增加了东陵、南荒、北纳、北寒区域的地图

This commit is contained in:
bdf1 2024-08-16 23:45:41 +08:00
parent 74f99ba029
commit f3a28f0a26
39 changed files with 3392 additions and 2 deletions

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@ -119,7 +119,44 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"MT10", "MT10",
"DL1", "DL1",
"DL2", "DL2",
"DL3" "DL3",
"DL4",
"DL5",
"DL6",
"DL7",
"DL8",
"DL9",
"DL10",
"NH1",
"NH2",
"NH3",
"NH4",
"NH5",
"NH6",
"NH7",
"NH8",
"NH9",
"NH10",
"BN1",
"BN2",
"BN3",
"BN4",
"BN5",
"BN6",
"BN7",
"BN8",
"BN9",
"BN10",
"BH11",
"BH12",
"BH13",
"BH14",
"BH15",
"BH16",
"BH17",
"BH18",
"BH19",
"BH20",
], ],
"floorPartitions": [], "floorPartitions": [],
"images": [ "images": [
@ -184,7 +221,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"cs5.png", "cs5.png",
"em.png", "em.png",
"TombeauOri.png", "TombeauOri.png",
"Map-Cave02.png" "Map-Cave02.png",
"008-Snowfield01.png"
], ],
"animates": [ "animates": [
"atkUp", "atkUp",

72
project/floors/BH11.js Normal file
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@ -0,0 +1,72 @@
main.floors.BH11=
{
"floorId": "BH11",
"title": "北寒帝国 1 ",
"name": "北寒帝国1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": "BH1",
"loc": [
6,
0
]
},
"6,12": {
"floorId": "BH3",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[130019,130031,130018,20289,130019,20319, 93,20318,130018,20289,130019,20289,130018],
[20318, 0,0, 0, 0, 0,0, 0,20301, 0,20300,0,130031],
[130018,0,130029,130031, 0,20301,130019, 0,130029, 0, 0,0,130029],
[20318, 0,20301, 0,0, 0,130031,0, 0,0,130031,0,130019],
[130029, 0,130018,0,0,0,20289,0,130019, 0,130019,0,130018],
[20300,0,20300,130031,130029,130031,130018,130019,130029, 0,130018, 0,20289],
[130018,0, 0, 0,20289,0, 0,0,130018, 0,20301,20318,20300],
[130019, 0, 0, 0,130018, 0,0, 0,20289,0, 0, 0,130018],
[130031,0, 0, 0,130031,20319, 0,130019,130019,20318,0,0,20300],
[130018,130029, 0,20300,130019,0, 0, 0,0, 0, 0, 0,130031],
[20301, 0,0, 0,130029, 0, 0,0,130031,130029, 0,20289,130018],
[20289,0,0,0,130018, 0, 0, 0,130018, 0,0, 0,20318],
[130018,130031,130018,20301,130019, 0, 91, 0,130019, 0, 0,0,130019]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
0
]
}

78
project/floors/BH12.js Normal file
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@ -0,0 +1,78 @@
main.floors.BH12=
{
"floorId": "BH12",
"title": "北寒帝国 2 ",
"name": "北寒帝国2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": "BH3",
"loc": [
6,
0
]
},
"12,1": {
"floorId": "BH5",
"loc": [
12,
1
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[130019,20318,130031,130018, 0, 0, 93,130029,130019,130029,130031,20314,130018],
[130018, 0, 0,20308, 0, 0, 0, 0,20318, 0, 0, 0, 92],
[20308, 0, 0,130019,130029,130018, 0,130029,130019, 0,130019,130022,130023],
[130031, 0, 0, 0,20308, 0, 0, 0,130018, 0,130031, 0, 0],
[130018, 0,130029, 0,130031,20308, 0,130029,130006, 0,130019, 0, 0],
[20308, 0,130029, 0,20318, 0, 0, 0,130014, 0,20308, 0, 0],
[20318, 0,20318, 0, 0, 0, 0,0, 0, 0, 0, 0, 0],
[130018, 0,130019,130031,130029,130031, 0,130029, 0, 0,130018, 0, 0],
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[130029, 0,20318, 0, 0,130031, 0,20308, 0, 0,130029, 0, 0],
[130031, 0,130019,20308,130018,130029, 0, 0, 0, 0,130031,130018,130019],
[20314, 0, 0, 0, 0, 0, 0,130006, 0, 0,0, 0, 0],
[130019,130022,130023,130019,20314,130031,130018,130014,130019,130018,130029,20314,130019]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
0
],
"bg2map": [
],
"fg2map": [
]
}

78
project/floors/BH13.js Normal file
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@ -0,0 +1,78 @@
main.floors.BH13=
{
"floorId": "BH13",
"title": "北寒帝国 3 ",
"name": "北寒帝国3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"10,5": {
"floorId": "BH5",
"loc": [
10,
5
]
},
"6,12": {
"floorId": "BH7",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[130018,20318,130019,130031,130029,20308,130018,130019,20305,130018,20318,20308,130018],
[130019, 0, 0, 0, 0, 0, 0,20308, 0,20318, 0, 0,20318],
[20318, 0,20308,130018,130031,130029, 0,130029, 0, 0, 0, 0,130029],
[130018, 0,130029, 0, 0,130019, 0,130019, 0,130029, 0, 0,20318],
[20305, 0,130019, 0, 0,130018, 0,130018, 0,130019,130031,130018,20308],
[130019, 0,130018,20308, 0,130029, 0,20318, 0,20308, 93,20305, 0],
[130031, 0,130029, 0, 0,20308, 0, 0, 0, 0, 0,130031, 0],
[130029, 0,20318, 0, 0, 0, 0, 0,20318,130031,130018,20305, 0],
[20308, 0, 0, 0,130031,20318, 0,130019,130029, 0, 0, 0, 0],
[130018,20318, 0,20305,130018, 0, 0, 0, 0, 0, 0, 0,130031],
[20308, 0, 0, 0,130031,20308, 0,20318,130019,130031, 0,20308,130018],
[130019, 0, 0, 0,130018, 0, 0, 0,20308, 0, 0, 0,130029],
[20318,130018,130029,20308,130031, 0, 91, 0,130018, 0, 0, 0,20318]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
10,
5
],
"bg2map": [
],
"fg2map": [
]
}

78
project/floors/BH14.js Normal file
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@ -0,0 +1,78 @@
main.floors.BH14=
{
"floorId": "BH14",
"title": "北寒帝国 4 ",
"name": "北寒帝国4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": "BH7",
"loc": [
6,
0
]
},
"6,12": {
"floorId": "BH9",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[130019,130018,130031,20318,130029,130019, 93,130029,130019,130031,130018,130031,20311],
[ 0, 0, 0, 0, 0,20318, 0,20308, 0, 0, 0,130019, 0],
[ 0,20308,130018,130029,130019,130031, 0,130031, 0, 0, 0,20311, 0],
[ 0, 0, 0, 0, 0, 0, 0,20311,130029, 0,20311,130031, 0],
[130029, 0,130018,130031,130019,20311, 0,130029, 0, 0, 0,20308, 0],
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[130031, 0,20311, 0, 0,130018, 0,20308, 0, 0, 0,130031, 0],
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[130029, 0,130029, 0, 0, 0, 0, 0,130018,130019, 0,20308, 0],
[130019, 0,20308,130031,130018,130019, 0, 0,130031, 0, 0,130031, 0],
[20311, 0, 0, 0, 0, 0, 0, 0,20311,130029,130018,130019, 0],
[130031,20311,130019,130031,130029,130018, 91, 0, 0, 0, 0, 0, 0]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
0
],
"bg2map": [
],
"fg2map": [
]
}

78
project/floors/BH15.js Normal file
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@ -0,0 +1,78 @@
main.floors.BH15=
{
"floorId": "BH15",
"title": "北寒帝国 5 ",
"name": "北寒帝国5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,0": {
"floorId": "BH9",
"loc": [
12,
0
]
},
"0,0": {
"floorId": "BH11",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 93,20309,130007, 0, 0,20316, 0,20308, 0, 0,130006,130007, 93],
[ 0,20317,130015, 0, 0, 0, 0, 0, 0, 0,130014,130015, 0],
[ 0,130007,20301, 0, 0,20318, 0,130007, 0, 0,20309,20314, 0],
[ 0,130015,20309,20308,130022,130023, 0,130015,130020,130021,20317,20309, 0],
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],
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],
"flyPoint": [
12,
0
],
"bg2map": [
],
"fg2map": [
]
}

90
project/floors/BH16.js Normal file
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@ -0,0 +1,90 @@
main.floors.BH16=
{
"floorId": "BH16",
"title": "北寒帝国 6 ",
"name": "北寒帝国6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "BH11",
"loc": [
6,
1
]
},
"6,0": {
"floorId": "BH13",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[130031,130019,130018,130019,20308,20311, 93,130018,20311,20301,130019,130018,130031],
[20311, 0, 0,20301, 0, 0, 0, 0, 0, 0, 0, 0,130019],
[130019, 0, 0, 0, 0, 0, 0, 0,20308,130019,20311,20301,20308],
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[130019, 0, 0, 0, 0, 0, 0, 0,130019,130018,20301,130018,130031],
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[20311,130019,130031,20308,130019,20308, 91,130019,130031,20311,130018,20311,130031]
],
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],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

90
project/floors/BH17.js Normal file
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@ -0,0 +1,90 @@
main.floors.BH17=
{
"floorId": "BH17",
"title": "北寒帝国 7 ",
"name": "北寒帝国7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "BH13",
"loc": [
6,
0
]
},
"6,0": {
"floorId": "BH15",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
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[60464,60464,60464,60464,60464,60464, 91,60464,60464,60464,60464,60464,60464]
],
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],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

90
project/floors/BH18.js Normal file
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@ -0,0 +1,90 @@
main.floors.BH18=
{
"floorId": "BH18",
"title": "北寒帝国 8 ",
"name": "北寒帝国8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "BH15",
"loc": [
6,
0
]
},
"6,0": {
"floorId": "BH17",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[60464,60464,60464,60464,60464,60464, 93,60464,60464,60464,60464,60464,60464],
[60464, 0, 0, 0, 0, 0, 0,60464, 0, 0, 0, 0,60464],
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[60464, 0, 0, 0,60464,60464, 0,60464, 0, 0, 0, 0,60464],
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],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

90
project/floors/BH19.js Normal file
View File

@ -0,0 +1,90 @@
main.floors.BH19=
{
"floorId": "BH19",
"title": "北寒帝国 9 ",
"name": "北寒帝国9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "xieedushi.mp3",
"weather": [
"snow",
6
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "BH17",
"loc": [
6,
0
]
},
"6,0": {
"floorId": "BH19",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[60464,60464,60464,60464,60464,60464, 93,60464,60464,60464,60464,60464,60464],
[60464, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,60464],
[60464,60464,60464,60464,60464,60464, 0,60464,60464,60464,60464,60464,60464],
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[ 0, 0,60464, 0,60464, 0, 0,60464, 0,60464, 0, 0,60464],
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[60464, 0, 0, 0, 0,60464, 0, 0, 0, 0, 0, 0,60464],
[60464,60464,60464,60464,60464,60464, 91,60464,60464,60464,60464,60464,60464]
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],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

92
project/floors/BH20.js Normal file
View File

@ -0,0 +1,92 @@
main.floors.BH20=
{
"floorId": "BH20",
"title": "北寒帝国 10 ",
"name": "北寒帝国10",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X10000",
"bgm": "xieedushi.mp3",
"weather": null,
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "BH19",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[90041,90041,90041,90041,90041,90041,90041,90041,90041,90041,90041,90041,90041],
[90041,90041,50165, 0,50159, 0, 0, 0,50159, 0,50165,90041,90041],
[90041,90041, 0, 0,50167,50100, 0,50100,50167, 0, 0,90041,90041],
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[90041,90041, 0, 0, 0, 0, 0, 0, 0, 0, 0,90041,90041],
[90041,90041, 0, 0, 0, 0, 0, 0, 0, 0, 0,90041,90041],
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[90041,90041,50165, 0, 0, 0, 0, 0, 0, 0,50165,90041,90041],
[90041,90041,90041,90041,90041,90041, 91,90041,90041,90041,90041,90041,90041]
],
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],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

85
project/floors/BN1.js Normal file
View File

@ -0,0 +1,85 @@
main.floors.BN1=
{
"floorId": "BN1",
"title": "北纳家族 1 ",
"name": "北纳家族1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X130012",
"bgm": "ending.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "MT1",
"loc": [
11,
0
]
},
"6,0": {
"floorId": "BN2",
"loc": [
6,
12
]
},
"0,6": {
"floorId": "BH1",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"weather": [
"snow",
6
],
"bg2map": [
],
"fg2map": [
]
}

277
project/floors/BN10.js Normal file
View File

@ -0,0 +1,277 @@
main.floors.BN10=
{
"floorId": "BN10",
"title": "北纳家族 10 ",
"name": "北纳家族10",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X10003",
"bgm": "ending.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "BN13",
"loc": [
6,
9
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,5": [
{
"type": "setBlock",
"number": "I498",
"loc": [
[
5,
6
]
]
},
{
"type": "setBlock",
"number": "greenKey",
"loc": [
[
7,
6
]
]
},
{
"type": "setBlock",
"number": "E779",
"loc": [
[
6,
4
]
]
},
{
"type": "confirm",
"text": "确认要跳过剧情吗?",
"yes": [
{
"type": "hide",
"loc": [
[
6,
4
]
],
"remove": true
},
{
"type": "show",
"loc": [
[
6,
4
]
],
"floorId": "MT0"
},
{
"type": "setBlock",
"number": "N1169",
"loc": [
[
6,
4
]
],
"floorId": "MT0"
},
{
"type": "hide",
"loc": [
[
5,
3
]
],
"floorId": "MT0"
},
"\t[光明圣子,hero]该死!我遭到算计了!恐怕北纳蜜西娅会去\r[red]圣子宫\r[]找我算账"
],
"no": [
"\t[北纳逸,E779]\b[this,6,5]不愧是光明圣子……你的天赋出众,现在实力已经不逊于任何一家家主了",
"\t[光明圣子,hero]北纳叔叔如果不心生恶念,我也不会来此一趟",
"\t[北纳逸,E779]\b[this,6,5]对不起,我不该和另外几大家族对莫析家族打压……但我没有想过要灭了莫析家族……",
"\t[光明圣子,hero]什么!莫析家族不是你灭的!",
"\t[北纳逸,E779]\b[this,6,5]我们若想灭掉整个莫析家族,派一个东方溪和安撒哪里够……他们背后恐怕另有高手……",
{
"type": "playBgm",
"name": "guijiezhouyuan.mp3",
"startTime": 105
},
{
"type": "animate",
"name": "darkattack",
"loc": [
6,
3
]
},
{
"type": "setBlock",
"number": "N1161",
"loc": [
[
6,
3
]
]
},
"\t[黛莫琳,N1161]\b[this,6,3]哈哈哈哈哈!啊哈哈哈哈!",
"\t[北纳逸,E779]\b[this,6,5]什么人!",
"\t[黛莫琳,N1161]\b[this,6,3]圣子哥哥,既然打败了灭族仇人,何不快快杀了,与他废这么多话!不如让小妹为哥哥动手!",
{
"type": "animate",
"name": "chanrao",
"loc": [
6,
4
]
},
{
"type": "animate",
"name": "zhuanhua",
"loc": [
6,
4
]
},
"\t[北纳逸,E779]\b[this,6,5]啊啊啊啊啊啊!",
{
"type": "hide",
"loc": [
[
6,
4
]
],
"remove": true
},
"\t[光明圣子,hero]黑暗魔法!黛莫琳,你……!",
"\t[黛莫琳,N1161]\b[this,6,3]圣子哥哥,怎么如此惊讶呢",
"\t[光明圣子,hero]黛莫琳,你是\r[red]黑暗圣女\r[]。",
"\t[黛莫琳,N1161]\b[this,6,3]圣子哥哥真是聪明,不过小妹我就不陪了,啊哈哈哈哈!",
{
"type": "show",
"loc": [
[
6,
4
]
],
"floorId": "MT0"
},
{
"type": "setBlock",
"number": "N1169",
"loc": [
[
6,
4
]
],
"floorId": "MT0"
},
{
"type": "hide",
"loc": [
[
6,
3
]
]
},
{
"type": "hide",
"loc": [
[
5,
3
]
],
"floorId": "MT0"
},
"\t[光明圣子,hero]该死!我遭到算计了!恐怕北纳蜜西娅会去\r[red]圣子宫\r[]找我算账"
]
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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],
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],
"bg2map": [
],
"fg2map": [
]
}

68
project/floors/BN2.js Normal file
View File

@ -0,0 +1,68 @@
main.floors.BN2=
{
"floorId": "BN2",
"title": "北纳家族 2 ",
"name": "北纳家族2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X10003",
"bgm": "ending.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "BN7",
"loc": [
0,
6
]
},
"0,6": {
"floorId": "BN9",
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},
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],
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]
}

74
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main.floors.BN3=
{
"floorId": "BN3",
"title": "北纳家族 3 ",
"name": "北纳家族3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
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"cannotViewMap": false,
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"events": {},
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0,
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]
},
"6,0": {
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6,
0
]
}
},
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],
"fg2map": [
]
}

74
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main.floors.BN4=
{
"floorId": "BN4",
"title": "北纳家族 4 ",
"name": "北纳家族4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
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]
},
"11,1": {
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]
}
},
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],
"fg2map": [
]
}

74
project/floors/BN5.js Normal file
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main.floors.BN5=
{
"floorId": "BN5",
"title": "北纳家族 5 ",
"name": "北纳家族5",
"width": 13,
"height": 13,
"canFlyTo": true,
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"cannotViewMap": false,
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"events": {},
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11,
1
]
},
"6,12": {
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6,
12
]
}
},
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],
"fg2map": [
]
}

74
project/floors/BN6.js Normal file
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main.floors.BN6=
{
"floorId": "BN6",
"title": "北纳家族 6 ",
"name": "北纳家族6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
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"bgm": "ending.mp3",
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"eachArrive": [],
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"events": {},
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"6,12": {
"floorId": "BN11",
"loc": [
6,
12
]
},
"6,0": {
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"loc": [
6,
12
]
}
},
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}

68
project/floors/BN7.js Normal file
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main.floors.BN7=
{
"floorId": "BN7",
"title": "北纳家族 7 ",
"name": "北纳家族7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
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},
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]
}
},
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}

74
project/floors/BN8.js Normal file
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@ -0,0 +1,74 @@
main.floors.BN8=
{
"floorId": "BN8",
"title": "北纳家族 8 ",
"name": "北纳家族8",
"width": 13,
"height": 13,
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},
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}

86
project/floors/BN9.js Normal file
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@ -0,0 +1,86 @@
main.floors.BN9=
{
"floorId": "BN9",
"title": "北纳家族 9 ",
"name": "北纳家族9",
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"height": 13,
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},
"6,9": {
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]
}
},
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}

438
project/floors/DL10.js Normal file
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@ -0,0 +1,438 @@
main.floors.DL10=
{
"floorId": "DL10",
"title": "东凌帝国 10 ",
"name": "东凌帝国10",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X20061",
"bgm": "jw.mp3",
"firstArrive": [
{
"type": "moveHero",
"steps": [
"up:4",
"right:1",
"up:1"
]
},
{
"type": "move",
"loc": [
6,
2
],
"time": 500,
"keep": true,
"steps": [
"down:2"
]
},
"\t[图毅,E702]\b[this,6,4]东凌图毅,恭迎大长老!恭迎圣子殿下!恭迎准圣子殿下!不知光明之神有何指示?",
"\t[光明准圣子,N1342]\b[this,5,7]东凌皇帝图毅,东凌帝国属于光明神殿管辖,你不会以为东凌皇室已经足够抗衡光明神殿了吧",
"\t[图毅,E702]\b[this,6,4]准圣子指责,图毅惶恐啊",
"\t[大长老,N1143]\b[this,6,6]我就开门见山了,前些日子,二长老和七长老死在了莫析家族,而莫析家族是被安撒和东方溪所灭。",
"\t[大长老,N1143]\b[this,6,6]光明圣子亲自去调查了一番,觉得莫析家族被灭,和东凌皇室脱不了关系!",
"\t[图毅,E702]\b[this,6,4]不敢隐瞒大长老,莫析家族在东凌帝国实力首屈一指,即便是东凌皇室也是忌惮三分。",
"\t[图毅,E702]\b[this,6,4]不过莫析家族这么庞大的家族,其族长莫析宙实力强大,当今世上有几个人能制服他",
"\t[图毅,E702]\b[this,6,4]恐怕想要悄无声息地解决莫析宙,当今世上除了光明教皇陛下、黑暗教皇与大长老您,怕是没有人能做到啊",
"\t[光明圣子,hero]\b[this,7,7]单打独斗,确实没几个人能悄无声息伤了我父亲",
"\t[光明圣子,hero]\b[this,7,7]但怕只怕是群殴啊",
"\t[光明圣子,hero]\b[this,7,7]大长老,请您明察,二长老和七长老的实力,光明神殿有目共睹,绝不是普普通通的几个人能杀害的",
"\t[光明圣子,hero]\b[this,7,7]我只怕除了安撒和东方溪,东凌帝国还派出了别的高手。北寒帝国更是脱不了关系,说不定北纳……",
"\t[大长老,N1143]\b[this,6,6]小圣子!不可胡乱揣测!",
"\t[图毅,E702]\b[this,6,4]圣子殿下,我以图氏一族起誓,绝对没有对莫析家族、二长老、七长老下手!",
"\t[光明准圣子,N1342]\b[this,5,7]我觉得也是,不过莫析家族被灭之时,皇帝陛下可曾派援兵?",
"\t[图毅,E702]\b[this,6,4]这……",
"\t[光明准圣子,N1342]\b[this,5,7]只怕是在隔岸观火吧",
"\t[图毅,E702]\b[this,6,4]回准圣子殿下,我当时并未收到消息……",
"\t[光明圣子,hero]\b[this,7,7]哼,你没有派出援兵就算了,怕只怕还给出手的人通风报信。东方溪可是你东凌皇室的大将!",
"\t[图毅,E702]\b[this,6,4]回圣子殿下,东方溪确实去了……不过他是在莫析家族被灭之后,才去的。动手的,应当是北寒帝国的安撒……",
"\t[光明圣子,hero]\b[this,7,7]安撒是北寒帝国最强的魔法师,与我父亲实力相差不大,凭他怎么能够悄无声息地杀害我父亲,定是东凌皇室在作祟",
"\t[光明准圣子,N1342]\b[this,5,7]圣子弟弟,不要把所有错误怪到东凌皇室,咱们要先\r[red]收集证据\r[]",
"\t[图毅,E702]\b[this,6,4]准圣子殿下说的是,请大长老、圣子殿下给予我两天时间,我一定找出证据",
"\t[大长老,N1143]\b[this,6,6]好,就给你两天时间",
"\t[图毅,E702]\b[this,6,4]我为几位准备了旅馆,请几位在东凌的旅馆先住上两天",
{
"type": "changeFloor",
"floorId": "DL18",
"loc": [
6,
4
],
"direction": "down"
},
{
"type": "setBlock",
"number": "specialDoor",
"loc": [
[
6,
11
]
],
"floorId": "DL20"
},
{
"type": "hide",
"loc": [
[
10,
1
]
],
"floorId": "DL1",
"remove": true
},
{
"type": "hide",
"loc": [
[
2,
1
]
],
"floorId": "DL1",
"remove": true
}
],
"eachArrive": [
{
"type": "if",
"condition": "(flag:G===1)",
"true": [],
"false": [
{
"type": "if",
"condition": "(item:I1217===1)",
"true": [
{
"type": "setValue",
"name": "flag:G",
"value": "1"
},
{
"type": "hide",
"loc": [
[
6,
11
]
],
"remove": true
},
{
"type": "setBlock",
"number": "N1195",
"loc": [
[
4,
10
]
]
},
{
"type": "setBlock",
"number": "N1150",
"loc": [
[
6,
10
]
]
},
{
"type": "setBlock",
"number": "N1159",
"loc": [
[
8,
10
]
]
},
{
"type": "setBlock",
"number": "N1333",
"loc": [
[
4,
8
]
]
},
{
"type": "setBlock",
"number": "N1164",
"loc": [
[
8,
8
]
]
},
{
"type": "jumpHero",
"loc": [
7,
7
],
"time": 500
},
"\t[光明圣子,hero]\b[this,7,7]好你个图毅,竟然派人来刺杀我",
"\t[图毅,E702]\b[this,6,4]圣子殿下息怒!图毅不敢如此啊!",
"\t[图毅,E702]\b[this,6,4]殿下,我岂敢如此,您仔细想想,大长老的实力举世无双,我若是让你在东凌帝国出了事,我岂能活下去",
"\t[凌依,N1151]\b[this,8,10]图毅陛下说的一套一套的,不过,圣子殿下在东凌皇宫找了莫析家族的少族长套装,不知陛下怎么解释",
"\t[图毅,E702]\b[this,6,4]这……",
"\t[骑士队长,N1148]\b[this,6,10]你说你不敢伤害殿下,因为伤了他,你会死。",
"\t[骑士队长,N1148]\b[this,6,10]但假若你对二长老和七长老出手了,我们调查出来,你也会偿命",
"\t[骑士队长,N1148]\b[this,6,10]倒不如先杀一个光明圣子,赚够本才是。",
"\t[图毅,E702]\b[this,6,4]你!",
{
"type": "move",
"loc": [
6,
4
],
"time": 500,
"keep": true,
"steps": [
"up:2"
]
},
"\t[黛莫琳,N1161]\b[this,8,8]看来不必多说了,杀了他!咳咳(吐出一口血)",
"\t[光明圣子,hero]\b[this,7,7]黛莫琳姑娘,你怎么了",
"\t[黛莫琳,N1161]\b[this,8,8]我没事,可能受了些风寒",
"\t[光明圣子,hero]\b[this,7,7]既如此,凌依,你快送黛莫琳姑娘回去吧",
"\t[凌依,N1151]\b[this,8,10]是",
{
"type": "hide",
"loc": [
[
8,
8
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
8,
10
]
],
"remove": true
},
"\t[光明圣子,hero]\b[this,7,7]图毅,你作恶多端,怪不得我啦!",
"\t[图毅,E702]\b[this,6,4]来人啊,护驾!",
"\t[大长老,N1143]雕虫小技!",
{
"type": "animate",
"name": "baozha2",
"loc": [
4,
4
],
"async": true
},
{
"type": "animate",
"name": "baozha2",
"loc": [
4,
6
],
"async": true
},
{
"type": "animate",
"name": "baozha2",
"loc": [
8,
4
],
"async": true
},
{
"type": "animate",
"name": "baozha2",
"loc": [
8,
6
],
"async": true
},
{
"type": "hide",
"loc": [
[
4,
4
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
8,
4
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
4,
6
]
],
"remove": true,
"async": true
},
{
"type": "hide",
"loc": [
[
8,
6
]
],
"remove": true,
"async": true
},
{
"type": "waitAsync"
},
{
"type": "jumpHero",
"loc": [
6,
5
],
"time": 500
},
"\t[光明圣子,hero]\b[this,6,5]图毅,受死吧!",
"\t[光明准圣子,N1342]\b[this,7,5]住手!",
{
"type": "hide",
"loc": [
[
5,
7
]
],
"remove": true
},
{
"type": "setBlock",
"number": "E1350",
"loc": [
[
6,
3
]
]
},
"\t[光明圣子,hero]\b[this,6,5]葛尔丹,你想干什么!",
"\t[光明准圣子,N1342]\b[this,6,3]此事疑点颇多,我们不能随便杀了图毅,他是一国之君,杀了他,整个东凌会陷入混乱的",
"\t[光明圣子,hero]\b[this,6,5]他灭了莫析家族,杀了二长老和七长老,难道就不用付出代价吗",
"\t[光明准圣子,N1342]\b[this,6,3]不管怎么样,也不能让平民百姓受苦啊!",
"\t[光明准圣子,N1342]\b[this,6,3]不然这样,先把图毅囚禁起来",
"\t[光明圣子,hero]\b[this,6,5]不行!他今天必须死!",
"\t[光明准圣子,N1342]\b[this,6,3]大长老!",
"\t[大长老,N1143]\b[this,6,6]唉,葛尔丹,你退下吧",
"\t[光明准圣子,N1342]\b[this,6,3]不行!莫析辉,既然大长老也这么觉得,那你们从我尸体上踏过去吧!",
"\t[光明圣子,hero]\b[this,6,5]哼,圣女姐姐有光明权杖,准圣子哥哥有复制镜,我有光明宝典。",
"\t[光明圣子,hero]\b[this,6,5]不知道哪件宝物更强一点呢"
],
"false": [
"请找到证据再来"
]
}
]
}
],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "DL19",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[50049,50049,50049,50049,50049,50049, 91,50049,50049,50049,50049,50049,50049]
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"bgmap": [
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"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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],
"bg2map": [
],
"fg2map": [
]
}

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main.floors.DL4=
{
"floorId": "DL4",
"title": "东凌帝国 4 ",
"name": "东凌帝国4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X20061",
"bgm": "jw.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "DL1",
"loc": [
6,
0
]
},
"6,0": {
"floorId": "DL3",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[50049, 0,50049, 0, 0,50049, 0,50049,50049,50049, 0, 0,50049],
[50049, 0,50049, 0, 0,50049, 0, 0, 0, 0, 0, 0,50049],
[50049, 0,50049, 0, 0,50049, 0,50049,50049,50049,50049,50049,50049],
[50049, 0,50049,50049,50049,50049, 0,50049, 0, 0, 0, 0,50049],
[50049, 0, 0, 0, 0, 0, 0,50049, 0, 0,50049, 0,50049],
[50049,50049,50049,50049,50049,50049, 0,50049, 0, 0,50049, 0,50049],
[50049, 0, 0, 0, 0, 0, 0,50049,50049,50049,50049, 0,50049],
[50049,50049, 0,50049,50049, 0, 0, 0, 0, 0, 0, 0,50049],
[50049, 0, 0, 0,50049, 0, 0,50049,50049,50049,50049,50049,50049],
[50049, 0, 0, 0,50049, 0, 0, 0, 0, 0, 0, 0,50049],
[50049,50049,50049,50049,50049,50049, 91,50049,50049,50049,50049,50049,50049]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

67
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main.floors.DL5=
{
"floorId": "DL5",
"title": "东凌帝国 5 ",
"name": "东凌帝国5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X20061",
"bgm": "jw.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,6": {
"floorId": "DL3",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
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[50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049],
[50049,50049, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049,50049],
[50049,50049, 0,50049,50049,50049,50049,50049, 0,50049, 0,50049,50049],
[50049,50049, 0,50049, 0, 0, 0,50049, 0,50049, 0,50049,50049],
[50049,50049, 0,50049, 0, 0, 0,50049, 0, 0, 0,50049,50049],
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[50049,50049,50049,50049,50049, 0,50049, 0,50049,50049, 0,50049,50049],
[50049,50049, 0, 0,50049, 0,50049, 0, 0,50049, 0,50049,50049],
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"bgmap": [
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"fgmap": [
],
"flyPoint": [
0,
6
],
"bg2map": [
],
"fg2map": [
]
}

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main.floors.DL6=
{
"floorId": "DL6",
"title": "东凌帝国 6 ",
"name": "东凌帝国6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X20061",
"bgm": "jw.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "DL7",
"loc": [
0,
6
]
},
"6,12": {
"floorId": "DL9",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[50049,50049, 0,50049, 0,50049, 0,50049, 0, 0, 0,50049,50049],
[50049,50049, 0, 0, 0, 0, 0,50049, 0,50049, 0,50049,50049],
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],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

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main.floors.DL7=
{
"floorId": "DL7",
"title": "东凌帝国 7 ",
"name": "东凌帝国7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X20061",
"bgm": "jw.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "DL10",
"loc": [
0,
6
]
},
"6,0": {
"floorId": "DL12",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[50049,50049,50049,50049,50049,50049, 93,50049,50049,50049,50049,50049,50049],
[50049, 0, 0,50049, 0,50049, 0,50049, 0, 0, 0, 0,50049],
[50049, 0,50049,50049, 0,50049, 0,50049, 0,50049,50049,50049,50049],
[50049, 0, 0, 0, 0,50049, 0,50049, 0,50049, 0, 0,50049],
[50049, 0,50049,50049,50049,50049, 0,50049, 0,50049, 0, 0,50049],
[50049, 0, 0, 0, 0, 0, 0,50049, 0,50049, 0,50049,50049],
[50049, 0,50049,50049,50049,50049, 0, 0, 0, 0, 0, 0, 92],
[50049, 0, 0, 0, 0,50049, 0,50049,50049,50049,50049,50049,50049],
[50049, 0,50049,50049,50049,50049, 0, 0, 0, 0,50049, 0,50049],
[50049, 0,50049, 0, 0,50049, 0,50049,50049, 0,50049, 0,50049],
[50049, 0,50049, 0, 0, 0, 0,50049, 0, 0,50049, 0,50049],
[50049, 0,50049, 0, 0,50049, 0,50049, 0, 0, 0, 0,50049],
[50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

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project/floors/DL8.js Normal file
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main.floors.DL8=
{
"floorId": "DL8",
"title": "东凌帝国 8 ",
"name": "东凌帝国8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X20061",
"bgm": "jw.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "DL13",
"loc": [
6,
0
]
},
"6,0": {
"floorId": "DL15",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[50049,50049,50049,50049,50049,50049, 93,50049,50049,50049,50049,50049,50049],
[50049, 0, 0,50049, 0,50049, 0,50049, 0,50049, 0, 0,50049],
[50049,50049, 0,50049, 0,50049, 0,50049, 0, 0, 0, 0,50049],
[50049, 0, 0, 0, 0,50049, 0,50049, 0,50049,50049, 0,50049],
[50049, 0, 0,50049, 0,50049, 0,50049, 0, 0, 0, 0,50049],
[50049, 0,50049,50049,50049,50049, 0,50049, 0,50049,50049, 0,50049],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,50049],
[50049, 0,50049,50049,50049,50049, 0,50049,50049,50049,50049, 0,50049],
[50049, 0, 0,50049, 0,50049, 0,50049, 0, 0, 0, 0,50049],
[50049,50049, 0,50049, 0,50049, 0,50049, 0,50049,50049,50049,50049],
[50049, 0, 0, 0, 0,50049, 0,50049, 0, 0, 0, 0,50049],
[50049, 0, 0,50049, 0,50049, 0,50049, 0,50049, 0, 0,50049],
[50049,50049,50049,50049,50049,50049, 91,50049,50049,50049,50049,50049,50049]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

74
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main.floors.DL9=
{
"floorId": "DL9",
"title": "东凌帝国 9 ",
"name": "东凌帝国9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X20061",
"bgm": "jw.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "DL16",
"loc": [
6,
0
]
},
"12,6": {
"floorId": "DL19",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049,50049],
[50049, 0, 0, 0, 0, 0,50049, 0,50049, 0,50049, 0,50049],
[50049, 0,50049,50049,50049, 0,50049, 0,50049, 0,50049, 0,50049],
[50049, 0, 0,50049, 0, 0,50049, 0,50049, 0,50049, 0,50049],
[50049, 0, 0,50049, 0, 0,50049, 0, 0, 0,50049, 0,50049],
[50049, 0,50049,50049, 0,50049,50049, 0,50049,50049,50049, 0,50049],
[50049, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92],
[50049, 0,50049,50049, 0,50049, 0,50049,50049,50049,50049, 0,50049],
[50049, 0,50049, 0, 0,50049, 0,50049, 0,50049, 0, 0,50049],
[50049, 0,50049, 0, 0,50049, 0, 0, 0,50049, 0, 0,50049],
[50049, 0,50049,50049, 0,50049, 0,50049,50049,50049,50049,50049,50049],
[50049, 0, 0, 0, 0,50049, 0, 0, 0, 0, 0, 0,50049],
[50049,50049,50049,50049,50049,50049, 91,50049,50049,50049,50049,50049,50049]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

69
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main.floors.NH1=
{
"floorId": "NH1",
"title": "南荒帝国 1 ",
"name": "南荒帝国1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": ":before",
"stair": "upFloor"
},
"1,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20],
[ 20, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 20],
[ 20, 20, 20, 0, 20, 20, 20, 20, 20, 0, 0, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20, 20],
[ 20, 0, 20, 20, 20, 20, 20, 20, 0, 20, 0, 0, 20],
[ 20, 0, 20, 0, 0, 0, 0, 0, 0, 20, 0, 0, 20],
[ 20, 0, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 20],
[ 20, 0, 20, 0, 20, 0, 0, 0, 0, 20, 20, 20, 20],
[ 20, 0, 20, 0, 0, 0, 20, 20, 0, 0, 0, 0, 20],
[ 20, 0, 20, 0, 20, 0, 20, 0, 0, 20, 20, 0, 20],
[ 20, 0, 20, 20, 20, 0, 20, 20, 0, 0, 20, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20, 0, 20],
[ 20, 93, 20, 20, 20, 20, 91, 20, 20, 20, 20, 20, 20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

69
project/floors/NH10.js Normal file
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main.floors.NH10=
{
"floorId": "NH10",
"title": "南荒帝国 10 ",
"name": "南荒帝国10",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
},
"1,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20],
[ 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20],
[ 20, 0, 20, 20, 20, 20, 0, 20, 20, 20, 20, 20, 20],
[ 20, 0, 20, 20, 20, 0, 0, 0, 20, 20, 20, 20, 20],
[ 20, 0, 20, 20, 20, 0, 0, 0, 20, 20, 20, 20, 20],
[ 20, 0, 20, 20, 20, 20, 0, 20, 20, 20, 20, 20, 20],
[ 20, 0, 20, 20, 20, 0, 0, 0, 20, 20, 20, 20, 20],
[ 20, 0, 20, 20, 20, 0, 0, 0, 20, 20, 20, 20, 20],
[ 20, 0, 20, 20, 20, 0, 0, 0, 20, 20, 20, 20, 20],
[ 20, 93, 20, 20, 20, 0, 0, 0, 0, 0, 0, 92, 20],
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
11,
11
],
"bg2map": [
],
"fg2map": [
]
}

69
project/floors/NH2.js Normal file
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main.floors.NH2=
{
"floorId": "NH2",
"title": "南荒帝国 2 ",
"name": "南荒帝国2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"1,12": {
"floorId": ":before",
"stair": "upFloor"
},
"11,0": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 91, 20],
[ 20, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 20],
[ 20, 20, 0, 20, 20, 20, 20, 20, 0, 20, 20, 0, 20],
[ 20, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0, 0, 20],
[ 20, 0, 0, 20, 20, 0, 20, 20, 0, 20, 20, 20, 20],
[ 20, 0, 0, 0, 20, 0, 20, 0, 0, 0, 20, 0, 20],
[ 20, 0, 20, 0, 0, 0, 0, 0, 20, 0, 0, 0, 20],
[ 20, 0, 20, 20, 20, 20, 20, 0, 20, 20, 20, 20, 20],
[ 20, 0, 20, 0, 0, 0, 20, 0, 20, 0, 0, 0, 20],
[ 20, 0, 20, 20, 0, 20, 20, 0, 20, 20, 0, 20, 20],
[ 20, 0, 20, 0, 0, 0, 20, 0, 20, 0, 0, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20],
[ 20, 91, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
1,
12
],
"bg2map": [
],
"fg2map": [
]
}

72
project/floors/NH3.js Normal file
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main.floors.NH3=
{
"floorId": "NH3",
"title": "南荒帝国 3 ",
"name": "南荒帝国3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "NH4",
"loc": [
5,
12
]
},
"11,0": {
"floorId": ":before",
"stair": "upFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 93, 20],
[ 20, 0, 20, 0, 0, 0, 20, 0, 0, 0, 0, 0, 20],
[ 20, 0, 20, 20, 20, 0, 20, 0, 20, 20, 0, 0, 0],
[ 20, 0, 20, 0, 20, 0, 20, 0, 0, 20, 0, 20, 0],
[ 20, 0, 0, 0, 20, 0, 20, 20, 20, 0, 0, 0, 0],
[ 20, 0, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0],
[ 20, 0, 0, 0, 0, 0, 0, 20, 0, 20, 0, 0, 20],
[ 20, 20, 20, 20, 0, 20, 0, 20, 0, 20, 20, 20, 20],
[ 20, 0, 0, 20, 0, 20, 0, 20, 0, 20, 0, 0, 20],
[ 20, 0, 0, 20, 0, 20, 0, 20, 0, 20, 0, 0, 20],
[ 20, 0, 20, 20, 0, 20, 0, 20, 0, 20, 20, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20],
[ 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
11,
0
],
"bg2map": [
],
"fg2map": [
]
}

72
project/floors/NH4.js Normal file
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main.floors.NH4=
{
"floorId": "NH4",
"title": "南荒帝国 4 ",
"name": "南荒帝国4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"5,12": {
"floorId": "NH3",
"loc": [
6,
12
]
},
"7,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 20],
[ 20, 0, 0, 20, 0, 20, 0, 0, 20, 0, 20, 0, 20],
[ 20, 20, 20, 20, 0, 20, 20, 20, 20, 0, 20, 0, 20],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20],
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 20, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20, 0, 20],
[ 20, 20, 20, 0, 20, 20, 0, 20, 20, 0, 20, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20],
[ 20, 20, 0, 20, 20, 0, 20, 0, 20, 0, 20, 0, 20],
[ 20, 0, 0, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20],
[ 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 20, 0, 20],
[ 20, 20, 20, 20, 20, 91, 20, 93, 20, 20, 20, 20, 20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
5,
12
],
"bg2map": [
],
"fg2map": [
]
}

69
project/floors/NH5.js Normal file
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main.floors.NH5=
{
"floorId": "NH5",
"title": "南荒帝国 5 ",
"name": "南荒帝国5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"7,12": {
"floorId": ":before",
"stair": "upFloor"
},
"1,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20],
[ 20, 0, 20, 20, 20, 20, 0, 20, 20, 20, 20, 0, 20],
[ 20, 0, 20, 0, 0, 20, 0, 20, 0, 0, 20, 0, 20],
[ 20, 0, 20, 0, 0, 20, 0, 20, 0, 0, 20, 0, 20],
[ 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20],
[ 20, 20, 20, 20, 20, 20, 0, 20, 20, 20, 20, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20],
[ 20, 0, 20, 20, 20, 20, 0, 20, 0, 0, 0, 0, 20],
[ 20, 0, 20, 0, 0, 20, 0, 20, 0, 20, 20, 0, 20],
[ 20, 0, 20, 20, 0, 20, 0, 20, 20, 0, 20, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 20],
[ 20, 93, 20, 20, 20, 20, 20, 91, 20, 20, 20, 0, 20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
7,
12
],
"bg2map": [
],
"fg2map": [
]
}

69
project/floors/NH6.js Normal file
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main.floors.NH6=
{
"floorId": "NH6",
"title": "南荒帝国 6 ",
"name": "南荒帝国6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"1,12": {
"floorId": ":before",
"stair": "upFloor"
},
"11,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20],
[ 20, 20, 20, 20, 20, 20, 0, 20, 20, 20, 20, 20, 20],
[ 0, 0, 0, 20, 0, 0, 0, 0, 0, 20, 0, 0, 0],
[ 20, 0, 0, 20, 0, 0, 0, 0, 0, 20, 0, 0, 20],
[ 20, 20, 0, 20, 20, 20, 0, 20, 20, 20, 0, 20, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20],
[ 20, 0, 20, 20, 20, 0, 20, 0, 20, 20, 20, 0, 20],
[ 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0, 20],
[ 20, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 20],
[ 20, 91, 20, 20, 20, 20, 20, 20, 20, 20, 20, 93, 20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
1,
12
],
"bg2map": [
],
"fg2map": [
]
}

72
project/floors/NH7.js Normal file
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main.floors.NH7=
{
"floorId": "NH7",
"title": "南荒帝国 7 ",
"name": "南荒帝国7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
},
"changeFloor": {
"11,12": {
"floorId": ":before",
"stair": "upFloor"
},
"1,12": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20],
[ 20, 0, 20, 0, 0, 0, 0, 0, 20, 0, 0, 0, 20],
[ 20, 0, 20, 20, 20, 0, 20, 20, 20, 0, 0, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 20],
[ 20, 20, 20, 20, 20, 0, 20, 20, 20, 20, 20, 0, 20],
[ 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20],
[ 20, 0, 20, 20, 0, 20, 20, 20, 0, 20, 20, 0, 20],
[ 20, 0, 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 20],
[ 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20],
[ 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20],
[ 20, 0, 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 20],
[ 20, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 20],
[ 20, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 91, 20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
11,
12
],
"bg2map": [
],
"fg2map": [
]
}

63
project/floors/NH8.js Normal file
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main.floors.NH8=
{
"floorId": "NH8",
"title": "南荒帝国 8 ",
"name": "南荒帝国8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"1,12": {
"floorId": ":before",
"stair": "upFloor"
},
"11,1": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[20,20,20,20,20,20,20,20,20,20,20,20,20],
[20,0,0,0,0,20,0,0,0,0,0, 94,20],
[20,20,0,20,0,20,20,20,0,20,20,0,20],
[20,0,0,20,20,0,0,0,0,0,0,20,20],
[20,0,0,0,0,0,20,0,0,20,20,20,20],
[20,20,0,20,20,20,20,0,0,20,20,20,20],
[20,0,0,0,0,0,0,0,0,20,20,20,20],
[20,0,20,20,20,20,0,0,20,0,0,0,20],
[20,0,20,0,0,0,20,0,20,0,0,0,20],
[20,0,20,20,0,20,20,0,20,0,0,0,20],
[20,0,20,0,0,0,20,0,20,20,0,20,20],
[20,0,0,0,0,0,0,0,0,0,0,0,20],
[20, 91,20,20,20,20,20,20,20,20,20,20,20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
1,
12
]
}

63
project/floors/NH9.js Normal file
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main.floors.NH9=
{
"floorId": "NH9",
"title": "南荒帝国 9 ",
"name": "南荒帝国9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"defaultGround": "grass",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,1": {
"floorId": ":before",
"stair": "upFloor"
},
"11,11": {
"floorId": ":next",
"stair": "downFloor"
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[20,20,20,20,20,20,20,20,20,20,20,20,20],
[20,0,0,0,0,0,0,0,0,0,0, 93,20],
[20,0,0,0,0,0,0,0,0,0,20,0,20],
[20,0,20,20,20,20,20,20,20,20,20,0,20],
[20,0,0,0,0,0,0,0,0,0,0,0,20],
[20,20,20,20,20,20,20,20,20,20,20,0,20],
[20,0,0,0,0,0,20,0,0,0,20,0,20],
[20,0,20,20,20,0,20,0,0,0,20,0,20],
[20,0,20,0,20,0,20,20,0,20,20,0,20],
[20,0,20,0,0,0,20,0,0,0,20,0,20],
[20,0,20,20,20,20,20,0,0,0,0,0,20],
[20,0,0,0,0,0,0,0,0,0,20, 93,20],
[20,20,20,20,20,20,20,20,20,20,20,20,20]
],
"bgmap": [
],
"fgmap": [
],
"bgm": "yuanye.mp3",
"flyPoint": [
11,
1
]
}

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