2024-08-26 16:56:48 +08:00
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main.floors.MJ10=
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2024-08-26 16:45:42 +08:00
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{
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2024-08-26 16:56:48 +08:00
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"floorId": "MJ10",
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"title": "魔界 10 ",
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"name": "魔界10",
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2024-08-26 16:45:42 +08:00
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"width": 13,
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"height": 13,
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2024-08-26 19:34:00 +08:00
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"canFlyTo": false,
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"canFlyFrom": false,
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2024-08-26 16:45:42 +08:00
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"canUseQuickShop": false,
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"cannotViewMap": false,
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"images": [],
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"ratio": 512,
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"defaultGround": "ground",
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"bgm": "bgm.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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"events": {},
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"changeFloor": {},
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2024-08-26 16:45:42 +08:00
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"beforeBattle": {},
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"afterBattle": {
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"6,4": [
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2024-08-26 19:34:00 +08:00
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"\t[迷迭香,E764]\b[this]魔塔内,我对你的爱,就像王州对李华、咸鱼对王大锤那么热烈,你居然感受不到,啊!",
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"最终,邪恶的迷迭香被玩家打败……",
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2024-08-26 16:45:42 +08:00
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{
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"type": "if",
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"condition": "(flag:hard===1)",
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"true": [
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{
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"type": "win",
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"reason": "战士"
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}
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2024-08-26 16:45:42 +08:00
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],
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"false": [
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{
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"type": "if",
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"condition": "(flag:hard===2)",
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"true": [
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{
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"type": "win",
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"reason": "刺客"
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}
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],
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"false": [
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{
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"type": "if",
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"condition": "(flag:hard===3)",
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"true": [
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{
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"type": "win",
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"reason": "法师"
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}
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],
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"false": [
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{
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"type": "if",
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"condition": "(flag:hard===4)",
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"true": [
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{
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"type": "win",
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"reason": "骑士"
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}
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],
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"false": [
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{
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"type": "if",
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"condition": "(flag:hard===5)",
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"true": [
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{
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"type": "win",
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"reason": "拓印者"
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}
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],
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"false": []
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}
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]
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}
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]
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}
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]
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}
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]
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}
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]
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},
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"afterGetItem": {},
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"afterOpenDoor": {
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"6,5": [
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"\t[迷迭香,E764]\b[this,6,4]亲爱的玩家,你来啦!",
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"\t[玩家,hero]\b[hero]你自己测了吗?",
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"\t[迷迭香,E764]\b[this,6,4]测了一下。",
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"\t[玩家,hero]\b[hero]感觉怎么样?",
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"\t[迷迭香,E764]\b[this,6,4]我去除了大部分的塔的坑人。",
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"\t[迷迭香,E764]\b[this,6,4]但是我保留了一部分。",
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"\t[迷迭香,E764]\b[this,6,4]我觉得保留了一部分塔的玩法,才知道你玩的是魔塔。",
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"\t[玩家,hero]\b[hero]你是有意把它保留的吗?",
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"\t[迷迭香,E764]\b[this,6,4]是造塔的过程中,我留下了一部分。",
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"\t[玩家,hero]\b[hero]是故意的还是不小心?",
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"\t[迷迭香,E764]\b[this,6,4]是故意的。",
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"\t[玩家,hero]\b[hero](玩塔中……)",
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"\t[玩家,hero]\b[hero](呕呕……)迷迭香,我要打死你!",
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"\t[迷迭香,E764]\b[this,6,4]!!!",
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"\t[迷迭香,E764]\b[this,6,4]难道你没有感受到我对你炽热的爱吗?",
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"\t[玩家,hero]\b[hero]我绝不会原谅你!受死吧!",
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"\t[迷迭香,E764]\b[this,6,4]呜呜呜,亲爱的玩家,我对你的爱,如太阳般炽热,我可以把心掏给你!",
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"\t[玩家,hero]\b[hero]谁要你的心!受死吧!"
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]
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2024-08-26 16:45:42 +08:00
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},
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"autoEvent": {},
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2024-08-26 16:45:42 +08:00
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"cannotMove": {},
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"cannotMoveIn": {},
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"map": [
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2024-08-26 19:34:00 +08:00
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4,764, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4,685, 0, 83, 0,685, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
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2024-08-26 16:45:42 +08:00
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],
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"bgmap": [
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],
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"fgmap": [
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],
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"bg2map": [
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],
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"fg2map": [
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]
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2024-08-26 16:45:42 +08:00
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}
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