普通回合战特效表现优化
This commit is contained in:
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ea950830d5
commit
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@ -4712,9 +4712,9 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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this._y = y;
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this._y = y;
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this._damage = damage;
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this._damage = damage;
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this._fontSize = fontSize ?? 16; // 默认字体大小
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this._fontSize = fontSize ?? 16; // 默认字体大小
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this._font = font ?? "宋体"
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this._font = font ?? "Arial"
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this._fontColor = fontColor ?? (damage > 0 ? '#22FF44' : '#FF2244'); // 默认颜色
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this._fontColor = fontColor ?? (damage > 0 ? '#22FF44' : 'lightcoral'); // 默认颜色
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this._outlineColor = outlineColor ?? '#000000'; // 默认描边颜色
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this._outlineColor = outlineColor ?? '#FFFFFF'; // 默认描边颜色
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this._speedX = speedX ?? (-2 + Math.random() * 3); // 水平速度,默认随机
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this._speedX = speedX ?? (-2 + Math.random() * 3); // 水平速度,默认随机
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this._speedY = speedY ?? (-3 - Math.random() * 4); // 垂直速度,默认随机
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this._speedY = speedY ?? (-3 - Math.random() * 4); // 垂直速度,默认随机
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this._gravity = gravity ?? 0.3; // 重力加速度,默认 0.5
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this._gravity = gravity ?? 0.3; // 重力加速度,默认 0.5
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@ -4756,10 +4756,10 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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PopSprite.prototype.initAllMembers = function () {
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PopSprite.prototype.initAllMembers = function () {
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this._text = String(this._damage);
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this._text = String(this._damage);
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var uiContext = core.ui.getContextByName(this._canvasName); // 使用指定画布
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var uiContext = core.ui.getContextByName(this._canvasName); // 使用指定画布
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uiContext.font = this._fontSize + 'px 宋体'; // 动态设置字体大小
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uiContext.font = this._fontSize + 'px ' + this._font; // 动态设置字体大小
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var textRect = uiContext.measureText(this._text);
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var textRect = uiContext.measureText(this._text);
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this._width = Math.round(textRect.width + 4);
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this._width = textRect.width + 4;
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this._height = this._fontSize + 4; // 动态设置高度
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this._height = this._fontSize * 1.4 + 4; // 动态设置高度
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this._z = uiContext.canvas.style.zIndex ? uiContext.canvas.style.zIndex + PopSprite._count : PopSprite._baseZOrder + PopSprite._count;
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this._z = uiContext.canvas.style.zIndex ? uiContext.canvas.style.zIndex + PopSprite._count : PopSprite._baseZOrder + PopSprite._count;
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this._symbol = 'popSprite' + PopSprite._count++;
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this._symbol = 'popSprite' + PopSprite._count++;
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this._alive = true;
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this._alive = true;
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@ -8644,7 +8644,44 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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return arr;
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return arr;
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}
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}
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}
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}
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/**
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* 图片叠加滤镜
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* @param {img} image 需要叠加的图片,
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* @param {color} style 需要叠加的颜色
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*/
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function imagelighter(image, style) {
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// 创建一个canvas元素
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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// 设置canvas的尺寸与图片相同
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canvas.width = image.width;
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canvas.height = image.height;
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ctx.drawImage(image, 0, 0);
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// 创建一个临时canvas用于红色滤镜
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const tempCanvas = document.createElement('canvas');
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const tempCtx = tempCanvas.getContext('2d');
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tempCanvas.width = image.width;
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tempCanvas.height = image.height;
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// 在临时canvas上绘制红色滤镜
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tempCtx.fillStyle = style ?? 'rgba(255, 0, 0, 0.5)'; // 半透明红色
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tempCtx.fillRect(0, 0, tempCanvas.width, tempCanvas.height);
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// 使用lighter混合模式叠加红色滤镜
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ctx.globalCompositeOperation = 'lighter';
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ctx.drawImage(tempCanvas, 0, 0);
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// 使用destination-in混合模式保留原始图片的透明度
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ctx.globalCompositeOperation = 'destination-in';
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ctx.drawImage(image, 0, 0);
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// 恢复默认混合模式
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ctx.globalCompositeOperation = 'source-over';
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// 返回处理后的canvas
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return canvas;
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}
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/**
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/**
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* 获取一个方向的反方向
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* 获取一个方向的反方向
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* @example backDir('up'); // 'down'
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* @example backDir('up'); // 'down'
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@ -9034,6 +9071,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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);
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);
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}
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}
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core.plugin.utils = {
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core.plugin.utils = {
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imagelighter,
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gcdOfTwo,
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gcdOfTwo,
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lcmOfTwo,
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lcmOfTwo,
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gcd,
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gcd,
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@ -20358,6 +20396,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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core.plugin.playingattack = new Set()
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core.plugin.playingattack = new Set()
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const ctx6 = main.dom.animate2.getContext('2d')
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const ctx6 = main.dom.animate2.getContext('2d')
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let easy = false
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let easy = false
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const { imagelighter } = core.plugin.utils
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function playanimate(name, x, y, scalex = 1, scaley = 1) {
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function playanimate(name, x, y, scalex = 1, scaley = 1) {
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const data = {
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const data = {
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@ -20567,7 +20606,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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128,
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128,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Verdana"
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);
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);
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core.setTextAlign(ctx, "left");
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core.setTextAlign(ctx, "left");
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core.drawIcon(ctx, "hp", 70, 190, 16, 16);
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core.drawIcon(ctx, "hp", 70, 190, 16, 16);
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@ -20578,7 +20617,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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205,
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205,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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@ -20588,14 +20627,15 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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230,
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230,
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"#FFFF60",
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"#FFFF60",
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"#000000",
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"#000000",
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"bold 18px pala"
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"bold 18px Verdana"
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);
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);
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core.strokeRect(ctx, 112, 139, 32, 48, "rgba(255,255,255,1)", 1);
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core.strokeRect(ctx, 112, 139, 32, 48, "rgba(255,255,255,1)", 1);
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let img = heroInfo.inAttack ? imagelighter(core.material.images.images["hero.webp"]) : core.material.images.images["hero.webp"]
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core.drawImage(
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core.drawImage(
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ctx,
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ctx,
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"hero.webp",
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img,
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32 * (animate % 4),
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32 * (animate % 4),
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0,
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0,
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32,
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32,
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@ -20614,16 +20654,16 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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128,
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128,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Verdana"
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);
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);
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core.setTextAlign(ctx, "right");
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core.setTextAlign(ctx, "right");
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if (enemyInfo.cls === "enemys") {
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if (enemyInfo.cls === "enemys") {
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core.strokeRect(ctx, 272, 155, 32, 32, "rgba(255,255,255,1)", 1);
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core.strokeRect(ctx, 272, 155, 32, 32, "rgba(255,255,255,1)", 1);
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let img = enemyInfo.inAttack ? imagelighter(core.getBlockInfo(enemyInfo.id).image) : core.getBlockInfo(enemyInfo.id).image
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core.drawImage(
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core.drawImage(
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ctx,
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ctx,
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core.getBlockInfo(enemyInfo.id).image,
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img,
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32 * (animate % 2),
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32 * (animate % 2),
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core.getBlockInfo(enemyInfo.id).posY * 32,
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core.getBlockInfo(enemyInfo.id).posY * 32,
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32,
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32,
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@ -20635,10 +20675,10 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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);
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);
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} else {
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} else {
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core.strokeRect(ctx, 272, 139, 32, 48, "rgba(255,255,255,1)", 1);
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core.strokeRect(ctx, 272, 139, 32, 48, "rgba(255,255,255,1)", 1);
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let img = enemyInfo.inAttack ? imagelighter(core.getBlockInfo(enemyInfo.id).image) : core.getBlockInfo(enemyInfo.id).image
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core.drawImage(
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core.drawImage(
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ctx,
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ctx,
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core.getBlockInfo(enemyInfo.id).image,
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img,
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32 * (animate % 4),
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32 * (animate % 4),
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core.getBlockInfo(enemyInfo.id).posY * 48,
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core.getBlockInfo(enemyInfo.id).posY * 48,
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32,
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32,
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@ -20658,7 +20698,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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205,
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205,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Verdana"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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ctx,
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ctx,
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@ -20667,7 +20707,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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230,
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230,
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"#FFFF60",
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"#FFFF60",
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"#000000",
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"#000000",
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"bold 18px pala"
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"bold 18px Verdana"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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@ -20761,7 +20801,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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128,
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128,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Verdana"
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);
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);
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core.setTextAlign(ctx, "left");
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core.setTextAlign(ctx, "left");
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core.drawIcon(ctx, "hp", 70, 190, 16, 16);
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core.drawIcon(ctx, "hp", 70, 190, 16, 16);
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@ -20779,7 +20819,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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205,
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205,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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@ -20789,7 +20829,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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225,
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225,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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ctx,
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ctx,
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@ -20798,7 +20838,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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245,
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245,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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ctx,
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ctx,
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@ -20807,7 +20847,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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265,
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265,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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ctx,
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ctx,
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@ -20820,7 +20860,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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285,
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285,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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ctx,
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ctx,
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@ -20833,7 +20873,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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305,
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305,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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ctx,
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ctx,
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@ -20842,7 +20882,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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325,
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325,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.fillBoldText(
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core.fillBoldText(
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ctx,
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ctx,
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@ -20851,13 +20891,14 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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345,
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345,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Arial"
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);
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);
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core.strokeRect(ctx, 112, 139, 32, 48, "rgba(255,255,255,1)", 1);
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core.strokeRect(ctx, 112, 139, 32, 48, "rgba(255,255,255,1)", 1);
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let img = heroInfo.inAttack ? imagelighter(core.material.images.images["hero.webp"]) : core.material.images.images["hero.webp"]
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core.drawImage(
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core.drawImage(
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ctx,
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ctx,
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"hero.webp",
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img,
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32 * (animate % 4),
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32 * (animate % 4),
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0,
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0,
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32,
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32,
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@ -20876,16 +20917,16 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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128,
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128,
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"#FFFFFF",
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"#FFFFFF",
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"#000000",
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"#000000",
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"bold 14px pala"
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"bold 14px Verdana"
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);
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);
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core.setTextAlign(ctx, "right");
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core.setTextAlign(ctx, "right");
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if (enemyInfo.cls === "enemys") {
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if (enemyInfo.cls === "enemys") {
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core.strokeRect(ctx, 272, 155, 32, 32, "rgba(255,255,255,1)", 1);
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core.strokeRect(ctx, 272, 155, 32, 32, "rgba(255,255,255,1)", 1);
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let img = enemyInfo.inAttack ? imagelighter(core.getBlockInfo(enemyInfo.id).image) : core.getBlockInfo(enemyInfo.id).image
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core.drawImage(
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core.drawImage(
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ctx,
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ctx,
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core.getBlockInfo(enemyInfo.id).image,
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img,
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32 * (animate % 2),
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32 * (animate % 2),
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core.getBlockInfo(enemyInfo.id).posY * 32,
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core.getBlockInfo(enemyInfo.id).posY * 32,
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32,
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32,
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@ -20897,10 +20938,10 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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);
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);
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} else {
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} else {
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core.strokeRect(ctx, 272, 139, 32, 48, "rgba(255,255,255,1)", 1);
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core.strokeRect(ctx, 272, 139, 32, 48, "rgba(255,255,255,1)", 1);
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let img = enemyInfo.inAttack ? imagelighter(core.getBlockInfo(enemyInfo.id).image) : core.getBlockInfo(enemyInfo.id).image
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core.drawImage(
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core.drawImage(
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ctx,
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ctx,
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core.getBlockInfo(enemyInfo.id).image,
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img,
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32 * (animate % 4),
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32 * (animate % 4),
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core.getBlockInfo(enemyInfo.id).posY * 48,
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core.getBlockInfo(enemyInfo.id).posY * 48,
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32,
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32,
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@ -20923,7 +20964,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
205,
|
205,
|
||||||
"#FFFFFF",
|
"#FFFFFF",
|
||||||
"#000000",
|
"#000000",
|
||||||
"bold 14px pala"
|
"bold 14px Arial"
|
||||||
);
|
);
|
||||||
core.fillBoldText(
|
core.fillBoldText(
|
||||||
ctx,
|
ctx,
|
||||||
@ -20932,7 +20973,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
225,
|
225,
|
||||||
"#FFFFFF",
|
"#FFFFFF",
|
||||||
"#000000",
|
"#000000",
|
||||||
"bold 14px pala"
|
"bold 14px Arial"
|
||||||
);
|
);
|
||||||
core.fillBoldText(
|
core.fillBoldText(
|
||||||
ctx,
|
ctx,
|
||||||
@ -20941,7 +20982,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
245,
|
245,
|
||||||
"#FFFFFF",
|
"#FFFFFF",
|
||||||
"#000000",
|
"#000000",
|
||||||
"bold 14px pala"
|
"bold 14px Arial"
|
||||||
);
|
);
|
||||||
|
|
||||||
core.fillBoldText(
|
core.fillBoldText(
|
||||||
@ -20951,7 +20992,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
265,
|
265,
|
||||||
"#FFFFFF",
|
"#FFFFFF",
|
||||||
"#000000",
|
"#000000",
|
||||||
"bold 14px pala"
|
"bold 14px Arial"
|
||||||
);
|
);
|
||||||
core.fillBoldText(
|
core.fillBoldText(
|
||||||
ctx,
|
ctx,
|
||||||
@ -20960,7 +21001,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
285,
|
285,
|
||||||
"#FFFFFF",
|
"#FFFFFF",
|
||||||
"#000000",
|
"#000000",
|
||||||
"bold 14px pala"
|
"bold 14px Arial"
|
||||||
);
|
);
|
||||||
core.fillBoldText(
|
core.fillBoldText(
|
||||||
ctx,
|
ctx,
|
||||||
@ -20969,7 +21010,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
315,
|
315,
|
||||||
"#FFFF60",
|
"#FFFF60",
|
||||||
"#000000",
|
"#000000",
|
||||||
"bold 18px pala"
|
"bold 18px Verdana"
|
||||||
);
|
);
|
||||||
core.fillBoldText(
|
core.fillBoldText(
|
||||||
ctx,
|
ctx,
|
||||||
@ -20978,7 +21019,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
340,
|
340,
|
||||||
"#FFFF60",
|
"#FFFF60",
|
||||||
"#000000",
|
"#000000",
|
||||||
"bold 18px pala"
|
"bold 18px Verdana"
|
||||||
);
|
);
|
||||||
|
|
||||||
core.fillBoldText(
|
core.fillBoldText(
|
||||||
@ -21087,14 +21128,15 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
if (!attack && nowattacking) {
|
if (!attack && nowattacking) {
|
||||||
|
|
||||||
if (heroInfo.isAttack) {
|
if (heroInfo.isAttack) {
|
||||||
|
enemyInfo.inAttack = true
|
||||||
const herodamage = -Math.max(heroInfo.atk - enemyInfo.def, 0)
|
const herodamage = -Math.max(heroInfo.atk - enemyInfo.def, 0)
|
||||||
Dove.MorePerform.ShowDamagePop.PopDamage(
|
Dove.MorePerform.ShowDamagePop.PopDamage(
|
||||||
ctx, // 默认画布名称
|
ctx, // 默认画布名称
|
||||||
270, // 英雄位置 x
|
270, // 英雄位置 x
|
||||||
140, // 英雄位置 y
|
140, // 英雄位置 y
|
||||||
herodamage, // 伤害值
|
herodamage, // 伤害值
|
||||||
16, // 默认字体大小
|
18, // 默认字体大小
|
||||||
null, //默认字体
|
"Arial", //默认字体
|
||||||
null, // 默认颜色
|
null, // 默认颜色
|
||||||
null, // 默认描边颜色
|
null, // 默认描边颜色
|
||||||
0, // 默认水平速度
|
0, // 默认水平速度
|
||||||
@ -21107,14 +21149,15 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
animateOnAttack('sword', true)
|
animateOnAttack('sword', true)
|
||||||
}
|
}
|
||||||
if (enemyInfo.isAttack) {
|
if (enemyInfo.isAttack) {
|
||||||
|
heroInfo.inAttack = true
|
||||||
const enemydamage = -Math.max(enemyInfo.atk - heroInfo.def, 0)
|
const enemydamage = -Math.max(enemyInfo.atk - heroInfo.def, 0)
|
||||||
Dove.MorePerform.ShowDamagePop.PopDamage(
|
Dove.MorePerform.ShowDamagePop.PopDamage(
|
||||||
ctx, // 默认画布名称
|
ctx, // 默认画布名称
|
||||||
115, // 英雄位置 x
|
110, // 英雄位置 x
|
||||||
140, // 英雄位置 y
|
140, // 英雄位置 y
|
||||||
enemydamage, // 伤害值
|
enemydamage, // 伤害值
|
||||||
16, // 默认字体大小
|
18, // 默认字体大小
|
||||||
null, //默认字体
|
"Arial", //默认字体
|
||||||
null, // 默认颜色
|
null, // 默认颜色
|
||||||
null, // 默认描边颜色
|
null, // 默认描边颜色
|
||||||
0, // 默认水平速度
|
0, // 默认水平速度
|
||||||
@ -21135,6 +21178,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
await Promise.all([await playinganimate(),
|
await Promise.all([await playinganimate(),
|
||||||
new Promise(resolve => {
|
new Promise(resolve => {
|
||||||
if (heroInfo.isAttack) {
|
if (heroInfo.isAttack) {
|
||||||
|
enemyInfo.inAttack = false
|
||||||
heroInfo.now = 0;
|
heroInfo.now = 0;
|
||||||
heroInfo.isAttack = false;
|
heroInfo.isAttack = false;
|
||||||
}
|
}
|
||||||
@ -21142,6 +21186,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
|
|||||||
}),
|
}),
|
||||||
new Promise(resolve => {
|
new Promise(resolve => {
|
||||||
if (enemyInfo.isAttack) {
|
if (enemyInfo.isAttack) {
|
||||||
|
heroInfo.inAttack = false
|
||||||
enemyInfo.now = 0;
|
enemyInfo.now = 0;
|
||||||
enemyInfo.isAttack = false;
|
enemyInfo.isAttack = false;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user