Eustia/project/floors/guangchang.js

63 lines
1.6 KiB
JavaScript

main.floors.guangchang=
{
"floorId": "guangchang",
"title": "牢狱01",
"name": "1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass2",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "street02",
"loc": [
0,
6
],
"direction": "right"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,140],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,140],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140,141]
],
"areas": "牢狱",
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}