教程update1
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@ -13,7 +13,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"zombie": {"name":"兽人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[22],"mdef":0,"spell":0,"speed":1},
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"zombieKnight": {"name":"兽人武士","hp":10000,"atk":100,"def":100,"money":0,"exp":0,"point":0,"special":[22],"speed":10,"mdef":0,"damage2":20,"spell":0},
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"rock": {"name":"石头人","hp":50,"atk":50,"def":0,"money":3,"exp":0,"point":0,"special":3,"damage2":15,"mdef":0,"spell":0,"speed":1},
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"bluePriest": {"name":"初级法师","hp":108,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[9],"mdef":0,"spell":270,"speed":12},
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"bluePriest": {"name":"初级法师","hp":108,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[],"mdef":0,"spell":270,"speed":12},
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"redPriest": {"name":"高级法师","hp":162,"atk":0,"def":1,"money":0,"exp":0,"point":0,"special":[1],"mdef":0,"spell":308,"speed":14},
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"brownWizard": {"name":"初级巫师","hp":162,"atk":120,"def":1,"money":16,"exp":0,"point":0,"special":[],"value":null,"range":2,"mdef":0,"spell":66,"speed":14},
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"redWizard": {"name":"高级巫师","hp":1000,"atk":1200,"def":0,"money":160,"exp":0,"point":0,"special":15,"value":200,"zoneSquare":true,"mdef":0,"spell":0,"speed":1},
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@ -59,6 +59,7 @@ main.floors.jiaocheng02=
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"type": "callBook"
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},
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"\t[小妖精,fairy]我们的攻击力距离下一个临界点还差1点;达到临界点可以让我们受到的伤害减少30点。\n在怪物手册中记作[1,30]或\"1:30\"。\n同样地,右上角相同的怪物身上,在战斗伤害330的数字上面,显示的是距离下一个攻击临界点的距离,\n1点。",
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"\t[小妖精,fairy]点击怪物手册中的特定怪物,可以查看怪物的详细信息。\n其中不仅包括怪物特殊属性的具体效果,还包含了详细的临界表格。\n在攻击临界表格内,“:”前面的数值表示还差多少攻击抵达接下来的临界,后面的数值表示抵达该临界可以在战斗中少受到多少伤害。",
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"\t[小妖精,fairy]但请注意,有的时候用更少的攻击次数击杀怪物,并不会让自己承受怪物的伤害变少哦!\n这就与我们接下来要讲解的属性,”速度“,有关啦。",
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"\t[小妖精,fairy]哎呀——生命值好像不太够了!\n捡起后面黄门里的血瓶,补充生命值继续后面的内容吧!",
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{
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