This commit is contained in:
SOLATR 2025-02-06 21:17:48 +08:00
commit 90d62a15da

View File

@ -965,11 +965,11 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
//——第二部分:变量定义和初始赋值——
// 每回合怪物对勇士造成的战斗伤害
let per_damage = Math.max(mon_atk - hero_def, 0);
if (enemyInfo.magic) per_damage = Math.max(mon_atk - hero_mdef, 0);
//if (enemyInfo.magic) per_damage = Math.max(mon_atk - hero_mdef, 0);
//
let hero_per_damage = Math.max(hero_atk - mon_def, 0);
if (hero_magic) hero_per_damage = Math.max(hero_atk - mon_mdef, 0);
//if (hero_magic) hero_per_damage = Math.max(hero_atk - mon_mdef, 0);
let damage = 0,
hero_turn = 0,