, y, floorId),
|
||||
mon_add = core.getEnemyValue(enemy, "add", x, y, floorId),
|
||||
mon_haloAdd = core.getEnemyValue(enemy, "haloAdd", x, y, floorId),
|
||||
mon_atkValue = core.getEnemyValue(enemy, "atkValue", x, y, floorId),
|
||||
mon_defValue = core.getEnemyValue(enemy, "defValue", x, y, floorId),
|
||||
mon_damage2 = core.getEnemyValue(enemy, "damage2", x, y, floorId),
|
||||
mon_value = core.getEnemyValue(enemy, "value", x, y, floorId);
|
||||
mon_special = core.getEnemyValue(enemy, "special", x, y, floorId);
|
||||
var mon_money = core.getEnemyValue(enemy, "money", x, y, floorId),
|
||||
mon_exp = core.getEnemyValue(enemy, "exp", x, y, floorId),
|
||||
mon_point = core.getEnemyValue(enemy, "point", x, y, floorId);
|
||||
@ -922,29 +900,8 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
|
||||
exp: Math.floor(mon_exp),
|
||||
point: Math.floor(mon_point),
|
||||
special: mon_special,
|
||||
guards: guards, // 返回支援情况
|
||||
zone: mon_zone,
|
||||
repulse: mon_repulse,
|
||||
laser: mon_laser,
|
||||
breakArmor: mon_breakArmor,
|
||||
counterAttack: mon_counterAttack,
|
||||
vampire: mon_vampire,
|
||||
hpBuff: mon_hpBuff,
|
||||
atkBuff: mon_atkBuff,
|
||||
defBuff: mon_defBuff,
|
||||
zoneSquare: mon_zoneSquare,
|
||||
haloSquare: mon_haloSquare,
|
||||
haloRange: mon_haloRange,
|
||||
range: mon_range,
|
||||
notBomb: mon_notBomb,
|
||||
n: mon_n,
|
||||
purify: mon_purify,
|
||||
add: mon_add,
|
||||
haloAdd: mon_haloAdd,
|
||||
atkValue: mon_atkValue,
|
||||
defValue: mon_defValue,
|
||||
damage2: mon_damage2,
|
||||
value: mon_value
|
||||
guards: guards // 返回支援情况
|
||||
|
||||
};
|
||||
},
|
||||
"getDamageInfo": function (enemy, hero, x, y, floorId) {
|
||||
|
@ -257,7 +257,9 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
|
||||
"tulipFairy": 72,
|
||||
"purpleBowman": 65,
|
||||
"E421": 73,
|
||||
"E422": 73
|
||||
"E422": 73,
|
||||
"E425": 74,
|
||||
"E426": 75
|
||||
},
|
||||
"enemy48": {
|
||||
"angel": 0,
|
||||
|
@ -323,6 +323,8 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
|
||||
"422": {"cls":"enemys","id":"E422"},
|
||||
"423": {"cls":"items","id":"I423"},
|
||||
"424": {"cls":"items","id":"I424"},
|
||||
"425": {"cls":"enemys","id":"E425"},
|
||||
"426": {"cls":"enemys","id":"E426"},
|
||||
"20034": {"cls":"tileset","id":"X20034","canPass":true},
|
||||
"20154": {"cls":"tileset","id":"X20154","canPass":true},
|
||||
"20216": {"cls":"tileset","id":"X20216","canPass":true},
|
||||
|
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Before Width: | Height: | Size: 66 KiB After Width: | Height: | Size: 68 KiB |
Loading…
Reference in New Issue
Block a user