main.floors.xiaoxiang3= { "floorId": "xiaoxiang3", "title": "小巷", "name": "1", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 1, "defaultGround": "grass2", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "6,0": { "floorId": "xiaoxiang01", "loc": [ 6, 12 ] } }, "beforeBattle": {}, "afterBattle": { "6,8": [ { "type": "setValue", "name": "flag:door_xiaoxiang3_4_9", "operator": "+=", "value": "1" }, { "type": "setValue", "name": "flag:door_xiaoxiang3_8_9", "operator": "+=", "value": "1" }, { "type": "setValue", "name": "flag:door_xiaoxiang3_6_11", "operator": "+=", "value": "1" } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": { "4,9": { "0": { "condition": "flag:door_xiaoxiang3_4_9==1", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_xiaoxiang3_4_9", "operator": "=", "value": "null" } ] } }, "8,9": { "0": { "condition": "flag:door_xiaoxiang3_8_9==1", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_xiaoxiang3_8_9", "operator": "=", "value": "null" } ] } }, "6,11": { "0": { "condition": "flag:door_xiaoxiang3_6_11==1", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_xiaoxiang3_6_11", "operator": "=", "value": "null" } ] } } }, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [140,140,140,140, 0, 0, 91, 0, 0,140,140,140,140], [140,140,140,140, 0, 0, 0, 0, 0,140,140,140,140], [140,140,140,140,140,140, 0,140,140,140,140,140,140], [140,140,140,140,140,140, 0,140, 0,140,140,140,140], [140,140,140,140, 0, 0, 0, 0, 0,140,140,140,140], [140,140,140,140,140,140, 83,140,140,140,140,140,140], [140,140,140,140, 0, 0, 0, 0, 0,140,140,140,140], [140,140,140,140, 0, 0, 0, 0, 0,140,140,140,140], [140,140,140,140, 0, 0,247, 0, 0,140,140,140,140], [140,140,140,140, 85,140, 0,140, 85,140,140,140,140], [140,140,140,140, 34,140, 0,140, 27,140,140,140,140], [140,140,140,140, 21,140, 85,140, 28,140,140,140,140], [140,140,140,140,140,140, 93,140,140,140,140,140,140] ], "areas": "牢狱", "bgmap": [ ], "fgmap": [ ], "bg2map": [ ], "fg2map": [ ] }