Add completing tasks;Enhanced task enemy; Add some stories
This commit is contained in:
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ca99a941c6
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@ -512,7 +512,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"E1168": {"name":"火蝙蝠","hp":60000000,"atk":405000,"def":98000,"money":300,"exp":0,"point":0,"special":[35]},
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"E1169": {"name":"幽冥魔君","hp":10000000,"atk":940000,"def":465000,"money":1000,"exp":0,"point":0,"special":[30],"level":"八阶无上","value30_1":10000,"value30_2":50,"displayIdInBook":null},
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"E1170": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E1171": {"name":"美面魔帝","hp":100000000,"atk":3200000,"def":0,"money":0,"exp":0,"point":0,"special":[30],"level":"九阶无上","value30_1":602214,"value30_2":200},
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"E1171": {"name":"美面魔帝","hp":200000000,"atk":3600000,"def":0,"money":0,"exp":0,"point":0,"special":[30],"level":"九阶无上","value30_1":602214,"value30_2":60,"notBomb":true},
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"E1172": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E1173": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E1174": {"name":"火焰史莱姆王","hp":8000000,"atk":68000,"def":16040,"money":192,"exp":0,"point":0,"special":[21,35,39],"Mdefvalue":null,"mdefValue":100,"Atkvalue":35,"Defvalue":35},
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@ -521,7 +521,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"E1177": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E1178": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E1179": {"name":"冰骨蝙蝠","hp":480000000000,"atk":60000000,"def":24500000,"money":30000,"exp":0,"point":0,"special":[42]},
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"E1180": {"name":"新敌人","hp":36000000,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[10,17],"bigImage":"dragonknight_1.png"},
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"E1180": {"name":"赤焰黑龙","hp":36000000,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[10,17],"bigImage":"dragonknight_1.png","level":"八阶无上"},
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"E1246": {"name":"混沌魔君(阵法削弱状态)","hp":5000000000000,"atk":100000000,"def":20000000,"money":100000,"exp":0,"point":0,"special":[2],"description":"灵兽榜上第二名,混沌属性最强灵兽","notBomb":true},
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"E827": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E988": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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@ -620,7 +620,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
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"E1136": {"name":"深渊巨龙","hp":20000000,"atk":1000000,"def":350000,"money":5000,"exp":0,"point":0,"special":[30,35],"level":"九阶无上","value30_1":10000,"value30_2":60},
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"E1159": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
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"E1160": {"name":"棒锥","hp":10000000,"atk":940000,"def":465000,"money":1000,"exp":0,"point":0,"special":[30],"level":"八阶无上","value30_1":10000,"value30_2":50},
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"E1181": {"name":"新敌人","hp":10000,"atk":5000,"def":0,"money":0,"exp":0,"point":0,"special":[2,3,9],"bigImage":"dragon1_compress_0.png","purify":-9},
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"E1182": {"name":"新敌人","hp":25,"atk":2000000,"def":0,"money":0,"exp":0,"point":0,"special":[3],"bigImage":"dragon1_compress_1.png"},
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"E1183": {"name":"新敌人","hp":1000000000,"atk":40000,"def":0,"money":0,"exp":0,"point":0,"special":[2],"bigImage":"octopus_1.png"}
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"E1181": {"name":"骨龙","hp":10000,"atk":5000,"def":0,"money":0,"exp":0,"point":0,"special":[2,3,9],"bigImage":"dragon1_compress_0.png","purify":-9,"level":"八阶无上"},
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"E1182": {"name":"金魔龙","hp":25,"atk":2000000,"def":0,"money":0,"exp":0,"point":0,"special":[3],"bigImage":"dragon1_compress_1.png","level":"八阶无上"},
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"E1183": {"name":"魔章鱼","hp":1000000000,"atk":40000,"def":0,"money":0,"exp":0,"point":0,"special":[2],"bigImage":"octopus_1.png","level":"八阶无上"}
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}
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@ -12,7 +12,7 @@ main.floors.LZ1=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [
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"龙族剧情按照与圣骑士亲密度极好情况进行(亲密度不够依旧按照亲密度达到进行),玩法还是按照实际亲密度进行(亲密度不够不会额外获得帮助)。",
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"因圣骑士唐佳成的感应,光明圣子莫析辉与圣骑士二人来到了龙族,这块神秘的,远离光明神殿的岛屿……",
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@ -12,7 +12,7 @@ main.floors.LZ10=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [
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{
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"type": "playBgm",
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@ -12,7 +12,7 @@ main.floors.LZ2=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.LZ3=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.LZ4=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.LZ5=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.LZ6=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.LZ7=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.LZ8=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.LZ9=
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"images": [],
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"ratio": 512,
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"defaultGround": "grass",
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"bgm": "bgm.mp3",
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"bgm": "mingyuetianya.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,14 +12,20 @@ main.floors.MJ1=
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"images": [],
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"ratio": 512,
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"defaultGround": "ground",
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"bgm": null,
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"bgm": "douguishen.mp3",
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"firstArrive": [
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"魔界剧情按照与圣骑士亲密度达到进行。(后面五层需要圣骑士亲密度达到75开启。)",
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"魔界剧情按照与圣骑士亲密度达到进行。(后面五层需要圣骑士亲密度达到100开启。)",
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"\t[莫析辉,hero]\b[hero]可恶啊,这个魔界怎么没有任何红黄蓝绿白宝石……",
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"\t[唐佳成,N510]\b[this,6,12]据说魔界的怪物都将所有的能量汲取了,如果想要从它们口中夺取能量,只能杀死它们。",
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"\t[唐佳成,N510]\b[this,6,12]不过殿下方向,我会一直守护殿下的。",
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{
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"type": "hide",
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"loc": [
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[
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6,
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12
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]
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],
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"remove": true
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}
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],
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@ -12,8 +12,49 @@ main.floors.MJ10=
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"images": [],
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"ratio": 512,
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"defaultGround": "ground",
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"bgm": "bgm.mp3",
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"firstArrive": [],
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"bgm": "douguishen.mp3",
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"firstArrive": [
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"\t[美面魔帝,N1176]\b[this,6,7]哟呵呵,小哥哥,来玩呀!",
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{
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"type": "jumpHero",
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"loc": [
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7,
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10
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],
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"time": 500
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},
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{
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"type": "changePos",
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"direction": "up"
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},
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"\t[莫析辉,hero]\b[hero]咦?怎么回事?",
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"\t[唐佳成,N510]\b[this,6,10]圣子殿下,小心一些!",
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"\t[莫析辉,hero]\b[hero]你打不过它吗?要我帮忙吗?",
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"\t[唐佳成,N510]\b[this,6,10]我能打过它,但是……它有两个头,上下两个头,只要其中一个不死,就会立刻复活……",
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"\t[莫析辉,hero]\b[hero]原来如此!那你攻上面,我攻下面!",
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"\t[唐佳成,N510]\b[this,6,10]好,那就拜托殿下了!",
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{
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"type": "jump",
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"from": [
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6,
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10
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],
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"to": [
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6,
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7
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],
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"time": 500
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},
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{
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"type": "animate",
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"name": "yijianzhanqianye",
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"loc": [
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6,
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7
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]
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},
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"\t[美面魔帝,N1176]\b[this,6,7]啊啊啊啊啊啊!该死的人类!我要杀了你!"
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],
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"eachArrive": [],
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"parallelDo": "",
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"events": {},
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@ -27,7 +68,107 @@ main.floors.MJ10=
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}
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},
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"beforeBattle": {},
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"afterBattle": {},
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"afterBattle": {
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"6,8": [
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{
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"type": "hide",
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"loc": [
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[
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5,
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8
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]
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],
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"remove": true
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},
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{
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"type": "hide",
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"loc": [
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[
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5,
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7
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]
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],
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"remove": true
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},
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{
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"type": "hide",
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"loc": [
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[
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5,
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6
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]
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],
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"remove": true
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},
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{
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"type": "hide",
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"loc": [
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[
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7,
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6
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]
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],
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"remove": true
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},
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{
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"type": "hide",
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"loc": [
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[
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7,
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7
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]
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],
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"remove": true
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},
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{
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"type": "hide",
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"loc": [
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[
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7,
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8
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]
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],
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"remove": true
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},
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{
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"type": "hide",
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"loc": [
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[
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6,
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6
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]
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],
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"remove": true
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},
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{
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"type": "setBlock",
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"number": "N510",
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"loc": [
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[
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6,
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7
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]
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]
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},
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"\t[唐佳成,N510]\b[this,6,7]殿下,幸不辱命!",
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"\t[莫析辉,hero]\b[hero]那咱们去找江鹤仙子提交毕业任务吧!",
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{
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"type": "setValue",
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"name": "flag:meimianmodi",
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"value": "1"
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},
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{
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"type": "hide",
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"loc": [
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[
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6,
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7
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]
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],
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"remove": true
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}
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]
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},
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"afterGetItem": {},
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"afterOpenDoor": {},
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"autoEvent": {},
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@ -44,8 +185,8 @@ main.floors.MJ10=
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[ 4, 4, 4, 4,714,1175,1176,1177,714, 4, 4, 4, 4],
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[ 4, 4, 4, 4,714,1178,1171,1179,714, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 92, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 0,513, 0, 0, 0, 0, 92, 4],
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[ 4, 4, 4, 4, 4, 0, 0, 0, 4, 4, 4, 4, 4],
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[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
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],
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"bgmap": [
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@ -12,7 +12,7 @@ main.floors.MJ2=
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"images": [],
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"ratio": 512,
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"defaultGround": "ground",
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"bgm": "bgm.mp3",
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"bgm": "douguishen.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.MJ3=
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"images": [],
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"ratio": 512,
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"defaultGround": "ground",
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"bgm": "bgm.mp3",
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"bgm": "douguishen.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.MJ4=
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"images": [],
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"ratio": 512,
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"defaultGround": "ground",
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"bgm": "bgm.mp3",
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"bgm": "douguishen.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -12,7 +12,7 @@ main.floors.MJ5=
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"images": [],
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"ratio": 512,
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"defaultGround": "ground",
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"bgm": "bgm.mp3",
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"bgm": "douguishen.mp3",
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"firstArrive": [],
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"eachArrive": [],
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"parallelDo": "",
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@ -24,10 +24,23 @@ main.floors.MJ5=
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"remove": true
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}
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],
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"11,11": [
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"11,11": {
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"trigger": "action",
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"enable": true,
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"noPass": null,
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"displayDamage": true,
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"opacity": 1,
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"filter": {
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"blur": 0,
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"hue": 0,
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"grayscale": 0,
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"invert": false,
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"shadow": 0
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},
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"data": [
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{
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"type": "if",
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"condition": "(flag:shengqishi>=99)",
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"condition": "(flag:shengqishi>=100)",
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"true": [
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{
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"type": "hide",
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@ -35,10 +48,11 @@ main.floors.MJ5=
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}
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],
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"false": [
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"与圣骑士亲密度没有达到99,不允许通行"
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"与圣骑士亲密度没有达到100,不允许通行"
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]
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}
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]
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}
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},
|
||||
"changeFloor": {
|
||||
"6,12": {
|
||||
@ -77,6 +91,11 @@ main.floors.MJ5=
|
||||
"operator": "+=",
|
||||
"value": "1"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:youmingmojun",
|
||||
"value": "1"
|
||||
},
|
||||
{
|
||||
"type": "hide",
|
||||
"loc": [
|
||||
|
@ -12,7 +12,7 @@ main.floors.MJ6=
|
||||
"images": [],
|
||||
"ratio": 512,
|
||||
"defaultGround": "ground",
|
||||
"bgm": "bgm.mp3",
|
||||
"bgm": "douguishen.mp3",
|
||||
"firstArrive": [],
|
||||
"eachArrive": [],
|
||||
"parallelDo": "",
|
||||
@ -28,15 +28,45 @@ main.floors.MJ6=
|
||||
}
|
||||
},
|
||||
"beforeBattle": {},
|
||||
"afterBattle": {},
|
||||
"afterBattle": {
|
||||
"6,7": [
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:door_MJ6_0_1",
|
||||
"operator": "+=",
|
||||
"value": "1"
|
||||
}
|
||||
]
|
||||
},
|
||||
"afterGetItem": {},
|
||||
"afterOpenDoor": {},
|
||||
"autoEvent": {},
|
||||
"autoEvent": {
|
||||
"0,1": {
|
||||
"0": {
|
||||
"condition": "flag:door_MJ6_0_1==1",
|
||||
"currentFloor": true,
|
||||
"priority": 0,
|
||||
"delayExecute": false,
|
||||
"multiExecute": false,
|
||||
"data": [
|
||||
{
|
||||
"type": "openDoor"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:door_MJ6_0_1",
|
||||
"operator": "=",
|
||||
"value": "null"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"cannotMove": {},
|
||||
"cannotMoveIn": {},
|
||||
"map": [
|
||||
[ 91, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
|
||||
[ 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
|
||||
[ 85, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
|
||||
|
@ -12,7 +12,7 @@ main.floors.MJ7=
|
||||
"images": [],
|
||||
"ratio": 512,
|
||||
"defaultGround": "ground",
|
||||
"bgm": "bgm.mp3",
|
||||
"bgm": "douguishen.mp3",
|
||||
"firstArrive": [],
|
||||
"eachArrive": [],
|
||||
"parallelDo": "",
|
||||
@ -28,10 +28,40 @@ main.floors.MJ7=
|
||||
}
|
||||
},
|
||||
"beforeBattle": {},
|
||||
"afterBattle": {},
|
||||
"afterBattle": {
|
||||
"6,8": [
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:door_MJ7_10_11",
|
||||
"operator": "+=",
|
||||
"value": "1"
|
||||
}
|
||||
]
|
||||
},
|
||||
"afterGetItem": {},
|
||||
"afterOpenDoor": {},
|
||||
"autoEvent": {},
|
||||
"autoEvent": {
|
||||
"10,11": {
|
||||
"0": {
|
||||
"condition": "flag:door_MJ7_10_11==1",
|
||||
"currentFloor": true,
|
||||
"priority": 0,
|
||||
"delayExecute": false,
|
||||
"multiExecute": false,
|
||||
"data": [
|
||||
{
|
||||
"type": "openDoor"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:door_MJ7_10_11",
|
||||
"operator": "=",
|
||||
"value": "null"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"cannotMove": {},
|
||||
"cannotMoveIn": {},
|
||||
"map": [
|
||||
@ -46,7 +76,7 @@ main.floors.MJ7=
|
||||
[ 0, 4, 4, 4, 4, 0,1182, 0, 4, 4, 0, 4, 4],
|
||||
[ 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4, 4],
|
||||
[ 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 0, 4, 4],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 4, 4],
|
||||
[ 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 85, 4, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 93, 4, 4]
|
||||
],
|
||||
"bgmap": [
|
||||
|
@ -12,7 +12,7 @@ main.floors.MJ8=
|
||||
"images": [],
|
||||
"ratio": 512,
|
||||
"defaultGround": "ground",
|
||||
"bgm": "bgm.mp3",
|
||||
"bgm": "douguishen.mp3",
|
||||
"firstArrive": [],
|
||||
"eachArrive": [],
|
||||
"parallelDo": "",
|
||||
@ -28,10 +28,40 @@ main.floors.MJ8=
|
||||
}
|
||||
},
|
||||
"beforeBattle": {},
|
||||
"afterBattle": {},
|
||||
"afterBattle": {
|
||||
"6,3": [
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:door_MJ8_1_10",
|
||||
"operator": "+=",
|
||||
"value": "1"
|
||||
}
|
||||
]
|
||||
},
|
||||
"afterGetItem": {},
|
||||
"afterOpenDoor": {},
|
||||
"autoEvent": {},
|
||||
"autoEvent": {
|
||||
"1,10": {
|
||||
"0": {
|
||||
"condition": "flag:door_MJ8_1_10==1",
|
||||
"currentFloor": true,
|
||||
"priority": 0,
|
||||
"delayExecute": false,
|
||||
"multiExecute": false,
|
||||
"data": [
|
||||
{
|
||||
"type": "openDoor"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:door_MJ8_1_10",
|
||||
"operator": "=",
|
||||
"value": "null"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"cannotMove": {},
|
||||
"cannotMoveIn": {},
|
||||
"map": [
|
||||
@ -45,7 +75,7 @@ main.floors.MJ8=
|
||||
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
|
||||
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
|
||||
[ 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
|
||||
[ 92, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
|
||||
[ 92, 85, 0, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 4, 4]
|
||||
],
|
||||
|
@ -12,7 +12,7 @@ main.floors.MJ9=
|
||||
"images": [],
|
||||
"ratio": 512,
|
||||
"defaultGround": "ground",
|
||||
"bgm": "bgm.mp3",
|
||||
"bgm": "douguishen.mp3",
|
||||
"firstArrive": [],
|
||||
"eachArrive": [],
|
||||
"parallelDo": "",
|
||||
@ -31,10 +31,40 @@ main.floors.MJ9=
|
||||
}
|
||||
},
|
||||
"beforeBattle": {},
|
||||
"afterBattle": {},
|
||||
"afterBattle": {
|
||||
"6,4": [
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:door_MJ9_10_10",
|
||||
"operator": "+=",
|
||||
"value": "1"
|
||||
}
|
||||
]
|
||||
},
|
||||
"afterGetItem": {},
|
||||
"afterOpenDoor": {},
|
||||
"autoEvent": {},
|
||||
"autoEvent": {
|
||||
"10,10": {
|
||||
"0": {
|
||||
"condition": "flag:door_MJ9_10_10==1",
|
||||
"currentFloor": true,
|
||||
"priority": 0,
|
||||
"delayExecute": false,
|
||||
"multiExecute": false,
|
||||
"data": [
|
||||
{
|
||||
"type": "openDoor"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:door_MJ9_10_10",
|
||||
"operator": "=",
|
||||
"value": "null"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"cannotMove": {},
|
||||
"cannotMoveIn": {},
|
||||
"map": [
|
||||
@ -48,7 +78,7 @@ main.floors.MJ9=
|
||||
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4],
|
||||
[ 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 4],
|
||||
[ 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 94, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
|
||||
[ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
|
||||
],
|
||||
|
@ -196,7 +196,115 @@ main.floors.YS10=
|
||||
}
|
||||
],
|
||||
"8,9": [
|
||||
"\t[江鹤依浩,fairy]\b[this]你好,我是神奇的江鹤依浩,你要做什么呢?"
|
||||
"\t[江鹤依浩,fairy]\b[this]你好,我是神奇的江鹤依浩,你要做什么呢?",
|
||||
{
|
||||
"type": "choices",
|
||||
"text": "\t[江鹤依浩,fairy]你可以在这里提交毕业任务",
|
||||
"choices": [
|
||||
{
|
||||
"text": "幽冥魔君",
|
||||
"action": [
|
||||
{
|
||||
"type": "if",
|
||||
"condition": "(flag:youmingmojun===2)",
|
||||
"true": [
|
||||
"\t[江鹤依浩,fairy]\b[this]该任务已经提交!"
|
||||
],
|
||||
"false": [
|
||||
{
|
||||
"type": "if",
|
||||
"condition": "(flag:youmingmojun===1)",
|
||||
"true": [
|
||||
"\t[江鹤依浩,fairy]\b[this]不错啊,竟然完成了击杀幽冥魔君的毕业任务,这是你的毕业奖励。攻防护盾+1w,魔力值+1000,生命上限+10w",
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "status:hpmax",
|
||||
"operator": "+=",
|
||||
"value": "100000"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "status:atk",
|
||||
"operator": "+=",
|
||||
"value": "10000"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "status:def",
|
||||
"operator": "+=",
|
||||
"value": "10000"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "status:mdef",
|
||||
"operator": "+=",
|
||||
"value": "10000"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "status:mana",
|
||||
"operator": "+=",
|
||||
"value": "10000"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:youmingmojun",
|
||||
"operator": "+=",
|
||||
"value": "1"
|
||||
}
|
||||
],
|
||||
"false": [
|
||||
"\t[江鹤依浩,fairy]\b[this]你还没有完成该任务!"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"text": "美面魔帝",
|
||||
"action": [
|
||||
{
|
||||
"type": "if",
|
||||
"condition": "(flag:meimianmodi===2)",
|
||||
"true": [
|
||||
"\t[江鹤依浩,fairy]\b[this]该任务已经提交!"
|
||||
],
|
||||
"false": [
|
||||
{
|
||||
"type": "if",
|
||||
"condition": "(flag:meimianmodi===1)",
|
||||
"true": [
|
||||
"\t[江鹤依浩,fairy]\b[this]美面魔帝这么难的任务,你们两个竟然击败了它!",
|
||||
"\t[莫析辉,hero]\b[hero]还是学院教导的好",
|
||||
"\t[江鹤依浩,fairy]\b[this]这是你的奖励。",
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "item:I1088",
|
||||
"operator": "+=",
|
||||
"value": "1"
|
||||
},
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:meimianmodi",
|
||||
"operator": "+=",
|
||||
"value": "1"
|
||||
}
|
||||
],
|
||||
"false": [
|
||||
"\t[江鹤依浩,fairy]\b[this]你还没有完成该任务!"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"text": "无事",
|
||||
"action": []
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"6,8": [
|
||||
"此传送阵需要魔力值开启,建议通关黑暗神殿区域之后再进入",
|
||||
|
@ -2834,17 +2834,11 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
|
||||
"canUseItemEffect": "true"
|
||||
},
|
||||
"I1088": {
|
||||
"cls": "tools",
|
||||
"name": "新物品",
|
||||
"cls": "constants",
|
||||
"name": "火焰纹章",
|
||||
"canUseItemEffect": "true",
|
||||
"useItemEvent": [
|
||||
{
|
||||
"type": "setValue",
|
||||
"name": "flag:shengqishi",
|
||||
"operator": "+=",
|
||||
"value": "30"
|
||||
}
|
||||
]
|
||||
"useItemEvent": null,
|
||||
"text": "击败美面魔帝的毕业奖励,拥有此物,最后评分提高20%"
|
||||
},
|
||||
"I1089": {
|
||||
"cls": "items",
|
||||
|
Loading…
Reference in New Issue
Block a user