From f0b8eb88f4b8f91f5b138d77ec5d3013dd94332e Mon Sep 17 00:00:00 2001 From: strawberry42271 <2806566736@qq.com> Date: Wed, 2 Apr 2025 13:35:46 +0800 Subject: [PATCH] =?UTF-8?q?=E6=80=AA=E7=89=A9=E7=9C=9F=E5=AE=9E=E5=B1=9E?= =?UTF-8?q?=E6=80=A7?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- project/functions.js | 46 +++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 45 insertions(+), 1 deletion(-) diff --git a/project/functions.js b/project/functions.js index 28c3fd3..1b19e5a 100644 --- a/project/functions.js +++ b/project/functions.js @@ -774,7 +774,29 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = mon_mdef = core.getEnemyValue(enemy, "mdef", x, y, floorId) || 0, mon_spell = core.getEnemyValue(enemy, "spell", x, y, floorId) || 0, mon_speed = core.getEnemyValue(enemy, "speed", x, y, floorId) || 1, - mon_special = core.getEnemyValue(enemy, "special", x, y, floorId); + mon_special = core.getEnemyValue(enemy, "special", x, y, floorId), + mon_zone = core.getEnemyValue(enemy, "zone", x, y, floorId), + mon_repulse = core.getEnemyValue(enemy, "repulse", x, y, floorId), + mon_laser = core.getEnemyValue(enemy, "laser", x, y, floorId), + mon_breakArmor = core.getEnemyValue(enemy, "breakArmor", x, y, floorId), + mon_counterAttack = core.getEnemyValue(enemy, "counterAttack", x, y, floorId), + mon_vampire = core.getEnemyValue(enemy, "vampire", x, y, floorId), + mon_hpBuff = core.getEnemyValue(enemy, "hpBuff", x, y, floorId), + mon_atkBuff = core.getEnemyValue(enemy, "atkBuff", x, y, floorId), + mon_defBuff = core.getEnemyValue(enemy, "defBuff", x, y, floorId), + mon_zoneSquare = core.getEnemyValue(enemy, "zoneSquare", x, y, floorId), + mon_haloSquare = core.getEnemyValue(enemy, "haloSquare", x, y, floorId), + mon_haloRange = core.getEnemyValue(enemy, "haloRange", x, y, floorId), + mon_range = core.getEnemyValue(enemy, "range", x, y, floorId), + mon_notBomb = core.getEnemyValue(enemy, "notBomb", x, y, floorId), + mon_n = core.getEnemyValue(enemy, "n", x, y, floorId), + mon_purify = core.getEnemyValue(enemy, "purify", x, y, floorId), + mon_add = core.getEnemyValue(enemy, "add", x, y, floorId), + mon_haloAdd = core.getEnemyValue(enemy, "haloAdd", x, y, floorId), + mon_atkValue = core.getEnemyValue(enemy, "atkValue", x, y, floorId), + mon_defValue = core.getEnemyValue(enemy, "defValue", x, y, floorId), + mon_damage2 = core.getEnemyValue(enemy, "damage2", x, y, floorId), + mon_value = core.getEnemyValue(enemy, "value", x, y, floorId); var mon_money = core.getEnemyValue(enemy, "money", x, y, floorId), mon_exp = core.getEnemyValue(enemy, "exp", x, y, floorId), mon_point = core.getEnemyValue(enemy, "point", x, y, floorId); @@ -901,6 +923,28 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = point: Math.floor(mon_point), special: mon_special, guards: guards, // 返回支援情况 + zone: mon_zone, + repulse: mon_repulse, + laser: mon_laser, + breakArmor: mon_breakArmor, + counterAttack: mon_counterAttack, + vampire: mon_vampire, + hpBuff: mon_hpBuff, + atkBuff: mon_atkBuff, + defBuff: mon_defBuff, + zoneSquare: mon_zoneSquare, + haloSquare: mon_haloSquare, + haloRange: mon_haloRange, + range: mon_range, + notBomb: mon_notBomb, + n: mon_n, + purify: mon_purify, + add: mon_add, + haloAdd: mon_haloAdd, + atkValue: mon_atkValue, + defValue: mon_defValue, + damage2: mon_damage2, + value: mon_value }; }, "getDamageInfo": function (enemy, hero, x, y, floorId) {