Add the ninth area

This commit is contained in:
bdf1 2024-08-03 14:02:42 +08:00
parent 0a942e6657
commit 9d212ffe29
29 changed files with 1477 additions and 155 deletions

BIN
project/bgms/21-30.mp3 Normal file

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@ -105,7 +105,18 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"ZL8", "ZL8",
"ZL9", "ZL9",
"ZL10", "ZL10",
"MT0" "ZH1",
"MT0",
"MT1",
"MT2",
"MT3",
"MT4",
"MT5",
"MT6",
"MT7",
"MT8",
"MT9",
"MT10"
], ],
"floorPartitions": [], "floorPartitions": [],
"images": [ "images": [
@ -238,6 +249,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"zone" "zone"
], ],
"bgms": [ "bgms": [
"21-30.mp3",
"airuying.mp3", "airuying.mp3",
"boss3.mp3", "boss3.mp3",
"bxsgzz.mp3", "bxsgzz.mp3",
@ -1566,26 +1578,10 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
] ]
}, },
{ {
"text": "瞬移飞行器1500金币", "text": "为了防止炸录像,本项留空",
"need": "status:money>=1500", "need": "status:money>=1e9",
"icon": "I596", "icon": "greenSlime",
"action": [ "action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "1500"
},
{
"type": "setValue",
"name": "item:I596",
"operator": "+=",
"value": "1"
}
] ]
}, },
{ {

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@ -286,8 +286,8 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E763": {"name":"蓝飞魔","hp":225000,"atk":20000,"def":13200,"money":128,"exp":0,"point":0,"special":[],"level":"天海初阶"}, "E763": {"name":"蓝飞魔","hp":225000,"atk":20000,"def":13200,"money":128,"exp":0,"point":0,"special":[],"level":"天海初阶"},
"E764": {"name":"墨幽灵","hp":245000,"atk":24000,"def":14200,"money":136,"exp":0,"point":0,"special":[],"level":"天海初阶","displayIdInBook":null}, "E764": {"name":"墨幽灵","hp":245000,"atk":24000,"def":14200,"money":136,"exp":0,"point":0,"special":[],"level":"天海初阶","displayIdInBook":null},
"E765": {"name":"天魔","hp":285000,"atk":26000,"def":15200,"money":142,"exp":0,"point":0,"special":[],"level":"天海中阶","displayIdInBook":null}, "E765": {"name":"天魔","hp":285000,"atk":26000,"def":15200,"money":142,"exp":0,"point":0,"special":[],"level":"天海中阶","displayIdInBook":null},
"E766": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E766": {"name":"恶灵裁决","hp":305000,"atk":25800,"def":16000,"money":144,"exp":0,"point":0,"special":[],"level":"天海中阶","displayIdInBook":null},
"E767": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E767": {"name":"无虞守卫","hp":550000,"atk":28000,"def":18500,"money":1000,"exp":0,"point":0,"special":[],"notBomb":true,"level":"天海高阶"},
"E768": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E768": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E769": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E769": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E770": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E770": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},

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@ -364,6 +364,13 @@ main.floors.GM1=
0, 0,
6 6
] ]
},
"12,3": {
"floorId": "ZH1",
"loc": [
0,
6
]
} }
}, },
"beforeBattle": {}, "beforeBattle": {},

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@ -17,7 +17,7 @@ main.floors.MT0=
[50049, 0, 0, 0, 0, 0, 0, 0,546, 0, 0, 0,50049], [50049, 0, 0, 0, 0, 0, 0, 0,546, 0, 0, 0,50049],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049], [50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
[50049,440, 0, 0, 0, 0, 0, 0, 0, 0, 0,440,50049], [50049,440, 0, 0, 0, 0, 0, 0, 0, 0, 0,440,50049],
[ 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94], [ 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92],
[50049,443, 0, 0, 0, 0, 0, 0, 0, 0, 0,443,50049], [50049,443, 0, 0, 0, 0, 0, 0, 0, 0, 0,443,50049],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049], [50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049], [50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
@ -130,29 +130,6 @@ main.floors.MT0=
"type": "turnBlock", "type": "turnBlock",
"direction": "up" "direction": "up"
} }
],
"1,6": [
"\t[骑士,N440]\b[this]少爷,这里是莫析家族的重要基地,没有老爷的命令不能进去。",
"\t[莫析辉,hero]\b[hero]本少爷就是看看而已啦!",
{
"type": "moveHero",
"steps": [
"right:2"
]
}
],
"11,6": [
"\t[骑士,N440]\b[this]少爷,这里是莫析家族的重要基地,没有老爷的命令不能进去。",
"\t[莫析辉,hero]\b[hero]本少爷就是看看而已啦!",
{
"type": "moveHero",
"steps": [
"left:2"
]
}
],
"6,2": [
"\t[莫析宙,N562]\b[this]吾儿要好好努力啊!"
] ]
}, },
"changeFloor": { "changeFloor": {

63
project/floors/MT1.js Normal file
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@ -0,0 +1,63 @@
main.floors.MT1=
{
"floorId": "MT1",
"title": "莫析家族1 ",
"name": "莫析家族1",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "ZL10",
"loc": [
10,
1
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[10041,10041,10041,10041,10041,10041, 0,10041,10041,10041,10041,10041,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,10041],
[10041,10041,10041,10041,10041,10041, 91,10041,10041,10041,10041,10041,10041]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT10.js Normal file
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@ -0,0 +1,55 @@
main.floors.MT10=
{
"floorId": "MT10",
"title": "莫析家族10 ",
"name": "莫析家族10",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT2.js Normal file
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@ -0,0 +1,55 @@
main.floors.MT2=
{
"floorId": "MT2",
"title": "莫析家族2 ",
"name": "莫析家族2",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT3.js Normal file
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@ -0,0 +1,55 @@
main.floors.MT3=
{
"floorId": "MT3",
"title": "莫析家族3 ",
"name": "莫析家族3",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT4.js Normal file
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@ -0,0 +1,55 @@
main.floors.MT4=
{
"floorId": "MT4",
"title": "莫析家族4 ",
"name": "莫析家族4",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT5.js Normal file
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@ -0,0 +1,55 @@
main.floors.MT5=
{
"floorId": "MT5",
"title": "莫析家族5 ",
"name": "莫析家族5",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT6.js Normal file
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@ -0,0 +1,55 @@
main.floors.MT6=
{
"floorId": "MT6",
"title": "莫析家族6 ",
"name": "莫析家族6",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT7.js Normal file
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@ -0,0 +1,55 @@
main.floors.MT7=
{
"floorId": "MT7",
"title": "莫析家族7 ",
"name": "莫析家族7",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT8.js Normal file
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@ -0,0 +1,55 @@
main.floors.MT8=
{
"floorId": "MT8",
"title": "莫析家族8 ",
"name": "莫析家族8",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

55
project/floors/MT9.js Normal file
View File

@ -0,0 +1,55 @@
main.floors.MT9=
{
"floorId": "MT9",
"title": "莫析家族9 ",
"name": "莫析家族9",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 4,
"defaultGround": "ground",
"bgm": "21-30.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"bg2map": [
],
"fg2map": [
]
}

385
project/floors/ZH1.js Normal file
View File

@ -0,0 +1,385 @@
main.floors.ZH1=
{
"floorId": "ZH1",
"title": "智慧神殿1 ",
"name": "智慧神殿1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X20061",
"bgm": "mingyunshouhu.mp3",
"firstArrive": [
{
"type": "hide",
"loc": [
[
11,
3
]
],
"floorId": "GM1",
"remove": true
},
{
"type": "jumpHero",
"loc": [
6,
9
],
"time": 500
},
{
"type": "changePos",
"direction": "up"
},
"\t[涂歆,N558]\b[this,6,3]欢迎你,老同学,来智慧神殿做客。",
"\t[莫析辉,hero]\b[hero]切,涂歆,你这智慧神殿寥寥无几的几个人,甚至连默默建立的夜馨公会都比你这的人多呢。",
"\t[涂歆,N558]\b[this,6,3]哈哈哈哈。夜馨公会……",
"\t[莫析辉,hero]\b[hero]你笑什么?",
"\t[涂歆,N558]\b[this,6,3]没什么,只是想起高兴的事情罢了。对了,你不想知道莫析家族最近的变故吗?",
"\t[莫析辉,hero]\b[hero]无非就是北纳皇室和东凌皇室在作梗。难道你还有什么要跟我说的?",
"\t[涂歆,N558]\b[this,6,3]那倒没有。我智慧神殿不偏向于你们任何一方……不过,作为同学,我还是可以和你做做生意的。",
"\t[莫析辉,hero]\b[hero]呵呵,智慧圣子真是个做生意的料呢。不知你这里有什么好东西能卖给光明神殿呢?",
"\t[涂歆,N558]\b[this,6,3]好东西,当然是好东西了。你看到那四件宝物了没有?那可是堪比圣物的宝贝呀。",
"\t[莫析辉,hero]\b[hero]圣物?",
"\t[涂歆,N558]\b[this,6,3]对。光明神殿有五件圣物,分别是光明法杖、光明宝典、复制镜、光明斗篷、光明法书。\n光明法杖提升光明使用者的魔法强度。\n光明宝典能够源源不断地治愈别人。\n复制镜能够复制敌人的力量。\n光明斗篷可以抵挡强大的攻击。\n光明法术能够召唤天使、神将来战斗。",
"\t[涂歆,N558]\b[this,6,3]其中光明法杖、光明宝典、复制镜分别在你、光明圣女、还有那位原先的圣子手里吧?",
"\t[涂歆,N558]\b[this,6,3]黑暗神殿也有五件圣物,分别是黑暗利刃、黑暗斗篷、极幽之靴、末影之戒、夜澜泣血。\n黑暗利刃提升黑暗使用者的攻击。\n黑暗斗篷能够隐藏自己的气息。\n极幽之靴能够瞬移到别人面前。\n末影之戒能够加快自己的速度。\n夜澜泣血能够不断汲取敌人的血。",
"\t[莫析辉,hero]\b[hero]黑暗利刃、极幽之靴、末影之戒都在黑暗圣子墨奈手里,他一个人便掌握着黑暗神殿三件圣物,也难怪那么厉害……",
"\t[莫析辉,hero]\b[hero]黑暗之神对墨奈可真是眷顾,我光明神殿的五件圣物分别在红衣主教萨鲁斯、我、光明圣女、光明准圣子手里,还有一件圣物被收回了。要是我有三件圣物,未必不能和墨奈单打独斗。",
"\t[涂歆,N558]\b[this,6,3]哦?是吗?但我觉得现在黑暗神殿这一届的圣子圣女比你们光明神殿的三个厉害哦。虽然墨奈输了,但掌握夜澜泣血的那位,也是不弱。",
"\t[莫析辉,hero]\b[hero]掌握夜澜泣血?谁啊?黑暗圣女么?掌握了黑暗神殿所有资源的黑暗圣子都被打败了,区区一个黑暗圣女,算什么?",
"\t[涂歆,N558]\b[this,6,3]话不要说太满哦。光明圣子啊,我觉得你就算拥有一件圣物,也未必是黑暗圣女的对手呢。不如这样,从我这里买四件圣物,这样呢,你有了智慧神殿的四件圣物,就能和她抗衡了。",
"\t[莫析辉,hero]\b[hero]呵呵,图穷匕见了吧,还不是要我买你的东西。",
"\t[涂歆,N558]\b[this,6,3]有总不是坏事吧?光明圣子殿下,你那么有钱,还不能多买几个吗?",
"\t[莫析辉,hero]\b[hero]行吧!那我看看有合适的就买了。"
],
"eachArrive": [],
"parallelDo": "",
"events": {
"2,2": [
{
"type": "if",
"condition": "switch:A",
"true": [
"你已经购买了此物"
],
"false": [
"幸运金币购买价格5000金币效果击败敌人后额外获得3枚金币。",
{
"type": "choices",
"text": "\t[幸运金币,coin]选择",
"choices": [
{
"text": "购买",
"action": [
{
"type": "if",
"condition": "(status:money>=5000)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "5000"
},
{
"type": "setValue",
"name": "item:coin",
"operator": "+=",
"value": "1"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[幸运金币,coin]\b[this]你的金币不足!"
]
}
]
},
{
"text": "不买",
"action": []
}
]
}
]
}
],
"10,2": [
{
"type": "if",
"condition": "switch:A",
"true": [
"你已经购买了此物"
],
"false": [
"魔力卷轴购买价格5000金币效果击败敌人后额外获得6点魔力值。",
{
"type": "choices",
"text": "\t[魔力卷轴,I722]选择",
"choices": [
{
"text": "购买",
"action": [
{
"type": "if",
"condition": "(status:money>=5000)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "5000"
},
{
"type": "setValue",
"name": "item:I722",
"operator": "+=",
"value": "1"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[魔力卷轴,I722]\b[this]你的金币不足!"
]
}
]
},
{
"text": "不买",
"action": []
}
]
}
]
}
],
"2,8": [
{
"type": "if",
"condition": "switch:A",
"true": [
"你已经购买了此物"
],
"false": [
"生命卷轴购买价格5000金币效果击败敌人后额外获得1%最大生命值的生命。",
{
"type": "choices",
"text": "\t[生命卷轴,I723]选择",
"choices": [
{
"text": "购买",
"action": [
{
"type": "if",
"condition": "(status:money>=5000)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "5000"
},
{
"type": "setValue",
"name": "item:I723",
"operator": "+=",
"value": "1"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[生命卷轴,I723]\b[this]你的金币不足!"
]
}
]
},
{
"text": "不买",
"action": []
}
]
}
]
}
],
"10,8": [
{
"type": "if",
"condition": "switch:A",
"true": [
"你已经购买了此物"
],
"false": [
"天命之盾购买价格40000金币效果是战士所用的强大道具",
{
"type": "if",
"condition": "(flag:shengqishi>=30)",
"true": [
{
"type": "choices",
"text": "\t[天命之盾,I1086]选择",
"choices": [
{
"text": "购买",
"action": [
{
"type": "if",
"condition": "(status:money>=40000)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "40000"
},
{
"type": "setValue",
"name": "item:I1086",
"operator": "+=",
"value": "1"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[天命之盾,I1086]\b[this]你的金币不足!"
]
}
]
},
{
"text": "不买",
"action": []
}
]
}
],
"false": [
"臭弟弟,这是战士才能使用的盾,你一个魔法师就别凑热闹了。"
]
}
]
}
]
},
"changeFloor": {
"12,6": {
"floorId": "ZL7",
"loc": [
0,
6
]
},
"0,6": {
"floorId": "GM1",
"loc": [
12,
3
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[90262,90263,90261,90262,90263,90253,90254,90255,90261,90262,90263,90261,90262],
[90270,90271,90269,90270,90271,90261,90262,90263,90269,90270,90271,90269,90270],
[ 0, 0,90656, 0, 0,90269,90270,90271, 0, 0,90656, 0, 0],
[ 0, 0,90664, 0, 0, 0,558, 0, 0, 0,90664, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 94, 0, 0, 0, 0,90641,90642,90643, 0, 0, 0, 0, 94],
[ 0, 0, 0, 0, 0,90649,90650,90651, 0, 0, 0, 0, 0],
[ 0, 0,90656, 0, 0, 0, 0, 0, 0, 0,90656, 0, 0],
[ 0, 0,90664, 0, 0, 0, 0, 0, 0, 0,90664, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 53, 0, 0, 0, 0, 0, 0, 0,722, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,90633,90634,90635, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,723, 0, 0, 0, 0, 0, 0, 0,1086, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
],
"fg2map": [
],
"flyPoint": [
0,
6
]
}

View File

@ -13,10 +13,119 @@ main.floors.ZL10=
"ratio": 4, "ratio": 4,
"defaultGround": "X10006", "defaultGround": "X10006",
"bgm": "zhuangkuoshishi.mp3", "bgm": "zhuangkuoshishi.mp3",
"firstArrive": [], "firstArrive": [
"\t[凌依,N574]\b[this,6,9]圣子殿下,这北寒帝国太嚣张了。您和希娜公主还是联姻,您还是光明神殿的圣子,他们竟敢……",
{
"type": "changePos",
"direction": "up"
},
"\t[莫析辉,hero]\b[hero]北寒帝国,欺我太甚!",
"\t[凌依,N574]\b[this,6,9]属下这就去集结光明神殿的军队,给他们来一场毁灭!",
"\t[莫析辉,hero]\b[hero]慢!我的心中疑问太多了,得先弄明白再动手。",
"\t[凌依,N574]\b[this,6,9]那这门口的守卫……",
"\t[莫析辉,hero]\b[hero]哼,先不和他们起冲突……那边有一个地道,咱们从地道进去,先找到莫析家族的其他人,再作打算……",
"\t[凌依,N574]\b[this,6,9]是!",
{
"type": "hide",
"loc": [
[
6,
9
]
],
"remove": true
}
],
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
"events": {}, "events": {
"10,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
"获得一瓶琼浆",
{
"type": "setValue",
"name": "item:I415",
"operator": "+=",
"value": "1"
}
]
}
],
"no": []
}
],
"1,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
"获得一瓶琼浆",
{
"type": "setValue",
"name": "item:I415",
"operator": "+=",
"value": "1"
}
]
}
],
"no": []
}
]
},
"changeFloor": { "changeFloor": {
"6,12": { "6,12": {
"floorId": "ZL9", "floorId": "ZL9",
@ -31,6 +140,13 @@ main.floors.ZL10=
6, 6,
12 12
] ]
},
"10,1": {
"floorId": "MT1",
"loc": [
6,
12
]
} }
}, },
"beforeBattle": {}, "beforeBattle": {},
@ -42,17 +158,17 @@ main.floors.ZL10=
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[94407,94407,94856,94857,94858,94859,94860,94861,94862,94863,94407,94407, 16], [94407,94407,94856,94857,94858,94859,94860,94861,94862,94863,94407,94407, 16],
[94407, 0,94864,94865,94866,94867,94868,94869,94870,94871, 0,94407, 16], [94407, 0,94864,94865,94866,94867,94868,94869,94870,94871, 91,94407, 16],
[94407, 0,94872,94873,94874,94875,94876,94877,94878,94879, 0,94407, 16], [94407, 0,94872,94873,94874,94875,94876,94877,94878,94879, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 91, 0, 0, 0, 0,94407, 16], [94407, 0, 0, 0, 0,10295, 91,10295, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16], [94407, 0, 0, 0, 0, 0,767, 0, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16], [94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16], [94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16], [94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16], [94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0,574, 0, 0, 0, 0,94407, 16],
[94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16], [94407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,94407, 16],
[94407,10110, 0, 0, 0, 0, 0, 0, 0, 0,10110,94407, 16],
[94399,94399,94399,94399,94399,94399, 91,94399,94399,94399,94399,94399, 16] [94399,94399,94399,94399,94399,94399, 91,94399,94399,94399,94399,94399, 16]
], ],
"bgmap": [ "bgmap": [

View File

@ -24,6 +24,13 @@ main.floors.ZL4=
12, 12,
6 6
] ]
},
"1,12": {
"floorId": "ZL5",
"loc": [
1,
12
]
} }
}, },
"beforeBattle": {}, "beforeBattle": {},
@ -34,19 +41,19 @@ main.floors.ZL4=
"cannotMove": {}, "cannotMove": {},
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,690, 0,762, 0,1077,763, 0,690,612, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 81,20336,20336,20336, 21,20336, 0,20336,20336,20336, 81,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,765,712,366,20336, 0,20336,365,20336,363,698,764,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,691,613,20336,764,20336, 0,20336,691,604, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336, 0,20336,764,20336,20336,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92], [20336,690, 0,761, 82, 0,20336, 0, 21, 0,761, 0, 92],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 81,20336, 81,20336, 81,20336,20336,20336,20336,20336, 81,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,762,20336,763,20336,762,20336,691,364, 0,20336,762,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,20336,363,20336, 0,20336,700,365,763, 81, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 21,20336,365,20336,698,20336,20336,20336,20336,20336,690,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,20336,690,20336, 0,763, 81, 0, 0,761, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] [20336, 93,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336]
], ],
"bgmap": [ "bgmap": [
@ -59,5 +66,9 @@ main.floors.ZL4=
], ],
"fg2map": [ "fg2map": [
] ],
"flyPoint": [
12,
6
]
} }

View File

@ -17,7 +17,22 @@ main.floors.ZL5=
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
"events": {}, "events": {},
"changeFloor": {}, "changeFloor": {
"1,12": {
"floorId": "ZL4",
"loc": [
1,
12
]
},
"11,0": {
"floorId": "ZL6",
"loc": [
11,
0
]
}
},
"beforeBattle": {}, "beforeBattle": {},
"afterBattle": {}, "afterBattle": {},
"afterGetItem": {}, "afterGetItem": {},
@ -26,19 +41,19 @@ main.floors.ZL5=
"cannotMove": {}, "cannotMove": {},
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336, 91,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,763,1077, 0,699, 0,761, 0,690, 81,763, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,20336,20336,20336,762,20336,20336, 81,20336,20336, 21,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,690,20336,691,20336, 0,20336, 0,761, 0,20336, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,20336,364,20336, 21,20336, 21, 21, 21,20336,762,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,762,20336,764,20336, 0,20336,20336,20336,20336,20336, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0, 82,369, 0,763,1077, 21, 0,764, 0,690,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 21,20336,20336,20336,20336,20336, 0,20336,20336, 81,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,20336,699, 0,374,20336,766,20336, 0,765, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,761,20336, 0,766, 0,20336, 0,20336,690,363,691,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,20336,20336, 81,20336,20336,698,20336,20336,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,764, 0,690, 0,763, 0, 81,764,603,691,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] [20336, 91,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336]
], ],
"bgmap": [ "bgmap": [
@ -51,5 +66,9 @@ main.floors.ZL5=
], ],
"fg2map": [ "fg2map": [
] ],
"flyPoint": [
1,
12
]
} }

View File

@ -16,8 +16,79 @@ main.floors.ZL6=
"firstArrive": [], "firstArrive": [],
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
"events": {}, "events": {
"changeFloor": {}, "10,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"yes": [
{
"type": "if",
"condition": "(status:mana<50)",
"true": [
{
"type": "playSound",
"name": "操作失败"
},
"你的魔力不足!"
],
"false": [
{
"type": "setValue",
"name": "status:mana",
"operator": "-=",
"value": "50"
},
{
"type": "playSound",
"name": "door.mp3"
},
{
"type": "setBlock",
"number": "X10111"
},
"获得全属性100",
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "100"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "100"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "100"
}
]
}
],
"no": []
}
]
},
"changeFloor": {
"11,0": {
"floorId": "ZL5",
"loc": [
11,
0
]
},
"11,12": {
"floorId": "ZL7",
"loc": [
11,
12
]
}
},
"beforeBattle": {}, "beforeBattle": {},
"afterBattle": {}, "afterBattle": {},
"afterGetItem": {}, "afterGetItem": {},
@ -26,19 +97,19 @@ main.floors.ZL6=
"cannotMove": {}, "cannotMove": {},
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336, 93,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,690,690,690,20336,765,363,364,691,20336,10110, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,610,610,610,20336, 81,20336,20336,20336,20336, 0,690,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 21, 21, 21,20336, 0,764,691, 0, 81,762, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,1076,20336,20336, 21,20336, 0,20336,20336,20336, 81,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,690, 0, 0,763, 0,20336,763,20336, 21, 21,763,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336,762,20336, 81,20336,20336,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,604, 0, 0,20336, 0,20336, 81,20336, 21, 21,763,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,604,765,1077,365,20336, 0,20336,20336,20336, 81,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,604, 0, 0,20336, 0,763, 0,764, 0,690, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336, 82,20336,20336,20336,20336,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,616,703,366,766, 0, 21, 0,762, 0,702, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] [20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336, 93,20336]
], ],
"bgmap": [ "bgmap": [
@ -51,5 +122,9 @@ main.floors.ZL6=
], ],
"fg2map": [ "fg2map": [
] ],
"flyPoint": [
11,
0
]
} }

View File

@ -16,29 +16,111 @@ main.floors.ZL7=
"firstArrive": [], "firstArrive": [],
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
"events": {}, "events": {
"changeFloor": {}, "10,11": [
"\t[凌依,N574]\b[this]圣子殿下。",
"\t[莫析辉,hero]\b[hero]凌依,什么事?探查到了莫析家族的事情没有?",
"\t[凌依,N574]\b[this]还没有,不过有一个人想找您。他说是您的老同学,智慧神殿的圣子涂歆。",
"\t[莫析辉,hero]\b[hero]涂歆?也好,涂歆以往在学院也是最聪明的,找他问问也许有什么收获。",
{
"type": "hide",
"remove": true
}
],
"1,6": [
"\t[涂歆,N558]\b[this]莫析辉,好久不见啊。隐世学院一别,你可还好?",
"\t[莫析辉,hero]\b[hero]涂歆同学明知故问,我家族的状况大概是不好的,你是为这个来的吗?",
"\t[涂歆,N558]\b[this]我哪里知道你们那些事。只是我近来有一些好宝物,想卖给老同学罢了。",
"\t[莫析辉,hero]\b[hero]“你们”?涂歆,看在同学一场的份上,能不能告诉我,你所知道的内情?",
"\t[涂歆,N558]\b[this]跟我去智慧神殿吧,我细细谁给你听。",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"11,12": {
"floorId": "ZL6",
"loc": [
11,
12
]
},
"6,0": {
"floorId": "ZL8",
"loc": [
6,
0
]
},
"0,6": {
"floorId": "ZH1",
"loc": [
12,
6
]
}
},
"beforeBattle": {}, "beforeBattle": {},
"afterBattle": {}, "afterBattle": {
"9,4": [
{
"type": "setValue",
"name": "flag:door_ZL7_10_3",
"operator": "+=",
"value": "1"
}
],
"11,4": [
{
"type": "setValue",
"name": "flag:door_ZL7_10_3",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {}, "afterGetItem": {},
"afterOpenDoor": {}, "afterOpenDoor": {},
"autoEvent": {}, "autoEvent": {
"10,3": {
"0": {
"condition": "flag:door_ZL7_10_3==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_ZL7_10_3",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {}, "cannotMove": {},
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336,20336, 91,20336,20336,20336,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,371,20336,690, 0,762, 0, 0,20336,367,700,368,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,372,20336, 81,20336,20336,365,365,20336, 21, 0, 21,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,371,20336,763,365,20336,611,611,20336,20336, 85,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,766,20336,691,604,20336,762,762,20336,764, 0,764,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,20336,20336,20336,20336, 21, 0, 81, 0, 0, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 94,560, 0,765,763, 0, 0,690,20336,20336,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 82,20336,20336,20336,20336,20336,762, 0,698,20336,610,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,762, 0,698, 0,763, 0, 0, 21, 0,20336,610,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336, 81,20336,20336,20336, 81,20336,20336, 0,20336,610,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,764, 0,20336, 0,762, 0,20336,763,20336,762,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,690, 0,704,20336,690, 0,690,20336, 0,576, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] [20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336, 91,20336]
], ],
"bgmap": [ "bgmap": [
@ -51,5 +133,9 @@ main.floors.ZL7=
], ],
"fg2map": [ "fg2map": [
] ],
"flyPoint": [
11,
12
]
} }

View File

@ -24,6 +24,13 @@ main.floors.ZL8=
12, 12,
6 6
] ]
},
"6,0": {
"floorId": "ZL7",
"loc": [
6,
0
]
} }
}, },
"beforeBattle": {}, "beforeBattle": {},
@ -34,19 +41,19 @@ main.floors.ZL8=
"cannotMove": {}, "cannotMove": {},
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336,20336, 93,20336,20336,20336,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0, 21, 0,762, 0, 0, 0,765, 0,610,1077,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,763,20336,20336,20336,20336,20336,20336,20336,20336,20336,764,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 82,690, 0,762, 0,691,20336,364,363,20336, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,20336,20336,20336,20336,20336, 81,20336,366,765,20336, 21,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,712,20336,762, 82, 0,761,20336,20336, 81,20336, 0,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94], [20336,370,20336,690,20336, 21, 0,690, 0,764, 81,762, 94],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,612,20336,764,20336,20336,20336,20336,20336, 81,20336,20336,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,766,20336, 0,20336, 21, 0,764, 0,365, 0,764,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336, 0,20336,365,20336, 0,20336,20336, 81,20336,20336,690,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,365,20336, 0,20336,612,20336, 0,765, 0,20336,690,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20336,690, 81,765,20336,691,20336,700, 0,604,20336,690,20336],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] [20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336]
], ],
"bgmap": [ "bgmap": [
@ -59,5 +66,9 @@ main.floors.ZL8=
], ],
"fg2map": [ "fg2map": [
] ],
"flyPoint": [
6,
0
]
} }

View File

@ -13,7 +13,24 @@ main.floors.ZL9=
"ratio": 4, "ratio": 4,
"defaultGround": "X10006", "defaultGround": "X10006",
"bgm": "zhuangkuoshishi.mp3", "bgm": "zhuangkuoshishi.mp3",
"firstArrive": [], "firstArrive": [
"\t[莫析辉,hero]\b[hero]远远的,已经看到了莫析家族所在在莫析北城。",
"\t[莫析辉,hero]\b[hero]莫析家族是东凌帝国的战神家族,镇守在东凌帝国与北寒帝国交界处。战功赫赫,是光明神殿范围内二十八大家族之一,与东凌帝国的安南家族、温明家族交好,按理说不会出什么问题的……",
"\t[莫析辉,hero]\b[hero]一路走来,看到的尽是北寒帝国的军队……看来我那岳父大人也是贪的很,要是莫析家族没事倒好,若是有事……",
{
"type": "if",
"condition": "(flag:shengqishi>1)",
"true": [
"\t[唐佳成,N510]圣子殿下,奇怪了,东凌帝国怎么没有派军队来支援莫析家族,这里发生了战争,难道他们还不知道?",
"\t[莫析辉,hero]\b[hero]你说的对,东凌皇室在这场战争中,扮演什么角色,还两说呢。我们且潜入其中,仔细找找线索。",
"\t[唐佳成,N510]我预感,这里将会有一场大战……",
"\t[莫析辉,hero]\b[hero]当然会有大战。父亲是接近圣阶的高手,想要占领莫析家族,至少得有一个大魔法师或者一个巅峰骑士,说不定两者皆有……"
],
"false": [
"\t[莫析辉,hero]\b[hero]更令人奇怪的是……东凌帝国居然没有派军队来支援镇守帝国边疆的莫析家族……东凌皇室啊,你到底在这其中扮演什么样的角色呢……"
]
}
],
"eachArrive": [], "eachArrive": [],
"parallelDo": "", "parallelDo": "",
"events": {}, "events": {},
@ -42,17 +59,17 @@ main.floors.ZL9=
"cannotMoveIn": {}, "cannotMoveIn": {},
"map": [ "map": [
[ 16, 16, 16, 16, 16,20362,20363, 16, 16, 16, 16, 16, 16], [ 16, 16, 16, 16, 16,20362,20363, 16, 16, 16, 16, 16, 16],
[20336, 0, 0, 0, 16,20370,20371, 16, 0, 0, 0, 0,20336], [20336,20336,20336,20336, 16,20370,20371, 16,20336,20336,20336,20336,20336],
[20336, 0, 0, 0, 16, 16, 91, 16, 0, 0, 0, 0,20336], [20336,691,691,20336, 16, 16, 91, 16,20336, 21, 21, 21,20336],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20336], [20336,371, 22,20336,20336,20336, 0,20336,20336, 21,764, 21,20336],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20336], [20336,766, 0,20336, 0,364, 0, 22,20336,20336, 82,20336,20336],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20336], [20336, 81,20336,20336,765,20336,691, 0,766, 81, 0,690,20336],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92], [20336, 0, 81, 0, 81,20336,20336,20336,20336,20336, 0, 0, 92],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20336], [20336,764,20336, 0, 0,20336,603,603,603,20336,765,20336,20336],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20336], [20336,698,20336,764,764,20336,603,766,603,20336, 0,20336,20336],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20336], [20336,365,20336, 0, 21,20336,20336, 82,20336,20336,365,20336,20336],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20336], [20336,364,20336,690, 0,765, 0,690, 81,764, 0,20336,20336],
[20336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20336], [20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336],
[20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336] [20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336,20336]
], ],
"bgmap": [ "bgmap": [
@ -66,5 +83,9 @@ main.floors.ZL9=
], ],
"fg2map": [ "fg2map": [
] ],
"flyPoint": [
12,
6
]
} }

View File

@ -310,7 +310,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
var money = guards.reduce(function (curr, g) { var money = guards.reduce(function (curr, g) {
return curr + core.material.enemys[g[2]].money; return curr + core.material.enemys[g[2]].money;
}, core.getEnemyValue(enemy, "money", x, y)); }, core.getEnemyValue(enemy, "money", x, y));
if (core.hasItem('coin')) money *= 2; // 幸运金币:双倍 if (core.hasItem('coin')) money += 3; // 幸运金币:双倍
if (core.hasFlag('curse')) money = 0; // 诅咒效果 if (core.hasFlag('curse')) money = 0; // 诅咒效果
core.status.hero.money += money; core.status.hero.money += money;
core.status.hero.statistics.money += money; core.status.hero.statistics.money += money;
@ -352,7 +352,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
} }
//回溯 //回溯
if (core.enemys.hasSpecial(special, 28)) { if (core.enemys.hasSpecial(special, 28)) {
} }
//毁灭 //毁灭
if (core.enemys.hasSpecial(special, 33)) { if (core.enemys.hasSpecial(special, 33)) {
@ -415,6 +415,9 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
if (core.hasEquip('I412')) { core.status.hero.mana += 7 } if (core.hasEquip('I412')) { core.status.hero.mana += 7 }
if (core.hasEquip('I413')) { core.status.hero.mana += 9 } if (core.hasEquip('I413')) { core.status.hero.mana += 9 }
if (core.hasEquip('I595')) { core.status.hero.mana += 10 } if (core.hasEquip('I595')) { core.status.hero.mana += 10 }
if (core.hasEquip('I722')) { core.status.hero.mana += 6 }
//回复生命值
if (core.hasEquip('I723')) { core.status.hero.hp += core.status.hero.hpmax * 0.01 }
// 事件的处理 // 事件的处理
var todo = []; var todo = [];

View File

@ -335,7 +335,11 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"N1072": 215, "N1072": 215,
"N1073": 216, "N1073": 216,
"N1074": 217, "N1074": 217,
"N1075": 218 "N1075": 218,
"N1081": 219,
"N1082": 220,
"N1083": 221,
"N1084": 222
}, },
"enemys": { "enemys": {
"greenSlime": 0, "greenSlime": 0,
@ -1010,7 +1014,12 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"I721": 240, "I721": 240,
"I722": 241, "I722": 241,
"I723": 242, "I723": 242,
"whiteKey": 243 "whiteKey": 243,
"I1085": 244,
"I1086": 245,
"I1087": 246,
"I1088": 247,
"I1089": 248
}, },
"autotile": { "autotile": {
"autotile": 0, "autotile": 0,

View File

@ -282,7 +282,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"coin": { "coin": {
"cls": "constants", "cls": "constants",
"name": "幸运金币", "name": "幸运金币",
"text": "持有时打败怪物可得双倍金币" "text": "持有时打败怪物可得额外获得3枚金币"
}, },
"freezeBadge": { "freezeBadge": {
"cls": "constants", "cls": "constants",
@ -2720,19 +2720,57 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"canUseItemEffect": "true" "canUseItemEffect": "true"
}, },
"I722": { "I722": {
"cls": "items", "cls": "equips",
"name": "新物品", "name": "魔力卷轴",
"canUseItemEffect": "true" "canUseItemEffect": "true",
"text": "战后恢复6点魔力值",
"equip": {
"type": "卷轴",
"value": {},
"percentage": {}
}
}, },
"I723": { "I723": {
"cls": "items", "cls": "equips",
"name": "新物品", "name": "生命卷轴",
"canUseItemEffect": "true" "canUseItemEffect": "true",
"text": "战后恢复1%的最大生命值的生命",
"equip": {
"type": "卷轴",
"value": {},
"percentage": {}
}
}, },
"whiteKey": { "whiteKey": {
"cls": "tools", "cls": "tools",
"name": "光明之钥", "name": "光明之钥",
"canUseItemEffect": "true", "canUseItemEffect": "true",
"text": "可以打开一扇光明之门" "text": "可以打开一扇光明之门"
},
"I1085": {
"cls": "items",
"name": "新物品",
"canUseItemEffect": "true"
},
"I1086": {
"cls": "tools",
"name": "天命之盾",
"canUseItemEffect": null,
"text": "战士所用的强大装备"
},
"I1087": {
"cls": "items",
"name": "新物品",
"canUseItemEffect": "true"
},
"I1088": {
"cls": "items",
"name": "新物品",
"canUseItemEffect": "true"
},
"I1089": {
"cls": "items",
"name": "新物品",
"canUseItemEffect": "true"
} }
} }

View File

@ -978,7 +978,17 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"1078": {"cls":"animates","id":"A1078","name":"光暗之门","trigger":"openDoor","animate":1,"doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{"whiteKey":1,"I422":1}}}, "1078": {"cls":"animates","id":"A1078","name":"光暗之门","trigger":"openDoor","animate":1,"doorInfo":{"time":160,"openSound":"door.mp3","closeSound":"door.mp3","keys":{"whiteKey":1,"I422":1}}},
"1079": {"cls":"items","id":"whiteKey"}, "1079": {"cls":"items","id":"whiteKey"},
"1080": {"cls":"enemy48","id":"E1080"}, "1080": {"cls":"enemy48","id":"E1080"},
"10111": {"cls":"tileset","id":"X10111","event":["这个宝箱是空的!"]}, "1081": {"cls":"npc48","id":"N1081"},
"1082": {"cls":"npc48","id":"N1082"},
"1083": {"cls":"npc48","id":"N1083"},
"1084": {"cls":"npc48","id":"N1084"},
"1085": {"cls":"items","id":"I1085"},
"1086": {"cls":"items","id":"I1086"},
"1087": {"cls":"items","id":"I1087"},
"1088": {"cls":"items","id":"I1088"},
"1089": {"cls":"items","id":"I1089"},
"10110": {"cls":"tileset","id":"X10110","canBreak":false},
"10111": {"cls":"tileset","id":"X10111","event":["这个宝箱是空的!"],"canBreak":false},
"20249": {"cls":"tileset","id":"X20249","canBreak":true}, "20249": {"cls":"tileset","id":"X20249","canBreak":true},
"20336": {"cls":"tileset","id":"X20336","canBreak":true}, "20336": {"cls":"tileset","id":"X20336","canBreak":true},
"60341": {"cls":"tileset","id":"X60341","event":["这个宝箱是空的!"]}, "60341": {"cls":"tileset","id":"X60341","event":["这个宝箱是空的!"]},

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