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41 changed files with 967 additions and 1477 deletions

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@ -1 +1 @@
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N4IgZgNg9lBOCSATEAuEBnALrApjzADAEwgA0IAFjrFKqAJYC2AhgOY6qXVQB0ADgDtWZEMwFNmmDijDMI6HOQHNG0kAGFmTERABuqAIzkKfFgA9UATmuXjfQwUfkWy86gC0RkC+aoC5SQBrBwBmckQcMFDnCKiUf28oARwAT1QwkBwze3jyHABHAFd6UxwBTFQAbQBdcnopRnQ6EABjJKwxTCaUUAAjGGCUL0g0oYBfckwYeToJzKKS7uAxuegW5osUDNGAdnD6XBbMeiTOCEiKucg2JZB6nEYAEXwtCFRsQsUQQoUAIXwAO54AQAGXorAoFRQHy+AH1YQocIh4agABxEEJEdGogCs5HhsDEyNhaIxWKxeNEuGY3UqoFcagAOoUACw4Ai9Zk4loskjOZh8WkaLSMChQVQgaoTekqJms9mcwrc3kiFiCqogABW9EKrEKYkl0pADM4zLZHK5PL53gFQoA0gAVABqhtIMolaGZOyIADYiF6iGADKrbRrHU6AGIkKVu42y02Fb1+gNBkPqlCVECsKAQRCBVKu91ypP+xOB4P89OZ3r0Cg/Qq0GNFhMllMVm1VrX0ZhQTBiYRNuMekAB5Nl1OVoXoKhCAS6MUSwcmz1lsfeicdqcUehzhccJfxlet8fttVC7VInuFofF32l9en0MZjDYPCEdtYXD4YgiPX9loUP2hq1JQzCwMguQgPCgHgeoOZwCiaC4Mg+KwvcjAABI7pgiE1Kh5zMLoOAglALSIaA2q6vqAgbKgLLkKMBhEPshzHKcaCIFAAI0XMn5vgQwY9CAmwJKMPosTgRwnDRHFcTx5B8d+JBCZsTEMag4kgIgBySWxMkgLA4KQiAKzkL0gLAgAgpgfYtIEjySL4KACIUEAQKhuj0Og9zEs0lF/jJMIKa+36CUFL5foQykwnMgGvhBBj0RggT0G5fgKSlbkAHKHiOhQ+ji7IiPC2noMwvTnL5QmKe+VSVKi9GokYPqorUNQgTVP4ZpUOx4t6pCWKipAGE4ljiTs/gtW11RSlcObQECsC0h1UjphiXgdMcWD0C0txTH2EAOkw0gGIllhEAQqIhDsPCOKdlghA15AtIUsCwEdHp+j6D08BkJjpSAvSSJg5yoHsiTJKMGRZDkCRAzZ5wOSw7AA3wUBeUkSNsNICRZNgzBYyjkGMFARGPDpRwQKMCTggIcA4AAyqt3QJB0sBQj6nMEDiPA4qZoHgZwaa3J1gmgGqVT+FLpDS/4lSeKQCsK/4StGCrRiq4rGva7Ussy/rBAxhF/HKeLAqSwblvy9rWv68rtvqw7tueLrpDW87Nv217ase1rrt64b/M0IUUicHaUARqw8CsBhACyvyx70DotAAogA4gAmpZKToIE6gAKrqLHTUQE6llpwCGdQI86AZ3aFdpwzLRZbHaeougqKYJZsAYZgmg+nBADqsfqBCTHwCnrB2gC5dp+oEBp2YABSaexwA8ikACKlkABoRpZ6gsqwlkALwiLocifEscxEUt0kJpYOAhIgXK9DiBBeswlgv4UljEB/SpcQsktAQMAzIxoGCiOQPU9AIJaV6CEZgl1LAGFhDgVEYACCwhZDiX0sJmAYNQQQRALIcFIJ9JiPAIhjgegMDsEIIQHpXQmkQX0YwgA

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@ -1061,18 +1061,18 @@ return code+',\n';
*/;
cgtext_s
: '背景' EvalString? '头像' EvalString?'名字' EvalString?'坐标PX' Number'打字间隔' Int? BGNL? Newline
EvalString BGNL? Newline textcgDrawingList* Newline
: '背景' EvalString? '移除对话框' Bool? '头像' EvalString?'名字' EvalString?'坐标PX' Number'打字间隔' Int? BGNL? Newline
EvalString? BGNL? Newline textcgDrawingList*? Newline
/* cgtext_s
tooltip : cgtext显示一段包含cg的文字剧情
helpUrl : /_docs/#/instruction
allImages : ['EvalString_0','EvalString_1']
default : ["bg_5043.png","face_050445.png","菲奥奈",-300,0,"这句话显示在对话框内",[{ "name":"tati_050145a.png" , "px": 100,"filter":false }]]
default : ["bg_5043.png","face_050445.png",false,"菲奥奈",-300,0,"这句话显示在对话框内",[{ "name":"tati_050145a.png" , "px": 100,"filter":false }]]
var head ='{ "name": "'+EvalString_1+'", "px": '+Number_0+' }'
var list=',"bodyList": [\n'+textcgDrawingList_0+'\n]'
var code = '{"type": "cgtext", "bg":"'+EvalString_0+'","head":'+head+' ,"name":"'+EvalString_2+'","time":'+Int_0+',"text": "'+EvalString_3+'"'+list+' },\n';
var code = '{"type": "cgtext", "bg":"'+EvalString_0+'","WindowSkin":'+Bool_0+',"head":'+head+' ,"name":"'+EvalString_2+'","time":'+Int_0+',"text": "'+EvalString_3+'"'+list+' },\n';
return code;
*/;
textcgDrawingList
@ -1080,7 +1080,7 @@ textcgDrawingList
| textcgDrawingEmpty;
textcgDrawing
: '立绘' EvalString '绘制坐标' 'x' Number '变暗'Bool? Newline
: '立绘' EvalString? '绘制坐标' 'x' Number '变暗'Bool? Newline
/* textcgDrawing
tooltip : 立绘
@ -1872,16 +1872,16 @@ return code;
*/;
drawWarning_s
: '警告坐标x' PosString 'y' PosString '警告内容' EvalString? '副标题' EvalString? '不播放音效' Bool? Newline
: '警告坐标x' PosString 'y' PosString '文字大小'Int '警告内容' EvalString? '副标题' EvalString? '不播放音效' Bool? Newline
/* drawWarning_s
tooltip : drawWarning: 绘制warning警告并拉进镜头,本事件为异步事件,下一事件将在3100ms后执行
helpUrl : /_docs/#/instruction
default : [0, 0,"这里是提示内容","绿色史莱姆",false]
default : [0, 0,24,"这里是提示内容","绿色史莱姆",false]
colour : this.soundColor
selectPoint : ["PosString_0", "PosString_1"]
var code = '{"type": "drawWarning", "x": '+PosString_0+', "y": '+PosString_1+', "text": "'+EvalString_0+'", "text2": "'+EvalString_1+'", "warning": '+Bool_0+'},\n';
var code = '{"type": "drawWarning", "x": '+PosString_0+', "y": '+PosString_1+',"size":'+Int_0+',"text": "'+EvalString_0+'", "text2": "'+EvalString_1+'", "warning": '+Bool_0+'},\n';
return code;
*/;

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@ -315,7 +315,7 @@ ActionParser.prototype.parseAction = function() {
return res;
}
this.next = MotaActionBlocks['cgtext_s'].xmlText([
data.bg, data.head.name, data.name||"", data.head.px||-300,data.time, data.text,buildcgDrawing(data.bodyList), this.next]);
data.bg,data.WindowSkin,data.head.name, data.name||"", data.head.px||-300,data.time, data.text,buildcgDrawing(data.bodyList), this.next]);
break;
case "moveTextBox": // 移动对话框
@ -1005,7 +1005,7 @@ ActionParser.prototype.parseAction = function() {
case "drawWarning":
this.next = MotaActionBlocks['drawWarning_s'].xmlText([
data.x,data.y,data?.text,data?.text2,data?.warning,this.next]);
data.x,data.y,data.size,data?.text,data?.text2,data?.warning,this.next]);
break;
case "changeMouse":

File diff suppressed because one or more lines are too long

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@ -110,6 +110,12 @@ var plugins_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
"_type": "textarea",
"_range": "typeof(thiseval)=='string' || thiseval==null",
"_data": "实用函数集"
},
"warning": {
"_leaf": true,
"_type": "textarea",
"_range": "typeof(thiseval)=='string' || thiseval==null",
"_data": "警告消息"
}
}
if (obj[key]) return obj[key];

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After

Width:  |  Height:  |  Size: 7.3 KiB

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@ -2,26 +2,19 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
{
"main": {
"floorIds": [
"MT0",
"MT1",
"MT2",
"MT3",
"MT4",
"MT5",
"MT6",
"MT7",
"MT8",
"MT9",
"MT10",
"MT11",
"Caimhome",
"jiuguan",
"KTV",
"D01",
"KTVF2",
"goldkey",
"bihusuo",
"jiaotang"
"jiaotang",
"shengnvhome",
"shinvhome",
"jiedao",
"street01",
"street02",
"guangchang"
],
"floorPartitions": [],
"images": [
@ -268,7 +261,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"title": "秽翼的尤斯蒂娅",
"name": "Eustia",
"version": "鸽子窝造塔小队",
"floorId": "jiaotang",
"floorId": "jiuguan",
"hero": {
"image": "hero.png",
"animate": false,
@ -291,8 +284,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
},
"loc": {
"direction": "up",
"x": 6,
"y": 12
"x": 4,
"y": 11
},
"flags": {
"itemDetail": true,

View File

@ -1,54 +0,0 @@
main.floors.D01=
{
"floorId": "D01",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140,140,140,140,140,140, 0,140,140,140,140,140,140],
[140, 0, 0, 0, 0, 0, 0, 83, 0, 22, 22, 22,140],
[140, 0,140,140,140,140, 0,140,140,140,140,140,140],
[140, 0, 0, 0, 0, 81, 0, 82, 82, 82, 0, 23,140],
[140, 0,140,140,140,140, 0,140,140,140,140,140,140],
[140, 0, 0,140,140,140, 0, 82, 0, 21, 21, 21,140],
[140, 0, 0,140,140,140, 0,140,140,140,140,140,140],
[140,140, 81,140,140,140, 0, 82, 0, 0, 0, 0,140],
[140, 0, 0, 0, 0, 82, 0,140,140,140,140,140,140],
[140, 0,140,140, 0,140, 0, 81, 81, 81, 0, 22,140],
[140, 0,140, 0, 0,140, 0,140,140,140,140,140,140],
[140, 0, 0, 0, 0,140, 0, 81, 0, 0, 0, 0,140],
[140,140,140,140,140,140, 0,140,140,140,140,140,140]
],
"areas": "牢狱",
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,7 +1,7 @@
main.floors.KTV=
{
"floorId": "KTV",
"title": "主塔 11 层",
"title": "Lilium",
"name": "11",
"width": 13,
"height": 13,

View File

@ -1,74 +0,0 @@
main.floors.MT0=
{
"floorId": "MT0",
"title": "主塔 0 层",
"name": "0",
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"ratio": 1,
"map": [
[ 89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0]
],
"firstArrive": [],
"parallelDo": "",
"events": {
"0,0": [
{
"type": "changeFloor",
"floorId": "MT8",
"loc": [
12,
12
]
}
]
},
"changeFloor": {
"12,6": {
"floorId": "MT3",
"loc": [
0,
6
]
},
"6,12": {
"floorId": "MT1",
"loc": [
6,
0
]
}
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"bgmap": [
],
"fgmap": [
],
"width": 13,
"height": 13,
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"areas": "牢狱"
}

View File

@ -1,74 +0,0 @@
main.floors.MT1=
{
"floorId": "MT1",
"title": "主塔 1 层",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": "MT0",
"loc": [
6,
12
]
},
"12,6": {
"floorId": "MT2",
"loc": [
0,
6
]
},
"0,6": {
"floorId": "MT4",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0,205, 0, 0, 0, 0],
[ 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,211, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "牢狱"
}

View File

@ -1,67 +0,0 @@
main.floors.MT10=
{
"floorId": "MT10",
"title": "主塔 10 层",
"name": "10",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "MT9",
"loc": [
6,
0
]
},
"6,0": {
"floorId": "MT11",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "下层"
}

View File

@ -1,60 +0,0 @@
main.floors.MT11=
{
"floorId": "MT11",
"title": "主塔 11 层",
"name": "11",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "MT10",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "下层"
}

View File

@ -1,73 +0,0 @@
main.floors.MT2=
{
"floorId": "MT2",
"title": "主塔 2 层",
"name": "2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": "MT3",
"loc": [
6,
12
]
},
"0,6": {
"floorId": "MT1",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "牢狱",
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,67 +0,0 @@
main.floors.MT3=
{
"floorId": "MT3",
"title": "主塔 3 层",
"name": "3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "MT2",
"loc": [
6,
0
]
},
"0,6": {
"floorId": "MT0",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 92, 0, 0, 0, 0, 0, 0, 0,206, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "牢狱"
}

157
project/floors/MT34.js Normal file
View File

@ -0,0 +1,157 @@
main.floors.MT34=
{
"floorId": "MT34",
"title": "主塔 34 层",
"name": "34",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "ground",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"4,1": [
"\t[老登,man]\b[this]看来咸者大人也中了空间魔法,我们前线部队因为这个魔法全都走散了",
"\t[老登,man]\b[this]我这里还有一些王国的补给品,咸者大人就请收下吧",
{
"type": "hide",
"remove": true,
"time": 250
}
],
"6,6": [
"\t[,fairy]你终于醒了,你已经昏迷了一天了",
"\t[咸者:勇士,hero]你是谁?我在哪?",
"\t[,fairy]我是这个魔塔的主人,你可以喊我小妖精,你昨天被空间魔法传送到了此处,昏迷了整整一天才醒过来,吓死我了",
"\t[咸者:勇士,hero]啊!谢谢你救了我,不过既然你是这个魔塔的主人,我迷路了,你能不能想办法把我弄出去?如果需要什么报酬,我都支付的起的。",
"\t[小妖精,fairy]勇士,很抱歉,我做不到。",
"\t[咸者:勇士,hero]为什么?你担心我不给你报酬?我有很多血瓶,我可以给你很多血......",
"\t[小妖精,fairy]不......,我不是这个意思,勇士。我和我的魔塔本是漂泊在这无主之地的一叶浮萍。恰逢路过此地。你们部队的到来,我们也欣欣接受,和谐共处。可是却不知为何,昨天我感受到有股破碎的空间魔法伴随着你们四位勇士前后一同涌入了魔塔。搅得魔塔天翻地覆,如今别说帮您,就连我自己,都无法在魔塔中辨别方向。实在是不好意思,没法帮到您。",
"\t[咸者:勇士,hero]......,这么说,我们就要永远困死在这里了吗?",
"\t[小妖精,fairy]也不是,我们魔塔中有一位神兽,名为时光巨龙,只要你能突破重重阻碍找到他(她),他(她)就能逆转时空,将你送出去。",
"\t[咸者:勇士,hero]好,那我这就出发,那我找到了怎么联系你?",
"\t[小妖精,fairy]我给你一个空间护符,等你找到了龙,使用护符呼叫我,我便会过来,有不懂的也可以随时问我",
{
"type": "setValue",
"name": "item:amulet",
"operator": "+=",
"value": "1"
},
"\t[小妖精,fairy]对了,还有一件事,你的武器在时空乱流中都变成渣了,剑三盾九,拜。",
"\t[咸者:勇士,hero]......",
{
"type": "hide",
"remove": true
}
],
"10,2": {
"trigger": null,
"enable": false,
"noPass": null,
"displayDamage": true,
"opacity": 1,
"filter": {
"blur": 0,
"hue": 0,
"grayscale": 0,
"invert": false,
"shadow": 0
},
"data": []
},
"10,3": [
"\t[智者侍从投影,N390]是咸者大人吗?我奉智者之令在此等你",
"\t[咸者,hero]我就是贤者,你是智者侍从?那穞哥现在在哪里",
"\t[智者侍从投影,N390]很抱歉,我只是奉命前来给您带来情报,我也并不知道大哥在哪",
"\t[智者侍从投影,N390]接下来我说的话你要记住,一路往下的二区有个臸扒材",
"\t[智者侍从投影,N390]你..(兹拉)...一定...(兹拉)...十字架...(兹拉兹拉)...异空间...",
{
"type": "hide",
"remove": true
},
{
"type": "setBlock",
"number": "blackKing",
"time": 50
},
{
"type": "hide",
"remove": true
},
{
"type": "setBlock",
"number": "blackKing",
"time": 50
},
{
"type": "hide",
"remove": true
},
{
"type": "setBlock",
"number": "blackKing",
"time": 50
},
{
"type": "hide",
"remove": true
},
"\t[咸者,hero]喂!不是,你们不能找个信号好一点的地方吗",
"\t[咸者,hero]十字架?异空间?什么意思?"
]
},
"changeFloor": {
"10,2": {
"floorId": ":next",
"stair": "downFloor"
},
"11,1": {
"floorId": "MT29",
"loc": [
6,
1
],
"direction": "down"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[10044,10044,10044,10044,10044,10044,10044,10044,10044,10044,10044,10044,10044],
[10044, 34, 32, 31,121, 0, 0, 0, 86, 0, 0, 88,10044],
[10044, 25, 21, 21,10044,10044, 0,10044,10044, 0, 87, 0,10044],
[10044, 22, 22,10044,10044,10044, 0,10044,10044,10044,390, 0,10044],
[10044,10044,10044,10044,10044,10044, 0,10044,10044,10044,10044,10049,10044],
[10044, 15,10044, 31, 81, 0, 0, 0,10044, 32,10044, 15,10044],
[10044, 15,10044,10044,10044, 0,124, 0, 86, 34,10044, 15,10044],
[10044, 15,10044, 32, 82, 0, 0, 0,10044, 32,10044, 15,10044],
[10044, 15,10044,10044,10044,10044, 0,10044,10044,10044,10044, 15,10044],
[10044, 15, 15,10044,10044,10044, 0,10044,10044,10044, 15, 15,10044],
[10044, 15, 15, 15,10044,10044,10044,10044,10044, 15, 15, 15,10044],
[10044, 15, 15, 15, 15,10044,10044,10044, 15, 15, 15, 15,10044],
[10044,10044,10044,10044,10044,10044,10044,10044,10044,10044,10044,10044,10044]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,67 +0,0 @@
main.floors.MT4=
{
"floorId": "MT4",
"title": "主塔 4 层",
"name": "4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "MT1",
"loc": [
0,
6
]
},
"0,6": {
"floorId": "MT5",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "牢狱"
}

View File

@ -1,71 +0,0 @@
main.floors.MT5=
{
"floorId": "MT5",
"title": "主塔 5 层",
"name": "5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"7,7": [
{
"type": "changeFloor",
"floorId": "MT6",
"loc": [
6,
12
]
}
]
},
"changeFloor": {
"0,6": {
"floorId": "MT4",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 89, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "牢狱"
}

View File

@ -1,69 +0,0 @@
main.floors.MT6=
{
"floorId": "MT6",
"title": "主塔 6 层",
"name": "6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,12": [
{
"type": "changeFloor",
"floorId": "MT5",
"loc": [
7,
7
]
}
]
},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 89, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "研究所",
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,66 +0,0 @@
main.floors.MT7=
{
"floorId": "MT7",
"title": "主塔 7 层",
"name": "7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "MT8",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "下层",
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,78 +0,0 @@
main.floors.MT8=
{
"floorId": "MT8",
"title": "主塔 8 层",
"name": "8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"12,12": [
{
"type": "changeFloor",
"floorId": "MT0",
"loc": [
0,
0
]
}
]
},
"changeFloor": {
"0,6": {
"floorId": "MT7",
"loc": [
12,
6
]
},
"6,0": {
"floorId": "MT9",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89]
],
"bgmap": [
],
"fgmap": [
],
"areas": "下层"
}

View File

@ -1,73 +0,0 @@
main.floors.MT9=
{
"floorId": "MT9",
"title": "主塔 9 层",
"name": "9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": "MT10",
"loc": [
6,
12
]
},
"6,12": {
"floorId": "MT8",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"areas": "下层",
"bg2map": [
],
"fg2map": [
]
}

102
project/floors/bigbad.js Normal file
View File

@ -0,0 +1,102 @@
main.floors.bigbad=
{
"floorId": "bigbad",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "X70513",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 17,90569, 17, 17,90569,30084,90569, 17, 17,90569, 17, 17],
[ 17, 17,90577, 17, 17,90577, 0,90577, 17, 17,90577, 17, 17],
[ 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17,71529, 0, 0,30094,71098,71099,30095, 0, 0,71502,71503, 17],
[ 17,71537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0,71502,71503, 17],
[ 17,70933, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17,70941, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 17, 0, 0, 0, 0, 0, 17, 17, 17, 17],
[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17],
[ 17, 17, 17, 17, 17, 17, 90, 17, 17, 17, 17, 17, 17]
],
"areas": "牢狱",
"bgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,30016,360,360,30017,30017,30017,30017,30017,30018, 0, 0],
[ 0,30021,30024,360,360,30025,30025,30025,30025,30025,30026,30021, 0],
[ 0,30029,70505,70505,70505,70505,70505,70505,70505,70505,70505,30029, 0],
[ 0,70512,70513,70513,70513,70513,70513,70513, 0, 0, 0, 0, 0],
[ 0,70512,70513,70513,70513,70513,70513,70513, 0, 0, 0, 0, 0],
[ 0,70512,70513,70513,70513,70513,70513,70513, 0, 0, 0, 0, 0],
[ 0,70512,70513,70513,70513,70513,70513,70513,70513,70513,70513,70513, 0],
[ 0,70512,70513,70513,70513,70513,70513,70513,70513,70513,70513,70513, 0],
[ 0,70512,70513,70513,70513,70513,70513,70513,70513,70513,70513,70513, 0],
[ 0, 0, 0, 0, 0,70513,70513,70513, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,70513,70513,70513, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,70521, 0, 0, 0, 0, 0, 0]
],
"fgmap": [
[143,143,143,143,143,143,143,143,143,143,143,143,143],
[143,143, 0, 0, 0, 0, 0, 0, 0, 0, 0,143,143],
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143,71521, 0, 0,30086,71090,71091,30087, 0, 0,71494,71495,143],
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0,71494,71495,143],
[143,70933, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143,71361, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143, 0, 0,50155, 0, 0, 0, 0, 0,71040,71041,71042,143],
[143,143,143,143,143, 0, 0, 0,143,143,143,143,143],
[143,143,143,143,143,50062, 0,50062,143,143,143,143,143],
[143,143,143,143,143,143, 0,143,143,143,143,143,143]
],
"bg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,50060, 0,360,360,360, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0,360,360,360, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,71130,71131, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,71345, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
]
}

View File

@ -35,7 +35,7 @@ main.floors.bihusuo=
[ 17, 17,70897, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17],
[ 17, 17, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17],
[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17],
[ 17, 17, 17, 17, 17, 0, 93, 0, 17, 17, 17, 17, 17],
[ 17, 17, 17, 17, 17, 0, 90, 0, 17, 17, 17, 17, 17],
[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17]
],
"areas": "牢狱",

View File

@ -27,23 +27,23 @@ main.floors.goldkey=
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17,71757, 0,71872, 0,60039,60039,60039, 0,50145,50146, 0, 17],
[ 17, 17, 0, 0, 0,60047,60047,60047, 0, 0, 17, 17, 17],
[ 17, 17, 17,50148,71731,20167,20198,20167,30199,20189, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17,50148,71731, 0,71761, 0,30199,20189, 17, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0,71796,71797,71798, 0, 0, 0, 0, 17],
[ 17,30166, 0, 0, 0, 0, 0, 0, 0, 0, 0,30166, 17],
[ 17, 0, 0, 0,71346,70808,70809,70810,71347, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17,71266, 0, 0, 0, 0, 0, 0, 0, 0, 0,70940, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 17, 17, 0, 17, 0, 0, 0, 17, 17, 0, 17, 17],
[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17]
[ 17, 17, 17, 17, 17, 0, 90, 0, 17, 17, 17, 17, 17]
],
"areas": "牢狱",
"bgmap": [
[ 0,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049, 0],
[ 0,70161,70161,70161,70161,70161,70161,70161,70161,70161,70161,70161, 0],
[30049,70169,70169,70169,70169,70169,70169,70169,70169,70169,70169,70169,30049],
[30049,30049,30049,30049,30049,71797,71797,71797,30049,30049,30049,30049,30049],
[30049,30049,30049,71797,71797,71797,71797,71797,71797,71797,30049,30049,30049],
[30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049],
[30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049],
[30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049,30049],
@ -59,7 +59,7 @@ main.floors.goldkey=
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
[143, 0, 0, 0, 0,71788,71789,71790, 0, 0, 0, 0,143],
[143,30158, 0, 0, 0, 0, 0, 0, 0, 0, 0,30158,143],
[143, 0, 0, 0,71338,70800,70801,70802,71339, 0, 0, 0,143],
[143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,143],
@ -73,8 +73,8 @@ main.floors.goldkey=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,70648,70649, 0, 0, 0, 0, 0, 0, 0,70648,70649, 0],
[ 0,70656,70657,71577,71577,71788,71789,71790,71577,71577,70656,70657, 0],
[ 0,70664,70665, 0, 0,71796,71797,71798, 0,20197,70664,70665, 0],
[ 0,70656,70657,71733,71731, 0, 0, 0,30199,20189,70656,70657, 0],
[ 0,70664,70665, 0, 0, 0,71769, 0, 0,20197,70664,70665, 0],
[ 0, 0,70435,70436,70436,70436,70436,70436,70436,70436,70437, 0, 0],
[ 0, 0,70443,70444,70444,70444,70444,70444,70444,70444,70445, 0, 0],
[ 0, 0,70443,70444,70444,70444,70444,70444,70444,70444,70445, 0, 0],
@ -85,6 +85,18 @@ main.floors.goldkey=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,30215,20190, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
]
}

View File

@ -0,0 +1,63 @@
main.floors.guangchang=
{
"floorId": "guangchang",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass2",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "street02",
"loc": [
0,
6
],
"direction": "right"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,140],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,140],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141]
],
"areas": "牢狱",
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -21,7 +21,32 @@ main.floors.jiaotang=
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMove": {
"1,7": [
"down"
],
"2,7": [
"down"
],
"3,7": [
"down"
],
"4,7": [
"down"
],
"8,7": [
"down"
],
"9,7": [
"down"
],
"10,7": [
"down"
],
"11,7": [
"down"
]
},
"cannotMoveIn": {},
"map": [
[143, 17, 17, 17,143, 17, 17, 17,143, 17, 17, 17,143],
@ -33,10 +58,10 @@ main.floors.jiaotang=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[30018,90600,90600,90600,90600, 0, 0, 0,90600,90600,90600,90600,30016],
[30018, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,30016],
[30026, 0, 0, 0, 0, 0, 0, 0,90048, 0, 0, 0,30024],
[30026, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,30024],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[356,357,357,357,358, 0, 0, 0,356,357,357,357,358],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[ 0, 0, 0, 0, 0, 0, 90, 0, 0, 0, 0, 0, 0]
],
"areas": "牢狱",
"bgmap": [

102
project/floors/jiedao.js Normal file
View File

@ -0,0 +1,102 @@
main.floors.jiedao=
{
"floorId": "jiedao",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "X20003",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[130177,130178,50095,130061, 0, 0, 0, 0, 0,130176,130177,130177,130177],
[130177,130178, 0, 0, 0, 0, 0, 0,130176,130176,130177,130177,130177],
[130177,130178, 0, 0, 0, 0, 0, 0,130184,130176,130177,130177,130177],
[130177,130178,130169,130170, 0, 0, 0, 0,120165,130176,130177,130177,130177],
[130185,130186,130177,130178, 0, 0, 0,71826,120173,130176,130177,130177,130177],
[120166,120167,130177,130178,71226, 0, 0, 0, 0,130184,130185,130185,130185],
[120174,120175,130177,130178,71819, 0, 0, 0,50151,130208,130209,130193,130193],
[130177,130177,130177,130178,71827, 0,391, 0, 0,130208,130209,130193,130193],
[130169,130169,130170,130178,71695, 0, 0, 0,71826, 0,130217,130193,130193],
[130177,130177,130178,130186, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[130177,130177,130178,120167, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[130177,130177,130178,40165, 0, 0, 0, 0, 0, 0,130176,130177,130177],
[130185,130185,130186, 0, 0, 0, 0, 0, 0, 17,130176,130177,130177]
],
"areas": "牢狱",
"bgmap": [
[10000,10000,120175,10000,90001,70026,70041,90001,90001, 0, 0, 0, 0],
[10000,10000,90001,90001,90001,70024,70026,90001,90001, 0, 0, 0, 0],
[10000,10000,10000,10000,90001,70026,70041,90001,90001, 0, 0, 0, 0],
[10000,10000,10000,10000,90001,70041,70026,90001,90001, 0, 0, 0, 0],
[10000,10000,10000,10000,90001,70024,70041,90001,90001, 0, 0, 0, 0],
[10000,10000,10000,10000,90001,70024,70041,90001,90001, 0, 0, 0, 0],
[10000,10000,10000,10000,90001,70040,70041,90001,90001, 0, 0, 0, 0],
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[10000,10000,10000,90001,90001,70026,70041,90001,90001,90001, 0, 0, 0]
],
"fgmap": [
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"bg2map": [
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],
"fg2map": [
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[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008],
[120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008,120008]
]
}

View File

@ -16,43 +16,15 @@ main.floors.jiuguan=
"eachArrive": [],
"parallelDo": "",
"events": {
"4,6": [
"4,12": [
{
"type": "drawWarning",
"x": 9,
"y": 5,
"text": "本区域领袖",
"text2": "绿色史莱姆",
"warning": false
},
{
"type": "playStereo",
"name": "item.mp3",
"left": 1,
"right": 6,
"split": true
},
{
"type": "move",
"type": "changeFloor",
"floorId": "street01",
"loc": [
9,
5
8,
4
],
"time": 500,
"keep": true,
"steps": [
"up:1"
]
},
{
"type": "moveStereo",
"name": "jingbao.mp3",
"left": 4,
"right": 10,
"split": true,
"leftTo": 10,
"rightTo": 4,
"time": 2000
"direction": "down"
}
]
},
@ -74,13 +46,13 @@ main.floors.jiuguan=
},
"map": [
[ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
[ 17, 90,20138,20108,30134, 17,20200,20201, 17,40056,90206,40058, 17],
[ 17, 0,20138,20108,30134, 17,20200,20201, 17,40056,90206,40058, 17],
[ 17, 0,20146,50157,333, 17,20208,20209, 17,40064,90214, 0, 17],
[ 17, 0,20154, 0,334, 0,20216,20217, 0, 0,10292,10173, 17],
[ 17, 0, 0,50054,342, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0,336,40054,40054,50054,338, 0,30070,10292, 17],
[ 17,20231, 0, 0,336,40054,40054,50054,338, 0,30070,10292, 17],
[ 17,70933, 0, 0, 0, 0, 0, 0, 0, 0, 0,10292, 17],
[ 17,70941, 0, 0, 0, 0, 0, 0, 0, 0, 0,20110, 17],
[ 17,70941, 0, 0, 0, 0,50054, 0, 0, 0, 0,20110, 17],
[ 17,40054,80004,40054, 0, 0,40040,60042, 0,40040,60042, 0, 17],
[ 17, 0, 0, 0, 0, 0,40054,40054, 0,40054,40054, 0, 17],
[ 17,40054,80012,40054, 0, 0, 0, 0, 0, 0, 0, 0, 17],
@ -110,9 +82,9 @@ main.floors.jiuguan=
[142,20184,20184, 0,60110, 0,20184,20184, 0, 0, 0, 0,142],
[142, 0, 0, 0,60166,340,340,340,339, 0, 0, 0,142],
[142,70933, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,142],
[142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20102,142],
[142,71353, 0, 0, 0, 0, 0, 0, 0, 0, 0,20102,142],
[142, 0, 0, 0, 0, 0,40032,40034, 0,40032,40034, 0,142],
[142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,142],
[142, 0, 0, 0, 0, 0,20182, 0, 0,20190, 0, 0,142],
[142, 0, 0, 0, 0, 0,40031,40031,40031,40031,40031, 0,142],
[142, 0, 0, 0, 0,142,142,142,142,142,142,142,142],
[142,142,142,142, 0,142, 0,71362,71363,71364, 0, 0, 0],
@ -120,15 +92,15 @@ main.floors.jiuguan=
],
"bg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,20137, 0, 0, 0,20204,20205,20206,20207, 0, 0, 0, 0],
[ 0,20145,50095, 0, 0,20212,20213,20214,20215, 0, 0, 0, 0],
[ 0,20153,50103,50165, 0,20220,20221,20222,20223,50184,50186, 0, 0],
[ 0,50105, 0, 0, 0,20206,20207,50066,50067, 0, 0, 0, 0],
[ 0,50113,50095, 0, 0,20214,20215,50074,50075, 0, 0, 0, 0],
[ 0,50121,50103,60181, 0,20222,20223,50082,50083,50184,50186, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,20231, 0, 0, 0,337,337,337, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,337,337,337, 0, 0, 0, 0, 0],
[ 0,20199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,40054, 0, 0,40054,40054, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,60048,50050, 0,60048,60050, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0,50048,50050, 0,50048,50050, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
@ -138,20 +110,14 @@ main.floors.jiuguan=
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20183,60167,20181,20245, 0, 0, 0, 0],
[ 0,71353, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,71329, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20241,20240,50149,20245, 0, 0, 0, 0],
[ 0,71345, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0,30100, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -1,259 +0,0 @@
main.floors.sample0=
{
"floorId": "sample0",
"title": "样板 0 层",
"name": "0",
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"defaultGround": "ground",
"images": [],
"bgm": "bgm.mp3",
"ratio": 1,
"map": [
[ 0, 0,220, 0, 0, 20, 87, 3, 58, 59, 60, 61, 64],
[ 0,246, 0,246, 0, 20, 0, 3, 57, 72, 63, 43, 44],
[219, 0, 0, 0,219, 20, 0, 3, 53, 54, 55, 56, 69],
[ 20, 20,125, 20, 20, 20, 0, 3, 49, 50, 51, 52, 68],
[251,247,256,234,248, 6, 0, 3, 35, 36, 46, 47, 48],
[ 6, 6,125, 6, 6, 6, 0, 3, 0, 0, 0, 0, 0],
[208,227,212,216,278, 5, 0, 1, 1, 1,319, 1, 1],
[201,205,217,215,224, 5, 0, 1, 27, 28, 29, 30, 31],
[ 5, 5,125, 5, 5, 5, 0, 1, 21, 22, 23, 24, 26],
[ 0, 0,263, 0, 0, 0, 45, 1, 1, 1,121, 1, 1],
[ 4, 4,133, 4, 4, 4, 0, 36, 43, 0, 0, 85,124],
[ 87, 11, 12, 13, 14, 4, 4, 2, 2,122, 2, 2, 2],
[ 88, 89, 90, 91, 92, 93, 94, 2, 81, 82, 83, 84, 86]
],
"firstArrive": [
{
"type": "setText",
"background": "winskin.png",
"time": 0
},
"\t[样板提示]首次到达某层可以触发 firstArrive 事件该事件可类似于RMXP中的“自动执行脚本”。\n\n本事件支持一切的事件类型常常用来触发对话例如",
"\t[hero]\b[up,hero]我是谁?我从哪来?我又要到哪去?",
"\t[仙子,fairy]你问我...?我也不知道啊...",
"本层主要对道具、门、怪物等进行介绍,有关事件的各种信息在下一层会有更为详细的说明。"
],
"events": {
"2,10": [
"\t[少女,npc0]\b[this]这些是路障、楼梯、传送门。",
"\t[少女,npc1]\b[this]血网的伤害数值、中毒后每步伤害数值、衰弱时攻防下降的数值都在全塔属性快捷键B的全局数值values内定义。\n\n路障同样会尽量被自动寻路绕过。",
"\t[少女,npc2]\b[this]楼梯和传送门需要在地图选点快捷键X的“楼层转换”中定义目标楼层和位置可参见样板里已有的的写法。",
{
"type": "hide",
"time": 500
}
],
"2,5": [
"\t[老人,wizard]\b[this]模仿、吸血、中毒、衰弱、诅咒。\n\n请注意吸血怪需要设置value为吸血数值可参见样板中黑暗大法师的写法。",
{
"type": "hide",
"time": 500
}
],
"2,3": [
"\t[老人,wizard]\b[this]领域、夹击。\n请注意领域怪需要设置value为伤害数值可参见样板中初级巫师的写法。",
"\t[老人,wizard]\b[this]当领域、阻击、激光和夹击同时发生时,先计算领域、阻击、激光(同时计算),再计算夹击。\n自动寻路同样会尽量绕过这些区域。",
{
"type": "hide",
"time": 500
}
],
"12,10": {
"trigger": null,
"enable": false,
"noPass": null,
"displayDamage": true,
"data": [
"\t[仙子,fairy]\b[this]只有楼上启用事件后,才能看到我并可以和我对话来触发事件。",
{
"type": "hide",
"time": 500
}
]
},
"2,8": [
"\t[老人,wizard]\b[this]这些都是各种各样的怪物,所有怪物的数据都在 project 文件夹的 enemys.js 中设置。\n注意是 enemys而非 enemies",
"\t[老人,wizard]\b[this]这批怪物分别为:\n\\i[greenSlime]普通、\\i[bat]先攻、\\i[bluePriest]魔攻、\\i[rock]坚固、\\i[swordsman]2连击、\\i[vampire]多连击、\\i[redKnight]破甲、\\i[ghostSoldier]反击、\\i[slimeman]净化。",
"\t[老人,wizard]\b[this]打败怪物后可触发 afterBattle 事件。\n\n有关事件的各种信息在下一层会有更为详细的说明。",
{
"type": "hide",
"time": 500
}
],
"9,11": [
"\t[老人,trader]\b[this]这些是门,需要对应的钥匙打开。\n机关门必须使用特殊的开法。",
"\t[老人,trader]\b[this]开门后可触发 afterOpenDoor 事件。\n\n有关事件的各种信息在下一层会有更为详细的说明。",
{
"type": "hide",
"time": 500
}
],
"10,9": [
"\t[老人,man]\b[down,null]这些是部分本样板支持的道具。\n\n道具分为 items、constants、tools、equips 四类。\nitems 为即捡即用类道具,例如宝石、血瓶等。\nconstants 为永久道具,例如怪物手册、楼层传送器、幸运金币等。\ntools 为消耗类道具,例如破墙镐、炸弹、中心对称飞行器等。\nequips 为装备,例如剑盾等。",
"\t[老人,man]\b[up]有关道具效果定义在project文件夹的items.js中。\n目前大多数道具已有默认行为如有自定义的需求请修改道具的图块属性。",
"\t[老人,man]\b[up]拾取道具结束后可触发 afterGetItem 事件。\n\n有关事件的各种信息在下一层会有更为详细的说明。",
{
"type": "hide",
"time": 500
}
]
},
"changeFloor": {
"6,0": {
"floorId": "sample1",
"stair": "downFloor"
},
"0,11": {
"floorId": "sample0",
"loc": [
0,
12
]
},
"0,12": {
"floorId": "sample0",
"stair": "upFloor"
},
"1,12": {
"floorId": "sample0",
"loc": [
1,
12
]
},
"2,12": {
"floorId": "sample0",
"loc": [
2,
12
]
},
"3,12": {
"floorId": "sample0",
"loc": [
6,
1
],
"direction": "up"
},
"4,12": {
"floorId": "sample0",
"loc": [
0,
9
],
"direction": "left",
"time": 1000
},
"5,12": {
"floorId": "sample0",
"loc": [
6,
10
],
"time": 0,
"portalWithoutTrigger": false
},
"6,12": {
"floorId": "sample0",
"loc": [
10,
10
],
"direction": "left",
"time": 1000
}
},
"afterBattle": {
"2,6": [
"\t[ghostSoldier]\b[this]不可能,你怎么可能打败我!\n一个打败怪物触发的事件"
],
"0,9": [
"这是一个高度为 48 个像素而非 32 个像素的敌人。\n高敌人的素材存放在 materials 文件夹中 enemy48.png 的部分。"
]
},
"afterGetItem": {
"9,1": [
"技能的支持需要依赖状态栏的“魔力”以及脚本编辑的“按键处理”,详见帮助文档“个性化”一节。"
],
"12,2": [
"跳跃靴和支援怪的跳跃音效是用脚本额外添加的,\n如果想为任意跳跃指令添加音效请查阅帮助文档中的“脚本——复写函数”章节。"
],
"8,3": [
"炸弹是只能炸面前的怪物还是四个甚至八个方向的怪物,\n由其图块属性快捷键C中的“使用效果”决定。\n不能被炸的怪物请直接在该怪物的图块属性中勾选“不可炸”\n可参见样板里黑衣魔王和黑暗大法师的写法。\nV2.8.1起,炸弹炸怪可以添加获得金经/触发战后事件,详见其使用效果中的注释。"
],
"10,3": [
"“上楼”和“下楼”的目标层由全塔属性快捷键B的“楼层列表”顺序所决定。"
],
"12,3": [
"如果想制作类似于生命魔杖等可以被批量使用的道具请参照生命魔杖图块属性快捷键B中\n useItemEvent 的写法。\n其基本原理就是使用【接受用户输入】让玩家在弹窗中输入想要使用的物品数量再判断玩家的输入是否合法如果输入合法就扣减相应数量的物品并结算物品效果。\n要注意的是在使用物品时会先消耗一个物品所以记得在编辑 useItemEvent 时先用 core.addItem 恢复一个物品。"
],
"8,4": [
"剑盾的道具类别设为equips才可以装备\n如果设为items则会直接增加属性。",
"在全塔属性快捷键B的系统开关中设置是否启用装备栏按钮。\n如果启用则装备栏按钮会替代楼传按钮。\n无论是否启用玩家都可以双击道具栏按钮呼出装备栏。"
],
"9,4": [
"装备的种类由全塔属性快捷键B中的“装备孔”决定。\n每件装备的“类型”就是在“装备孔”中的索引例如默认情况下 0 代表武器。\n同时只有第一个装备孔中的装备其“普攻动画”属性才会生效。"
],
"10,4": [
"每层楼的“可楼传”勾选框决定了该楼层能否被飞到。\n\n勇士在不能被飞到的楼层也无法使用楼层传送器。",
"飞行的楼层顺序由全塔属性快捷键B中的“楼层列表”所决定。\n\n是否必须在楼梯边使用楼传器由全塔属性中的系统开关所决定。"
],
"11,4": [
"破墙镐是破面前的墙壁还是四个方向的墙壁由其图块属性快捷键C的“使用效果”决定。\n哪些图块怪物和道具除外可以被破震由该图块的图块属性中的“可破震”决定。"
],
"12,4": [
"在 2.8.1 版更新后,能够被破冰镐摧毁的冰块被移动到了 animates 下。\n如果想制作一个可以以特定触发器的方式移除特定图块的道具可以参照破冰镐物品图块属性中\n useItemEffect 和 canUseItemEffect 的写法。"
],
"11,8": [
"由于状态栏放不下,铁门钥匙(根据全塔属性的系统开关勾选与否,可能还有绿钥匙)会被放入道具栏中。\n碰到绿门和铁门时仍然会自动使用钥匙开门。"
],
"12,8": [
"该道具默认是大黄门钥匙如需改为钥匙盒直接修改其图块属性快捷键C的“道具类别”为items即可。"
],
"8,7": [
"如需修改消耗品的效果请前往全塔属性快捷键B找到并修改values全局数值内对应的具体数值即可。\n如果有高级的需求如每个区域宝石数值变化请修改楼层属性快捷键V最下方的“宝石血瓶效果”。\n如果有更高级的需求请查阅帮助文档。"
],
"11,7": [
"与大黄门钥匙类似的是,如果将黄宝石的图块属性设为 items ,那么黄宝石将在被拾取触发 itemEffect 效果。\n\n注意触碰或使用事件useItemEvent对 items、tools、constants 都有效。\n这意味着如果黄宝石的图块属性为 items ,那么在拾取黄宝石时,黄宝石不会进入背包,并且其“即捡即用”和“触碰或使用事件”都会被触发。"
],
"12,7": [
"由于吸血、夹击、净化等属性值的存在,玩家可能希望自动寻路时能尽量绕开血瓶和绿宝石。\n他们可以自行在游戏设置中开关这一功能。"
]
},
"afterOpenDoor": {
"11,12": [
"你打开了一扇绿门,触发了一个 afterOpenDoor 事件。"
],
"10,6": [
"这是一扇高度为 48 个像素而非 32 个像素的门。\n高门和高NPC的素材存放在 materials 文件夹中 npc48.png 的部分。"
]
},
"cannotMove": {},
"bgmap": [
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,10169, 0,10177, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,10170, 0,10185, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,10169, 0,10179, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,10172, 0,10180, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,10186, 0,10181, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,10187, 0,10182, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,10188, 0,10183, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"width": 13,
"height": 13,
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {}
}

View File

@ -1,57 +0,0 @@
main.floors.sample1=
{
"floorId": "sample1",
"title": "样板 1 层",
"name": "1",
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"defaultGround": "grass",
"images": [
{
"name": "bg.jpg",
"canvas": "bg",
"x": 0,
"y": 0
}
],
"weather": [
"snow",
6
],
"ratio": 1,
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"firstArrive": [],
"events": {},
"changeFloor": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"bgmap": [
],
"fgmap": [
],
"autoEvent": {},
"width": 13,
"height": 13,
"beforeBattle": {},
"cannotMoveIn": {},
"eachArrive": []
}

View File

@ -1,61 +0,0 @@
main.floors.sample2=
{
"floorId": "sample2",
"title": "样板 2 层",
"name": "2",
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"defaultGround": "ground",
"images": [],
"ratio": 1,
"map": [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"width": 26,
"height": 26,
"firstArrive": [],
"events": {},
"changeFloor": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"cannotMove": {},
"upFloor": null,
"bgmap": [
],
"fgmap": [
],
"autoEvent": {},
"beforeBattle": {},
"cannotMoveIn": {},
"eachArrive": []
}

View File

@ -0,0 +1,102 @@
main.floors.shengnvhome=
{
"floorId": "shengnvhome",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "X70513",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[ 17, 17,30085,30083,30085,30083,30084,30085,30083,30084,30084, 17, 17],
[ 17,30084,30093,30091,30093,30091, 17,30093,30091, 17,50078,30084, 17],
[ 17, 17, 0, 0, 0, 0, 0, 0, 0,382,383,384, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0,385,386,387, 17],
[ 17, 0,30094,30096,30098,30095, 0, 0, 0, 17, 17, 17, 17],
[ 17, 0, 0,30104,30106, 0, 0, 0, 0,30091,30105,30093, 17],
[ 17, 0, 0, 0,40084, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17,70933, 0, 0, 0, 0, 0, 0, 0, 0, 0,50163, 17],
[ 17,70941, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17],
[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17],
[ 0, 0, 0, 0, 0, 17, 90, 17, 17, 17, 17, 17, 17]
],
"areas": "牢狱",
"bgmap": [
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}

102
project/floors/shinvhome.js Normal file
View File

@ -0,0 +1,102 @@
main.floors.shinvhome=
{
"floorId": "shinvhome",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "X70513",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[ 17, 17,90569, 17, 17,90569,30084,90569, 17, 17,90569, 17, 17],
[ 17, 17,90577, 17, 17,90577, 0,90577, 17, 17,90577, 17, 17],
[ 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17,71529, 0, 0,30094,71098,71099,30095, 0, 0,71502,71503, 17],
[ 17,71537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
[ 17, 0, 0, 0, 0, 0, 0, 0, 0, 0,71502,71503, 17],
[ 17,70933, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17],
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[ 17, 17, 17, 17, 17, 0, 0, 0, 17, 17, 17, 17, 17],
[ 17, 17, 17, 17, 17, 17, 90, 17, 17, 17, 17, 17, 17]
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"areas": "牢狱",
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}

View File

@ -1,102 +0,0 @@
main.floors.singshop=
{
"floorId": "singshop",
"title": "主塔 11 层",
"name": "11",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[ 0,90211,90211,90211,90211,71877,90211,90211, 0,90587,71116, 0, 0],
[ 0,90541,90542,90543, 0,71885, 0, 0,71288,71116,71116, 0, 0],
[ 0,90549,90550,90551,71547,71761,71547, 0,71296,71257, 0, 0, 0],
[ 0, 0,30224, 0,71568,71789,71570, 0,60144,71265, 0, 0, 0],
[ 0, 0, 0, 0,71796,71797,71798, 0,60160,71265, 0, 0, 0],
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[ 0,71356, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,71348, 0, 0, 0, 0, 0, 0, 0, 0,345,150000, 90],
[ 0,71356,40103, 0,40102,71759,71626,71628,10165, 0,345, 0, 90],
[ 0, 0, 0, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"areas": "下层",
"bgmap": [
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[70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70228,70229],
[70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70228,70229],
[70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70236,70237],
[70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70094,70094],
[70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70094,70094],
[70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70084,70084]
],
"fgmap": [
[142,142,142,142,142,142,142,142,142,142,142,142,142],
[142, 0, 0, 0, 0, 0, 0, 0, 0,70552, 0,142,142],
[142, 0, 0, 0, 0, 0, 0, 0,71907,70560, 0,142,142],
[142, 0, 0, 0, 0, 0, 0, 0,71915,30100, 0,142,142],
[142, 0,30216, 0,20167, 0, 0, 0, 0,70560, 0,142,142],
[142,40007,40007,40007, 0,71754,20167,40007,40007,40007, 0,142,142],
[142,90569,90569,90569,71887, 0, 0,90569,90569,90569, 0,142,142],
[142, 0, 0, 0, 0, 0, 0,90577,90577,90577, 0, 0, 0],
[142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[142,71340, 0, 0, 0, 0, 0, 0, 0, 0, 0,71964, 0],
[142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,71972, 0],
[142, 0, 0, 0, 0, 0,71701,71702, 0, 0, 0, 0, 0],
[142,142,142, 0,142,142,142,142,142,142,142,142,142]
],
"bg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,71116, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0,71116,40136, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,40152, 0, 0, 0],
[ 0, 0, 0, 0, 0,71769, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,90577,90577,90577,70436,70436,70436,70436,70437, 0,70569, 0, 0],
[ 0, 0,70443,70444,70444,70444,70444,70444,70445, 0, 0, 0, 0],
[ 0, 0,70443,70444,70444,70444,70444,70444,70445, 0, 0, 0, 0],
[ 0, 0,70451,70452,70452,70452,70452,70452,70453, 0, 5, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"fg2map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,70560, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,70560, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,70560, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0,70568, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
]
}

View File

@ -0,0 +1,86 @@
main.floors.street01=
{
"floorId": "street01",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass2",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"8,4": [
{
"type": "changeFloor",
"floorId": "jiuguan",
"loc": [
4,
12
],
"direction": "up"
}
]
},
"changeFloor": {
"0,6": {
"floorId": "street02",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[141,141,141,141,141,141,140,140192,140193,140194,140200,140201,140202],
[141,141,141,141,141,141,140,140200,140201,140202,40016,40017,40017],
[141,141,141,141,141,141,140,40016,40017,40018,40024,40025,40025],
[141,141,141,141,141,141,140,40024,50022,40026,40110, 0, 0],
[140,140,140,140,140,140,140,140, 90,140,140,140,140],
[ 0, 0, 0, 0, 0,140, 0, 0, 0, 0,140, 0, 0],
[ 92, 0,140,202,140,140,201,140,140,140,140, 0, 94],
[ 0, 0,140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141]
],
"areas": "牢狱",
"bgmap": [
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,90206,80048],
[ 0, 0, 0, 0, 0, 0, 0,90202, 0,90201,40102,90214,80056],
[ 0, 0, 0, 0, 0, 0, 0,20121, 0, 0, 0, 0,80064],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -0,0 +1,70 @@
main.floors.street02=
{
"floorId": "street02",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass2",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "street01",
"loc": [
0,
6
]
},
"0,6": {
"floorId": "guangchang",
"loc": [
12,
6
],
"direction": "left"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[ 0, 0,140, 27, 0,210, 0,209, 0, 0,217, 0, 0],
[ 92, 0,140,140,140,140, 0,140,140,140,140, 0, 94],
[ 0, 0,217, 0, 0,209, 0,210, 0, 28,140, 0, 0],
[140,140,140,140,140,140,140,140,140,140,140,140,140],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141],
[141,141,141,141,141,141,141,141,141,141,141,141,141]
],
"areas": "牢狱",
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -91,7 +91,41 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"T355": 59,
"T356": 60,
"T357": 61,
"T358": 62
"T358": 62,
"T359": 63,
"T360": 64,
"T361": 65,
"T362": 66,
"T363": 67,
"T364": 68,
"T365": 69,
"T366": 70,
"T367": 71,
"T368": 72,
"T369": 73,
"T370": 74,
"T371": 75,
"T372": 76,
"T373": 77,
"T374": 78,
"T375": 79,
"T376": 80,
"T377": 81,
"T378": 82,
"T379": 83,
"T380": 84,
"T381": 85,
"T382": 86,
"T383": 87,
"T384": 88,
"T385": 89,
"T386": 90,
"T387": 91,
"T388": 92,
"T389": 93,
"T390": 94,
"T391": 95,
"T392": 96
},
"animates": {
"star": 0,
@ -299,6 +333,7 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"autotile8": 0,
"autotile9": 0,
"autotile10": 0,
"autotile5": 0
"autotile5": 0,
"autotile12": 0
}
}

View File

@ -109,6 +109,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"141": {"cls":"autotile","id":"autotile8"},
"142": {"cls":"autotile","id":"autotile9"},
"143": {"cls":"autotile","id":"autotile10"},
"144": {"cls":"autotile","id":"autotile12"},
"151": {"cls":"autotile","id":"autotile1"},
"152": {"cls":"autotile","id":"autotile2"},
"153": {"cls":"autotile","id":"autotile3"},
@ -256,6 +257,40 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"356": {"cls":"terrains","id":"T356"},
"357": {"cls":"terrains","id":"T357"},
"358": {"cls":"terrains","id":"T358"},
"359": {"cls":"terrains","id":"T359"},
"360": {"cls":"terrains","id":"T360"},
"361": {"cls":"terrains","id":"T361"},
"362": {"cls":"terrains","id":"T362"},
"363": {"cls":"terrains","id":"T363"},
"364": {"cls":"terrains","id":"T364"},
"365": {"cls":"terrains","id":"T365"},
"366": {"cls":"terrains","id":"T366"},
"367": {"cls":"terrains","id":"T367"},
"368": {"cls":"terrains","id":"T368"},
"369": {"cls":"terrains","id":"T369"},
"370": {"cls":"terrains","id":"T370"},
"371": {"cls":"terrains","id":"T371"},
"372": {"cls":"terrains","id":"T372"},
"373": {"cls":"terrains","id":"T373"},
"374": {"cls":"terrains","id":"T374"},
"375": {"cls":"terrains","id":"T375"},
"376": {"cls":"terrains","id":"T376"},
"377": {"cls":"terrains","id":"T377"},
"378": {"cls":"terrains","id":"T378"},
"379": {"cls":"terrains","id":"T379"},
"380": {"cls":"terrains","id":"T380"},
"381": {"cls":"terrains","id":"T381"},
"382": {"cls":"terrains","id":"T382"},
"383": {"cls":"terrains","id":"T383"},
"384": {"cls":"terrains","id":"T384"},
"385": {"cls":"terrains","id":"T385"},
"386": {"cls":"terrains","id":"T386"},
"387": {"cls":"terrains","id":"T387"},
"388": {"cls":"terrains","id":"T388"},
"389": {"cls":"terrains","id":"T389"},
"390": {"cls":"terrains","id":"T390"},
"391": {"cls":"terrains","id":"T391"},
"392": {"cls":"terrains","id":"T392"},
"20034": {"cls":"tileset","id":"X20034","canPass":true},
"20154": {"cls":"tileset","id":"X20154","canPass":true},
"20216": {"cls":"tileset","id":"X20216","canPass":true},
@ -267,6 +302,7 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"71182": {"cls":"tileset","id":"X71182","canPass":false},
"71183": {"cls":"tileset","id":"X71183","canPass":false},
"71229": {"cls":"tileset","id":"X71229","canPass":true},
"71818": {"cls":"tileset","id":"X71818","canPass":true},
"71887": {"cls":"tileset","id":"X71887","canPass":true},
"80003": {"cls":"tileset","id":"X80003","canPass":true},
"80007": {"cls":"tileset","id":"X80007","canPass":true},

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@ -23,7 +23,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
if (!main.replayChecking && !core.isReplaying()) {
data.text = core.replaceText(data.text)
data.text2 = core.replaceText(data.text2)
core.drawWarning(data.x, data.y, data?.text, data?.text2, data?.warning)
core.drawWarning(data.x, data.y, data.size, data?.text, data?.text2, data?.warning)
setTimeout(() => core.doAction(), 3100)
} else {
core.doAction();
@ -47,6 +47,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
core.ui.cgText.name = data.name;
core.ui.cgText.text = data.text;
core.ui.cgText.time = data.time;
core.ui.cgText.WindowSkin = data.WindowSkin
core.ui.cgText.bodyList = core.clone(data.bodyList);
main.dom.cgText.style.display = 'block';
core.ui.cgText.update()
@ -7160,6 +7161,7 @@ core.plugin.animate = {
MotaActionFunctions.actionParser.parseList([{
"type": "cgtext",
"bg": "bg_5043.png",
"WindowSkin": false,
"head": { "name": "face_050445.png", "px": -300 },
"name": "菲奥奈",
"time": 0,
@ -9274,7 +9276,7 @@ core.plugin.animate = {
* @param {number} y 纵坐标
* @param {string} text 显示的文字
*/
this.drawWarning = function (x, y, text, text2, warning) {
this.drawWarning = function (x, y, size, text, text2, warning) {
if (timeout) return;
x = x ?? 6;
@ -9288,7 +9290,7 @@ core.plugin.animate = {
var t = document.createElement('p');
t.innerHTML = text;
t.style.position = 'absolute';
t.style.fontSize = '4em';
t.style.fontSize = size * core.domStyle.scale + 'px';
t.style.left = -(300 * core.domStyle.scale) + 'px';
t.style.top = (parseInt(elements[0].style.height) / 2 - 100) + 'px';
t.style.zIndex = '300';
@ -9581,6 +9583,7 @@ core.plugin.animate = {
this.name = ""
this.text = ''
this.time = 0;
this.WindowSkin = false;
}
click(px, py) {
@ -9599,7 +9602,7 @@ core.plugin.animate = {
const pos = [px, py];
const savebox = makeBox([1700, 1100], [192, 96]);
const saveboxVertical = makeBox([52, 1700], [96, 192])
if ((core.domStyle.isVertical && inRect(pos, saveboxVertical)) || (!core.domStyle.isVertical && inRect(pos, savebox))) {
if ((core.domStyle.isVertical && inRect(pos, saveboxVertical) && !this.WindowSkin) || (!core.domStyle.isVertical && !this.WindowSkin && inRect(pos, savebox))) {
if (core.status.event.animateUI) return;
if (core.status.event.interval != null) return;
const current = core.clone(core.status.event.data.current)
@ -9766,13 +9769,15 @@ core.plugin.animate = {
}
ctx.filter = 'none'
})
if (core.isPlaying()) core.drawWindowSkin("winskin.png", ctx, 30, 802, 1968, 416)
if (core.isPlaying() && !this.WindowSkin) core.drawWindowSkin("winskin.png", ctx, 30, 802, 1968, 416)
const head = core.material.images.images?.[this.head.name]
if (head) {
ctx.drawImage(head, 0, 0, head.width, head.height, this.head.px, 1248 - head.height * 2, head.width * 2, head.height * 2)
}
if (core.isPlaying()) core.drawWindowSkin("winskin.png", ctx, 1700, 1100, 192, 96)
core.fillText(ctx, '存 档', 1736, 1166, '#FFFFFF', "bold 48px Verdana")
if (core.isPlaying() && !this.WindowSkin) {
core.drawWindowSkin("winskin.png", ctx, 1700, 1100, 192, 96)
core.fillText(ctx, '存 档', 1736, 1166, '#FFFFFF', "bold 48px Verdana")
}
if (this.name) core.fillText(ctx, `${this.name}`, 500, 880, '#FFFFFF', "bold 48px Verdana")
if (this.text) {
this.drawTextContent(ctx, this.text, {