道具价格会随购买次数增长;白宝石不能加血;增加了二区三区和全塔的提示

This commit is contained in:
bdf1 2024-08-20 16:14:01 +08:00
parent b4d11aafe5
commit 749255624a
5 changed files with 93 additions and 29 deletions

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@ -1789,19 +1789,25 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
] ]
}, },
{ {
"text": "炸弹(500金币", "text": "炸弹(${flag:zhadan*500+500}金币)",
"need": "status:money>=500", "need": "status:money>=flag:zhadan*500+500",
"icon": "bomb", "icon": "bomb",
"action": [ "action": [
{ {
"type": "comment", "type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数" "text": "新版商店中需要手动扣减金币和增加访问次数"
}, },
{
"type": "setValue",
"name": "flag:zhadan",
"operator": "+=",
"value": "1"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:money", "name": "status:money",
"operator": "-=", "operator": "-=",
"value": "500" "value": "flag:zhadan*500"
}, },
{ {
"type": "setValue", "type": "setValue",
@ -1812,19 +1818,25 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
] ]
}, },
{ {
"text": "对称飞行器(500金币", "text": "对称飞行器(${flag:fei*500+500}金币)",
"need": "status:money>=500", "need": "status:money>=flag:fei*500+500",
"icon": "centerFly", "icon": "centerFly",
"action": [ "action": [
{ {
"type": "comment", "type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数" "text": "新版商店中需要手动扣减金币和增加访问次数"
}, },
{
"type": "setValue",
"name": "flag:fei",
"operator": "+=",
"value": "1"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:money", "name": "status:money",
"operator": "-=", "operator": "-=",
"value": "500" "value": "flag:fei*500"
}, },
{ {
"type": "setValue", "type": "setValue",
@ -1835,8 +1847,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
] ]
}, },
{ {
"text": "破墙镐(600金币", "text": "破墙镐(${flag:po*300+600}金币)",
"need": "status:money>=600", "need": "status:money>=flag:po*300+600",
"icon": "pickaxe", "icon": "pickaxe",
"action": [ "action": [
{ {
@ -1847,7 +1859,13 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue", "type": "setValue",
"name": "status:money", "name": "status:money",
"operator": "-=", "operator": "-=",
"value": "600" "value": "flag:po*300+600"
},
{
"type": "setValue",
"name": "flag:po",
"operator": "+=",
"value": "1"
}, },
{ {
"type": "setValue", "type": "setValue",
@ -1858,15 +1876,9 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
] ]
}, },
{ {
"text": "为了防止炸录像,本项留空", "text": "破墙镐(${flag:poqiang*300+600}金币)",
"need": "status:money>=1e9", "need": "status:money>=flag:poqiang*300+600",
"icon": "greenSlime", "icon": "pickaxe",
"action": []
},
{
"text": "强力炸弹2500金币",
"need": "status:money>=2500",
"icon": "I407",
"action": [ "action": [
{ {
"type": "comment", "type": "comment",
@ -1876,7 +1888,42 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue", "type": "setValue",
"name": "status:money", "name": "status:money",
"operator": "-=", "operator": "-=",
"value": "2500" "value": "flag:poqiang*300+600"
},
{
"type": "setValue",
"name": "flag:poqiang",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "item:pickaxe",
"operator": "+=",
"value": "1"
}
]
},
{
"text": "强力炸弹(${2500+flag:qiangli*2500}金币)",
"need": "status:money>=2500+flag:qiangli*2500",
"icon": "I407",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "flag:qiangli",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "2500*flag:qiangli"
}, },
{ {
"type": "setValue", "type": "setValue",
@ -1887,19 +1934,25 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
] ]
}, },
{ {
"text": "地震卷轴(3000金币", "text": "地震卷轴(${3000+flag:dizhen*3000}金币)",
"need": "status:money>=3000", "need": "status:money>=3000+flag:dizhen*3000",
"icon": "earthquake", "icon": "earthquake",
"action": [ "action": [
{ {
"type": "comment", "type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数" "text": "新版商店中需要手动扣减金币和增加访问次数"
}, },
{
"type": "setValue",
"name": "flag:dizhen",
"operator": "+=",
"value": "1"
},
{ {
"type": "setValue", "type": "setValue",
"name": "status:money", "name": "status:money",
"operator": "-=", "operator": "-=",
"value": "3000" "value": "3000*flag:dizhen"
}, },
{ {
"type": "setValue", "type": "setValue",

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@ -160,7 +160,8 @@ main.floors.GM2=
], ],
"floorId": "GM1", "floorId": "GM1",
"remove": true "remove": true
} },
"\\c[30]本塔主要加攻击,且需要留怪。"
], ],
"eachArrive": [ "eachArrive": [
{ {

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@ -43,7 +43,8 @@ main.floors.SN2=
] ]
], ],
"remove": true "remove": true
} },
"\t[莫析辉,hero]\b[hero]\\c[30]本层魔力门和白宝石红必须开否则打不过boss因为boss有法力燃烧属性。"
] ]
}, },
"changeFloor": { "changeFloor": {

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@ -20,7 +20,7 @@ main.floors.XY1=
"7,8": [ "7,8": [
{ {
"type": "confirm", "type": "confirm",
"text": "确认要打开这个罐子吗? (花费80点魔力)", "text": "确认要打开这个罐子吗?",
"yes": [ "yes": [
{ {
"type": "if", "type": "if",
@ -63,7 +63,7 @@ main.floors.XY1=
"5,8": [ "5,8": [
{ {
"type": "confirm", "type": "confirm",
"text": "确认要打开这个罐子吗? (花费80点魔力)", "text": "确认要打开这个罐子吗?",
"yes": [ "yes": [
{ {
"type": "if", "type": "if",
@ -113,7 +113,7 @@ main.floors.XY1=
"7,4": [ "7,4": [
{ {
"type": "confirm", "type": "confirm",
"text": "确认要打开这个罐子吗? (花费80点魔力)", "text": "确认要打开这个罐子吗?",
"yes": [ "yes": [
{ {
"type": "if", "type": "if",
@ -156,7 +156,7 @@ main.floors.XY1=
"5,4": [ "5,4": [
{ {
"type": "confirm", "type": "confirm",
"text": "确认要打开这个罐子吗? (花费80点魔力)", "text": "确认要打开这个罐子吗?",
"yes": [ "yes": [
{ {
"type": "if", "type": "if",
@ -227,7 +227,8 @@ main.floors.XY1=
{ {
"type": "hide", "type": "hide",
"remove": true "remove": true
} },
"\\c[30]本区boss有法力燃烧属性且进入下一区的门需要2000魔力打开请注意留粉宝石。"
], ],
"7,1": { "7,1": {
"trigger": null, "trigger": null,

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@ -1426,6 +1426,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}, },
{ {
"text": "生命+1%", "text": "生命+1%",
"need": "false",
"action": [ "action": [
{ {
"type": "setValue", "type": "setValue",
@ -1483,6 +1484,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}, },
{ {
"text": "生命+2%", "text": "生命+2%",
"need": "false",
"action": [ "action": [
{ {
"type": "setValue", "type": "setValue",
@ -1540,6 +1542,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}, },
{ {
"text": "生命+4%", "text": "生命+4%",
"need": "false",
"action": [ "action": [
{ {
"type": "setValue", "type": "setValue",
@ -1597,6 +1600,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}, },
{ {
"text": "生命+8%", "text": "生命+8%",
"need": "false",
"action": [ "action": [
{ {
"type": "setValue", "type": "setValue",
@ -1654,6 +1658,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}, },
{ {
"text": "生命+16%", "text": "生命+16%",
"need": "false",
"action": [ "action": [
{ {
"type": "setValue", "type": "setValue",
@ -1711,6 +1716,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}, },
{ {
"text": "生命+32%", "text": "生命+32%",
"need": "false",
"action": [ "action": [
{ {
"type": "setValue", "type": "setValue",
@ -1768,6 +1774,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}, },
{ {
"text": "生命+64%", "text": "生命+64%",
"need": "false",
"action": [ "action": [
{ {
"type": "setValue", "type": "setValue",
@ -1825,6 +1832,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
}, },
{ {
"text": "生命+100%,魔力值+1000", "text": "生命+100%,魔力值+1000",
"need": "false",
"action": [ "action": [
{ {
"type": "setValue", "type": "setValue",