增加了龙族(17区)和魔界(18区)的地图

This commit is contained in:
bdf1 2024-08-26 16:45:42 +08:00
parent 00718aa839
commit 5adfe616bb
21 changed files with 2941 additions and 1 deletions

View File

@ -187,7 +187,27 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"HA18",
"HA19",
"HA20",
"MM6"
"MM6",
"LZ1",
"LZ2",
"LZ3",
"LZ4",
"LZ5",
"LZ6",
"LZ7",
"LZ8",
"LZ9",
"LZ10",
"MJ1",
"MJ2",
"MJ3",
"MJ4",
"MJ5",
"MJ6",
"MJ7",
"MJ8",
"MJ9",
"MJ10"
],
"floorPartitions": [],
"images": [

740
project/floors/LZ1.js Normal file
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@ -0,0 +1,740 @@
main.floors.MJ1=
{
"floorId": "MJ1",
"title": "魔界 1 ",
"name": "魔界1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": null,
"firstArrive": [
"\t[伟大的迷迭香,E764]\b[this,6,6]现在的魔塔都不行,外墙太占地方啦,给我拆啦,拆啦!",
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"\t[伟大的迷迭香,E764]\b[this,6,6]emmmm真不错可怜的玩家啊你以为我拆了外墙你就不用打怪了吗出来吧我的天兵们",
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"\t[伟大的迷迭香,E764]\b[this,6,6]好好玩吧,桀桀桀桀桀桀!",
{
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{
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"true": [
"检测到骑士专精,攻击+20防御+20护盾+100生命值+12800。",
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"true": [
"检测到拓印者专精,血瓶效果归零。",
{
"type": "setGlobalValue",
"name": "greenPotion",
"value": 0
}
],
"false": []
}
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}
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"1,11": {
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"stair": "upFloor"
},
"12,0": {
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"stair": "downFloor"
}
},
"beforeBattle": {},
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"afterOpenDoor": {},
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"map": [
[ 1, 1, 1, 1, 1, 81, 1, 1, 81, 1, 1, 1, 87],
[ 1,683,683,683, 0, 1, 0,683, 1, 0, 22, 0, 1],
[ 1, 1, 1, 1, 1, 1,758, 1, 1, 1, 1, 1, 1],
[ 1, 0,760, 0, 21, 1, 0, 1, 0,356,759, 0, 1],
[ 1,358, 1,683, 0, 1, 21, 1,683, 0, 1,358, 1],
[ 1, 0, 1, 0,357, 1, 0, 1, 0,357, 1, 0, 1],
[ 1, 1, 1, 1,761, 82,764, 82,758, 1, 1, 1, 1],
[ 1, 0, 1, 0,354, 1, 0, 1,361, 0, 1, 0, 1],
[ 1,360, 1,683, 0, 1,683, 1, 0,683, 1,360, 1],
[ 1, 0,750, 0,355, 1, 0, 1, 21, 0,750, 0, 1],
[ 1, 1, 1, 1, 1, 1,761, 1, 1, 1, 1, 1, 1],
[ 1, 88, 1,683, 1,361, 0, 1, 0, 21, 21, 21, 1],
[ 1, 1, 1, 1, 81, 1, 1, 81, 1, 1, 1, 1, 1]
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"fgmap": [
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"bg2map": [
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"fg2map": [
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"flyPoint": [
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]
}

140
project/floors/LZ10.js Normal file
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@ -0,0 +1,140 @@
main.floors.MJ10=
{
"floorId": "MJ10",
"title": "魔界 10 ",
"name": "魔界10",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": false,
"canUseQuickShop": false,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {
"6,4": [
"\t[迷迭香,E764]\b[this]魔塔内,我对你的爱,就像王州对李华、咸鱼对王大锤那么热烈,你居然感受不到,啊!",
"最终,邪恶的迷迭香被玩家打败……",
{
"type": "if",
"condition": "(flag:hard===1)",
"true": [
{
"type": "win",
"reason": "战士"
}
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"true": [
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"true": [
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"\t[迷迭香,E764]\b[this,6,4]亲爱的玩家,你来啦!",
"\t[玩家,hero]\b[hero]你自己测了吗?",
"\t[迷迭香,E764]\b[this,6,4]测了一下。",
"\t[玩家,hero]\b[hero]感觉怎么样?",
"\t[迷迭香,E764]\b[this,6,4]我去除了大部分的塔的坑人。",
"\t[迷迭香,E764]\b[this,6,4]但是我保留了一部分。",
"\t[迷迭香,E764]\b[this,6,4]我觉得保留了一部分塔的玩法,才知道你玩的是魔塔。",
"\t[玩家,hero]\b[hero]你是有意把它保留的吗?",
"\t[迷迭香,E764]\b[this,6,4]是造塔的过程中,我留下了一部分。",
"\t[玩家,hero]\b[hero]是故意的还是不小心?",
"\t[迷迭香,E764]\b[this,6,4]是故意的。",
"\t[玩家,hero]\b[hero](玩塔中……)",
"\t[玩家,hero]\b[hero](呕呕……)迷迭香,我要打死你!",
"\t[迷迭香,E764]\b[this,6,4]",
"\t[迷迭香,E764]\b[this,6,4]难道你没有感受到我对你炽热的爱吗?",
"\t[玩家,hero]\b[hero]我绝不会原谅你!受死吧!",
"\t[迷迭香,E764]\b[this,6,4]呜呜呜,亲爱的玩家,我对你的爱,如太阳般炽热,我可以把心掏给你!",
"\t[玩家,hero]\b[hero]谁要你的心!受死吧!"
]
},
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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}

114
project/floors/LZ2.js Normal file
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@ -0,0 +1,114 @@
main.floors.MJ2=
{
"floorId": "MJ2",
"title": "魔界 2 ",
"name": "魔界2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
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"events": {
"0,9": [
"\t[智者,man]这一区的钥匙很少,需要留有金币买钥匙哦",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"12,0": {
"floorId": ":before",
"stair": "upFloor"
},
"0,6": {
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"stair": "downFloor"
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"beforeBattle": {},
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"currentFloor": true,
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"fg2map": [
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"flyPoint": [
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]
}

154
project/floors/LZ3.js Normal file
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@ -0,0 +1,154 @@
main.floors.MJ3=
{
"floorId": "MJ3",
"title": "魔界 3 ",
"name": "魔界3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,6": {
"floorId": ":before",
"stair": "upFloor"
},
"0,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
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{
"type": "setValue",
"name": "flag:door_MT33_6_5",
"operator": "+=",
"value": "1"
}
],
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"operator": "+=",
"value": "1"
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"7,3": [
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]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"6,5": {
"0": {
"condition": "flag:door_MT33_6_5==8",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MT33_6_5",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[683, 0,761, 0, 81, 0,683, 0, 0, 1, 1, 1, 1],
[ 1, 81, 1, 1, 1, 0, 0, 0, 82,750, 1,683, 1],
[ 0,683, 0, 1, 1, 1, 81, 1, 1, 0, 1,684, 1],
[245, 1,361, 1,758,758,758,758, 1,683, 1,683, 1],
[ 0, 1, 81, 1,761,761,761,761, 1, 0, 81,760, 1],
[ 0, 1,761, 1, 1, 1, 85, 1, 1, 0, 1, 0, 1],
[ 88, 0,758, 81,245, 1, 81, 1, 21,759, 1, 81, 1],
[ 1, 83, 1, 1,361, 1, 81, 1, 21, 1, 1,245, 1],
[ 0,759, 0, 1,361, 1, 81, 1, 21, 1,361, 0,361],
[358, 0,360, 1, 1, 1, 0, 1, 1, 1, 1, 82, 1],
[ 0,361, 0, 1,683, 0,758, 0, 0, 1, 0,757, 0],
[ 1, 1, 1, 1,245, 1, 1, 1,761, 1, 21, 22, 21],
[ 87, 0,357, 81, 0, 81, 0,684, 0, 1, 21, 21, 21]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
6
]
}

68
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main.floors.MJ4=
{
"floorId": "MJ4",
"title": "魔界 4 ",
"name": "魔界4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,12": {
"floorId": ":before",
"stair": "upFloor"
},
"6,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[361,361,361,759, 81, 0,761, 0, 22, 0,750, 1,683],
[ 1, 1, 1, 1,683, 1, 1, 1, 1, 1, 0, 1,683],
[ 0,362, 0, 1, 0, 1, 21, 81,750, 1,683, 82,683],
[ 21, 0,750, 82,245, 1, 0, 1, 0, 1, 81, 1, 1],
[ 1, 1, 1, 1, 0, 1,761, 1,683, 1,758, 1, 22],
[684, 0,760, 82,361, 1, 0, 1, 0, 1, 0, 1, 22],
[ 0,684, 0, 1, 81, 1, 81, 1,245, 1,361, 83, 22],
[ 1, 1, 1, 1,761, 1, 0, 1, 81, 1, 0, 1, 1],
[ 0,361, 0, 81, 0, 1,758, 1, 0, 0,761, 0, 21],
[683, 0,758, 1,683, 1, 0, 1, 1, 1, 1, 1, 1],
[ 1, 1, 82, 1, 0, 1,361, 0, 81,757,360,360,360],
[ 0, 0, 0, 1,245, 1, 0, 1, 1, 1, 1, 1, 1],
[ 88, 0,759, 81, 0, 1, 87, 0, 81,760,358,358,358]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
12
]
}

106
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main.floors.MJ5=
{
"floorId": "MJ5",
"title": "魔界 5 ",
"name": "魔界5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": ":before",
"stair": "upFloor"
},
"11,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"3,10": [
{
"type": "setValue",
"name": "flag:door_MT35_2_11",
"operator": "+=",
"value": "1"
}
],
"3,12": [
{
"type": "setValue",
"name": "flag:door_MT35_2_11",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"2,11": {
"0": {
"condition": "flag:door_MT35_2_11==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MT35_2_11",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[361, 1, 21, 0, 21, 1,360,358,684,760, 81,683, 0],
[361, 1, 0,363, 0, 1,360,358,684, 0, 1, 0,757],
[361, 1, 21,759, 21, 1,684,684,750, 1, 1, 1, 81],
[ 0, 1, 1, 81, 1, 1, 1, 1, 82, 1,361, 0, 0],
[ 0, 81,757, 0,683, 0,761, 1, 0, 1, 0, 22, 0],
[ 1, 1, 83, 1, 1, 1, 81, 1, 0, 81,759, 0,361],
[ 1,683,683,683, 1, 0, 0, 1, 81, 1, 1, 1, 1],
[ 1,683,683,683, 1,683, 0, 1, 0,760, 82, 0,683],
[ 1,683,683,683, 1, 0,245, 1, 21, 21, 1, 0, 1],
[ 1, 1, 1, 1, 1, 1, 81, 1, 21, 21, 1,750, 1],
[ 0,684, 1,245, 0, 1, 0, 1, 0, 0, 1, 81, 1],
[362, 0, 85, 0, 0, 1, 0, 81,758, 0, 1, 0, 1],
[ 0, 23, 1,245, 0, 82, 88, 1, 1, 1, 1, 87, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
12
]
}

114
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main.floors.MJ6=
{
"floorId": "MJ6",
"title": "魔界 6 ",
"name": "魔界6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"10,11": [
"\t[智者,man]\b[this]进入最后一层不可回来,记得至少留有三把红钥匙。",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"11,12": {
"floorId": ":before",
"stair": "upFloor"
},
"0,0": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"4,7": [
{
"type": "setValue",
"name": "flag:door_MT36_5_6",
"operator": "+=",
"value": "1"
}
],
"6,7": [
{
"type": "setValue",
"name": "flag:door_MT36_5_6",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"5,6": {
"0": {
"condition": "flag:door_MT36_5_6==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MT36_5_6",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 87, 1,361,358,361,245, 0, 1, 1, 1, 1, 1, 21],
[ 0, 1, 1, 1, 1, 1, 81, 81, 0, 1,760, 81, 0],
[ 0, 81,761, 0,358, 0,750, 81,757, 1,361, 1,759],
[ 1, 1, 0, 1, 1, 1, 1, 1,360, 1, 0, 1, 0],
[684, 1, 21, 1, 0,366, 0, 1,362, 1, 81, 1,757],
[684, 1, 0, 1,683, 0,683, 1,360, 1,245, 1, 82],
[684, 82,750, 1, 1, 85, 1, 1, 1, 1, 0, 1,362],
[ 1, 1, 81, 1,759, 0,759, 1,750, 0, 21, 1,684],
[360,761, 0, 1, 1, 82, 1, 1, 82, 1, 1, 1, 1],
[ 1, 1, 0,758, 81,360, 0,761, 0,683, 0,758, 0],
[683, 1,245, 1, 1, 1, 1, 1,750, 1, 1, 81, 1],
[683, 81, 0, 1,684,684,757, 81, 0, 1,121, 0, 0],
[683, 1,684, 1,683,683, 0, 1, 21, 1, 0, 88, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
11,
12
]
}

68
project/floors/LZ7.js Normal file
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main.floors.MJ7=
{
"floorId": "MJ7",
"title": "魔界 7 ",
"name": "魔界7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,0": {
"floorId": ":before",
"stair": "upFloor"
},
"10,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 88, 1,360, 0,362, 1,683,683,683, 1,684,366,684],
[ 21, 1, 0,757, 0, 1, 1,760, 1, 1, 83, 1, 1],
[ 0, 1, 1, 81, 1, 1, 0, 0,758, 0, 21, 1, 21],
[758, 82, 0,683, 0,761, 81, 1, 1, 1, 1, 1, 21],
[ 1, 1, 1, 1, 1, 1, 0, 1, 0,757, 0, 1, 21],
[362, 0, 1,245, 82, 0,361,759, 0, 1,358, 81,761],
[683,759, 81, 0, 1, 1, 1, 1, 1, 1, 0, 1,361],
[358, 0, 1,361, 0,750, 0,362, 0, 81,245, 1, 1],
[ 1, 1, 1, 1, 81, 1, 1,760, 1, 1, 82, 1,360],
[361,683, 0, 0,758, 1,683,683,683, 1, 0, 81,245],
[ 1, 81, 1, 1, 1, 1, 1, 1, 1, 1,683, 1,360],
[ 1,761, 0,360, 0,750, 0, 21, 0, 82,758, 1, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 87,759, 23]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
0
]
}

168
project/floors/LZ8.js Normal file
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main.floors.MJ8=
{
"floorId": "MJ8",
"title": "魔界 8 ",
"name": "魔界8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,4": [
{
"type": "if",
"condition": "(flag:hard===0)",
"true": [
"\t[商人,hero]\b[this]另一个自己啊我这有20000生命值送给你吧",
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "20000"
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "confirm",
"text": "我有20000生命值\n你出2000金币就卖给你。",
"yes": [
{
"type": "if",
"condition": "(status:money>=2000)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "2000"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "20000"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[行商,trader]\b[this]你的金币不足!"
]
}
],
"no": []
}
]
}
]
},
"changeFloor": {
"10,12": {
"floorId": ":before",
"stair": "upFloor"
},
"0,10": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"3,8": [
{
"type": "setValue",
"name": "flag:door_MT38_2_7",
"operator": "+=",
"value": "1"
}
],
"3,6": [
{
"type": "setValue",
"name": "flag:door_MT38_2_7",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"2,7": {
"0": {
"condition": "flag:door_MT38_2_7==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MT38_2_7",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[684,684,684,760, 82,750, 1, 21, 21, 21, 1,358,360],
[ 1, 1, 1, 0, 1, 0, 1,685, 23,685, 81,358,360],
[362,362,362,757, 1,683, 1, 22, 22, 22, 1,358,360],
[ 1, 1, 1, 1, 1, 0, 1, 0,247, 0, 1, 1, 1],
[122, 0,245,683, 1,761, 1, 1, 83, 1, 1,683,365],
[ 1, 1, 1, 0, 1, 0,758, 0,683, 0, 82,760,363],
[ 0,684, 1,759, 1, 81, 1, 1, 1, 1, 1,683,364],
[366, 0, 85, 0, 81, 0,761, 21,361,683, 1, 1, 1],
[ 0, 21, 1,759, 1,245, 1, 1, 1, 1, 1, 0,360],
[ 1, 1, 1, 1, 1, 0, 1, 0,245, 0, 81,757, 0],
[ 87, 0,761, 0, 81, 0,750,361, 1,683, 1, 0,358],
[ 1, 81, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1],
[683,365,683, 1,683, 1, 21, 21,758, 0, 88,245,357]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
10,
12
]
}

68
project/floors/LZ9.js Normal file
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main.floors.MJ9=
{
"floorId": "MJ9",
"title": "魔界 9 ",
"name": "魔界9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,10": {
"floorId": ":before",
"stair": "upFloor"
},
"6,8": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[364, 0, 1,684, 1,362, 0, 1, 0,759, 21,363, 21],
[ 0,684, 1,366, 1, 0,757, 81,365, 1, 1, 1, 1],
[757, 1, 1,757, 1, 21, 0, 1, 0, 81,750, 0,760],
[ 0, 1, 0, 82, 1, 1, 1, 1,760, 1, 0, 1, 0],
[ 0, 81,759, 0, 0,245, 81, 21, 0, 1,361, 1,360],
[ 1, 1, 1, 1, 1, 1, 1, 0,683, 1,361, 1,360],
[ 0,760, 81, 81, 81,750, 0,245, 1, 1, 1, 1, 1],
[683, 1, 1, 1, 1, 1,683, 0, 81,757,361,360,362],
[ 0, 1,361,684,361, 1, 87, 1, 1, 1, 1, 1, 1],
[750, 1,358, 0,358, 1,245, 0,361, 81,245, 0,683],
[ 88, 1, 0,759, 0, 1, 1, 81, 1, 1, 1, 81, 1],
[ 81, 1, 1, 82, 1, 1, 0,759, 0, 1, 0,757, 0],
[245, 0, 21, 21, 21, 1,683, 0,684, 1,358, 0,362]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
10
]
}

113
project/floors/MJ1.js Normal file
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@ -0,0 +1,113 @@
main.floors.LZ1=
{
"floorId": "LZ1",
"title": "龙族 1 ",
"name": "龙族1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [
{
"type": "if",
"condition": "(flag:hard===4)",
"true": [
"检测到骑士专精,攻击+5防御+4护盾+20生命值+800黄钥匙+5蓝钥匙+2",
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "5"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "4"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "20"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "800"
},
{
"type": "setValue",
"name": "item:yellowKey",
"operator": "+=",
"value": "5"
},
{
"type": "setValue",
"name": "item:blueKey",
"operator": "+=",
"value": "2"
}
],
"false": []
}
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,1": {
"floorId": ":before",
"stair": "upFloor"
},
"6,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1,679, 0,225, 0, 0, 88, 0, 0,212, 0,678, 1],
[ 1, 81, 1, 1, 1, 1, 83, 1, 1, 1, 1, 82, 1],
[ 1,224, 1, 5, 5, 5, 5, 5, 5, 5, 1,212, 1],
[ 1, 0, 1, 5, 5, 5, 5, 5, 5, 5, 1, 0, 1],
[ 1,352, 1, 5, 5, 1, 0, 1, 5, 5, 1, 21, 1],
[ 1, 0, 1, 5, 5, 0,417, 0, 5, 5, 1, 0, 1],
[ 1,227, 1, 5, 5, 1, 0, 1, 5, 5, 1,216, 1],
[ 1, 0, 1, 5, 5, 5, 5, 5, 5, 5, 1, 0, 1],
[ 1,346, 1, 5, 5, 5, 5, 5, 5, 5, 1,347, 1],
[ 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1],
[ 1,224, 0,680, 0,225, 87,216, 81,680, 0,212, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
1
]
}

399
project/floors/MJ10.js Normal file
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@ -0,0 +1,399 @@
main.floors.LZ10=
{
"floorId": "LZ10",
"title": "龙族 10 ",
"name": "龙族10",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": false,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,9": [
"\t[骑士队长,yellowKnight]\b[this,6,4]哈哈哈哈没想到你竟然能打到30层这表明你是一个勇士不过游戏到此结束了下面我将亲手……",
"\t[勇士,hero]\b[hero]???",
"\t[骑士队长,yellowKnight]\b[this,6,4]兄弟们,给我上!",
"\t[勇士,hero]\b[hero]咋的,又不亲手了?",
{
"type": "setBlock",
"number": "specialDoor",
"loc": [
[
6,
10
]
]
},
{
"type": "hide",
"remove": true
}
],
"1,11": {
"trigger": null,
"enable": false,
"noPass": null,
"displayDamage": true,
"opacity": 1,
"filter": {
"blur": 0,
"hue": 0,
"grayscale": 0,
"invert": false,
"shadow": 0
},
"data": [
{
"type": "changeFloor",
"floorId": "MT31",
"loc": [
1,
11
]
}
]
}
},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"2,6": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"3,6": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"8,6": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"9,6": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"10,6": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"2,7": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"3,7": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"4,7": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"4,6": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"8,7": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"9,7": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"10,7": [
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"operator": "+=",
"value": "1"
}
],
"6,4": [
"\t[骑士队长,yellowKnight]\b[this]啊,伟大的迷迭香,我终究是阻止不了这个玩家的脚步……",
{
"type": "setBlock",
"number": "I346",
"loc": [
[
2,
6
]
]
},
{
"type": "setBlock",
"number": "I346",
"loc": [
[
3,
6
]
]
},
{
"type": "setBlock",
"number": "I346",
"loc": [
[
4,
6
]
]
},
{
"type": "setBlock",
"number": "I347",
"loc": [
[
8,
6
]
]
},
{
"type": "setBlock",
"number": "I347",
"loc": [
[
9,
6
]
]
},
{
"type": "setBlock",
"number": "I347",
"loc": [
[
10,
6
]
]
},
{
"type": "setBlock",
"number": "big4Potion",
"loc": [
[
2,
7
]
]
},
{
"type": "setBlock",
"number": "big4Potion",
"loc": [
[
3,
7
]
]
},
{
"type": "setBlock",
"number": "big4Potion",
"loc": [
[
4,
7
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
8,
7
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
9,
7
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
10,
7
]
]
},
{
"type": "hide",
"loc": [
[
2,
11
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
6,
10
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
8,
9
]
],
"floorId": "MT23",
"remove": true
},
{
"type": "changePos",
"loc": [
6,
6
],
"direction": "down"
},
{
"type": "moveHero",
"time": 500,
"steps": [
"down:5",
"left:4"
]
},
"\t[勇者,hero]\b[hero]奇怪,怎么没有上楼的楼梯?看来得找别的出口了……"
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"6,5": {
"0": {
"condition": "flag:door_MT30_6_5==12",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
"\t[骑士队长,yellowKnight]\b[this,6,4]你竟然打败了我的手下,我跟你不共戴天!我要代表伟大的迷迭香消灭你!",
{
"type": "setValue",
"name": "flag:door_MT30_6_5",
"value": "null"
}
]
},
"1": null
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1],
[ 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1],
[ 1, 0, 0, 0, 1, 1,226, 1, 1, 0, 0, 0, 1],
[ 1, 0, 0, 0, 0, 1, 85, 1, 0, 0, 0, 0, 1],
[ 1, 0,227,227,227, 0, 0, 0,225,225,225, 0, 1],
[ 1, 0,212,212,212, 0, 0, 0,224,224,224, 0, 1],
[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
[ 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1],
[ 1, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 88, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
11,
11
]
}

122
project/floors/MJ2.js Normal file
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@ -0,0 +1,122 @@
main.floors.LZ2=
{
"floorId": "LZ2",
"title": "龙族 2 ",
"name": "龙族2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,11": {
"floorId": ":before",
"stair": "upFloor"
},
"1,6": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
"9,5": [
{
"type": "setValue",
"name": "flag:door_MT22_10_4",
"operator": "+=",
"value": "1"
}
],
"9,6": [
{
"type": "setValue",
"name": "flag:door_MT22_10_4",
"operator": "+=",
"value": "1"
}
],
"11,5": [
{
"type": "setValue",
"name": "flag:door_MT22_10_4",
"operator": "+=",
"value": "1"
}
],
"11,6": [
{
"type": "setValue",
"name": "flag:door_MT22_10_4",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"10,4": {
"0": {
"condition": "flag:door_MT22_10_4==4",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MT22_10_4",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 0,212, 0,679, 0,216, 0, 1,680,680,680, 1],
[ 1,344, 1, 1, 1, 1, 1,343, 83,680,419,680, 1],
[ 1, 0, 1, 21, 21, 21,225, 0, 1,680,680,680, 1],
[ 1,212, 1, 1, 1, 1, 1,212, 1, 1, 85, 1, 1],
[ 1, 0, 1,679, 0,348, 1, 0, 1,227, 0,227, 1],
[ 1, 87, 1, 0,212, 0, 1, 21, 1,224, 0,224, 1],
[ 1, 81, 1, 1, 81, 1, 1, 0, 1, 1, 82, 1, 1],
[ 1,350, 0,227, 0,679, 0,216, 0,679, 0, 0, 1],
[ 1, 1, 1, 1, 1,216, 1, 1, 1, 1, 1, 81, 1],
[ 1,679, 21, 0, 1, 0, 1, 21, 21, 1, 0,212, 1],
[ 1,347,352,225, 81, 0, 88,224, 21, 1,345, 0, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
11
]
}

76
project/floors/MJ3.js Normal file
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main.floors.LZ3=
{
"floorId": "LZ3",
"title": "龙族 3 ",
"name": "龙族3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"3,5": [
"\t[智者,man]\b[this]如果机关门开不了那么可能需要击败本区的boss。",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"1,6": {
"floorId": ":before",
"stair": "upFloor"
},
"11,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 0, 81,224, 0, 1, 0,678, 0,225,351,679, 1],
[ 1,679, 1, 21, 21, 1, 81, 1, 1, 1, 1, 1, 1],
[ 1, 0, 1, 21, 22, 1,216, 1, 0,227, 81, 0, 1],
[ 1,225, 1, 1, 1, 1, 0, 1,346,349, 1,679, 1],
[ 1, 0, 1,121, 0,678, 0, 1,352,350, 1, 0, 1],
[ 1, 88, 1, 1, 1, 1, 0, 1, 1, 1, 1,225, 1],
[ 1, 0,216, 0,679, 0,212, 0, 21, 0,216, 0, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,344, 1],
[ 1,215,214,216,212,225,224,227, 85, 52, 1, 0, 1],
[ 1,218, 1, 1, 1, 1, 1, 1, 1, 1, 1,212, 1],
[ 1,213,206,203,210,209,217,205,202,201, 82, 87, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
1,
6
]
}

68
project/floors/MJ4.js Normal file
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main.floors.LZ4=
{
"floorId": "LZ4",
"title": "龙族 4 ",
"name": "龙族4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
},
"6,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1,679, 0,222, 81, 0, 87, 0, 1, 21, 21, 21, 1],
[ 1,679,679, 0, 1, 0, 1,212, 1, 1, 82, 1, 1],
[ 1, 1, 1, 1, 1,225, 1, 0,222, 0, 0,679, 1],
[ 1,679, 0, 0,216, 0, 1,679, 1, 1, 81, 1, 1],
[ 1, 1, 81, 1, 1, 0, 1, 0, 1, 0,227, 0, 1],
[ 1, 0,224, 0, 1,212, 82,216, 1, 0,349, 0, 1],
[ 1,347, 0,348, 1, 0, 1, 0, 1,680, 0,346, 1],
[ 1, 1, 1, 1, 1,348, 1, 21, 1, 1, 1, 1, 1],
[ 1,679,679, 83, 0, 0, 1, 0,212, 1, 0,679, 1],
[ 1,680,680, 1, 1, 1, 1, 1, 0, 1,344, 0, 1],
[ 1,682,682, 1, 22, 81, 81, 81, 0, 81,216, 88, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
11,
11
]
}

68
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main.floors.LZ5=
{
"floorId": "LZ5",
"title": "龙族 5 ",
"name": "龙族5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,1": {
"floorId": ":before",
"stair": "upFloor"
},
"6,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1,350, 0,346, 1, 21, 88, 0, 1,679, 0,679, 1],
[ 1, 0,680, 0, 1, 0, 0, 0, 1, 0,679, 0, 1],
[ 1, 0,227, 0, 1,216, 1,212, 1, 0,225, 0, 1],
[ 1, 1, 81, 1, 1, 0,279, 0, 1, 1, 81, 1, 1],
[ 1,344, 0,212, 81,679, 1,344, 0,224, 0,679, 1],
[ 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1],
[ 1,225, 0,679, 81, 0, 0,225, 0, 21, 0,212, 1],
[ 1, 1, 1, 1, 1, 81, 1, 1, 1, 1, 1, 81, 1],
[ 1,356,349,679, 1,216, 0, 1,679, 28, 27,222, 1],
[ 1,347, 21, 0, 1, 0,679, 1, 81, 1, 1, 1, 1],
[ 1,680, 0,227, 82, 0, 87, 1,227, 23,349,680, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
1
]
}

68
project/floors/MJ6.js Normal file
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@ -0,0 +1,68 @@
main.floors.LZ6=
{
"floorId": "LZ6",
"title": "龙族 6 ",
"name": "龙族6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,11": {
"floorId": ":before",
"stair": "upFloor"
},
"11,6": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1,679, 0,222, 0,348, 81, 0, 1,346, 0,347, 1],
[ 1, 81, 1, 1, 1, 1, 1,212, 1, 0, 22, 0, 1],
[ 1,216, 0,348, 0,212, 1, 0, 1, 0,227, 0, 1],
[ 1, 1, 1, 1, 1, 0, 1,679, 1, 1, 81, 1, 1],
[ 1,353, 0,680, 1,679, 1, 0,216, 0,342, 0, 1],
[ 1, 0, 21, 0, 1, 0, 1, 1, 1, 1, 1, 87, 1],
[ 1, 21,227, 21, 1,222, 1, 21, 21, 21, 0,225, 1],
[ 1, 1, 82, 1, 1, 0, 1, 1, 1, 1, 1, 81, 1],
[ 1, 0, 0,216, 0, 21, 1,679, 0,224, 0,348, 1],
[ 1, 81, 1, 1, 1, 1, 1, 81, 1, 1, 1, 81, 1],
[ 1,212, 0,348, 0,216, 88,216, 1,679,679,224, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
6,
11
]
}

68
project/floors/MJ7.js Normal file
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@ -0,0 +1,68 @@
main.floors.LZ7=
{
"floorId": "LZ7",
"title": "龙族 7 ",
"name": "龙族7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,6": {
"floorId": ":before",
"stair": "upFloor"
},
"1,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 87, 0,216, 0,679, 0,212, 0,679, 1,680, 1],
[ 1, 1, 1, 1, 1, 1, 81, 1, 1, 1, 1,216, 1],
[ 1,222, 0,344, 0,222, 0, 1,680, 21, 1,216, 1],
[ 1, 0, 1, 1, 1, 1,679, 1, 21, 0, 1,216, 1],
[ 1,679, 1,347,348, 1, 0, 1, 1,224, 1, 0, 1],
[ 1, 0, 1,679,225, 1,212, 82, 0, 0, 81, 88, 1],
[ 1,224, 1, 1, 81, 1, 1, 1, 1,216, 1, 0, 1],
[ 1, 0, 21, 0,227, 1,343,227, 81, 0, 1,212, 1],
[ 1, 1, 1, 1, 0, 1,346,344, 1,679, 1,212, 1],
[ 1,680,680, 1,344, 1, 1, 1, 1, 0, 1,212, 1],
[ 1,680,679, 82, 0,224, 0, 21, 0,222, 1, 22, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
11,
6
]
}

130
project/floors/MJ8.js Normal file
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main.floors.LZ8=
{
"floorId": "LZ8",
"title": "龙族 8 ",
"name": "龙族8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"2,10": [
{
"type": "if",
"condition": "(flag:hard===0)",
"true": [
"\t[商人,hero]\b[this]另一个自己啊,我这里有三把红钥匙,送给你啦",
{
"type": "setValue",
"name": "item:redKey",
"operator": "+=",
"value": "3"
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "confirm",
"text": "我有3把红钥匙\n你出2000金币就卖给你。",
"yes": [
{
"type": "if",
"condition": "(status:money>=2000)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "2000"
},
{
"type": "setValue",
"name": "item:redKey",
"operator": "+=",
"value": "3"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[行商,trader]\b[this]你的金币不足!"
]
}
],
"no": []
}
]
}
]
},
"changeFloor": {
"1,1": {
"floorId": ":before",
"stair": "upFloor"
},
"1,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1, 88, 0, 1,679, 0,224, 0, 81, 0, 1,679, 1],
[ 1, 0,344,212, 0,342, 1,216, 1,225, 1,679, 1],
[ 1,216, 1, 1, 1, 1, 1, 21, 1, 0, 1,212, 1],
[ 1, 0, 1, 0,346,679, 1,679, 1, 21, 1, 81, 1],
[ 1, 0, 81,227, 21,348, 1, 21, 1, 0,224, 0, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,344, 1],
[ 1, 0,345,680, 1,351,347,225, 1,348, 1, 0, 1],
[ 1,227,679, 30, 1, 1, 1, 0, 1,344, 1,212, 1],
[ 1, 81, 1, 1,279,342,343,222, 1,222, 1, 0, 1],
[ 1, 0,122, 1, 1, 1, 1, 82, 1, 0, 1,679, 1],
[ 1, 87, 0,679, 81,212, 0, 0, 81,216, 81, 0, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
1,
1
]
}

68
project/floors/MJ9.js Normal file
View File

@ -0,0 +1,68 @@
main.floors.LZ9=
{
"floorId": "LZ9",
"title": "龙族 9 ",
"name": "龙族9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "ground",
"bgm": "bgm.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,11": {
"floorId": ":next",
"stair": "downFloor"
},
"1,11": {
"floorId": ":before",
"stair": "upFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[ 1,679,346, 1,227,349,352,680, 1,680,679, 21, 1],
[ 1,680,347, 1, 81, 1, 1, 1, 1,679,349, 0, 1],
[ 1, 0,227, 1, 0, 0,679,343, 1, 21, 0,227, 1],
[ 1, 1, 81, 1,222, 0,342, 21, 1, 1, 1, 82, 1],
[ 1, 21, 0, 1, 81, 1, 1, 1, 1,225, 0,344, 1],
[ 1, 0,225, 0,679, 0,212, 0,344, 0,225, 0, 1],
[ 1,222, 1, 1, 81, 1, 81, 1, 1, 1, 82, 1, 1],
[ 1,679, 1,342,225, 1, 0,679, 1, 0,224, 0, 1],
[ 1,679, 1,344,343, 1,212, 0, 1, 21, 21, 21, 1],
[ 1, 1, 1, 1, 1, 1, 83, 1, 1, 1, 1, 1, 1],
[ 1, 88, 0, 0,216, 0,679, 0,216, 0, 0, 87, 1],
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
1,
11
]
}