longhun/project/floors/FF1.js

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main.floors.FF1=
{
"floorId": "FF1",
"title": "丹药副峰 1 ",
"name": "丹药副峰1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"bgm": "jiandanyuchuxia.mp3",
"weather": [
"rain",
8
],
"firstArrive": [
{
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "setEnemy",
"id": "goldSlime",
"name": "def",
"operator": "+=",
"value": "5"
},
{
"type": "setEnemy",
"id": "goldSlime",
"name": "hp",
"operator": "+=",
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"value": "200"
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},
{
"type": "setEnemy",
"id": "evilFairy",
"name": "atk",
"operator": "+=",
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"value": "20"
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},
{
"type": "setEnemy",
"id": "evilFairy",
"name": "hp",
"operator": "+=",
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"value": "300"
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},
{
"type": "setEnemy",
"id": "evilFairy",
"name": "def",
"operator": "+=",
"value": "5"
},
{
"type": "setEnemy",
"id": "zombie",
"name": "atk",
"operator": "+=",
"value": "10"
},
{
"type": "setEnemy",
"id": "zombie",
"name": "def",
"operator": "+=",
"value": "5"
},
{
"type": "setEnemy",
"id": "zombie",
"name": "hp",
"operator": "+=",
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"value": "300"
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},
{
"type": "setEnemy",
"id": "blueGateKeeper",
"name": "hp",
"operator": "+=",
"value": "100"
},
{
"type": "setEnemy",
"id": "blueGateKeeper",
"name": "def",
"operator": "+=",
"value": "5"
},
{
"type": "setEnemy",
"id": "blueGateKeeper",
"name": "atk",
"operator": "+=",
"value": "5"
},
{
"type": "setEnemy",
"id": "yellowGateKeeper",
"name": "atk",
"operator": "+=",
"value": "5"
},
{
"type": "setEnemy",
"id": "yellowGateKeeper",
"name": "def",
"operator": "+=",
"value": "5"
},
{
"type": "setEnemy",
"id": "yellowGateKeeper",
"name": "hp",
"operator": "+=",
"value": "100"
},
{
"type": "setEnemy",
"id": "redWizard",
"name": "hp",
"operator": "+=",
"value": "300"
},
{
"type": "setEnemy",
"id": "redWizard",
"name": "atk",
"operator": "+=",
"value": "10"
},
{
"type": "setEnemy",
"id": "redWizard",
"name": "def",
"operator": "+=",
"value": "10"
},
{
"type": "setEnemy",
"id": "brownWizard",
"name": "def",
"operator": "+=",
"value": "10"
},
{
"type": "setEnemy",
"id": "brownWizard",
"name": "atk",
"operator": "+=",
"value": "10"
},
{
"type": "setEnemy",
"id": "brownWizard",
"name": "hp",
"operator": "+=",
"value": "100"
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},
{
"type": "setEnemy",
"id": "yellowKnight",
"name": "hp",
"operator": "+=",
"value": "1200"
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}
],
"false": []
},
{
"type": "callBook"
},
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{
"type": "hide",
"loc": [
[
6,
1
]
],
"floorId": "DY10",
"remove": true
},
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"\t[彭绍谦,hero]魔防,降魔?",
"\t[彭绍谦,hero]可惜我不是魔法师,这属性对我无效,哈哈",
"\t[舒落雪,N1696]啊,这不妙啊",
"\t[彭绍谦,hero]你怕什么,你虽然是魔法师,但你也不战斗的",
"\t[舒落雪,N1696]如果我再进阶一次,就是正儿八经的魔法师了,战斗是可以的",
"\t[舒落雪,N1696]要是遇到这种怪物,可得避开些"
],
"eachArrive": [],
"parallelDo": "",
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"events": {
"7,12": [
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"彭绍谦可以拿武器防具和卷轴,所有武器防具卷轴统一用一个模型放置在地图上,无视净化。\n舒落雪的攻击力为魔攻(无视敌人防御力),防御力为真实防御(可防御敌人魔攻,无视反击和破甲)击败怪物额外获得8点魔力值但不能捡装备红蓝绿宝石无效黄宝石效果减少。\n彭绍谦的最终对手是赤龙皇、黑魂皇帝周雨晨舒落雪的最终对手是青耀。",
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"\t[武器,I371]这是武器的模型,代表所有的武器",
"\t[防具,I373]这是防具的模型,代表所有的防具",
"\t[卷轴,I345]这是卷轴的模型,代表所有的卷轴"
]
},
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"changeFloor": {
"6,12": {
"floorId": "YZ12",
"loc": [
6,
0
]
},
"11,1": {
"floorId": "FF2",
"loc": [
11,
1
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,151],
[ 20,424, 20,367, 0,221, 0, 81, 0, 33, 20, 91,151],
[ 20, 0,219, 0, 21, 20, 0, 20,252, 20, 20, 0,151],
[ 20,356, 20, 20, 20, 20,442, 20, 0,425, 20, 21,151],
[151, 21, 20, 34,358, 20,367,151, 20, 81, 20, 34, 20],
[151, 0, 20,222, 20, 20, 0,151, 0,220, 20, 0, 20],
[151,233, 20,1784,357, 20,219,151, 22, 0, 20,233, 20],
[151, 81, 20, 20, 81, 20, 0,151,151, 20, 20, 81, 20],
[ 20, 34, 0, 0,213, 0, 0,213, 0,441, 0, 0, 20],
[ 20, 20, 81, 20,151, 20,233, 20, 81, 20, 20,213, 20],
[ 20, 0,252, 0,151, 21, 0, 20,221, 0, 20, 34, 20],
[ 20, 21, 21, 21,151,369, 0, 20, 0,355, 20,357, 20],
[ 20, 20, 20, 20, 20, 20, 91,10289, 20, 20, 20, 20, 20]
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],
"bgmap": [
],
"fgmap": [
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[ 0, 0,20274, 0, 0,20274, 0, 0, 0,20274, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50294],
[20274, 0, 0, 0, 0, 0, 0,20274, 0, 0, 0, 0, 0],
[ 0, 0, 0,20274, 0,20274, 0, 0, 0, 0,20274, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[50294, 0, 0, 0, 0,20274, 0,50295, 0, 0, 0, 0,20274],
[ 0, 0,20274, 0, 0, 0, 0, 0, 0, 0,20274, 0, 0],
[ 0, 0, 0,20274, 0,20274, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,20274, 0, 0, 0, 0, 0, 0, 0, 0,20274, 0,20274],
[20274, 0, 0, 0,50295, 0, 0,20274, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,20274, 0, 0,20274, 0, 0, 0,20274, 0,20274, 0,20274]
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],
"flyPoint": [
6,
12
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],
"bg2map": [
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[ 0, 0,20274, 0, 0,20274, 0, 0, 0,20274, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0,20274, 0,20274, 0,20274, 0, 0,20274, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20274, 0, 0, 0, 0, 0, 0,20274],
[ 0, 0,20274, 0, 0, 0, 0, 0, 0, 0,20274, 0, 0],
[ 0, 0, 0,20274, 0,20274, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,20274, 0, 0, 0, 0, 0, 0, 0, 0,20274, 0,20274],
[ 0, 0, 0, 0, 0, 0, 0,20274, 0, 0, 0, 0, 0],
[20274, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0,20274, 0, 0,20274, 0, 0, 0,20274, 0,20274, 0,20274]
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],
"fg2map": [
]
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}