Add the and 18th area; 17th and 18th areas are parallel

This commit is contained in:
bdf1 2024-08-27 13:34:54 +08:00
parent cb98d22624
commit f17d88e42e
24 changed files with 378 additions and 1164 deletions

View File

@ -244,6 +244,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"def.png",
"def2.png",
"dragon.png",
"dragon1_compress.png",
"dragonknight.png",
"exp.png",
"expL.png",
"expLt.png",
@ -256,6 +258,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"manaLt.png",
"mdef.png",
"money.png",
"octopus.png",
"potion.png",
"shengzi.png",
"winskin.png"
@ -622,6 +625,24 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
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View File

@ -507,12 +507,12 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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@ -521,7 +521,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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@ -608,15 +608,19 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"\t[唐佳成,N510]\b[this,4,6]啊?",
"\t[莫析辉,hero]\b[hero]黑暗神殿如今异常活跃咱们多联系几个朋友吧毕竟如今东凌帝国、南荒帝国、北寒帝国都陷入了混乱……emmm西武帝国的皇帝也投靠了黛默琳我一怒之下杀了他现在也内乱了……我可能真的做错了……现在得赶紧想办法对付黑暗神殿",
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@ -44,7 +44,7 @@ main.floors.LZ4=
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@ -50,7 +50,7 @@ main.floors.LZ6=
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[140,140,140,140,140,140, 91,140,140,140,140,140,140]

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"\t[伟大的迷迭香,E764]\b[this,6,6]emmmm真不错可怜的玩家啊你以为我拆了外墙你就不用打怪了吗出来吧我的天兵们",
{
"type": "screenFlash",
"color": [
255,
255,
255,
1
],
"time": 500,
"times": 1
},
{
"type": "setBlock",
"number": "E757",
"loc": [
[
4,
0
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
1,
0
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
2,
0
]
]
},
{
"type": "setBlock",
"number": "yellowKey",
"loc": [
[
3,
0
]
]
},
{
"type": "setBlock",
"number": "E758",
"loc": [
[
2,
12
]
]
},
{
"type": "setBlock",
"number": "E758",
"loc": [
[
11,
0
]
]
},
{
"type": "setBlock",
"number": "E761",
"loc": [
[
7,
0
]
]
},
{
"type": "setBlock",
"number": "redKing",
"loc": [
[
0,
6
]
]
},
{
"type": "setBlock",
"number": "redKing",
"loc": [
[
12,
6
]
]
},
{
"type": "setBlock",
"number": "E757",
"loc": [
[
8,
12
]
]
},
{
"type": "setBlock",
"number": "I361",
"loc": [
[
9,
12
]
]
},
{
"type": "setBlock",
"number": "I361",
"loc": [
[
10,
12
]
]
},
{
"type": "setBlock",
"number": "I361",
"loc": [
[
11,
12
]
]
},
{
"type": "setBlock",
"number": "big7Potion",
"loc": [
[
0,
8
]
]
},
{
"type": "setBlock",
"number": "big7Potion",
"loc": [
[
12,
4
]
]
},
{
"type": "setBlock",
"number": "big8Potion",
"loc": [
[
12,
8
]
]
},
{
"type": "setBlock",
"number": "big8Potion",
"loc": [
[
0,
5
]
]
},
{
"type": "setBlock",
"number": "I357",
"loc": [
[
11,
0
]
]
},
{
"type": "screenFlash",
"color": [
255,
255,
255,
1
],
"time": 500,
"times": 1
},
"\t[伟大的迷迭香,E764]\b[this,6,6]好好玩吧,桀桀桀桀桀桀!",
{
"type": "hide",
"loc": [
[
6,
6
]
],
"remove": true
},
{
"type": "if",
"condition": "(flag:hard===4)",
"true": [
"检测到骑士专精,攻击+20防御+20护盾+100生命值+12800。",
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "20"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "20"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "100"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "12800"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===5)",
"true": [
"检测到拓印者专精,血瓶效果归零。",
{
"type": "setGlobalValue",
"name": "greenPotion",
"value": 0
}
],
"false": []
}
]
}
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"1,11": {
"floorId": ":before",
"stair": "upFloor"
},
"12,0": {
"12,1": {
"floorId": ":next",
"stair": "downFloor"
},
"6,11": {
"floorId": "YS10",
"loc": [
6,
6
]
}
},
"beforeBattle": {},
@ -707,25 +47,37 @@ main.floors.MJ1=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 4, 4, 4, 4, 4, 81, 4, 4, 81, 4, 4, 4, 87],
[ 4,683,683,683, 0, 4, 0,683, 4, 0, 22, 0, 4],
[ 4, 4, 4, 4, 4, 4,758, 4, 4, 4, 4, 4, 4],
[ 4, 0,760, 0, 21, 4, 0, 4, 0,356,759, 0, 4],
[ 4,358, 4,683, 0, 4, 21, 4,683, 0, 4,358, 4],
[ 4, 0, 4, 0,357, 4, 0, 4, 0,357, 4, 0, 4],
[ 4, 4, 4, 4,761, 82,764, 82,758, 4, 4, 4, 4],
[ 4, 0, 4, 0,354, 4, 0, 4,361, 0, 4, 0, 4],
[ 4,360, 4,683, 0, 4,683, 4, 0,683, 4,360, 4],
[ 4, 0,750, 0,355, 4, 0, 4, 21, 0,750, 0, 4],
[ 4, 4, 4, 4, 4, 4,761, 4, 4, 4, 4, 4, 4],
[ 4, 88, 4,683, 4,361, 0, 4, 0, 21, 21, 21, 4],
[ 4, 4, 4, 4, 81, 4, 4, 81, 4, 4, 4, 4, 4]
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4,688,688,688, 0, 81,1126,688, 81, 0, 22, 0, 94],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 0,1130, 0, 21, 4, 21, 4, 0,699,1127, 0, 4],
[ 4,699, 4,688, 0, 4, 0, 4,688, 0, 4,617, 4],
[ 4, 0, 4, 0,617, 4,1126, 4, 0,699, 4, 0, 4],
[ 4, 4, 4, 4,1030, 82, 0, 82,1126, 4, 4, 4, 4],
[ 4, 0, 4, 0,617, 4,688, 4,617, 0, 4, 0, 4],
[ 4,699, 4,688, 0, 4, 0, 4, 0,688, 4,699, 4],
[ 4, 0,1134, 0,1126, 4,1030, 4,1126, 0,1134, 0, 4],
[ 4, 4, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 4],
[ 4,617,617,1026, 0,20821,20822,20823,1030, 21, 21, 21, 4],
[ 4, 4, 4, 4, 0, 0,513, 0, 0, 4, 4, 4, 4]
],
"bgmap": [
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,20813,20814,20815, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"bg2map": [
@ -734,7 +86,7 @@ main.floors.MJ1=
],
"flyPoint": [
1,
6,
11
]
}

View File

@ -17,96 +17,19 @@ main.floors.MJ10=
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {},
"changeFloor": {
"11,10": {
"floorId": "MJ9",
"loc": [
11,
10
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,4": [
"\t[迷迭香,E764]\b[this]魔塔内,我对你的爱,就像王州对李华、咸鱼对王大锤那么热烈,你居然感受不到,啊!",
"最终,邪恶的迷迭香被玩家打败……",
{
"type": "if",
"condition": "(flag:hard===1)",
"true": [
{
"type": "win",
"reason": "战士"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===2)",
"true": [
{
"type": "win",
"reason": "刺客"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===3)",
"true": [
{
"type": "win",
"reason": "法师"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===4)",
"true": [
{
"type": "win",
"reason": "骑士"
}
],
"false": [
{
"type": "if",
"condition": "(flag:hard===5)",
"true": [
{
"type": "win",
"reason": "拓印者"
}
],
"false": []
}
]
}
]
}
]
}
]
}
]
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {
"6,5": [
"\t[迷迭香,E764]\b[this,6,4]亲爱的玩家,你来啦!",
"\t[玩家,hero]\b[hero]你自己测了吗?",
"\t[迷迭香,E764]\b[this,6,4]测了一下。",
"\t[玩家,hero]\b[hero]感觉怎么样?",
"\t[迷迭香,E764]\b[this,6,4]我去除了大部分的塔的坑人。",
"\t[迷迭香,E764]\b[this,6,4]但是我保留了一部分。",
"\t[迷迭香,E764]\b[this,6,4]我觉得保留了一部分塔的玩法,才知道你玩的是魔塔。",
"\t[玩家,hero]\b[hero]你是有意把它保留的吗?",
"\t[迷迭香,E764]\b[this,6,4]是造塔的过程中,我留下了一部分。",
"\t[玩家,hero]\b[hero]是故意的还是不小心?",
"\t[迷迭香,E764]\b[this,6,4]是故意的。",
"\t[玩家,hero]\b[hero](玩塔中……)",
"\t[玩家,hero]\b[hero](呕呕……)迷迭香,我要打死你!",
"\t[迷迭香,E764]\b[this,6,4]",
"\t[迷迭香,E764]\b[this,6,4]难道你没有感受到我对你炽热的爱吗?",
"\t[玩家,hero]\b[hero]我绝不会原谅你!受死吧!",
"\t[迷迭香,E764]\b[this,6,4]呜呜呜,亲爱的玩家,我对你的爱,如太阳般炽热,我可以把心掏给你!",
"\t[玩家,hero]\b[hero]谁要你的心!受死吧!"
]
},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
@ -115,13 +38,13 @@ main.floors.MJ10=
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4,764, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4,685, 0, 83, 0,685, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,714,714,714,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1172,1173,1174,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1175,1176,1177,714, 4, 4, 4, 4],
[ 4, 4, 4, 4,714,1178,1171,1179,714, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 92, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
],

View File

@ -16,15 +16,7 @@ main.floors.MJ2=
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,9": [
"\t[智者,man]这一区的钥匙很少,需要留有金币买钥匙哦",
{
"type": "hide",
"remove": true
}
]
},
"events": {},
"changeFloor": {
"12,0": {
"floorId": ":before",
@ -81,19 +73,19 @@ main.floors.MJ2=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[358,360,358,760, 0, 4,358, 0,758, 81, 0, 0, 88],
[ 4, 4, 4, 4, 0, 4, 0, 4, 4, 4,245, 4,758],
[ 4,358, 0, 4,683, 4,761, 22,683,750, 0, 4, 0],
[ 4, 0,757, 81, 0, 4, 4, 4, 4, 4,356, 4,683],
[ 4,365, 0, 4,750, 4,683, 0, 0, 4, 0, 4, 0],
[ 4, 4, 4, 4, 0, 4, 0,366,759, 81,761, 4,761],
[ 87, 81, 81,758, 0, 4,683, 0, 0, 4, 0, 82, 0],
[ 4, 4, 4, 0, 0, 4, 4, 4, 4, 4,683, 4, 21],
[ 4,360, 0,761, 21, 81,683, 0,758, 81, 0, 4, 21],
[121, 0,365,761, 0, 4, 0,356, 0, 4,760, 4, 21],
[ 4, 81, 4, 4,750, 0,750, 4,761, 4, 81, 4, 4],
[ 0,759, 0, 4, 4, 85, 4, 4, 0, 4,361,362,361],
[684,684,684, 4, 21, 23, 21, 4,683, 4, 4, 4, 4]
[617,360,617,1130, 0, 4,617, 0,1126, 81, 0, 0, 92],
[ 4, 4, 4, 4, 0, 4, 0, 4, 4, 4,1026, 4,1126],
[ 4,617, 0, 4,688, 4,1030, 22,688,1126, 0, 4, 0],
[ 4, 0,1127, 81, 0, 4, 4, 4, 4, 4,699, 4,688],
[ 4,699, 0, 4,1126, 4,688, 0, 0, 4, 0, 4, 0],
[ 4, 4, 4, 4, 0, 4, 0,617,1127, 81,1030, 4,1030],
[ 92, 81, 81,1126, 0, 4,688, 0, 0, 4, 0, 82, 0],
[ 4, 4, 4, 0, 0, 4, 4, 4, 4, 4,688, 4, 21],
[ 4,699, 0,1030, 21, 81,688, 0,1126, 81, 0, 4, 21],
[ 4, 0,699,1030, 0, 4, 0,699, 0, 4,1130, 4, 21],
[ 4, 81, 4, 4,1126, 0,1126, 4,1030, 4, 81, 4, 4],
[ 0,1127, 0, 4, 4, 85, 4, 4, 0, 4,699,617,699],
[688,688,688, 4, 21, 23, 21, 4,688, 4, 4, 4, 4]
],
"bgmap": [

View File

@ -28,112 +28,26 @@ main.floors.MJ3=
}
},
"beforeBattle": {},
"afterBattle": {
"4,3": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"4,4": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"5,4": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"5,3": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"6,3": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"6,4": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"7,4": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
],
"7,3": [
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "+=",
"value": "1"
}
]
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"6,5": {
"0": {
"condition": "flag:door_MJ3_6_5==8",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ3_6_5",
"operator": "=",
"value": "null"
}
]
}
}
},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[683, 0,761, 0, 81, 0,683, 0, 0, 4, 4, 4, 4],
[ 4, 81, 4, 4, 4, 0, 0, 0, 82,750, 4,683, 4],
[ 0,683, 0, 4, 4, 4, 81, 4, 4, 0, 4,684, 4],
[245, 4,361, 4,758,758,758,758, 4,683, 4,683, 4],
[ 0, 4, 81, 4,761,761,761,761, 4, 0, 81,760, 4],
[ 0, 4,761, 4, 4, 4, 85, 4, 4, 0, 4, 0, 4],
[ 88, 0,758, 81,245, 4, 81, 4, 21,759, 4, 81, 4],
[ 4, 83, 4, 4,361, 4, 81, 4, 21, 4, 4,245, 4],
[ 0,759, 0, 4,361, 4, 81, 4, 21, 4,361, 0,361],
[358, 0,360, 4, 4, 4, 0, 4, 4, 4, 4, 82, 4],
[ 0,361, 0, 4,683, 0,758, 0, 0, 4, 0,757, 0],
[ 4, 4, 4, 4,245, 4, 4, 4,761, 4, 21, 22, 21],
[ 87, 0,357, 81, 0, 81, 0,684, 0, 4, 21, 21, 21]
[688, 0,1030, 0, 81, 0, 0,688, 4, 4, 4, 4, 4],
[ 4, 81, 4, 4, 4, 0,1126, 0, 82,1134, 4,688, 4],
[ 4, 0,688, 0, 4, 4, 81, 4, 4, 0, 4,688, 4],
[ 4,1026, 4,699, 4, 0,617, 0, 4,688, 4,688, 4],
[ 4, 0, 4, 81, 4,688, 0, 21, 4, 0, 81,1130, 4],
[ 4, 0, 4,1030, 4, 4,1127, 4, 4, 0, 4, 0, 4],
[ 94, 0,1126, 81,1026, 4, 81, 4, 21,1127, 4, 81, 4],
[ 4, 83, 4, 4,699, 4, 81, 4, 21, 4, 4,1026, 4],
[ 0,1134, 0, 4,699, 4, 81, 4, 21, 4,699, 0,699],
[617, 0,700, 4, 4, 4, 0, 4, 4, 4, 4, 82, 4],
[ 0,699, 0, 4,688, 0,1126, 0, 0, 4, 0,1127, 0],
[ 4, 4, 4, 4,1026, 4, 4, 4,1030, 4, 21, 22, 21],
[ 92, 0,617, 81, 0, 81, 0,688, 0, 4, 21, 21, 21]
],
"bgmap": [

View File

@ -35,19 +35,19 @@ main.floors.MJ4=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[361,361,361,759, 81, 0,761, 0, 22, 0,750, 4,683],
[ 4, 4, 4, 4,683, 4, 4, 4, 4, 4, 0, 4,683],
[ 0,362, 0, 4, 0, 4, 21, 81,750, 4,683, 82,683],
[ 21, 0,750, 82,245, 4, 0, 4, 0, 4, 81, 4, 4],
[ 4, 4, 4, 4, 0, 4,761, 4,683, 4,758, 4, 22],
[684, 0,760, 82,361, 4, 0, 4, 0, 4, 0, 4, 22],
[ 0,684, 0, 4, 81, 4, 81, 4,245, 4,361, 83, 22],
[ 4, 4, 4, 4,761, 4, 0, 4, 81, 4, 0, 4, 4],
[ 0,361, 0, 81, 0, 4,758, 4, 0, 0,761, 0, 21],
[683, 0,758, 4,683, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 82, 4, 0, 4,361, 0, 81,757,360,360,360],
[ 0, 0, 0, 4,245, 4, 0, 4, 4, 4, 4, 4, 4],
[ 88, 0,759, 81, 0, 4, 87, 0, 81,760,358,358,358]
[698,698,698,1127, 81, 0,1030, 0, 22, 0,1134, 4,688],
[ 4, 4, 4, 4,688, 4, 4, 4, 4, 4, 0, 4,688],
[ 0,617, 0, 4, 0, 4, 21, 81,1134, 4,688, 82,688],
[ 21, 0,1134, 82,1026, 4, 0, 4, 0, 4, 81, 4, 4],
[ 4, 4, 4, 4, 0, 4,1030, 4,688, 4,1126, 4, 22],
[688, 0,1130, 82,698, 4, 0, 4, 0, 4, 0, 4, 22],
[ 0,688, 0, 4, 81, 4, 81, 4,1026, 4,698, 83, 22],
[ 4, 4, 4, 4,1030, 4, 0, 4, 81, 4, 0, 4, 4],
[ 0,698, 0, 81, 0, 4,1126, 4, 0, 0,1030, 0, 21],
[688, 0,1126, 4,688, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 82, 4, 0, 4,698, 0, 81,1126,699,699,699],
[ 0, 0, 0, 4,1026, 4, 0, 4, 4, 4, 4, 4, 4],
[ 94, 0,1127, 81, 0, 4, 93, 0, 81,1130,617,617,617]
],
"bgmap": [

View File

@ -16,7 +16,30 @@ main.floors.MJ5=
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"events": {
"6,9": [
"\t[唐佳成,N510]\b[this]这个家伙应该就是殿下的毕业任务啦!",
{
"type": "hide",
"remove": true
}
],
"11,11": [
{
"type": "if",
"condition": "(flag:shengqishi>=72)",
"true": [
{
"type": "hide",
"remove": true
}
],
"false": [
"与圣骑士亲密度没有达到72不允许通行"
]
}
]
},
"changeFloor": {
"6,12": {
"floorId": ":before",
@ -29,18 +52,28 @@ main.floors.MJ5=
},
"beforeBattle": {},
"afterBattle": {
"3,10": [
"6,7": [
{
"type": "setValue",
"name": "flag:door_MJ5_2_11",
"name": "flag:door_MJ5_5_3",
"operator": "+=",
"value": "1"
}
],
"3,12": [
},
{
"type": "setValue",
"name": "flag:door_MJ5_2_11",
"name": "flag:door_MJ5_7_3",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:door_MJ5_10_7",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:door_MJ5_6_2",
"operator": "+=",
"value": "1"
}
@ -49,9 +82,9 @@ main.floors.MJ5=
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"2,11": {
"5,3": {
"0": {
"condition": "flag:door_MJ5_2_11==2",
"condition": "flag:door_MJ5_5_3==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
@ -62,7 +95,68 @@ main.floors.MJ5=
},
{
"type": "setValue",
"name": "flag:door_MJ5_2_11",
"name": "flag:door_MJ5_5_3",
"operator": "=",
"value": "null"
}
]
}
},
"7,3": {
"0": {
"condition": "flag:door_MJ5_7_3==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_7_3",
"operator": "=",
"value": "null"
}
]
},
"1": null
},
"10,7": {
"0": {
"condition": "flag:door_MJ5_10_7==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_10_7",
"operator": "=",
"value": "null"
}
]
}
},
"6,2": {
"0": {
"condition": "flag:door_MJ5_6_2==1",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ5_6_2",
"operator": "=",
"value": "null"
}
@ -73,19 +167,19 @@ main.floors.MJ5=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[361, 4, 21, 0, 21, 4,360,358,684,760, 81,683, 0],
[361, 4, 0,363, 0, 4,360,358,684, 0, 4, 0,757],
[361, 4, 21,759, 21, 4,684,684,750, 4, 4, 4, 81],
[ 0, 4, 4, 81, 4, 4, 4, 4, 82, 4,361, 0, 0],
[ 0, 81,757, 0,683, 0,761, 4, 0, 4, 0, 22, 0],
[ 4, 4, 83, 4, 4, 4, 81, 4, 0, 81,759, 0,361],
[ 4,683,683,683, 4, 0, 0, 4, 81, 4, 4, 4, 4],
[ 4,683,683,683, 4,683, 0, 4, 0,760, 82, 0,683],
[ 4,683,683,683, 4, 0,245, 4, 21, 21, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 81, 4, 21, 21, 4,750, 4],
[ 0,684, 4,245, 0, 4, 0, 4, 0, 0, 4, 81, 4],
[362, 0, 85, 0, 0, 4, 0, 81,758, 0, 4, 0, 4],
[ 0, 23, 4,245, 0, 82, 88, 4, 4, 4, 4, 87, 4]
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4,1115, 4, 4, 4, 4, 4, 4],
[ 4, 4,703,703,703, 4, 85, 4,714,714,714, 4, 4],
[ 4, 4, 21, 21, 21, 85, 0, 85,349,349,349, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1161,1170,1162, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1163,1164,1165, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,1166,1169,1168, 0, 0, 85, 0, 4],
[ 4, 4, 4, 4, 4, 4, 83, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4,510, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4,1095, 4],
[ 4, 4, 4, 4, 4, 4, 91, 4, 4, 4, 4, 93, 4]
],
"bgmap": [

View File

@ -16,15 +16,7 @@ main.floors.MJ6=
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"10,11": [
"\t[智者,man]\b[this]进入最后一层不可回来,记得至少留有三把红钥匙。",
{
"type": "hide",
"remove": true
}
]
},
"events": {},
"changeFloor": {
"11,12": {
"floorId": ":before",
@ -36,64 +28,26 @@ main.floors.MJ6=
}
},
"beforeBattle": {},
"afterBattle": {
"4,7": [
{
"type": "setValue",
"name": "flag:door_MJ6_5_6",
"operator": "+=",
"value": "1"
}
],
"6,7": [
{
"type": "setValue",
"name": "flag:door_MJ6_5_6",
"operator": "+=",
"value": "1"
}
]
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"5,6": {
"0": {
"condition": "flag:door_MJ6_5_6==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ6_5_6",
"operator": "=",
"value": "null"
}
]
}
}
},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 87, 4,361,358,361,245, 0, 4, 4, 4, 4, 4, 21],
[ 0, 4, 4, 4, 4, 4, 81, 81, 0, 4,760, 81, 0],
[ 0, 81,761, 0,358, 0,750, 81,757, 4,361, 4,759],
[ 4, 4, 0, 4, 4, 4, 4, 4,360, 4, 0, 4, 0],
[684, 4, 21, 4, 0,366, 0, 4,362, 4, 81, 4,757],
[684, 4, 0, 4,683, 0,683, 4,360, 4,245, 4, 82],
[684, 82,750, 4, 4, 85, 4, 4, 4, 4, 0, 4,362],
[ 4, 4, 81, 4,759, 0,759, 4,750, 0, 21, 4,684],
[360,761, 0, 4, 4, 82, 4, 4, 82, 4, 4, 4, 4],
[ 4, 4, 0,758, 81,360, 0,761, 0,683, 0,758, 0],
[683, 4,245, 4, 4, 4, 4, 4,750, 4, 4, 81, 4],
[683, 81, 0, 4,684,684,757, 81, 0, 4,121, 0, 0],
[683, 4,684, 4,683,683, 0, 4, 21, 4, 0, 88, 0]
[ 91, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4,710,710, 4, 0, 0, 0, 4,710,710, 4, 4],
[ 4, 4,710,710, 0, 0, 0, 0, 0,710,710, 4, 4],
[ 4, 4,710,710, 4, 0,1183, 0, 4,710,710, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 4]
],
"bgmap": [

View File

@ -35,19 +35,19 @@ main.floors.MJ7=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 88, 4,360, 0,362, 4,683,683,683, 4,684,366,684],
[ 21, 4, 0,757, 0, 4, 4,760, 4, 4, 83, 4, 4],
[ 0, 4, 4, 81, 4, 4, 0, 0,758, 0, 21, 4, 21],
[758, 82, 0,683, 0,761, 81, 4, 4, 4, 4, 4, 21],
[ 4, 4, 4, 4, 4, 4, 0, 4, 0,757, 0, 4, 21],
[362, 0, 4,245, 82, 0,361,759, 0, 4,358, 81,761],
[683,759, 81, 0, 4, 4, 4, 4, 4, 4, 0, 4,361],
[358, 0, 4,361, 0,750, 0,362, 0, 81,245, 4, 4],
[ 4, 4, 4, 4, 81, 4, 4,760, 4, 4, 82, 4,360],
[361,683, 0, 0,758, 4,683,683,683, 4, 0, 81,245],
[ 4, 81, 4, 4, 4, 4, 4, 4, 4, 4,683, 4,360],
[ 4,761, 0,360, 0,750, 0, 21, 0, 82,758, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 87,759, 23]
[ 93, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4,711,711,711, 4, 4, 4, 4, 4],
[ 0, 4, 4, 4, 4,711,711,711, 0, 0, 0, 4, 4],
[ 0, 4, 4, 4, 4, 0,1182, 0, 4, 4, 0, 4, 4],
[ 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4, 4],
[ 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4, 4],
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 93, 4, 4]
],
"bgmap": [

View File

@ -16,69 +16,7 @@ main.floors.MJ8=
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"0,4": [
{
"type": "if",
"condition": "(flag:hard===0)",
"true": [
"\t[商人,hero]\b[this]另一个自己啊我这有20000生命值送给你吧",
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "20000"
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "confirm",
"text": "我有20000生命值\n你出2000金币就卖给你。",
"yes": [
{
"type": "if",
"condition": "(status:money>=2000)",
"true": [
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "2000"
},
{
"type": "setValue",
"name": "status:hp",
"operator": "+=",
"value": "20000"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "hide",
"remove": true
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[行商,trader]\b[this]你的金币不足!"
]
}
],
"no": []
}
]
}
]
},
"events": {},
"changeFloor": {
"10,12": {
"floorId": ":before",
@ -90,64 +28,26 @@ main.floors.MJ8=
}
},
"beforeBattle": {},
"afterBattle": {
"3,8": [
{
"type": "setValue",
"name": "flag:door_MJ8_2_7",
"operator": "+=",
"value": "1"
}
],
"3,6": [
{
"type": "setValue",
"name": "flag:door_MJ8_2_7",
"operator": "+=",
"value": "1"
}
]
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"2,7": {
"0": {
"condition": "flag:door_MJ8_2_7==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_MJ8_2_7",
"operator": "=",
"value": "null"
}
]
}
}
},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[684,684,684,760, 82,750, 4, 21, 21, 21, 4,358,360],
[ 4, 4, 4, 0, 4, 0, 4,685, 23,685, 81,358,360],
[362,362,362,757, 4,683, 4, 22, 22, 22, 4,358,360],
[ 4, 4, 4, 4, 4, 0, 4, 0,247, 0, 4, 4, 4],
[122, 0,245,683, 4,761, 4, 4, 83, 4, 4,683,365],
[ 4, 4, 4, 0, 4, 0,758, 0,683, 0, 82,760,363],
[ 0,684, 4,759, 4, 81, 4, 4, 4, 4, 4,683,364],
[366, 0, 85, 0, 81, 0,761, 21,361,683, 4, 4, 4],
[ 0, 21, 4,759, 4,245, 4, 4, 4, 4, 4, 0,360],
[ 4, 4, 4, 4, 4, 0, 4, 0,245, 0, 81,757, 0],
[ 87, 0,761, 0, 81, 0,750,361, 4,683, 4, 0,358],
[ 4, 81, 4, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4],
[683,365,683, 4,683, 4, 21, 21,758, 0, 88,245,357]
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,712,712,712, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,712,712,712, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 0,1181, 0, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 92, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 4, 4]
],
"bgmap": [

View File

@ -22,9 +22,12 @@ main.floors.MJ9=
"floorId": ":before",
"stair": "upFloor"
},
"6,8": {
"floorId": ":next",
"stair": "downFloor"
"11,10": {
"floorId": "MJ10",
"loc": [
11,
10
]
}
},
"beforeBattle": {},
@ -35,19 +38,19 @@ main.floors.MJ9=
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[364, 0, 4,684, 4,362, 0, 4, 0,759, 21,363, 21],
[ 0,684, 4,366, 4, 0,757, 81,365, 4, 4, 4, 4],
[757, 4, 4,757, 4, 21, 0, 4, 0, 81,750, 0,760],
[ 0, 4, 0, 82, 4, 4, 4, 4,760, 4, 0, 4, 0],
[ 0, 81,759, 0, 0,245, 81, 21, 0, 4,361, 4,360],
[ 4, 4, 4, 4, 4, 4, 4, 0,683, 4,361, 4,360],
[ 0,760, 81, 81, 81,750, 0,245, 4, 4, 4, 4, 4],
[683, 4, 4, 4, 4, 4,683, 0, 81,757,361,360,362],
[ 0, 4,361,684,361, 4, 87, 4, 4, 4, 4, 4, 4],
[750, 4,358, 0,358, 4,245, 0,361, 81,245, 0,683],
[ 88, 4, 0,759, 0, 4, 4, 81, 4, 4, 4, 81, 4],
[ 81, 4, 4, 82, 4, 4, 0,759, 0, 4, 0,757, 0],
[245, 0, 21, 21, 21, 4,683, 0,684, 4,358, 0,362]
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,713,713,713, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4,713,713,713, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 0,1180, 0, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
[ 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
],
"bgmap": [

View File

@ -73,7 +73,14 @@ main.floors.YS10=
"type": "if",
"condition": "switch:A",
"true": [
"魔界剧情暂未开启,请通关西武帝国后再来哦!"
{
"type": "changeFloor",
"floorId": "MJ1",
"loc": [
6,
11
]
}
],
"false": [
{

View File

@ -88,7 +88,7 @@ main.floors.YS9=
"operator": "+=",
"value": "2"
},
"\t[孟芸,magicMaster]去吧,你的毕业任务是前往魔界,击杀百眼魔君!击杀百眼魔君之后,可以找江鹤依浩仙子提交任务获得奖励。"
"\t[孟芸,magicMaster]去吧,你的毕业任务是前往魔界,击杀幽冥魔君!击杀幽冥魔君之后,可以找江鹤依浩仙子提交任务获得奖励。"
]
},
"afterGetItem": {},
@ -146,7 +146,7 @@ main.floors.YS9=
"type": "if",
"condition": "(flag:shengqishi>1)",
"true": [
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name},你的任务……是去魔界,击杀一头魔龙。",
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name},你的任务……是去魔界,击杀美面魔帝。",
"\t[莫析辉,hero]\b[hero]老师,${flag:shengqishi_name}的任务是不是太难了一些?",
"\t[孟芸老师,magicMaster]\b[this,6,8]${flag:shengqishi_name}的实力比平常人也强一些,所以任务也更难一点,不过,光明圣子阁下可以帮他一起完成毕业任务。",
"\t[莫析辉,hero]\b[hero]好。${flag:shengqishi_name},你先退下吧!",

View File

@ -145,7 +145,24 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"N1155": 35,
"N1156": 36,
"N1157": 37,
"N1158": 38
"N1158": 38,
"N1161": 39,
"N1162": 40,
"N1163": 41,
"N1164": 42,
"N1165": 43,
"N1166": 44,
"N1167": 45,
"N1168": 46,
"N1170": 47,
"N1172": 48,
"N1173": 49,
"N1174": 50,
"N1175": 51,
"N1176": 52,
"N1177": 53,
"N1178": 54,
"N1179": 55
},
"npc48": {
"npc0": 0,
@ -801,7 +818,14 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"E1133": 424,
"E1134": 425,
"E1136": 426,
"E1159": 427
"E1159": 427,
"E1160": 428,
"E1169": 429,
"E1171": 430,
"E1180": 431,
"E1181": 432,
"E1182": 433,
"E1183": 434
},
"enemy48": {
"angel": 0,

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BIN
project/images/octopus.png Normal file

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@ -1059,6 +1059,30 @@ var maps_90f36752_8815_4be8_b32b_d7fad1d0542e =
"1157": {"cls":"npcs","id":"N1157"},
"1158": {"cls":"npcs","id":"N1158"},
"1159": {"cls":"enemys","id":"E1159"},
"1160": {"cls":"enemys","id":"E1160"},
"1161": {"cls":"npcs","id":"N1161"},
"1162": {"cls":"npcs","id":"N1162"},
"1163": {"cls":"npcs","id":"N1163"},
"1164": {"cls":"npcs","id":"N1164"},
"1165": {"cls":"npcs","id":"N1165"},
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