diff --git a/project/plugins.js b/project/plugins.js index 6e81618..e7dd469 100644 --- a/project/plugins.js +++ b/project/plugins.js @@ -66,7 +66,6 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = core.ui.cgText.sound = data.sound || ""; core.ui.cgText.bodyList = core.clone(data.bodyList); main.dom.cgText.style.display = 'block'; - core.lockControl(); core.ui.cgText.update() } else { @@ -9743,7 +9742,6 @@ core.plugin.animate = { const data = core.clone(core.status.event.data.current); core.insertAction(data); - core.unlockControl(); core.doAction() } } catch (ee) { @@ -9775,7 +9773,6 @@ core.plugin.animate = { const data = core.clone(core.status.event.data.current); core.insertAction(data); - core.unlockControl(); core.doAction() } } catch (ee) { @@ -9839,7 +9836,6 @@ core.plugin.animate = { if (core.status.event.id == 'action' && core.status.event.data.type == 'cgtext') { core.setFlag("skip", true) main.dom.cgText.style.display = "none" - core.unlockControl(); core.doAction() } } @@ -9853,7 +9849,6 @@ core.plugin.animate = { data.text = data.text.replace(/(\\(z))(\[.*?])?/g, ""); //去除打字机暂停效果 data.sound = "" core.insertAction(data); - core.unlockControl(); core.doAction() } else if ((core.domStyle.isVertical && inRect(pos, saveboxVertical) && !this.WindowSkin) || (!core.domStyle.isVertical && !this.WindowSkin && inRect(pos, savebox))) { //存档 @@ -9868,7 +9863,7 @@ core.plugin.animate = { cg.style.display = "none" const data = [{ 'type': 'callSave' }, current] //插入存档事件 core.insertAction(data) - core.unlockControl(); + core.doAction(); } else { @@ -9885,7 +9880,6 @@ core.plugin.animate = { data.text = data.text.replace(/(\\(z))(\[.*?])?/g, ""); //去除打字机暂停效果 data.sound = ""; core.insertAction(data); - core.unlockControl(); core.doAction(); return; } else { @@ -9894,7 +9888,6 @@ core.plugin.animate = { cg.style.display = "none" core.ui._animateUI('hide', null, () => { - core.unlockControl(); core.doAction() }); @@ -9996,7 +9989,6 @@ core.plugin.animate = { if (auto && !this.WindowSkin && !core.ui.cgText.sound || (core.ui.cgText.sound && !core.musicStatus.soundStatus)) { setTimeout(() => { if (auto) { - core.unlockControl(); core.doAction() } }, 2000) @@ -10009,7 +10001,7 @@ core.plugin.animate = { core.status.event.interval = null; if (auto && !this.WindowSkin && !core.ui.cgText.sound || (core.ui.cgText.sound && !core.musicStatus.soundStatus)) setTimeout(() => { if (auto) { - core.unlockControl(); + core.doAction() } }, 2000) @@ -10072,7 +10064,6 @@ core.plugin.animate = { if (this.sound && auto && !this.WindowSkin && core.musicStatus.soundStatus) { setTimeout(() => { if (auto) { - core.unlockControl(); core.doAction() } }, 2000) @@ -10102,7 +10093,7 @@ core.plugin.animate = { } core.ui.cgText = new cgText() }, -"旁白": function () { + "旁白": function () { // 在此增加新插件 const over = document.createElement('canvas'); //over画布设置 over.style.position = 'absolute'; @@ -10119,7 +10110,6 @@ main.dom.over = over; this.over = function (image, time = 3000, hidetime = 100, sound = "", textColor = "#FFFFFF", boldColor = "#000000", font = "bold 48px Verdana", text = "") { if (!core.isPlaying()) { return core.doAction() } const img = core.material.images.images?.[image] - core.lockControl(); over.style.display = "block"; let globalAlpha = 0 core.registerAnimationFrame("overshow", true, () => { @@ -10182,7 +10172,6 @@ this.over = function (image, time = 3000, hidetime = 100, sound = "", textColor if (globalAlpha <= 0) { over.style.display = 'none' core.unregisterAnimationFrame("overhide") - core.unlockControl(); core.doAction() } }) @@ -10220,7 +10209,6 @@ this.over = function (image, time = 3000, hidetime = 100, sound = "", textColor over.style.display = 'none' core.unregisterAnimationFrame("overhide") - core.unlockControl(); core.doAction(); } }) @@ -10232,7 +10220,7 @@ this.over = function (image, time = 3000, hidetime = 100, sound = "", textColor } }, -"属性映射": function () { + "属性映射": function () { // 在此增加新插件 this.statusEquip = function () { const hero = core.status.hero; @@ -10300,7 +10288,7 @@ this.updateStatus = function () { } }, -"回合制boss战": function () { + "回合制boss战": function () { // 在此增加新插件 const boss = document.createElement('canvas'); //boss战画布设置 boss.style.position = 'absolute';