罐子也能显示;优化宝箱内白宝石显示
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@ -2608,7 +2608,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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// 忽略的道具
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const ignore = ['superPotion'];
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const box = ['X10110', 'X60549'];
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const box = ['X10110', 'X60549', 'X60408'];
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const portals = ['upPortal', 'downPortal', 'leftPortal', 'rightPortal'];
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// 取消注释下面这句可以减少超大地图的判定。
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@ -2680,9 +2680,8 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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if (portals.includes(block.event.id)) {
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if (!block.event.trigger) {
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drawItemDetail({ 'atk': 'X' }, x, y);
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}
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else if (block.event.trigger == "changeFloor") {
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drawItemDetail({ 'atk': block.event.data.floorId/*, 'def': block.event.data.loc.join(',')*/ }, x, y);
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} else if (block.event.trigger == "changeFloor") {
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drawItemDetail({ 'atk': block.event.data.floorId /*, 'def': block.event.data.loc.join(',')*/ }, x, y);
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}
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}
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if (item && item.cls === 'equips') {
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@ -2719,7 +2718,11 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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//core.events._setValue_setGlobal(i.name, value);
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//core.events.setValue(i.name, i.operator, i.value);
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};
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diff['mana'] += { 'X10110': 50, 'X60549': 200 } [block.event.id] || 0;
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diff['mana'] += { 'X10110': 50, 'X60549': 200, 'X60408': 80 } [block.event.id] || 0;
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var addPoint = { 'I359': 1, 'I598': 2, 'I599': 4, 'I600': 8, 'I601': 16, 'I602': 32, 'I603': 64, 'I604': 100 };
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diff['point'] = 0;
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for (var i in addPoint)
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if (diff[i]) diff['point'] += diff[i] * addPoint[i], diff[i] = 0;
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} else
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eval(item.itemEffect);
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} catch (error) {}
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@ -2779,8 +2782,13 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 =
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case 'greenKey':
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color = '#8f8';
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break;
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case 'point':
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content = '+' + content;
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break;
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default:
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console.log(name, diff[name])
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if (diff[name] == 1) content = core.material.items[name].name;
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else if (diff[name]) content = core.material.items[name].name + '*' + diff[name];
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}
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// 绘制
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core.status.damage.data.push({
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