shengqishi/project/floors/LZ2.js

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main.floors.MJ2=
{
"floorId": "MJ2",
"title": "魔界 2 ",
"name": "魔界2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,9": [
"\t[智者,man]这一区的钥匙很少,需要留有金币买钥匙哦",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"12,0": {
"floorId": ":before",
"stair": "upFloor"
},
"0,6": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"4,10": [
{
"type": "setValue",
"name": "flag:door_MT32_5_11",
"operator": "+=",
"value": "1"
}
],
"6,10": [
{
"type": "setValue",
"name": "flag:door_MT32_5_11",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"5,11": {
"0": {
"condition": "flag:door_MT32_5_11==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MT32_5_11",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[358,360,358,760, 0, 1,358, 0,758, 81, 0, 0, 88],
[ 1, 1, 1, 1, 0, 1, 0, 1, 1, 1,245, 1,758],
[ 1,358, 0, 1,683, 1,761, 22,683,750, 0, 1, 0],
[ 1, 0,757, 81, 0, 1, 1, 1, 1, 1,356, 1,683],
[ 1,365, 0, 1,750, 1,683, 0, 0, 1, 0, 1, 0],
[ 1, 1, 1, 1, 0, 1, 0,366,759, 81,761, 1,761],
[ 87, 81, 81,758, 0, 1,683, 0, 0, 1, 0, 82, 0],
[ 1, 1, 1, 0, 0, 1, 1, 1, 1, 1,683, 1, 21],
[ 1,360, 0,761, 21, 81,683, 0,758, 81, 0, 1, 21],
[121, 0,365,761, 0, 1, 0,356, 0, 1,760, 1, 21],
[ 1, 81, 1, 1,750, 0,750, 1,761, 1, 81, 1, 1],
[ 0,759, 0, 1, 1, 85, 1, 1, 0, 1,361,362,361],
[684,684,684, 1, 21, 23, 21, 1,683, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
12,
0
]
}