main.floors.FF1= { "floorId": "FF1", "title": "丹药副峰 1 ", "name": "丹药副峰1", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "images": [], "ratio": 1, "defaultGround": "grass", "bgm": "jiandanyuchuxia.mp3", "weather": [ "rain", 8 ], "firstArrive": [ { "type": "if", "condition": "(flag:hard===3)", "true": [ { "type": "setEnemy", "id": "goldSlime", "name": "def", "operator": "+=", "value": "5" }, { "type": "setEnemy", "id": "goldSlime", "name": "hp", "operator": "+=", "value": "200" }, { "type": "setEnemy", "id": "evilFairy", "name": "atk", "operator": "+=", "value": "20" }, { "type": "setEnemy", "id": "evilFairy", "name": "hp", "operator": "+=", "value": "300" }, { "type": "setEnemy", "id": "evilFairy", "name": "def", "operator": "+=", "value": "5" }, { "type": "setEnemy", "id": "zombie", "name": "atk", "operator": "+=", "value": "10" }, { "type": "setEnemy", "id": "zombie", "name": "def", "operator": "+=", "value": "5" }, { "type": "setEnemy", "id": "zombie", "name": "hp", "operator": "+=", "value": "300" }, { "type": "setEnemy", "id": "blueGateKeeper", "name": "hp", "operator": "+=", "value": "100" }, { "type": "setEnemy", "id": "blueGateKeeper", "name": "def", "operator": "+=", "value": "5" }, { "type": "setEnemy", "id": "blueGateKeeper", "name": "atk", "operator": "+=", "value": "5" }, { "type": "setEnemy", "id": "yellowGateKeeper", "name": "atk", "operator": "+=", "value": "5" }, { "type": "setEnemy", "id": "yellowGateKeeper", "name": "def", "operator": "+=", "value": "5" }, { "type": "setEnemy", "id": "yellowGateKeeper", "name": "hp", "operator": "+=", "value": "100" }, { "type": "setEnemy", "id": "redWizard", "name": "hp", "operator": "+=", "value": "300" }, { "type": "setEnemy", "id": "redWizard", "name": "atk", "operator": "+=", "value": "10" }, { "type": "setEnemy", "id": "redWizard", "name": "def", "operator": "+=", "value": "10" }, { "type": "setEnemy", "id": "brownWizard", "name": "def", "operator": "+=", "value": "10" }, { "type": "setEnemy", "id": "brownWizard", "name": "atk", "operator": "+=", "value": "10" }, { "type": "setEnemy", "id": "brownWizard", "name": "hp", "operator": "+=", "value": "100" }, { "type": "setEnemy", "id": "yellowKnight", "name": "hp", "operator": "+=", "value": "1200" } ], "false": [] }, { "type": "callBook" }, { "type": "hide", "loc": [ [ 6, 1 ] ], "floorId": "DY10", "remove": true }, "\t[彭绍谦,hero]魔防,降魔?", "\t[彭绍谦,hero]可惜我不是魔法师,这属性对我无效,哈哈", "\t[舒落雪,N1696]啊,这不妙啊", "\t[彭绍谦,hero]你怕什么,你虽然是魔法师,但你也不战斗的", "\t[舒落雪,N1696]如果我再进阶一次,就是正儿八经的魔法师了,战斗是可以的", "\t[舒落雪,N1696]要是遇到这种怪物,可得避开些" ], "eachArrive": [], "parallelDo": "", "events": { "7,12": [ "彭绍谦可以拿武器防具和卷轴,所有武器防具卷轴统一用一个模型放置在地图上,无视净化。\n舒落雪的攻击力为魔攻(无视敌人防御力),防御力为真实防御(可防御敌人魔攻,无视反击和破甲),击败怪物额外获得8点魔力值,但不能捡装备,红蓝绿宝石无效,黄宝石效果减少。\n彭绍谦的最终对手是赤龙皇、黑魂皇帝周雨晨,舒落雪的最终对手是青耀。", "\t[武器,I371]这是武器的模型,代表所有的武器", "\t[防具,I373]这是防具的模型,代表所有的防具", "\t[卷轴,I345]这是卷轴的模型,代表所有的卷轴" ] }, "changeFloor": { "6,12": { "floorId": "YZ12", "loc": [ 6, 0 ] }, "11,1": { "floorId": "FF2", "loc": [ 11, 1 ] } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,151], [ 20,424, 20,367, 0,221, 0, 81, 0, 33, 20, 91,151], [ 20, 0,219, 0, 21, 20, 0, 20,252, 20, 20, 0,151], [ 20,356, 20, 20, 20, 20,442, 20, 0,425, 20, 21,151], [151, 21, 20, 34,358, 20,367,151, 20, 81, 20, 34, 20], [151, 0, 20,222, 20, 20, 0,151, 0,220, 20, 0, 20], [151,233, 20,1784,357, 20,219,151, 22, 0, 20,233, 20], [151, 81, 20, 20, 81, 20, 0,151,151, 20, 20, 81, 20], [ 20, 34, 0, 0,213, 0, 0,213, 0,441, 0, 0, 20], [ 20, 20, 81, 20,151, 20,233, 20, 81, 20, 20,213, 20], [ 20, 0,252, 0,151, 21, 0, 20,221, 0, 20, 34, 20], [ 20, 21, 21, 21,151,369, 0, 20, 0,355, 20,357, 20], [ 20, 20, 20, 20, 20, 20, 91,10289, 20, 20, 20, 20, 20] ], "bgmap": [ ], "fgmap": [ [ 0, 0,20274, 0, 0,20274, 0, 0, 0,20274, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50294], 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