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100 changed files with 5244 additions and 409 deletions

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@ -157,7 +157,36 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"BH18",
"BH19",
"BH20",
"XW1"
"XW1",
"XW2",
"XW3",
"XW4",
"XW5",
"XW6",
"XW7",
"XW8",
"XW9",
"XW10",
"HA1",
"HA2",
"HA3",
"HA4",
"HA5",
"HA6",
"HA7",
"HA8",
"HA9",
"HA10",
"HA11",
"HA12",
"HA13",
"HA14",
"HA15",
"HA16",
"HA17",
"HA18",
"HA19",
"HA20"
],
"floorPartitions": [],
"images": [
@ -223,7 +252,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"em.png",
"TombeauOri.png",
"Map-Cave02.png",
"008-Snowfield01.png"
"008-Snowfield01.png",
"Heian.png"
],
"animates": [
"atkUp",
@ -298,6 +328,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"cbzc.mp3",
"ending.mp3",
"gaolikangzhikb.mp3",
"gentaiyangxishuozaijian.mp3",
"jw.mp3",
"lfmg.mp3",
"mingyuetianya.mp3",
@ -1732,19 +1763,25 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "琼浆(200金币",
"need": "status:money>=200",
"text": "琼浆(${flag:qiongjiang*200+200}金币)",
"need": "status:money>=flag:qiongjiang*200+200",
"icon": "I415",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "flag:qiongjiang",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "200"
"value": "200*flag:qiongjiang"
},
{
"type": "setValue",
@ -1755,19 +1792,25 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "玉露(400金币",
"need": "status:money>=400",
"text": "玉露(${flag:yulu*400+400}金币)",
"need": "status:money>=flag:yulu*400+400",
"icon": "I416",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "flag:yulu",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "400"
"value": "400*flag:yulu"
},
{
"type": "setValue",
@ -1778,19 +1821,25 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "炸弹(500金币",
"need": "status:money>=500",
"text": "炸弹(${flag:zhadan*500+500}金币)",
"need": "status:money>=flag:zhadan*500+500",
"icon": "bomb",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "flag:zhadan",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "500"
"value": "flag:zhadan*500"
},
{
"type": "setValue",
@ -1801,19 +1850,25 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "对称飞行器(500金币",
"need": "status:money>=500",
"text": "对称飞行器(${flag:fei*500+500}金币)",
"need": "status:money>=flag:fei*500+500",
"icon": "centerFly",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "flag:fei",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "500"
"value": "flag:fei*500"
},
{
"type": "setValue",
@ -1824,8 +1879,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "破墙镐(600金币",
"need": "status:money>=600",
"text": "破墙镐(${flag:po*300+600}金币)",
"need": "status:money>=flag:po*300+600",
"icon": "pickaxe",
"action": [
{
@ -1836,7 +1891,13 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "600"
"value": "flag:po*300+600"
},
{
"type": "setValue",
"name": "flag:po",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
@ -1847,15 +1908,9 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "为了防止炸录像,本项留空",
"need": "status:money>=1e9",
"icon": "greenSlime",
"action": []
},
{
"text": "强力炸弹2500金币",
"need": "status:money>=2500",
"icon": "I407",
"text": "破墙镐(${flag:poqiang*300+600}金币)",
"need": "status:money>=flag:poqiang*300+600",
"icon": "pickaxe",
"action": [
{
"type": "comment",
@ -1865,7 +1920,42 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "2500"
"value": "flag:poqiang*300+600"
},
{
"type": "setValue",
"name": "flag:poqiang",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "item:pickaxe",
"operator": "+=",
"value": "1"
}
]
},
{
"text": "强力炸弹(${2500+flag:qiangli*2500}金币)",
"need": "status:money>=2500+flag:qiangli*2500",
"icon": "I407",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "flag:qiangli",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "2500*flag:qiangli"
},
{
"type": "setValue",
@ -1876,19 +1966,25 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "地震卷轴(3000金币",
"need": "status:money>=3000",
"text": "地震卷轴(${3000+flag:dizhen*3000}金币)",
"need": "status:money>=3000+flag:dizhen*3000",
"icon": "earthquake",
"action": [
{
"type": "comment",
"text": "新版商店中需要手动扣减金币和增加访问次数"
},
{
"type": "setValue",
"name": "flag:dizhen",
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "status:money",
"operator": "-=",
"value": "3000"
"value": "3000*flag:dizhen"
},
{
"type": "setValue",
@ -1938,7 +2034,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
"disablePreview": false,
"choices": [
{
"text": "光明之钥2000魔力",
"text": "光明之钥[${item:whiteKey}]2000魔力",
"need": "status:mana>=2000",
"icon": "whiteKey",
"color": [
@ -1967,7 +2063,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "黑暗之钥(8000魔力)",
"text": "黑暗之钥[${item:I422}](8000魔力)",
"need": "status:mana>=8000",
"icon": "I422",
"color": [
@ -1997,7 +2093,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
]
},
{
"text": "黑暗之钥(2000魔力)",
"text": "黑暗之钥[${item:I422}](2000魔力)",
"need": "status:mana>=2000",
"icon": "I422",
"color": [

View File

@ -21,7 +21,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"soldier": {"name":"冥战士","hp":1224,"atk":485,"def":235,"money":44,"exp":0,"point":0,"special":[],"Y":20,"level":"武品中阶"},
"yellowKnight": {"name":"金骑士","hp":1200,"atk":560,"def":156,"money":26,"exp":0,"point":0,"special":[37],"Y":10},
"redKnight": {"name":"红骑士","hp":3000,"atk":465,"def":135,"money":42,"exp":0,"point":0,"special":[36,37],"Y":10,"displayIdInBook":null,"X":30,"level":"武品高阶","beforeBattle":[{"type":"if","condition":"(flag:shengqishi>4)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]此等骑士,不堪一击!",{"type":"setValue","name":"status:money","operator":"+=","value":"44"},"${flag:shengqishi_name}击杀骑士获得44枚金币。",{"type":"hide","remove":true}],"false":[]}]},
"darkKnight": {"name":"黑暗骑士","hp":1650000,"atk":800000,"def":200000,"money":340,"exp":0,"point":0,"special":[36],"X":40,"notBomb":true},
"darkKnight": {"name":"黑暗骑士","hp":1650000,"atk":400000,"def":200000,"money":540,"exp":0,"point":0,"special":[36],"X":40,"notBomb":true,"level":"五阶无上","beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗骑士,E851]\b[this]吾之荣耀即忠诚!",{"type":"setValue","name":"item:I343","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]},
"blueKnight": {"name":"蓝骑士","hp":80000,"atk":8200,"def":5200,"money":106,"exp":0,"point":0,"special":[9,37],"Y":10,"displayIdInBook":null,"purify":1,"level":"武海中阶"},
"goldSlime": {"name":"金史莱姆","hp":888,"atk":525,"def":95,"money":20,"exp":0,"point":0,"special":[21,39],"mdefValue":20,"Atkvalue":2,"Defvalue":2,"Mdefvalue":null},
"poisonSkeleton": {"name":"紫骷髅","hp":1200,"atk":680,"def":100,"money":40,"exp":0,"point":0,"special":[6],"n":5,"notBomb":true,"afterBattle":null},
@ -257,7 +257,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E734": {"name":"利剑青史","hp":85000,"atk":7050,"def":3500,"money":98,"exp":0,"point":0,"special":[],"level":"武海初阶"},
"E735": {"name":"利剑史王","hp":115000,"atk":6850,"def":4650,"money":100,"exp":0,"point":0,"special":[],"level":"武海中阶"},
"E736": {"name":"僵尸史莱姆王","hp":6500,"atk":720,"def":365,"money":120,"exp":0,"point":0,"special":[],"level":"地品初阶"},
"E737": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E737": {"name":"黑暗骷髅","hp":1200000,"atk":420000,"def":105000,"money":500,"exp":0,"point":0,"special":[36],"level":"五阶无上","X":20},
"E738": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E739": {"name":"骷髅金将","hp":205000,"atk":6400,"def":3520,"money":300,"exp":0,"point":0,"special":[30,37],"level":"玄海高阶","Y":20,"displayIdInBook":null,"notBomb":true,"value30_1":2000,"value30_2":60},
"E740": {"name":"骷髅地将","hp":125000,"atk":5800,"def":3220,"money":100,"exp":0,"point":0,"special":[37],"level":"玄海高阶","Y":10,"displayIdInBook":null},
@ -275,7 +275,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E752": {"name":"溶胶莱姆","hp":135000,"atk":13200,"def":5400,"money":108,"exp":0,"point":0,"special":[],"level":"地海初阶"},
"E753": {"name":"灰蝙蝠","hp":120000,"atk":12500,"def":5200,"money":100,"exp":0,"point":0,"special":[],"level":"地海初阶"},
"E754": {"name":"金钻岩","hp":160000,"atk":1050,"def":0,"money":100,"exp":0,"point":0,"special":[36,37],"level":"地海初阶","X":90,"Y":95},
"E755": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E755": {"name":"七彩魔石","hp":1220000,"atk":450000,"def":0,"money":480,"exp":0,"point":0,"special":[32,37],"level":"五阶无上","Y":15,"Z":95},
"E756": {"name":"闪光人","hp":112000,"atk":14500,"def":5000,"money":100,"exp":0,"point":0,"special":[],"level":"地海初阶"},
"E757": {"name":"蓝晶人","hp":110000,"atk":8800,"def":5000,"money":106,"exp":0,"point":0,"special":[36],"level":"地海初阶","X":50},
"E758": {"name":"青灵人","hp":185000,"atk":9400,"def":8550,"money":112,"exp":0,"point":0,"special":[36],"level":"地海中阶","X":35,"displayIdInBook":null},
@ -289,9 +289,9 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E766": {"name":"恶灵裁决","hp":305000,"atk":25800,"def":16000,"money":144,"exp":0,"point":0,"special":[],"level":"天海中阶","displayIdInBook":null},
"E767": {"name":"无虞守卫","hp":650000,"atk":48000,"def":30500,"money":1000,"exp":0,"point":0,"special":[],"notBomb":true,"level":"天海高阶"},
"E768": {"name":"地下盲蛇","hp":218000,"atk":35000,"def":23500,"money":200,"exp":0,"point":0,"special":[],"level":"天海初阶"},
"E769": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E769": {"name":"黑暗法师","hp":1500000,"atk":250000,"def":210000,"money":520,"exp":0,"point":0,"special":[2],"level":"五阶无上","beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗法师,E769]\b[this]吾之荣耀即忠诚!",{"type":"setValue","name":"item:I345","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]},
"E770": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E771": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E771": {"name":"黑暗蝙蝠","hp":2000000,"atk":440000,"def":80000,"money":440,"exp":0,"point":0,"special":[40],"level":"五阶无上"},
"E772": {"name":"红丧尸","hp":200000,"atk":40000,"def":21000,"money":180,"exp":0,"point":0,"special":[],"level":"天海初阶"},
"E773": {"name":"赤丧尸武士","hp":320000,"atk":44500,"def":28000,"money":260,"exp":0,"point":0,"special":[],"level":"天海中阶","displayIdInBook":null},
"E774": {"name":"黄丧尸","hp":220000,"atk":39000,"def":15000,"money":160,"exp":0,"point":0,"special":[],"level":"天海初阶"},
@ -321,7 +321,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E798": {"name":"金色武士","hp":1050000,"atk":215000,"def":118000,"money":480,"exp":0,"point":0,"special":[],"level":"三阶无上","displayIdInBook":null},
"E799": {"name":"墨武骑士","hp":1650000,"atk":240000,"def":136000,"money":520,"exp":0,"point":0,"special":[],"level":"四阶无上","displayIdInBook":null},
"E800": {"name":"黑影武士","hp":1480000,"atk":252000,"def":125000,"money":500,"exp":0,"point":0,"special":[30],"level":"四阶无上","displayIdInBook":null,"value30_1":3000,"value30_2":30},
"E801": {"name":"血色骑士","hp":2080000,"atk":232000,"def":65000,"money":500,"exp":0,"point":0,"special":[36,37],"level":"四阶无上","displayIdInBook":null,"value30_1":3000,"value30_2":30,"X":60,"Y":20,"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=55)","true":[{"type":"animate","name":"yijianzhanqianye"},"\t[唐佳成,N510]\b[this]让我来!","金币+550",{"type":"setValue","name":"status:money","operator":"+=","value":"550"}],"false":[]}]},
"E801": {"name":"血色骑士","hp":2080000,"atk":232000,"def":65000,"money":500,"exp":0,"point":0,"special":[36,37],"level":"四阶无上","displayIdInBook":null,"value30_1":3000,"value30_2":30,"X":60,"Y":20,"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=55)","true":[{"type":"animate","name":"yijianzhanqianye"},"\t[${flag:shengqishi_name},N510]\b[this]让我来!","金币+550",{"type":"setValue","name":"status:money","operator":"+=","value":"550"}],"false":[]}]},
"E802": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E803": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E804": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -370,13 +370,13 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E848": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E849": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E850": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E851": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E852": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E853": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E854": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E855": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E856": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E857": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E851": {"name":"高阶黑暗骑士","hp":1800000,"atk":500000,"def":210000,"money":560,"exp":0,"point":0,"special":[36],"X":30,"level":"六阶无上","beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗骑士,E851]\b[this]吾之荣耀即忠诚!",{"type":"setValue","name":"item:I346","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]},
"E852": {"name":"双剑黑暗骑士","hp":1800000,"atk":650000,"def":160000,"money":580,"exp":0,"point":0,"special":[36],"X":30,"level":"六阶无上","displayIdInBook":null,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗骑士,E852]\b[this]为圣子殿下而战!",{"type":"setValue","name":"item:I347","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]},
"E853": {"name":"终阶黑暗骑士","hp":3000000,"atk":680000,"def":220000,"money":600,"exp":0,"point":0,"special":[],"level":"六阶无上","beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗骑士,E852]\b[this]为圣子殿下而战!",{"type":"setValue","name":"item:I350","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]},
"E854": {"name":"西方黄金护法","hp":6000000,"atk":800000,"def":100000,"money":1000,"exp":0,"point":0,"special":[30],"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[西方护法,E854]为圣子殿下献上我的一切",{"type":"setValue","name":"item:I353","operator":"+=","value":"1"},{"type":"setValue","name":"item:redKey","operator":"+=","value":"1"},{"type":"setValue","name":"item:I1100","operator":"+=","value":"1"},{"type":"setValue","name":"item:I416","operator":"+=","value":"1"},{"type":"hide","loc":[[9,6]],"remove":true},{"type":"hide","loc":[[8,8]],"floorId":"HA15","remove":true},{"type":"hide","remove":true}],"false":[]}],"level":"七阶无上","value30_1":1000,"value30_2":50},
"E855": {"name":"北方极炽护法","hp":5000000,"atk":680000,"def":275000,"money":1000,"exp":0,"point":0,"special":[29,30],"level":"七阶无上","fantan":15,"value30_1":10000,"value30_2":50,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[北方护法,E855]礼赞圣子殿下!",{"type":"setValue","name":"item:I353","operator":"+=","value":"1"},{"type":"setValue","name":"item:redKey","operator":"+=","value":"1"},{"type":"setValue","name":"item:I416","operator":"+=","value":"1"},{"type":"setValue","name":"item:I1100","operator":"+=","value":"1"},{"type":"hide","loc":[[6,9]],"remove":true},{"type":"hide","loc":[[8,9]],"floorId":"HA15","remove":true},{"type":"hide","remove":true}],"false":[]}]},
"E856": {"name":"南方离火护法","hp":6000000,"atk":50000,"def":300000,"money":1000,"exp":0,"point":0,"special":[2,30],"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[南方护法,E856]黑暗之神保佑殿下!",{"type":"setValue","name":"item:I353","operator":"+=","value":"1"},{"type":"setValue","name":"item:redKey","operator":"+=","value":"1"},{"type":"setValue","name":"item:I416","operator":"+=","value":"1"},{"type":"setValue","name":"item:I1100","operator":"+=","value":"1"},{"type":"hide","loc":[[6,3]],"remove":true},{"type":"hide","loc":[[8,10]],"floorId":"HA15","remove":true},{"type":"hide","remove":true}],"false":[]}],"value30_2":50,"value30_1":10000},
"E857": {"name":"东方闪影护法","hp":1000000,"atk":600000,"def":100000,"money":1000,"exp":0,"point":0,"special":[6,30],"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[东方护法,E857]圣子殿下,愿为您献上我的一切!",{"type":"setValue","name":"item:I353","operator":"+=","value":"1"},{"type":"setValue","name":"item:redKey","operator":"+=","value":"1"},{"type":"setValue","name":"item:I416","operator":"+=","value":"1"},{"type":"setValue","name":"item:I1100","operator":"+=","value":"1"},{"type":"hide","loc":[[2,6]],"remove":true},{"type":"hide","loc":[[8,11]],"floorId":"HA15","remove":true},{"type":"hide","remove":true}],"false":[]}],"level":"七阶无上","n":5,"value30_1":10000,"value30_2":50},
"E858": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E859": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E860": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -395,8 +395,8 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E873": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E874": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E875": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E876": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E877": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E876": {"name":"蓝光黑暗骑士","hp":2000000,"atk":625000,"def":155000,"money":500,"exp":0,"point":0,"special":[],"level":"六阶无上","beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗骑士,E876]\b[this]黑暗不可战胜!",{"type":"setValue","name":"item:I617","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]},
"E877": {"name":"近卫黑暗骑士","hp":2000000,"atk":680000,"def":120000,"money":580,"exp":0,"point":0,"special":[15],"level":"六阶无上","range":1,"zone":50000,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗骑士,E851]\b[this]黑暗在我心中!",{"type":"setValue","name":"item:I352","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]},
"E878": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E879": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E880": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -426,7 +426,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E904": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E905": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E906": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E907": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E907": {"name":"黑暗神使","hp":99999999999999,"atk":99999999999999,"def":99999999999999,"money":0,"exp":0,"point":0,"special":[],"level":"","notBomb":true},
"E908": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E909": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E910": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -453,10 +453,10 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E931": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E932": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E933": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E934": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E934": {"name":"黑暗女骑士","hp":1800000,"atk":460000,"def":150000,"money":480,"exp":0,"point":0,"special":[8],"level":"五阶无上","counterAttack":0.1,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗女骑士,E934]\b[this]吾之荣耀即忠诚!",{"type":"setValue","name":"item:I349","operator":"+=","value":"1"},{"type":"hide","remove":true}],"false":[]}]},
"E935": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E936": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E937": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E937": {"name":"栗柴湖","hp":3500000,"atk":450000,"def":250000,"money":1000,"exp":0,"point":0,"special":[30],"level":"六阶无上","value30_1":10000,"value30_2":50},
"E938": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E939": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E940": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
@ -557,10 +557,10 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E1018": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1019": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1020": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1021": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1022": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1023": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1024": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1021": {"name":"细血蝙蝠","hp":1,"atk":0,"def":0,"money":50,"exp":0,"point":0,"special":[9,22],"level":"四阶无上","purify":1,"damage":50000},
"E1022": {"name":"残骨蝙蝠","hp":2800000,"atk":440000,"def":50000,"money":400,"exp":0,"point":0,"special":[9],"level":"五阶无上","purify":1},
"E1023": {"name":"吸血赤色蝙蝠","hp":600000,"atk":450000,"def":120000,"money":450,"exp":0,"point":0,"special":[11],"level":"五阶无上","vampire":0.05},
"E1024": {"name":"阴暗魔","hp":5000000,"atk":350000,"def":150000,"money":420,"exp":0,"point":0,"special":[36],"level":"五阶无上","X":80},
"E1025": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1027": {"name":"考核法师","hp":10400,"atk":840,"def":325,"money":150,"exp":0,"point":0,"special":[30],"level":"地品初阶","notBomb":true,"displayIdInBook":null,"beforeBattle":[{"type":"if","condition":"(flag:shengqishi>=8)","true":[{"type":"animate","name":"sword"},{"type":"setBlock","number":"N472"},"\t[${flag:shengqishi_name},N472]\b[this]考你麻痹!圣子殿下也是你能考的?","\t[考核法师,E1027]哎呦……圣子殿下,你不讲武德!","\t[${flag:shengqishi_name},N472]\b[this]连我都打不过,还考圣子殿下?还不快把通关奖励拿出来!","\t[考核法师,E1027]可恶的小子,你给我等着,我定要让教皇陛下做主!",{"type":"setBlock","number":"I612","loc":[[4,7]]},{"type":"setBlock","number":"I416","loc":[[8,7]]},{"type":"setBlock","number":"I625","loc":[[6,3]]},"考核法师逃跑了!","\t[${flag:shengqishi_name},N472]\b[this]嘿嘿,圣子殿下,看我的鬼手掏了多少?","金币+300",{"type":"setValue","name":"status:money","operator":"+=","value":"300"},"\t[莫析辉,hero]\b[hero]不错,不过下次可别这样了。","\t[${flag:shengqishi_name},N472]\b[this]知道啦!嘿嘿。","考核法师又回来了。","\t[${flag:shengqishi_name},N472]\b[this]你还来干嘛?","\t[考核法师,E1027]哼,教皇陛下准备让圣子殿下、圣女殿下、准圣子殿下进入隐世学院交流。","\t[莫析辉,hero]\b[hero]隐世学院?","\t[考核法师,E1027]回圣子殿下隐世学院是一个不逊于光明学院的学院只是常年隐居很少有人知道罢了。但是很多强大势力的少主都送到隐世学院交流教皇陛下有意让你们三人前去交流……emmm${flag:shengqishi_name},你也可以去。","\t[莫析辉,hero]\b[hero]好吧。那我们去就是了,入口在哪里?","\t[考核法师,E1027]在光明学院6有一个传送阵圣子殿下赶快启程吧",{"type":"hide","remove":true}],"false":[]}],"value30_1":2000,"value30_2":40},
"E1028": {"name":"提灯幽灵","hp":12000,"atk":550,"def":340,"money":200,"exp":0,"point":0,"special":[6,30],"level":"地品初阶","notBomb":true,"n":5,"value30_1":3000,"value30_2":20},
@ -569,7 +569,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 =
"E1031": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1032": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1033": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1034": {"name":"黑暗教皇","hp":10000000,"atk":1000000,"def":1000000,"money":1000,"exp":0,"point":0,"special":[],"notBomb":true},
"E1034": {"name":"黑暗教皇","hp":10000000,"atk":1000000,"def":400000,"money":10000,"exp":0,"point":0,"special":[],"notBomb":true,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗教皇,E1034]臭小子,还知道向我要东西了!莫析辉,要是你欺负小奈,我绝不会饶恕你!",{"type":"setValue","name":"status:money","operator":"+=","value":"30000"},{"type":"playSound","name":"获得道具"},"获得30000金币",{"type":"hide","remove":true}],"false":[]}],"afterBattle":["\t[黑暗教皇,E1034]\b[this]黑暗永存!"]},
"E1035": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1036": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},
"E1037": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]},

View File

@ -20,7 +20,7 @@ main.floors.BH10=
"2,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -63,7 +63,7 @@ main.floors.BH10=
"2,5": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -106,7 +106,7 @@ main.floors.BH10=
"2,4": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -70,7 +70,7 @@ main.floors.BH11=
[20318,20289,130019,130031,130019,130029, 0,20318,130031,130019,130019,20318,130019],
[130029,130019, 21, 21, 21, 82, 0, 82,711,711,711,130029,130018],
[20300,130018,20318,130019,130018,130029, 0,130018,130029,130019,20318,130018,20289],
[ 92, 0, 0, 0, 0, 0,538, 83,1123,1123,1123,20301,20300],
[ 92, 0, 0, 0, 0, 0,538, 83,1097,1097,1097,20301,20300],
[130019,130031,20289,130018,130031,20301, 0,130018,130019,20318,130031,130018,130018],
[130031,130029,684,684,684, 81, 0, 81,684,684,684,20301,20300],
[130018,130029,130029,130018,20319,130031, 0,130019,130018,20318,130019,20289,130031],

View File

@ -54,7 +54,7 @@ main.floors.BH16=
[130019, 0,800, 81,685,130031,20301, 81,130019,130018,20301,130018,130031],
[130018,348, 0,20308, 0,797, 0,685, 0,796, 0,685,130019],
[130019,130031,130018,130019,800,130018, 81,130031,130018,130019,130031, 81,20301],
[20301,347, 0,130018, 0,130019,798,130018,1124, 21,130019,798,20308],
[20301,347, 0,130018, 0,130019,798,130018,1098, 21,130019,798,20308],
[20311, 0,799, 81,348,130019,685,130019, 21, 21,130018,348,130019],
[130019, 21, 0,130019,686,130019, 0,20308, 0,801, 82,686,20301],
[20311,130019,130031,20308,130019,20308, 93,130019,130031,20311,130018,20311,130031]

View File

@ -30,7 +30,7 @@ main.floors.BH20=
"type": "if",
"condition": "(flag:shengqishi>55)",
"true": [
"\t[希羽,demonPriest]\b[this,6,3]辉儿,你那个守护骑士唐佳成,去了哪里呀?",
"\t[希羽,demonPriest]\b[this,6,3]辉儿,你那个守护骑士${flag:shengqishi_name},去了哪里呀?",
"\t[莫析辉,hero]\b[hero]哦,岳父大人,教皇陛下要我去取一件宝物,所以我让他先回去一趟"
],
"false": []
@ -142,7 +142,8 @@ main.floors.BH20=
],
"time": 500,
"keep": true
}
},
"\t[莫析辉,hero]\b[hero]打完希羽后,会自爆,勇者血量会变成一血!!"
],
"eachArrive": [],
"parallelDo": "",
@ -227,7 +228,7 @@ main.floors.BH20=
},
{
"type": "setBlock",
"number": "N1164",
"number": "N484",
"loc": [
[
6,

View File

@ -29,7 +29,7 @@ main.floors.BH4=
"7,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.BH8=
"4,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -48,8 +48,8 @@ main.floors.BN1=
"cannotMoveIn": {},
"map": [
[60546,60546,60546,60546,60546,20360,20361,60546,60546,130018,130018,60546,60546],
[60546, 0,130012,130012,130012,20368,20369,130012,130012,130018, 0, 0,60546],
[60546, 0,130012,130020,130021,130012, 91,130012,130012, 0, 0, 0,60546],
[60546, 0, 0, 0, 0,20368,20369, 0, 0,130018, 0, 0,60546],
[60546, 0, 0,130020,130021, 0, 91, 0, 0, 0, 0, 0,60546],
[130018, 0,130136, 0, 0,130139, 0,130013, 0, 0, 0, 0,60546],
[130018, 0, 0, 0, 0, 0, 0, 0, 0,130006, 0, 0,60546],
[130018, 0, 0, 0, 0, 0, 0, 0,130013,130014, 0, 0,60546],

View File

@ -130,7 +130,7 @@ main.floors.CZ10=
"data": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -186,7 +186,7 @@ main.floors.CZ10=
"data": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -253,8 +253,11 @@ main.floors.CZ10=
},
"changeFloor": {
"6,12": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "CZ9",
"loc": [
6,
12
]
}
},
"beforeBattle": {},

View File

@ -31,7 +31,7 @@ main.floors.CZ7=
"10,8": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -80,8 +80,11 @@ main.floors.CZ7=
]
},
"3,12": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "CZ8",
"loc": [
3,
12
]
}
},
"beforeBattle": {

View File

@ -20,7 +20,7 @@ main.floors.CZ8=
"5,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -62,7 +62,7 @@ main.floors.CZ8=
"7,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -19,12 +19,18 @@ main.floors.CZ9=
"events": {},
"changeFloor": {
"6,0": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "CZ8",
"loc": [
6,
0
]
},
"6,12": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "CZ10",
"loc": [
6,
12
]
}
},
"beforeBattle": {},

View File

@ -97,7 +97,7 @@ main.floors.DL1=
"11,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -140,7 +140,7 @@ main.floors.DL1=
"11,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -183,7 +183,7 @@ main.floors.DL1=
"1,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -226,7 +226,7 @@ main.floors.DL1=
"1,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -60,10 +60,10 @@ main.floors.DL3=
6
]
},
"\t[唐佳成,N510]\b[this,7,6]啊这……殿下,你真的确定此事是图毅所做吗",
"\t[${flag:shengqishi_name},N510]\b[this,7,6]啊这……殿下,你真的确定此事是图毅所做吗",
"\t[莫析辉,hero]\b[hero]哼,能做到这一点的,教皇爷爷、大长老、黑暗教皇都可以,但是他们会做吗?我能想到的只有东凌皇室、北寒皇室、北纳家族一起做的",
"\t[凌依,N574]\b[this,5,6]殿下说的是,大长老还硬说北纳家族没有参与,安撒和东方溪的对话,殿下可全听到了",
"\t[唐佳成,N510]\b[this,7,6]大长老是为了光明神殿考虑,不希望殿下与光明圣女内斗",
"\t[${flag:shengqishi_name},N510]\b[this,7,6]大长老是为了光明神殿考虑,不希望殿下与光明圣女内斗",
"\t[莫析辉,hero]\b[hero]是我要内斗吗?是她!平日里就算了,如今竟然对莫析家族做出如此事,我定然不会放过她!",
{
"type": "animate",
@ -103,7 +103,7 @@ main.floors.DL3=
]
]
},
"\t[唐佳成,N510]\b[this,7,6]什么人!",
"\t[${flag:shengqishi_name},N510]\b[this,7,6]什么人!",
{
"type": "jump",
"from": [
@ -171,7 +171,7 @@ main.floors.DL3=
"time": 500,
"keep": true
},
"\t[唐佳成,N510]哪里走!",
"\t[${flag:shengqishi_name},N510]哪里走!",
{
"type": "turnBlock",
"direction": "down",
@ -247,7 +247,7 @@ main.floors.DL3=
},
"\t[芹宣,N466]\b[this,6,10]这是什么人!",
"\t[莫析辉,hero]\b[this,6,4]定是图毅派来刺杀我的!快追!",
"\t[唐佳成,N510]\b[this,6,6]是!",
"\t[${flag:shengqishi_name},N510]\b[this,6,6]是!",
{
"type": "jump",
"from": [

View File

@ -20,7 +20,7 @@ main.floors.DL6=
"2,7": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -98,7 +98,22 @@ main.floors.GM1=
"parallelDo": "",
"events": {
"6,6": [
"上方,从左到右,依次是光明学院、光明神殿、北寒帝国/北纳家族\n左侧从上到下依次是准圣子宫、村庄、精灵王国。\n右侧从上到下依次是智慧神殿、东凌帝国/莫析家族、水神殿\n下侧从上到下依次是圣子宫、南荒帝国、圣女宫"
"上方,从左到右,依次是光明学院、光明神殿、北寒帝国/北纳家族\n左侧从上到下依次是准圣子宫、村庄、精灵王国。\n右侧从上到下依次是智慧神殿、东凌帝国/莫析家族、水神殿\n下侧从上到下依次是圣子宫、南荒帝国、圣女宫",
{
"type": "input2",
"text": "请输入圣骑士名字"
},
{
"type": "if",
"condition": "flag:input",
"true": [
{
"type": "setValue",
"name": "flag:shengqishi_name",
"value": "flag:input"
}
]
}
],
"1,3": [
"\t[莫析辉,hero]\b[hero]没事还是不要乱走吧",

View File

@ -49,6 +49,11 @@ main.floors.GM2=
"operator": "+=",
"value": "1"
},
{
"type": "setValue",
"name": "flag:itemDetail",
"value": "true"
},
"\t[莫析辉,hero]\b[hero]多谢教皇陛下!",
"\t[光明教皇,N464]\b[this,6,5]哈哈,以后你和蜜西娅、葛尔丹一样就叫我教皇爷爷吧!",
"\t[莫析辉,hero]\b[hero]好。",
@ -155,7 +160,8 @@ main.floors.GM2=
],
"floorId": "GM1",
"remove": true
}
},
"\\c[30]本塔主要加攻击,且需要留怪。"
],
"eachArrive": [
{

View File

@ -465,7 +465,7 @@ main.floors.GM4=
"11,2": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -27,7 +27,7 @@ main.floors.GM5=
"2,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -70,7 +70,7 @@ main.floors.GM5=
"10,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -184,7 +184,7 @@ main.floors.GM6=
"10,2": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -227,7 +227,7 @@ main.floors.GM6=
"2,2": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

82
project/floors/HA1.js Normal file
View File

@ -0,0 +1,82 @@
main.floors.HA1=
{
"floorId": "HA1",
"title": "黑暗神殿1 ",
"name": "黑暗神殿1",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"weather": null,
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,0": {
"floorId": "XW9",
"loc": [
10,
1
]
},
"0,3": {
"floorId": "HA15",
"loc": [
12,
6
]
},
"6,12": {
"floorId": "HA2",
"loc": [
12,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140165,140165,140165,140165,140128, 0, 93, 0,140130,140165,140165,140165,140165],
[140165,688,140165,688,140136, 21, 0, 21,140138,688, 0, 21,140165],
[140165,356,140165, 21,140144,140145,852,140145,140146, 0,769, 0,140165],
[ 92, 0,140165, 21,140160,140161,140225,140161,140162,140180, 81,140180,140165],
[140165, 0,140165,737,140160,140161,140225,140161,140162, 0, 0, 0,140165],
[140165, 0, 82, 0,140160,140161,140225,140169,140170,687, 0, 21,140165],
[140165,140171,877,140171,140171,140171,1076,140171,140171,140171,876,140171,140165],
[140165, 0, 0, 81,140171, 0,769, 0,140171, 0, 0, 0,140165],
[140165,140165,140165, 0,140004, 0,10294, 0,140004,352,703,1099,140165],
[140165,688,140165,934,140004,618, 0,618,140004,352,1117,1099,140165],
[140165, 21,140165, 0,140004, 0, 0, 0,140004,352,353,1099,140165],
[140165, 0,1022, 0,851, 0,1024, 0,737, 0, 0, 0,140165],
[140165,140165,140165,140165,140165,140165, 93,140165,140165,140165,140165,140165,140165]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
0
],
"bg2map": [
],
"fg2map": [
]
}

89
project/floors/HA10.js Normal file
View File

@ -0,0 +1,89 @@
main.floors.HA10=
{
"floorId": "HA10",
"title": "黑暗神殿 5 ",
"name": "黑暗神殿5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"5,1": [
"\t[林霄,N485]\b[this]黑暗圣子殿下的灵魂被我封在左边的房间里面了,解除封印的方法是\r[red]六点钟\r[],后来出现了一个黑暗神使保护圣子殿下的灵魂,我也不知道是怎么回事……殿下,一切就拜托你了。",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,0": {
"floorId": "HA2",
"loc": [
6,
12
]
},
"0,6": {
"floorId": "HA11",
"loc": [
12,
6
]
},
"6,12": {
"floorId": "HA14",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140166,140166,140166,140166,140166,140166, 93,140166,140166,140166,140166,140166,140166],
[140166, 0,618, 0,769,487, 0,687, 0, 0,140166, 0,140166],
[140166, 0,140166,140166,140166, 81,140166,140166,140166,769, 81,687,140166],
[140166,876,140166, 22,140166, 0,140166,688,140166, 0,140166,353,140166],
[140166,1078,140166,1100,140166, 0,140166,618,140166, 0,140166,1024,140166],
[140166, 0,140166,688,140166,688,140166,356,140166, 21,140166, 81,140166],
[ 92,1076,140166, 0,140166, 0,140166, 0,140166, 21,140166, 0,140166],
[140166, 0,140166,737, 81,1022, 81,737,140166, 21,1078, 0,140166],
[140166,1023,140166,140166,140166,140166,140166,140166,140166,140166,140166,769,140166],
[140166, 0,140166,687, 0,876,1118,618,356, 21,140166, 0,140166],
[140166,687,140166, 81,140166,140166,140166,140166,140166,140166,140166, 81,140166],
[140166,618,140166, 0,851, 0,688, 0,1023, 0,687, 0,140166],
[140166,140166,140166,140166,140166,140166, 93,140166,140166,140166,140166,140166,140166]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
0
],
"bg2map": [
],
"fg2map": [
]
}

299
project/floors/HA11.js Normal file
View File

@ -0,0 +1,299 @@
main.floors.HA11=
{
"floorId": "HA11",
"title": "黑暗神殿 6",
"name": "黑暗神殿6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": null,
"parallelDo": "",
"events": {
"3,10": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [],
"false": [
"\t[黑暗神使,E907]小子找死!吼!",
{
"type": "move",
"loc": [
2,
9
],
"time": 500,
"keep": true,
"steps": [
"right:1",
"down:1"
]
},
{
"type": "battle"
}
]
}
],
"2,10": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [],
"false": [
"\t[黑暗神使,E907]小子找死!吼!",
{
"type": "move",
"loc": [
2,
9
],
"time": 500,
"keep": true,
"steps": [
"down:1"
]
},
{
"type": "battle"
}
]
}
],
"1,10": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [],
"false": [
"\t[黑暗神使,E907]小子找死!吼!",
{
"type": "move",
"loc": [
2,
9
],
"time": 500,
"keep": true,
"steps": [
"down:1",
"left:1"
]
},
{
"type": "battle"
}
]
}
],
"1,11": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [],
"false": [
"\t[黑暗神使,E907]小子找死!吼!",
{
"type": "move",
"loc": [
2,
9
],
"time": 500,
"keep": true,
"steps": [
"down:1",
"left:1",
"down:1"
]
},
{
"type": "battle"
}
]
}
],
"1,12": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [],
"false": [
"\t[黑暗神使,E907]小子找死!吼!",
{
"type": "move",
"loc": [
2,
9
],
"time": 500,
"keep": true,
"steps": [
"down:1",
"left:1",
"down:2"
]
},
{
"type": "battle"
}
]
}
],
"3,11": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [],
"false": [
"\t[黑暗神使,E907]小子找死!吼!",
{
"type": "move",
"loc": [
2,
9
],
"time": 500,
"keep": true,
"steps": [
"right:1",
"down:2"
]
},
{
"type": "battle"
}
]
}
],
"3,12": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [],
"false": [
"\t[黑暗神使,E907]小子找死!吼!",
{
"type": "move",
"loc": [
2,
9
],
"time": 500,
"keep": true,
"steps": [
"right:1",
"down:3"
]
},
{
"type": "battle"
}
]
}
]
},
"changeFloor": {
"12,6": {
"floorId": "HA10",
"loc": [
0,
6
]
},
"2,12": {
"floorId": "HA12",
"loc": [
6,
12
]
}
},
"beforeBattle": {
"2,9": [
{
"type": "if",
"condition": "(flag:heianshengzhi===1)",
"true": [
"\t[黑暗神使,E907]愿为殿下效犬马之劳",
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "1000"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "1000"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "20000"
},
{
"type": "hide",
"remove": true
}
],
"false": [
"\t[黑暗神使,E907]吼!"
]
}
]
},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166],
[140166, 0,1021, 0, 21,687, 0,618,140166,350,140166,351,140166],
[140166, 81,140166,140166,140166,140166, 81,140166,140166, 0,877, 0,140166],
[140166, 0, 21, 0,140166, 0,1022, 0,140166,140166,1076,140166,140166],
[140166,618, 0,1024,140166,687, 0,618, 0,851, 0,1117,140166],
[140166,140166,140166, 81,140166,140166,140166,140166,140166,140166, 81,140166,140166],
[140166,687, 22,352, 21,140166,687, 0,349, 0,737, 0, 92],
[140166,140166,140166,140166,140166,140166,140166, 81,140166,140166,140166,140166,140166],
[140166,688, 0, 0, 81, 0, 0, 0,1022, 0, 0,688,140166],
[140166,140166,907,140166,140166,140166, 81,140166,140166,140166,851,140166,140166],
[140166, 0, 0, 0,140166, 0,737, 0,140166, 0,687, 0,140166],
[140166, 0, 0, 0,140166,348, 0, 21,140166, 21, 0, 0,140166],
[140166, 0, 93, 0,140166,140166,140166,140166,140166,140166,140166,140166,140166]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"color": [
0,
0,
0,
1
],
"bg2map": [
],
"fg2map": [
]
}

122
project/floors/HA12.js Normal file
View File

@ -0,0 +1,122 @@
main.floors.HA12=
{
"floorId": "HA12",
"title": "黑暗圣子殿",
"name": "黑暗圣子殿",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": true,
"images": [],
"ratio": 512,
"defaultGround": "X40339",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"8,4": [
"\t[莫析辉,hero]\b[hero]这是什么?",
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
"\t[莫析辉,hero]\b[hero]啊!",
{
"type": "changeFloor",
"floorId": "HA13",
"loc": [
6,
11
]
},
{
"type": "hide",
"loc": [
[
8,
4
]
],
"floorId": "HA12",
"remove": true
}
]
},
"changeFloor": {
"6,12": {
"floorId": "HA11",
"loc": [
2,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
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"cannotMoveIn": {},
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],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

170
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main.floors.HA13=
{
"floorId": "HA13",
"title": "圣子寝殿 ",
"name": "圣子寝殿",
"width": 13,
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": true,
"images": [],
"ratio": 512,
"defaultGround": "X40098",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "HA12",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {
"6,6": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "1"
}
],
"6,10": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "1"
}
],
"4,6": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "3"
}
],
"8,6": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "3"
}
],
"4,8": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "3"
}
],
"8,8": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "3"
}
],
"8,10": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "3"
}
],
"4,10": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "3"
}
],
"6,8": [
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"operator": "+=",
"value": "3"
}
]
},
"autoEvent": {
"6,8": {
"0": {
"condition": "flag:door_HA13_6_8==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "setBlock",
"number": "N1124"
},
{
"type": "setValue",
"name": "flag:door_HA13_6_8",
"value": "null"
}
]
},
"1": null
}
},
"cannotMove": {},
"cannotMoveIn": {},
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[140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265],
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[140265,41472,41473, 0,41128, 0,41148,41149,41150,41151,41532,41533,140265],
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[140265,41160,41160,41160,41160,41746, 91,41746,41160,41160,41160,41160,140265]
],
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"fgmap": [
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],
"bg2map": [
],
"fg2map": [
]
}

149
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main.floors.HA14=
{
"floorId": "HA14",
"title": "南方护法 ",
"name": "南方护法",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,4": [
"\t[离火护法,E856]什么人!",
{
"type": "setBlock",
"number": "specialDoor",
"loc": [
[
6,
3
]
]
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,0": {
"floorId": "HA10",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,6": [
{
"type": "setBlock",
"number": "I350",
"loc": [
[
8,
6
]
]
},
{
"type": "setBlock",
"number": "blueKey",
"loc": [
[
6,
5
]
]
},
{
"type": "setBlock",
"number": "I351",
"loc": [
[
4,
6
]
]
},
{
"type": "setBlock",
"number": "I1118",
"loc": [
[
6,
8
]
]
},
{
"type": "hide",
"loc": [
[
6,
3
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
8,
10
]
],
"floorId": "HA15",
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[145,145,145,145,145,145, 93,145,145,145,145,145,145],
[145,145,145,145,145,145, 83,145,145,145,145,145,145],
[145,145,145,145,145,145, 0,145,145,145,145,145,145],
[145,145,145,145,145,145, 0,145,145,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0,856, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
0
],
"bg2map": [
],
"fg2map": [
]
}

84
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main.floors.HA15=
{
"floorId": "HA15",
"title": "黑暗神殿 7 ",
"name": "黑暗神殿7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"11,7": [
"\t[林霄,N485]\b[this]黑暗光明宝典融合了黑暗与光明的力量能够获得50倍的魔力值回复效果。",
"\t[林霄,N485]\b[this]不过需要打败东南西北四位护法才行。",
"\t[莫析辉,hero]\b[hero]黑暗光明?黑暗与光明能够融合吗?",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"12,6": {
"floorId": "HA1",
"loc": [
0,
3
]
},
"0,6": {
"floorId": "HA16",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166],
[140166,687,140166,619,140166,688,688,688,140166, 21,1024,687,140166],
[140166, 21,140166, 21,140166, 21, 21, 21,140166,352,140166, 0,140166],
[140166,737,140166,737,140166, 0,1024, 0,140166,1118,140166,851,140166],
[140166, 81,140166, 81,140166,140166, 81,140166,140166,140166,140166, 81,140166],
[140166, 0,688, 0,877, 0, 0,688,140166,619,877, 0,140166],
[ 92, 0, 0, 0,140166,140166,140166, 81,140166,140166,140166, 0, 92],
[140166,140166, 81,140166,140166,687, 0, 0, 0,1021, 81,488,140166],
[140166,1023, 81,1023,140166,140166,140166,140166, 85,140166,140166,140166,140166],
[140166,687,140166, 21,140166, 22,1099,1022, 85,1022,703, 22,140166],
[140166,345,140166,345,140166,140166,140166,140166, 85,140166,140166,140166,140166],
[140166,687,140166,619,140166, 22,687,1022, 85,1022,349,627,140166],
[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

74
project/floors/HA16.js Normal file
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main.floors.HA16=
{
"floorId": "HA16",
"title": "黑暗神殿 8",
"name": "黑暗神殿8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "HA15",
"loc": [
0,
6
]
},
"6,0": {
"floorId": "HA17",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140166,140166,140166,140166,140166,140166, 91,140166,140166,140166,140166,140166,140166],
[140166,687, 21, 0,140166, 0,877, 0, 81,687, 0, 0,140166],
[140166, 21, 0,1022, 82, 0,140166, 0,140166, 0,1022, 0,140166],
[140166,140166,140166,140166,140166,769,140166,851,140166,140166, 81,140166,140166],
[140166,1098,140166, 0,687, 0,140166, 0, 0, 22, 0,688,140166],
[140166, 21,140166,1024,140166,140166,140166, 81,140166,140166,140166,140166,140166],
[140166,1023, 81, 0,352,618,140166, 0, 0,140166, 0, 0, 92],
[140166,140166,140166,140166,140166,140166,140166,140166,688,140166, 21, 0,140166],
[140166, 21, 0,140166, 0,618,769, 82, 0,140166, 0,687,140166],
[140166, 0,737, 81, 0,140166,1100,140166, 0, 81,851, 0,140166],
[140166,687,140166,140166,737,140166,140166,140166,737,140166,140166,140166,140166],
[140166, 0, 0,851, 0,140166,687,1021, 0, 81, 0,688,140166],
[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

149
project/floors/HA17.js Normal file
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@ -0,0 +1,149 @@
main.floors.HA17=
{
"floorId": "HA17",
"title": "北方护法",
"name": "北方护法",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,8": [
"\t[极炽护法,E855]什么人!",
{
"type": "setBlock",
"number": "specialDoor",
"loc": [
[
6,
9
]
]
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,12": {
"floorId": "HA16",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,6": [
{
"type": "setBlock",
"number": "I350",
"loc": [
[
8,
6
]
]
},
{
"type": "setBlock",
"number": "blueKey",
"loc": [
[
6,
4
]
]
},
{
"type": "setBlock",
"number": "I351",
"loc": [
[
4,
6
]
]
},
{
"type": "setBlock",
"number": "I1118",
"loc": [
[
6,
7
]
]
},
{
"type": "hide",
"loc": [
[
6,
9
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
8,
9
]
],
"floorId": "HA15",
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0,855, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145,145,145, 0,145,145,145,145,145,145],
[145,145,145,145,145,145, 0,145,145,145,145,145,145],
[145,145,145,145,145,145, 83,145,145,145,145,145,145],
[145,145,145,145,145,145, 91,145,145,145,145,145,145]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

81
project/floors/HA18.js Normal file
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main.floors.HA18=
{
"floorId": "HA18",
"title": "黑暗神殿 9 ",
"name": "黑暗神殿9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,6": {
"floorId": "HA2",
"loc": [
0,
6
]
},
"0,6": {
"floorId": "HA19",
"loc": [
12,
6
]
},
"6,0": {
"floorId": "HA20",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140166,140166,140166,140166,140166,140166, 91,140166,140166,140166,140166,140166,140166],
[140166,352,1024,687,140166, 0, 0,687, 22,140166, 0, 21,140166],
[140166,140166, 81,140166,140166, 83,140166,140166,140166,140166,687, 0,140166],
[140166,687, 0, 0, 21,769, 0,140166, 21,140166,140166,1022,140166],
[140166, 0,877,140166,140166,140166, 81,140166, 0,140166, 0, 0,140166],
[140166, 21, 0, 0,140166,1117, 0,1021, 0,140166,687, 0,140166],
[ 92,877,140166,140166,140166,140166,140166, 81,140166,140166, 0,1022, 92],
[140166, 0, 0, 22,140166,688, 0,737, 0, 0, 21, 0,140166],
[1095,140166, 82,140166,140166,140166,140166,140166, 82,140166,140166,140166,140166],
[ 92, 84,1024, 0,349,687,140166, 0,737, 0,618,687,140166],
[1095,140166, 81,140166,140166,140166,140166, 81,140166, 81,140166,140166,140166],
[140166,688, 0, 0, 21, 0,1024, 0,140166,852, 22,687,140166],
[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

149
project/floors/HA19.js Normal file
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@ -0,0 +1,149 @@
main.floors.HA19=
{
"floorId": "HA19",
"title": "西方护法 ",
"name": "西方护法",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"8,6": [
"\t[黄金护法,E854]什么人!",
{
"type": "setBlock",
"number": "specialDoor",
"loc": [
[
9,
6
]
]
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"12,6": {
"floorId": "HA18",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,6": [
{
"type": "setBlock",
"number": "I350",
"loc": [
[
7,
6
]
]
},
{
"type": "setBlock",
"number": "blueKey",
"loc": [
[
6,
4
]
]
},
{
"type": "setBlock",
"number": "I350",
"loc": [
[
4,
6
]
]
},
{
"type": "setBlock",
"number": "I1117",
"loc": [
[
6,
8
]
]
},
{
"type": "hide",
"loc": [
[
9,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
8,
8
]
],
"floorId": "HA15",
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0,854, 0, 0, 0, 0, 83, 92],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
6
],
"bg2map": [
],
"fg2map": [
]
}

134
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main.floors.HA2=
{
"floorId": "HA2",
"title": "黑暗广场",
"name": "黑暗广场",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": null,
"parallelDo": "",
"events": {},
"changeFloor": {
"12,0": {
"floorId": "HA1",
"loc": [
6,
12
]
},
"6,2": {
"floorId": "HA3",
"loc": [
6,
12
]
},
"3,2": {
"floorId": "HA4",
"loc": [
6,
12
]
},
"9,2": {
"floorId": "HA5",
"loc": [
6,
12
]
},
"12,6": {
"floorId": "HA6",
"loc": [
0,
6
]
},
"6,12": {
"floorId": "HA10",
"loc": [
6,
0
]
},
"0,6": {
"floorId": "HA18",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[ 0,140312,140377,140352,140377,140376,140352,140378,140377,140352,140377,140312, 93],
[ 0,140320,140361,140360,140361,140384,140365,140386,140361,140360,140361,140320, 0],
[ 0,140328,140369,140368,140369,140392,140373,140394,140369,140368,140369,140328, 0],
[ 0, 0,877, 91,877,877, 91,877,877, 91,877, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[877, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,877],
[ 92, 0,140302, 0, 0, 0, 0, 0, 0, 0,140302, 0, 94],
[877, 0, 0, 0, 0, 0,60617, 0, 0, 0, 0, 0,877],
[ 0, 0, 0, 0,140324,140325,60594,140326,140327, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0,140303, 0, 0, 0,140303, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0,877, 93,877, 0, 0, 0, 0, 0]
],
"bgmap": [
[140257,140256,140256,140256,140256,140256,140256,140256,140256,140256,140256,140256,140257],
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"fgmap": [
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[ 0, 0, 0, 0,140308,140309, 0,140310,140311, 0, 0, 0, 0],
[ 0, 0, 0, 0,140316,140317, 0,140318,140319, 0, 0, 0, 0],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"flyPoint": [
12,
0
],
"color": null,
"bg2map": [
],
"fg2map": [
]
}

105
project/floors/HA20.js Normal file
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main.floors.HA20=
{
"floorId": "HA20",
"title": "黑暗神殿 10 ",
"name": "黑暗神殿10",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "HA18",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {
"5,10": [
{
"type": "setValue",
"name": "flag:door_HA20_6_9",
"operator": "+=",
"value": "1"
}
],
"7,10": [
{
"type": "setValue",
"name": "flag:door_HA20_6_9",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"6,9": {
"0": {
"condition": "flag:door_HA20_6_9==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_HA20_6_9",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166],
[140166, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140166],
[140166, 0, 0, 0,140166,140166,140166,140166,140166, 0, 0, 0,140166],
[140166, 0, 0,140166,140166,140166,140166,140166,140166,140166, 0, 0,140166],
[140166, 0,140166,140166,710, 0, 0, 0,710,140166,140166, 0,140166],
[140166, 0,140166,140166, 0,711, 0,711, 0,140166,140166, 0,140166],
[140166, 0,140166,140166,1117, 0,1116, 0,1118,140166,140166, 0,140166],
[140166, 0,140166,140166, 0,711, 0,711, 0,140166,140166, 0,140166],
[140166, 0,140166,140166,710, 0, 0, 0,710,140166,140166, 0,140166],
[140166, 0, 0,140166,140166,140166, 85,140166,140166,140166, 0, 0,140166],
[140166, 0, 0, 0,140166,877, 0,877,140166, 0, 0, 0,140166],
[140166, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140166],
[140166,140166,140166,140166,140166,140166, 91,140166,140166,140166,140166,140166,140166]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

156
project/floors/HA3.js Normal file
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@ -0,0 +1,156 @@
main.floors.HA3=
{
"floorId": "HA3",
"title": "黑暗神殿正殿",
"name": "黑暗神殿正殿",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [
"\t[黑暗教皇,E1034]小子,竟敢闯入黑暗神殿,找死!",
{
"type": "move",
"loc": [
6,
3
],
"time": 500,
"keep": true,
"steps": [
"down:5"
]
},
"\t[黑暗圣子,N1124]教皇爷爷,要对小奈动手么",
"\t[黑暗教皇,E1034]小奈!你是小奈!不!你是光明圣子,休想骗本座!",
"\t[黑暗圣子,N1124]教皇爷爷,小奈是你一手带大,若是您也认不出小奈,那便杀了小奈吧",
"\t[黑暗教皇,E1034]小奈!你真的是小奈!光明圣子,你竟敢挟持小奈的灵魂,小奈,我这就救你",
"\t[黑暗圣子,N1124]教皇爷爷,光明圣子是我的本体!",
"\t[黑暗教皇,E1034]什么!本体?",
"经过了一番解释,黑暗教皇终于明白了",
"\t[黑暗教皇,E1034]小奈,没想到你如今竟然变成这样了……快告诉教皇爷爷,是谁把你害成这样的,教皇爷爷一定要替你报仇!",
"\t[黑暗圣子,N1124]教皇爷爷,害我的人,正是黑暗圣女黛莫琳。",
"\t[黑暗教皇,E1034]黛莫琳!",
"\t[黑暗圣子,N1124]是的,她觊觎黑暗之神偏爱于我,觊觎教皇爷爷和诸位长老对我好,在我向光明圣子和光明圣女挑战时下了黑手",
"\t[黑暗教皇,E1034]该死的黛莫琳!黑暗神殿待她不薄!本来就没想让她成为黑暗圣女的,若不是看她天赋不错,想让她辅佐你……我一定不会放过她的!",
"\t[黑暗教皇,E1034]小奈,你去左边的\r[red]供奉台\r[]看看吧,黑暗之神在等你",
"\t[黑暗圣子,N1124]是!",
{
"type": "hide",
"loc": [
[
6,
11
]
],
"floorId": "HA4",
"remove": true
}
],
"false": [
"\t[黑暗教皇,E1034]小子,竟敢闯入黑暗神殿,找死!",
{
"type": "move",
"loc": [
6,
3
],
"time": 500,
"keep": true,
"steps": [
"down:9"
]
},
{
"type": "battle",
"id": "E1034"
}
]
}
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "HA2",
"loc": [
6,
2
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[140406, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140406],
[140406,41974, 0, 0, 0, 0, 0, 0, 0, 0, 0,41974,140406],
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[140406, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140406],
[140406, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140406],
[140406,41155,41155,41155,41155,41736, 0,41736,41155,41155,41155,41155,140406],
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[140406,140406,140406,140406,140406,140406, 91,140406,140406,140406,140406,140406,140406]
],
"bgmap": [
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],
"fgmap": [
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],
"color": null,
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

180
project/floors/HA4.js Normal file
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@ -0,0 +1,180 @@
main.floors.HA4=
{
"floorId": "HA4",
"title": "黑暗神殿供奉台",
"name": "黑暗神殿供奉台",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": null,
"parallelDo": "",
"events": {
"6,6": [
{
"type": "if",
"condition": "(flag:heianshengzi===1)",
"true": [
"\t[莫析辉,hero]咦,这里有一个珠子",
"\t[墨奈,N1124]那是黑暗之神与黑暗神殿之人交流的神器",
"\t[墨奈,N1124]黑暗圣子墨奈,求见黑暗之神!",
{
"type": "vibrate",
"direction": "horizontal",
"time": 2000,
"speed": 10,
"power": 10
},
{
"type": "screenFlash",
"color": [
255,
255,
255,
1
],
"time": 500,
"times": 1
},
"\t[??]墨奈!吾之孩子!",
"\t[??]这是……好强的光明气息!你是光明神殿的!",
"\t[墨奈,N1124]黑暗之神……他是我的本体……",
"\t[??]本体?",
"一束光照向光明圣子莫析辉,莫析辉只感到一种可怕的力量注视着自己,随时可以置自己于死地,好在那股力量并没有针对于他,很快便移开了",
"\t[??]果真如此,墨奈!吾观你如今是灵魂状态,怕是离不开本体了,是什么人杀害了你!",
"\t[墨奈,N1124]黑暗之神,杀我者,正是黑暗圣女黛莫琳。",
{
"type": "vibrate",
"direction": "diagonal1",
"time": 2000,
"speed": 10,
"power": 10
},
"\t[??]可恶!这个贱婢,竟敢加害于你!",
"\t[莫析辉,hero]墨奈,为什么你们一个是黑暗圣子,一个是黑暗圣女,黑暗之神如此偏爱你?莫不是黑暗之神重男轻女?",
"\t[墨奈,N1124]不是,因为我长得像黑暗之神成神之前的儿子……",
"\t[莫析辉,hero]啊?",
"\t[??]光明圣子,你长得像本座成神之前的儿子,你的分身墨奈更是像极了他……如果你能时常来黑暗神殿,本座欢迎之至!",
"\t[莫析辉,hero]多谢黑暗之神",
"\t[??]可惜,你不信奉黑暗之神,不然本座可以用信仰给你提升实力的……不过看在墨奈的份上,本座给你提供一点实力吧",
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "5000"
},
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "5000"
},
{
"type": "setValue",
"name": "status:mdef",
"operator": "+=",
"value": "5000"
},
{
"type": "playSound",
"name": "回血"
},
"\r[yellow]全属性提升50000\r[]",
"\t[莫析辉,hero]多谢黑暗之神",
"\t[墨奈,N1124]莫析辉,我有一个事情,不知道该不该说",
"\t[莫析辉,hero]你我一体,有什么不能说的。",
"\t[墨奈,N1124]\r[yellow]之前我向你和光明圣女挑战,发生了一件事。那便是有另外的蒙面人袭击了我的守护骑士林霄!\r[]",
"\t[莫析辉,hero]那有什么?",
"\t[墨奈,N1124]\r[yellow]那场战斗可远不止表面上那么简单,表面上是你和北纳蜜西娅与我的战斗,背后恐怕还有黑暗圣女\r[]、\r[red]甚至光明神殿其他势力\r[]插手",
"\t[莫析辉,hero]你是说……\r[red]光明神殿有黑暗圣女黛莫琳的人!\r[]",
"\t[墨奈,N1124]你多加小心!",
"\t[莫析辉,hero]好!",
{
"type": "hide",
"remove": true
}
],
"false": []
}
]
},
"changeFloor": {
"6,12": {
"floorId": "HA2",
"loc": [
3,
2
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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"bgmap": [
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6,
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],
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],
"fg2map": [
]
}

92
project/floors/HA5.js Normal file
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@ -0,0 +1,92 @@
main.floors.HA5=
{
"floorId": "HA5",
"title": "黑暗神殿 5 ",
"name": "黑暗神殿5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X42036",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": null,
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "HA2",
"loc": [
9,
2
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[140265, 0, 0, 0, 0,41333, 0,41335, 0, 0, 0, 0,140265],
[140265, 0, 0,41340,50088,50089,50089,50089,50090,41341, 0, 0,140265],
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],
"bgmap": [
[140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265],
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],
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"flyPoint": [
6,
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],
"bg2map": [
],
"fg2map": [
]
}

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main.floors.HA6=
{
"floorId": "HA6",
"title": "黑暗神殿 2",
"name": "黑暗神殿2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"10,7": [
"\t[莫析辉,hero]\b[hero]嗨,你好呀",
"\t[黑暗骑士,N1123]\b[this]你好啊,咦,你长得和圣子殿下好像唉",
"\t[莫析辉,hero]\b[hero]这黑暗神殿乌漆麻黑的,真是不好走啊",
"\t[黑暗骑士,N1123]\b[this]习惯就好,这是专门针对光明神殿的,要是光明神殿的人过来啊,会被黑暗之神的力量压制得完全看不见",
"\t[莫析辉,hero]\b[hero]这样啊,那幸好我看得见",
"\t[黑暗骑士,N1123]\b[this]听说我们的圣子殿下是被光明圣子和光明圣女联手偷袭杀害了,我们在练兵,迟早得打到光明神殿,摘了光明圣子脑袋当球踢,把光明圣女凌辱百遍!",
"\t[莫析辉,hero]\b[hero]我tm……嘿嘿怎么会是偷袭呢光明神殿两个圣子圣女会打不过黑暗神殿一个圣子吗",
"\t[黑暗骑士,N1123]\b[this]这你就不知道了,咱们圣子占据了黑暗神殿大部分资源,岂是那废物光明圣子和光明圣女能比的。",
"\t[黑暗骑士,N1123]\b[this]若不是光明神殿以二打一,还从背后偷袭,我们圣子怎会陨落",
"\t[莫析辉,hero]\b[hero]哦哦,你先走吧,我先缓缓",
"\t[黑暗骑士,N1123]\b[this]你先缓一缓也好,到时候可要为圣子殿下报仇",
{
"type": "hide",
"remove": true
},
"\t[莫析辉,hero]\b[hero]好个黑暗神殿,真是胡说八道,我明明白白正面打败了墨奈,也没有杀死他,怎么就变成我们二打一还偷袭,还杀死他了……"
]
},
"changeFloor": {
"0,6": {
"floorId": "HA2",
"loc": [
12,
6
]
},
"12,6": {
"floorId": "HA7",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {
"8,5": [
{
"type": "setValue",
"name": "flag:door_HA6_9_6",
"operator": "+=",
"value": "1"
}
],
"8,7": [
{
"type": "setValue",
"name": "flag:door_HA6_9_6",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"9,6": {
"0": {
"condition": "flag:door_HA6_9_6==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_HA6_9_6",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[140166,140166,140166,140171,140166,140166,140166,140166,140166,140166,140166,140166,140166]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
0,
6
],
"bg2map": [
],
"fg2map": [
]
}

81
project/floors/HA7.js Normal file
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@ -0,0 +1,81 @@
main.floors.HA7=
{
"floorId": "HA7",
"title": "黑暗神殿 3",
"name": "黑暗神殿3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,6": {
"floorId": "HA6",
"loc": [
12,
6
]
},
"12,6": {
"floorId": "HA8",
"loc": [
0,
6
]
},
"12,11": {
"floorId": "HA9",
"loc": [
1,
11
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
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[140166, 82,140166, 82,140166, 82,140166, 82,140166, 82,140166, 82,140166],
[140166, 81,140166, 81,140166, 81,140166, 81,140166, 81,140166, 81,140166],
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],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
0,
6
],
"bg2map": [
],
"fg2map": [
]
}

149
project/floors/HA8.js Normal file
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@ -0,0 +1,149 @@
main.floors.HA8=
{
"floorId": "HA8",
"title": "东方护法 ",
"name": "东方护法",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"3,6": [
"\t[闪影护法,E857]什么人!",
{
"type": "setBlock",
"number": "specialDoor",
"loc": [
[
2,
6
]
]
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"0,6": {
"floorId": "HA7",
"loc": [
12,
6
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,6": [
{
"type": "setBlock",
"number": "I350",
"loc": [
[
8,
6
]
]
},
{
"type": "setBlock",
"number": "blueKey",
"loc": [
[
6,
4
]
]
},
{
"type": "setBlock",
"number": "I351",
"loc": [
[
4,
6
]
]
},
{
"type": "setBlock",
"number": "I1117",
"loc": [
[
6,
8
]
]
},
{
"type": "hide",
"loc": [
[
2,
6
]
],
"remove": true
},
{
"type": "hide",
"loc": [
[
8,
11
]
],
"floorId": "HA15",
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145, 0, 0, 0, 0, 0, 0, 0,145,145,145],
[145,145,145, 0, 0, 0, 0, 0, 0, 0,145,145,145],
[145,145,145, 0, 0, 0, 0, 0, 0, 0,145,145,145],
[ 94, 83, 0, 0, 0, 0,857, 0, 0, 0,145,145,145],
[145,145,145, 0, 0, 0, 0, 0, 0, 0,145,145,145],
[145,145,145, 0, 0, 0, 0, 0, 0, 0,145,145,145],
[145,145,145, 0, 0, 0, 0, 0, 0, 0,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145],
[145,145,145,145,145,145,145,145,145,145,145,145,145]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
0,
6
],
"bg2map": [
],
"fg2map": [
]
}

141
project/floors/HA9.js Normal file
View File

@ -0,0 +1,141 @@
main.floors.HA9=
{
"floorId": "HA9",
"title": "黑暗神殿4",
"name": "黑暗神殿4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 512,
"defaultGround": "X140137",
"bgm": "gentaiyangxishuozaijian.mp3",
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"1,11": {
"floorId": "HA7",
"loc": [
12,
11
]
}
},
"beforeBattle": {},
"afterBattle": {
"9,4": [
{
"type": "setValue",
"name": "flag:door_HA9_10_3",
"operator": "+=",
"value": "1"
}
],
"11,4": [
{
"type": "setValue",
"name": "flag:door_HA9_10_3",
"operator": "+=",
"value": "1"
}
],
"11,7": [
{
"type": "setValue",
"name": "flag:door_HA9_10_6",
"operator": "+=",
"value": "1"
}
],
"9,7": [
{
"type": "setValue",
"name": "flag:door_HA9_10_6",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"10,3": {
"0": {
"condition": "flag:door_HA9_10_3==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_HA9_10_3",
"operator": "=",
"value": "null"
}
]
}
},
"10,6": {
"0": {
"condition": "flag:door_HA9_10_6==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_HA9_10_6",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166],
[140166, 0, 0,934,687, 0, 81, 0,140166,688,1118,688,140166],
[140166, 0,140166,140166,140166,140166,140166, 0,140166,1099, 22,1099,140166],
[140166,1024,140166,349,140166,703,140166,851,140166,140166, 85,140166,140166],
[140166, 0,140166,687,140166,355,140166, 0,140166,1024, 0,1024,140166],
[140166,687,140166,619,140166, 21,140166, 21,140166, 0, 0, 0,140166],
[140166, 0,140166, 21,140166,619,140166,687,140166,140166, 85,140166,140166],
[140166, 81,140166, 0,140166,934, 81, 0,140166,1023, 0,1023,140166],
[140166,1021,140166,1024,140166,140166,140166, 0,140166, 0, 0, 0,140166],
[140166, 0,140166, 81,140166,352,687,769,140166,140166, 81,140166,140166],
[140166, 0,140166,687,140166,140166,140166, 0,140166, 0, 0,687,140166],
[140166, 94,769, 0, 81, 81, 0, 0, 81,1022, 0, 0,140166],
[140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166,140166]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
1,
11
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -61,7 +61,7 @@ main.floors.MM5=
"type": "if",
"condition": "(flag:shengqishi>=1)",
"true": [
"\t[唐佳成,N510]\b[this,5,4](传音)圣子殿下,这两人确实该杀,不过……我感觉在幕后,有一双手,正推着我们做这些事……要不要杀死他们?"
"\t[${flag:shengqishi_name},N510]\b[this,5,4](传音)圣子殿下,这两人确实该杀,不过……我感觉在幕后,有一双手,正推着我们做这些事……要不要杀死他们?"
],
"false": [
"\t[希娜,N538]\b[this,5,3](传音)圣子殿下,这两人确实该杀,不过……我总怕真正的幕后黑手不是他们,而是故意在……到底要不要杀死他们?"
@ -342,7 +342,7 @@ main.floors.MM5=
"true": [],
"false": [
"圣骑士亲密度-1",
"\t[唐佳成,N510]\b[this,5,4]神经病!",
"\t[${flag:shengqishi_name},N510]\b[this,5,4]神经病!",
{
"type": "setValue",
"name": "flag:shengqishi",

View File

@ -20,7 +20,7 @@ main.floors.MT6=
"4,2": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -63,7 +63,7 @@ main.floors.MT6=
"8,2": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.MT7=
"8,4": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -63,7 +63,7 @@ main.floors.MT7=
"4,6": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -37,7 +37,7 @@ main.floors.MT9=
[10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041],
[10041, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92],
[10041, 0,10041,10041,10041,10041,10041,10041,10041,10041,10041, 0,10041],
[10041, 0,10041,1117,1117,1117,1117,1117,1117,1117,10041, 0,10041],
[10041, 0,10041,691,691,691,691,691,691,691,10041, 0,10041],
[10041, 0,10041,703,703,703,703,703,703,703,10041, 0,10041],
[10041, 0,10041,713,713,713,713,713,713,713,10041, 0,10041],
[10041, 0,10041,375,375,375,622,376,376,376,10041, 0,10041],

View File

@ -34,8 +34,11 @@ main.floors.NH1=
]
},
"1,12": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "NH2",
"loc": [
1,
12
]
}
},
"beforeBattle": {},

View File

@ -31,9 +31,9 @@ main.floors.NH10=
"true": [],
"false": [
"\t[莫析辉,hero]\b[hero]不过,这旁边这位是?",
"\t[默默,N481]\b[this,5,1]哈哈,圣子哥哥不用忧心,这位叫唐佳成,是一位年轻有为的战士,正好可以帮帮我们呢!",
"\t[默默,N481]\b[this,5,1]哈哈,圣子哥哥不用忧心,这位叫${flag:shengqishi_name},是一位年轻有为的战士,正好可以帮帮我们呢!",
"\t[莫析辉,hero]\b[hero]幸会幸会。",
"\t[唐佳成,N510]\b[this,5,3]嗯。",
"\t[${flag:shengqishi_name},N510]\b[this,5,3]嗯。",
"\t[莫析辉,hero]\b[hero]……",
"\t[莫析辉,hero]\b[hero](我是不是得罪过他)"
]
@ -49,10 +49,10 @@ main.floors.NH10=
"\t[莫析辉,hero]\b[hero]哦?不知圣子哥哥怎么瞒住教皇爷爷和大长老呢?",
"\t[葛尔丹,N566]\b[this,7,3]你和蜜西娅起冲突,教皇爷爷和大长老认为我是中立的,他们比较相信我。还有骑士队长大人的帮助,我可以找一个与你相似的人假扮成你,一直待在东凌帝国,有我和骑士队长大人帮忙,只要大长老不靠近,是发现不了的。",
"\t[汪周,N468]\b[this,8,2]大长老若是要见你,我们就说你因为家族被灭,大受打击,已经病倒了,不便见人。",
"\t[凌依,N574]\b[this,4,3]我和唐佳成就协助圣子殿下去对付北纳家族吧!",
"\t[默默,N481]\b[this,5,1]凌依,唐佳成,你们二人一定要找到沂蒙贤和冷霜迪,不杀了他们二人,哼,圣子哥哥后面对上光明圣女没有胜算的!",
"\t[凌依,N574]\b[this,4,3]我和${flag:shengqishi_name}就协助圣子殿下去对付北纳家族吧!",
"\t[默默,N481]\b[this,5,1]凌依,${flag:shengqishi_name},你们二人一定要找到沂蒙贤和冷霜迪,不杀了他们二人,哼,圣子哥哥后面对上光明圣女没有胜算的!",
"\t[凌依,N574]\b[this,4,3]是!",
"\t[唐佳成,N510]\b[this,5,3]是!",
"\t[${flag:shengqishi_name},N510]\b[this,5,3]是!",
"\t[童轩,N641]\b[this,6,1]那北纳家族、沂蒙家族、冷霜家族都是北方苦寒之地,咱们这次行动,就叫“破冰行动”吧!",
"\t[莫析辉,hero]\b[hero]好。",
"\t[默默,N481]\b[this,5,1]有光明神殿两位圣子、南荒帝国大皇子、北寒帝国希娜公主、还有光明神殿骑士队长大人、加上几位守护骑士、还有我们夜馨公会的,必定马到成功!",
@ -163,8 +163,11 @@ main.floors.NH10=
},
"changeFloor": {
"11,11": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "NH9",
"loc": [
11,
11
]
}
},
"beforeBattle": {},

View File

@ -19,12 +19,18 @@ main.floors.NH2=
"events": {},
"changeFloor": {
"1,12": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "NH1",
"loc": [
1,
12
]
},
"11,0": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "NH3",
"loc": [
11,
0
]
}
},
"beforeBattle": {},

View File

@ -26,8 +26,11 @@ main.floors.NH3=
]
},
"11,0": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "NH2",
"loc": [
11,
0
]
}
},
"beforeBattle": {},

View File

@ -26,8 +26,11 @@ main.floors.NH4=
]
},
"7,12": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "NH5",
"loc": [
7,
12
]
}
},
"beforeBattle": {},

View File

@ -19,12 +19,18 @@ main.floors.NH5=
"events": {},
"changeFloor": {
"7,12": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "NH4",
"loc": [
7,
12
]
},
"1,12": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "NH6",
"loc": [
1,
12
]
}
},
"beforeBattle": {},

View File

@ -58,11 +58,11 @@ main.floors.NH6=
"shadow": 0
},
"data": [
"\t[唐佳成,N510]\b[this]殿下。",
"\t[${flag:shengqishi_name},N510]\b[this]殿下。",
"\t[莫析辉,hero]\b[hero]怎么了?",
"\t[唐佳成,N510]\b[this]我总感觉,我们像是掉进了一个巨大的阴谋里面。你和光明圣女内斗,这件事,像是被人在背后一直推着走一样……",
"\t[${flag:shengqishi_name},N510]\b[this]我总感觉,我们像是掉进了一个巨大的阴谋里面。你和光明圣女内斗,这件事,像是被人在背后一直推着走一样……",
"\t[莫析辉,hero]\b[hero]这不是阴谋,而是一个阳谋。即便我知道这是别人所设计的,但我依然要往里面跳的。灭门血仇,岂能不报?",
"\t[唐佳成,N510]\b[this]那么殿下这里是我所收集的1000金币……",
"\t[${flag:shengqishi_name},N510]\b[this]那么殿下这里是我所收集的1000金币……",
{
"type": "setValue",
"name": "status:money",
@ -78,12 +78,18 @@ main.floors.NH6=
},
"changeFloor": {
"1,12": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "NH5",
"loc": [
1,
12
]
},
"11,12": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "NH7",
"loc": [
11,
12
]
}
},
"beforeBattle": {},

View File

@ -19,12 +19,18 @@ main.floors.NH7=
"events": {},
"changeFloor": {
"11,12": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "NH6",
"loc": [
11,
12
]
},
"1,12": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "NH8",
"loc": [
1,
12
]
}
},
"beforeBattle": {},

View File

@ -19,12 +19,18 @@ main.floors.NH8=
"events": {},
"changeFloor": {
"1,12": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "NH7",
"loc": [
1,
12
]
},
"11,1": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "NH9",
"loc": [
11,
1
]
}
},
"beforeBattle": {},

View File

@ -19,12 +19,18 @@ main.floors.NH9=
"events": {},
"changeFloor": {
"11,1": {
"floorId": ":before",
"stair": "upFloor"
"floorId": "NH8",
"loc": [
11,
1
]
},
"11,11": {
"floorId": ":next",
"stair": "downFloor"
"floorId": "NH10",
"loc": [
11,
11
]
}
},
"beforeBattle": {},

View File

@ -258,7 +258,7 @@ main.floors.SN10=
"10,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费200点魔力)",
"yes": [
{
"type": "if",
@ -313,7 +313,7 @@ main.floors.SN10=
"2,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费200点魔力)",
"yes": [
{
"type": "if",

View File

@ -43,7 +43,8 @@ main.floors.SN2=
]
],
"remove": true
}
},
"\t[莫析辉,hero]\b[hero]\\c[30]本层魔力门和白宝石红必须开否则打不过boss因为boss有法力燃烧属性。"
]
},
"changeFloor": {

View File

@ -20,7 +20,7 @@ main.floors.SN3=
"2,2": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.SN4=
"1,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.SN7=
"1,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -36,7 +36,7 @@ main.floors.SR1=
"7,7": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费200点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.SR13=
"8,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.SR14=
"9,4": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.SR18=
"11,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.SR23=
"11,6": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -48,7 +48,7 @@ main.floors.SR4=
"1,9": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.SR5=
"3,3": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -7,11 +7,11 @@ main.floors.XW1=
"height": 13,
"canFlyTo": false,
"canFlyFrom": true,
"canUseQuickShop": false,
"canUseQuickShop": true,
"cannotViewMap": false,
"cannotMoveDirectly": false,
"images": [],
"ratio": 1,
"ratio": 512,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"firstArrive": [
@ -506,7 +506,12 @@ main.floors.XW1=
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"events": {
"5,6": [
"光明血瓶效果恢复已损生命值的50%。\n黑暗血瓶效果将当前生命值翻倍。",
"红蝙蝠吸血,请压血打。\n先吃一个光明血瓶再吃一个黑暗血瓶会让勇士回满血。"
]
},
"changeFloor": {
"12,6": {
"floorId": "SR30",
@ -514,6 +519,13 @@ main.floors.XW1=
0,
6
]
},
"0,6": {
"floorId": "XW2",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
@ -527,16 +539,16 @@ main.floors.XW1=
[120061,120062,120081,120061,120062,120081,120061,120062,120081,120061,120062,120081,120061],
[120069,120089,120089,120069,120070,120071,120069,120070,120071,120069,120089,120071,120069],
[120077,120089,120079,120077,120078,120079,120077,120078,120079,120077,120089,120079,120077],
[120004, 0, 0, 0, 0, 0, 0,120004,120004,120004,120004,120004,120004],
[120004, 0, 0,228, 0,802, 0,120004, 0, 0, 0, 0,120004],
[120004, 0, 0, 0, 0, 0, 0,120004, 0, 0, 0, 0,120004],
[ 92, 0, 0, 0,737, 0, 0, 0,487, 0, 0, 0, 92],
[120004, 0, 0, 0, 0, 0, 0,120004, 0, 0, 0, 0,120004],
[120004, 0,771, 0, 0,755, 0,120004, 0, 0, 0, 0,120004],
[120004, 0, 0, 0, 0, 0, 0,120004,120004,120004,120004,120004,120004],
[120004, 0, 0,120032,120033,120033,120033,120033,120033,120033,120033,120033,120033],
[120004, 0, 0,120040,120041,120041,120041,120041,120041,120041,120041,120041,120041],
[120032,120033,120034,120040,120041,120041,120041,120041,120041,120041,120041,120041,120041]
[120004,687, 0,120004,348,1098, 21,120004,120004,120004,120004,120004,120004],
[120004, 0, 0,755, 0, 0, 0,120004, 0, 0, 0, 0,120004],
[120004,120004,1022,120004,120004,120004,769,120004, 0, 0, 0, 0,120004],
[ 92,686, 0,120004, 0,10294, 0, 0,487, 0, 0, 0, 92],
[120004, 0, 0,228, 0, 0, 0,120004, 0, 0, 0, 0,120004],
[120004, 81,120004,120004,737,120004,120004,120004, 0, 0, 0, 0,120004],
[120004,1022,120004, 21,1117, 21,120004,120004,120004,120004,120004,120004,120004],
[120004,352,120004,120032,120033,120033,120033,120033,120033,120033,120033,120033,120033],
[120004,618,120004,120040,120041,120041,120041,120041,120041,120041,120041,120041,120041],
[120004,120004,120004,120040,120041,120041,120041,120041,120041,120041,120041,120041,120041]
],
"bgmap": [

178
project/floors/XW10.js Normal file
View File

@ -0,0 +1,178 @@
main.floors.XW10=
{
"floorId": "XW10",
"title": "西武帝国 10 ",
"name": "西武帝国10",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "X140283",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,3": [
"\t[栗柴湖,E937]\b[this,6,6]见过光明圣子殿下,圣子殿下驾到,有失远迎。",
"\t[莫析辉,hero]\b[hero]啧啧,不错嘛",
"\t[栗柴湖,E937]\b[this,6,6]圣子殿下所说何事呀",
"\t[莫析辉,hero]\b[hero]我以为西武帝国一片荒凉,西武帝国的皇宫应该会很破旧的,没想到呀……",
"\t[莫析辉,hero]\b[hero]百姓过的那么苦,你却过的如此逍遥,栗柴•湖,你可真行。",
"\t[栗柴湖,E937]\b[this,6,6]圣子殿下是来怪罪朕的么",
"\t[莫析辉,hero]\b[hero]我怎敢怪罪尊贵的西武帝国皇帝,如果没有猜错,你已经舍弃光明,投靠黑暗神殿了吧。",
"\t[栗柴湖,E937]\b[this,6,6]圣子殿下英明啊",
"\t[莫析辉,hero]\b[hero]你可以受死了",
"\t[栗柴湖,E937]\b[this,6,6]圣子殿下,您小看我了!我现在就让你知道,我在黑暗神殿的培养下,变得多么强大!",
{
"type": "screenFlash",
"color": [
255,
255,
255,
1
],
"time": 500,
"times": 1
},
{
"type": "setBlock",
"number": "specialDoor",
"loc": [
[
6,
2
]
]
},
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,0": {
"floorId": "XW9",
"loc": [
2,
1
]
}
},
"beforeBattle": {},
"afterBattle": {
"6,6": [
"\t[栗柴湖,E937]\b[this]啊!圣子殿下饶命啊",
"\t[莫析辉,hero]\b[hero]是你要投靠黑暗的,怪不得我!",
{
"type": "setBlock",
"number": "I1100",
"loc": [
[
5,
6
]
]
},
{
"type": "setBlock",
"number": "I620",
"loc": [
[
7,
6
]
]
},
{
"type": "setBlock",
"number": "I416",
"loc": [
[
6,
4
]
]
},
{
"type": "hide",
"loc": [
[
6,
2
]
],
"remove": true
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[140265,40359,140265,140356,140265,140265, 93,140265,140265,140356,140265,40359,140265],
[140265,40367,140265,140265,140265,140265, 0,140265,140265,140265,140265,40367,140265],
[140265,140265,140295,140295,140418,140419,1078,140434,140435,140295,140295,140265,140265],
[140265,140265,140303,140303,140426,140427, 0,140442,140443,140303,140303,140265,140265],
[140265,140265, 0, 0, 0, 0, 0, 0, 0, 0, 0,140265,140265],
[140265,140265, 0, 0,41258, 0, 0, 0,41259, 0, 0,140265,140265],
[140265,140265, 0, 0,41266, 0,937, 0,41267, 0, 0,140265,140265],
[140265,140265, 0, 0,41274,41195,41196,41197,41275, 0, 0,140265,140265],
[140265,140265, 0, 0, 0, 0, 0, 0, 0, 0, 0,140265,140265],
[140265,140265,40634,40635,40634,40635, 0,40638,40639,40636,40637,140265,140265],
[140265,140265,40642,40643,40642,40643, 0,40646,40647,40644,40645,140265,140265],
[140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265],
[140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265,140265]
],
"bgmap": [
[140265,140265,140265,140265,140265,140265, 0,140265,140265,140265,140265,140265,140265],
[140265,140265,140265,140265,140265,140265, 0,140265,140265,140265,140265,140265,140265],
[140265,140265, 0, 0, 0, 0, 0, 0, 0, 0, 0,140265,140265],
[140265,140265, 0, 0, 0, 0, 0, 0, 0, 0, 0,140265,140265],
[140265,140265, 0, 0, 0, 0, 0, 0, 0, 0, 0,140265,140265],
[140265,140265, 0, 0, 0,40456,40457,40458, 0, 0, 0,140265,140265],
[140265,140265, 0, 0, 0,40464,40465,40466, 0, 0, 0,140265,140265],
[140265,140265, 0, 0, 0,40472,40473,40474, 0, 0, 0,140265,140265],
[140265,140265, 0, 0, 0, 0, 0, 0, 0, 0, 0,140265,140265],
[140265,140265, 0, 0, 0, 0, 0, 0, 0, 0, 0,140265,140265],
[140265,140265, 0, 0, 0, 0, 0, 0, 0, 0, 0,140265,140265],
[140265,140265,140265,140265,140265,140265, 0,140265,140265,140265,140265,140265,140265],
[140265,140265,140265,140265,140265,140265, 0,140265,140265,140265,140265,140265,140265]
],
"fgmap": [
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0,40626,40627,40626,40627, 0,40628,40629,40630,40631, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
],
"flyPoint": [
6,
0
],
"bg2map": [
],
"fg2map": [
]
}

80
project/floors/XW2.js Normal file
View File

@ -0,0 +1,80 @@
main.floors.XW2=
{
"floorId": "XW2",
"title": "西武帝国 2 ",
"name": "西武帝国2",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [
"\t[莫析辉,hero]\b[hero]这种黑色血瓶能够将我的生命值翻倍,叫做黑暗血瓶。看来黑暗神殿的宝物与众不同呢。"
],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"0,6": {
"floorId": "XW1",
"loc": [
0,
6
]
},
"6,11": {
"floorId": "XW3",
"loc": [
6,
11
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[353,688, 0,144,144,144,144,144,144,617,617,144,144],
[ 0, 0,755,144,1022, 81, 0, 21,144,617,617,144, 21],
[144,144, 81,144, 0,144, 0, 0,144,737,144,144, 0],
[144, 21, 0,144,687,144,688, 0,144, 0, 0, 81,1022],
[144, 0,1022, 81, 0,144,1023,144,144,144,144,144, 0],
[144,144,144,144, 0,144, 0, 0,1024, 0,687, 0, 0],
[ 94, 0,1118,144, 81,144,687,144,144,144,144,144, 81],
[144, 0, 0,144,1024,144, 0,144, 0, 0,737, 0, 0],
[144, 0, 0,1023, 0, 82, 0,144, 0,144,144,144,144],
[144,144,851,144,144,144,1021,144,688,144, 0,851, 0],
[144, 0, 0, 0, 0,144, 0,144, 0,144, 0,144, 22],
[144, 21,687,688,356,144, 93,144, 0,934, 0,144,703],
[144,144,144,144,144,144,144,144,144,144,144,144,144]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
0,
6
],
"bg2map": [
],
"fg2map": [
]
}

116
project/floors/XW3.js Normal file
View File

@ -0,0 +1,116 @@
main.floors.XW3=
{
"floorId": "XW3",
"title": "西武帝国 3 ",
"name": "西武帝国3",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,11": {
"floorId": "XW2",
"loc": [
6,
11
]
},
"0,6": {
"floorId": "XW4",
"loc": [
0,
6
]
}
},
"beforeBattle": {},
"afterBattle": {
"5,3": [
{
"type": "setValue",
"name": "flag:door_XW3_6_2",
"operator": "+=",
"value": "1"
}
],
"7,3": [
{
"type": "setValue",
"name": "flag:door_XW3_6_2",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"6,2": {
"0": {
"condition": "flag:door_XW3_6_2==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_XW3_6_2",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[144, 21, 0,688,144,703,1117,619,144,688, 0,1100,144],
[144, 0, 0, 0,144, 0, 21, 0,144, 0, 0, 0,144],
[144,144, 81,144,144,144, 85,144,144,144, 81,144,144],
[144, 0,851, 0, 0,737, 0,737,144, 0,852, 0,144],
[144,687, 0, 0,144, 0, 0, 0,1021, 0, 0,687,144],
[144,144,144,144,144,144,144, 82,144,144,144,144,144],
[ 92, 0,144,619, 0,144,687, 0,934, 0,144, 21, 21],
[ 0,1024, 81, 0,737, 81, 0, 0,144, 0, 81,737, 21],
[618, 0,144, 21, 0,144, 0,1022,144,687,144,144,144],
[ 81,144,144,144,144,144,144, 81,144,144,144, 0,618],
[1022, 0,144, 0,353,144, 0, 0, 0,1024, 81, 0, 0],
[ 0, 21, 81,755, 0,144, 91, 0,352,144,144, 0,350],
[144,144,144,144,144,144,144,144,144,144,144,144,144]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
11
],
"bg2map": [
],
"fg2map": [
]
}

102
project/floors/XW4.js Normal file
View File

@ -0,0 +1,102 @@
main.floors.XW4=
{
"floorId": "XW4",
"title": "西武帝国 4 ",
"name": "西武帝国4",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"3,5": [
"\t[林霄,N485]\b[this]林霄恭迎圣子殿下多时了。",
"\t[莫析辉,hero]\b[hero]林霄!你竟然在这里埋伏本少爷!找死!",
"\t[林霄,N485]\b[this]等一下!圣子殿下,你就不能等我将话说完吗?",
"\t[莫析辉,hero]\b[hero]不能!你是黑暗圣子的守护骑士,我是光明圣子,我们能有什么话好说的!",
"\t[林霄,N485]\b[this]别忘了,圣子殿下,我们圣子殿下曾经对你有过不杀之恩呢!",
"\t[莫析辉,hero]\b[hero]但墨奈对我用了不少细碎的功夫折磨我!",
"\t[林霄,N485]\b[this]圣子殿下这么恨我们殿下么?但殿下,你就不想知道为什么你和我们殿下样貌相似吗?",
"\t[莫析辉,hero]\b[hero]无非是双生胎之类的说法吧,告诉你,就算墨奈与我是双生胎,但我已心属光明,不可能与墨奈同流合污的!",
"\t[林霄,N485]\b[this]也许,比双生胎还要更亲密一些呢……",
"\t[莫析辉,hero]\b[hero]什么意思?",
"\t[林霄,N485]\b[this]殿下,不瞒您说,我们圣子殿下已经陨落了……",
"\t[莫析辉,hero]\b[hero]哦?黑暗圣子陨落,你来告诉我干什么?如此喜事,我当庆贺一番才是!",
"\t[林霄,N485]\b[this]圣子殿下,你不能这样,我们圣子殿下与你比血亲还亲,莫析家族被灭了,也许他是你能够救下来唯一的血亲了!你难道不想救自己的血亲吗?",
"\t[莫析辉,hero]\b[hero]莫析家族被灭,你还敢说,这是你们黑暗神殿办的好事!",
"\t[林霄,N485]\b[this]这是黑暗圣女的人干的。我们圣子殿下从未想过这种卑鄙无耻的方式来对付你。他只想在正面堂堂正正地击败你!而且我们圣子殿下……我想,大概是黛默琳干的……",
"\t[莫析辉,hero]\b[hero]好叭,是我人傻,我无法忍受我最后一个至亲的离去。我就当你说的是真的……如果你是骗我,将我扼杀在黑暗神殿,我将无力反抗,希望你不是骗我吧……罢了,哪怕是骗,我现在所有的至亲都离去了,被黑暗神殿拿下了又如何呢……",
"\t[林霄,N485]\b[this]多谢圣子殿下的信任,属下绝不敢欺骗您!",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"0,6": {
"floorId": "XW3",
"loc": [
0,
6
]
},
"11,0": {
"floorId": "XW5",
"loc": [
11,
0
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[144,144,144,144,144,144,144,144,144,144,144, 91,144],
[144, 21, 0, 21,144, 0,755, 81,1118, 0,144,1023,144],
[144, 0, 21, 0,144,353, 0,144, 0,934,144,1022,144],
[144,144, 81,144,144,144,144,144,144, 81,144,1023,144],
[144, 0,851, 0,144, 0, 0,144, 0, 0, 0, 21,144],
[144, 0, 0,486, 81,851, 0,1021, 0,617, 0, 0,144],
[ 94, 0, 0,687,144, 0, 0, 0,144,144, 81,144,144],
[144,144,144,144,144,144,144, 81,144, 0,934, 0,144],
[144, 0, 22,851, 81,352, 0,737,144,687, 0, 21,144],
[144,688, 0, 0,144,144,1021,144,144,144, 81,144,144],
[144,144,144,144,144, 0,351, 0,144, 0,851, 0,144],
[144,619,1022, 81, 0,687, 0,352,144, 0, 0,687,144],
[352, 0,688,144,144,144,144,144,144,144,144,144,144]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
0,
6
],
"bg2map": [
],
"fg2map": [
]
}

78
project/floors/XW5.js Normal file
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@ -0,0 +1,78 @@
main.floors.XW5=
{
"floorId": "XW5",
"title": "西武帝国 5 ",
"name": "西武帝国5",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"11,0": {
"floorId": "XW4",
"loc": [
11,
0
]
},
"6,12": {
"floorId": "XW6",
"loc": [
6,
12
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[144,144,144,144,144,144,144,144,144,144,144, 93,144],
[144,617, 0,1117,144,617, 0,352,144,617,144, 0,144],
[144, 0,349, 0,144, 0,934, 0,144,851,144, 0,144],
[144,144, 83,144,144,144, 81,144,144, 0, 0,852,144],
[144, 21, 0, 0,144,352, 0, 0,144,1077,144,144,703],
[144, 0,737, 0, 82, 0, 0,1023, 82, 0, 0,1021, 21],
[144,144, 81,144,144,1100, 0, 0,144,688, 0, 0,144],
[144,687, 0, 0,144,144, 81,144,144,144, 81,144,144],
[144, 0, 0,1024, 81, 0,1022, 0,144, 0,737, 0,144],
[144,144, 81,144,144, 0, 0,687,144,687, 0,688,144],
[144, 0,1022, 0,144,144, 0,144,144,144, 81,144,144],
[144,352, 0,688, 81, 0,851, 0, 81, 21,1021, 21,144],
[144,144,144,144,144,144, 93,144,144,144,144,144,144]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
11,
0
],
"bg2map": [
],
"fg2map": [
]
}

116
project/floors/XW6.js Normal file
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@ -0,0 +1,116 @@
main.floors.XW6=
{
"floorId": "XW6",
"title": "西武帝国 6 ",
"name": "西武帝国6",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"6,12": {
"floorId": "XW5",
"loc": [
6,
12
]
},
"1,11": {
"floorId": "XW7",
"loc": [
1,
11
]
}
},
"beforeBattle": {},
"afterBattle": {
"8,11": [
{
"type": "setValue",
"name": "flag:door_XW6_9_10",
"operator": "+=",
"value": "1"
}
],
"8,9": [
{
"type": "setValue",
"name": "flag:door_XW6_9_10",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"9,10": {
"0": {
"condition": "flag:door_XW6_9_10==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_XW6_9_10",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[144,144,144,144,144,144,144,144,144,144,144,144,144],
[144,1021, 0,1117,350, 0,851, 0,351,1118, 0,1021,144],
[144, 0,144,144,144,144, 82,144,144,144,144, 0,144],
[144,1022, 0, 81, 81, 0,687, 0, 81, 81, 0,1022,144],
[144,144,144,144,144,144,1077,144,144,144,144,144,144],
[144,687, 0,737, 0,144, 0,144, 0,703,687,688,144],
[144,144,144,144, 0, 81, 0, 81,934,703,687,688,144],
[144, 21,352,144,687,144,349,144, 0,703,687,688,144],
[144,619,1100,852, 0,144, 0,144,144,144,144,144,144],
[144, 21,352,144,877,144,1024,144,737,144, 21, 21,144],
[144,144,144,144, 0,144, 0, 81, 0, 85, 21,688,144],
[144, 92,687, 0,1021, 83, 0,144,737,144, 21, 21,144],
[144,144,144,144,144,144, 91,144,144,144,144,144,144]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
12
],
"bg2map": [
],
"fg2map": [
]
}

134
project/floors/XW7.js Normal file
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@ -0,0 +1,134 @@
main.floors.XW7=
{
"floorId": "XW7",
"title": "西武帝国 7 ",
"name": "西武帝国7",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"7,11": [
{
"type": "if",
"condition": "switch:A",
"true": [
"\t[林霄,N485]\b[this]黑暗药水本来是给我们圣子殿下提升实力的。",
{
"type": "comment",
"text": "下一条指令可视情况使用或不使用"
},
{
"type": "hide",
"remove": true,
"time": 250
}
],
"false": [
"\t[林霄,N485]\b[this]殿下我这里有一瓶黑暗药水能够使光明神殿的购买次数减少20%。你用3瓶玉露就送给你了。",
{
"type": "if",
"condition": "(item:I416>=3)",
"true": [
{
"type": "setValue",
"name": "item:I416",
"operator": "-=",
"value": "3"
},
{
"type": "setValue",
"name": "item:I1114",
"operator": "+=",
"value": "1"
},
{
"type": "playSound",
"name": "确定"
},
{
"type": "setValue",
"name": "switch:A",
"value": "true"
}
],
"false": [
{
"type": "playSound",
"name": "操作失败"
},
"\t[林霄,N485]\b[this]你的玉露不够!"
]
}
]
}
]
},
"changeFloor": {
"1,11": {
"floorId": "XW6",
"loc": [
1,
11
]
},
"12,1": {
"floorId": "XW8",
"loc": [
12,
1
]
}
},
"beforeBattle": {},
"afterBattle": {},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[144,144,144,144,144,144,144,144,144,144,144,144,144],
[144, 0, 81, 0,144, 21,144,688,144,348,618,144, 91],
[144,687,144,617,144,1100,144,351,144,687,144,144, 0],
[144, 0,144,688,144,617,144, 22,144, 0,144,688, 0],
[144,1022,144, 0,144, 0,144,934,144,851,144, 0,348],
[144, 0,144,1021,144, 0,144, 81,144, 81,144,1077,737],
[144, 0,144,1023,144,737,144, 0, 21, 0,1022, 0, 0],
[144, 21,144,1021,144, 81,144,1024,144,144,144,144,144],
[144,1118,144, 0,144, 0,144,1077, 0, 0,852, 0,144],
[144, 21,144, 81,144, 21, 0, 0,144,144, 82,144,144],
[144,144,144, 0,1022, 0, 0, 0,144, 0,356, 0,144],
[144, 94, 0, 0,1077,688, 0,486,144,687, 0,687,144],
[144,144,144,144,144,144,144,144,144,144,144,144,144]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
1,
11
],
"bg2map": [
],
"fg2map": [
]
}

116
project/floors/XW8.js Normal file
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@ -0,0 +1,116 @@
main.floors.XW8=
{
"floorId": "XW8",
"title": "西武帝国 8 ",
"name": "西武帝国8",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {},
"changeFloor": {
"12,1": {
"floorId": "XW7",
"loc": [
12,
1
]
},
"6,1": {
"floorId": "XW9",
"loc": [
6,
1
]
}
},
"beforeBattle": {},
"afterBattle": {
"5,4": [
{
"type": "setValue",
"name": "flag:door_XW8_6_3",
"operator": "+=",
"value": "1"
}
],
"7,4": [
{
"type": "setValue",
"name": "flag:door_XW8_6_3",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"6,3": {
"0": {
"condition": "flag:door_XW8_6_3==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_XW8_6_3",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[144,144,144,144,144,144,144,144,144,144,144,144,144],
[144, 0,1023, 0,144, 0, 91, 0,144, 21,349,144, 93],
[144,687,144, 0,144, 0, 0, 0,144,688, 0,144, 0],
[144,1100,144, 81,144,144, 85,144,144, 81,144,144,1021],
[144,737,144, 0, 0,1024, 0,1024,144,851, 0,144, 0],
[144, 0,144,144,144,144, 0, 0,144, 0,688,144,348],
[144, 21,144,688,687, 81,851, 0, 81, 0, 0, 82, 0],
[144,755,144,144,144,144, 0,144,144,144, 81,144,1022],
[144,346,144, 21,617,144,687,737, 0,144,1023,144, 81],
[144,617,144,688,687,851, 0,144, 21,144, 0,144, 21],
[144, 0,144,144,1022,144,144,144,617,144,687,144, 21],
[144,737, 81,851, 0, 0,687,144,688,144, 0,144, 21],
[144,144,144,144,144,144,144,144,144,144,144,144,144]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
12,
1
],
"bg2map": [
],
"fg2map": [
]
}

281
project/floors/XW9.js Normal file
View File

@ -0,0 +1,281 @@
main.floors.XW9=
{
"floorId": "XW9",
"title": "西武帝国 9 ",
"name": "西武帝国9",
"width": 13,
"height": 13,
"canFlyTo": true,
"canFlyFrom": true,
"canUseQuickShop": true,
"cannotViewMap": false,
"images": [],
"ratio": 1,
"defaultGround": "autotile7",
"bgm": "lfmg.mp3",
"weather": [
"rain",
5
],
"firstArrive": [],
"eachArrive": [],
"parallelDo": "",
"events": {
"6,4": [
"\t[莫析辉,hero]\b[hero]林霄,你还有什么事吗?",
"\t[林霄,N485]\b[this]emmm圣子殿下这个西武帝国恐怕已经是黛默琳的了。",
"\t[莫析辉,hero]\b[hero]什么!",
"\t[林霄,N485]\b[this]其实,很久以前,他就投靠黑暗神殿了,只是一直在我们圣子殿下掌控之下……不过我们圣子后来……现在他应该是听从黛默琳的了……",
"\t[莫析辉,hero]\b[hero]他这种也情有可原,只要他回归光明,我便放他一马吧!",
"\t[林霄,N485]\b[this]自从我们圣子倒下后,他便搜刮了不少百姓的财物,还害死了不少百姓……",
"\t[莫析辉,hero]\b[hero]哦?墨奈他不就是这种人么?之前村庄被杀死那么多人,他会心疼百姓?",
"\t[林霄,N485]\b[this]圣子殿下想必是误会了。我们圣子殿下治理下,百姓安居乐业,虽然与光明神殿理念不同,也不至于杀村民百姓泄愤!",
"\t[莫析辉,hero]\b[hero]那之前村庄被杀死的村民……黛默琳!?该死!这个贱人,杀了那么多村民,还嫁祸给墨奈!",
"\t[林霄,N485]\b[this]栗柴湖和黛默琳是蛇鼠一窝,所以殿下不必留他性命的。",
"\t[莫析辉,hero]\b[hero]嗯,我知道了。",
{
"type": "hide",
"remove": true
}
]
},
"changeFloor": {
"6,1": {
"floorId": "XW8",
"loc": [
6,
1
]
},
"2,1": {
"floorId": "XW10",
"loc": [
6,
0
]
},
"10,1": {
"floorId": "HA1",
"loc": [
6,
0
]
}
},
"beforeBattle": {},
"afterBattle": {
"1,6": [
{
"type": "setValue",
"name": "flag:door_XW9_2_5",
"operator": "+=",
"value": "1"
}
],
"1,7": [
{
"type": "setValue",
"name": "flag:door_XW9_2_5",
"operator": "+=",
"value": "1"
}
],
"3,6": [
{
"type": "setValue",
"name": "flag:door_XW9_2_5",
"operator": "+=",
"value": "1"
}
],
"3,7": [
{
"type": "setValue",
"name": "flag:door_XW9_2_5",
"operator": "+=",
"value": "1"
}
],
"9,6": [
{
"type": "setValue",
"name": "flag:door_XW9_10_5",
"operator": "+=",
"value": "1"
}
],
"9,7": [
{
"type": "setValue",
"name": "flag:door_XW9_10_5",
"operator": "+=",
"value": "1"
}
],
"11,6": [
{
"type": "setValue",
"name": "flag:door_XW9_10_5",
"operator": "+=",
"value": "1"
}
],
"11,7": [
{
"type": "setValue",
"name": "flag:door_XW9_10_5",
"operator": "+=",
"value": "1"
}
],
"9,12": [
{
"type": "setValue",
"name": "flag:door_XW9_10_11",
"operator": "+=",
"value": "1"
}
],
"11,12": [
{
"type": "setValue",
"name": "flag:door_XW9_10_11",
"operator": "+=",
"value": "1"
}
],
"1,12": [
{
"type": "setValue",
"name": "flag:door_XW9_2_11",
"operator": "+=",
"value": "1"
}
],
"3,12": [
{
"type": "setValue",
"name": "flag:door_XW9_2_11",
"operator": "+=",
"value": "1"
}
]
},
"afterGetItem": {},
"afterOpenDoor": {},
"autoEvent": {
"2,5": {
"0": {
"condition": "flag:door_XW9_2_5==4",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_XW9_2_5",
"operator": "=",
"value": "null"
}
]
}
},
"10,5": {
"0": {
"condition": "flag:door_XW9_10_5==4",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_XW9_10_5",
"operator": "=",
"value": "null"
}
]
}
},
"10,11": {
"0": {
"condition": "flag:door_XW9_10_11==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_XW9_10_11",
"operator": "=",
"value": "null"
}
]
}
},
"2,11": {
"0": {
"condition": "flag:door_XW9_2_11==2",
"currentFloor": true,
"priority": 0,
"delayExecute": false,
"multiExecute": false,
"data": [
{
"type": "openDoor"
},
{
"type": "setValue",
"name": "flag:door_XW9_2_11",
"operator": "=",
"value": "null"
}
]
}
}
},
"cannotMove": {},
"cannotMoveIn": {},
"map": [
[144,144,144,144,144,144,144,144,144,144,144,144,144],
[144, 0, 91, 0,144, 0, 93, 0,144, 0, 91, 0,144],
[144,688, 0,688,144,687, 0,687,144,688, 0,688,144],
[144,144,755,144,144,144,1022,144,144,144,755,144,144],
[144,688, 0,688,144, 0,488, 0,144,688, 0,688,144],
[144,144, 85,144,144,851,144,851,144,144, 85,144,144],
[144,737, 0,737,144, 0,144, 0,144,737, 0,737,144],
[144,737, 0,737,144,347,144,346,144,737, 0,737,144],
[144,144, 82,144,144, 21,144, 21,144,144, 82,144,144],
[144,687, 0,687,144, 0,144, 0,144,687, 0,687,144],
[144,687, 0,687,144,1024, 0,1024,144,687, 0,687,144],
[144,144, 85,144,144,144,1021,144,144,144, 85,144,144],
[144,1022, 0,1022, 0, 0, 0, 0, 0,1022, 0,1022,144]
],
"bgmap": [
],
"fgmap": [
],
"flyPoint": [
6,
1
],
"bg2map": [
],
"fg2map": [
]
}

View File

@ -22,7 +22,7 @@ main.floors.XY1=
"7,8": [
{
"type": "confirm",
"text": "确认要打开这个罐子吗?",
"text": "确认要打开这个罐子吗? (花费80点魔力)",
"yes": [
{
"type": "if",
@ -65,7 +65,7 @@ main.floors.XY1=
"5,8": [
{
"type": "confirm",
"text": "确认要打开这个罐子吗?",
"text": "确认要打开这个罐子吗? (花费80点魔力)",
"yes": [
{
"type": "if",
@ -115,7 +115,7 @@ main.floors.XY1=
"7,4": [
{
"type": "confirm",
"text": "确认要打开这个罐子吗?",
"text": "确认要打开这个罐子吗? (花费80点魔力)",
"yes": [
{
"type": "if",
@ -158,7 +158,7 @@ main.floors.XY1=
"5,4": [
{
"type": "confirm",
"text": "确认要打开这个罐子吗?",
"text": "确认要打开这个罐子吗? (花费80点魔力)",
"yes": [
{
"type": "if",
@ -229,7 +229,8 @@ main.floors.XY1=
{
"type": "hide",
"remove": true
}
},
"\\c[30]本区boss有法力燃烧属性且进入下一区的门需要2000魔力打开请注意留粉宝石。"
],
"7,1": {
"trigger": null,

View File

@ -20,7 +20,7 @@ main.floors.XY5=
"3,9": [
{
"type": "confirm",
"text": "确认要打开这个罐子吗?",
"text": "确认要打开这个罐子吗? (花费80点魔力)",
"yes": [
{
"type": "if",
@ -63,7 +63,7 @@ main.floors.XY5=
"4,9": [
{
"type": "confirm",
"text": "确认要打开这个罐子吗?",
"text": "确认要打开这个罐子吗? (花费80点魔力)",
"yes": [
{
"type": "if",
@ -106,7 +106,7 @@ main.floors.XY5=
"5,9": [
{
"type": "confirm",
"text": "确认要打开这个罐子吗?",
"text": "确认要打开这个罐子吗? (花费80点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.XY7=
"1,4": [
{
"type": "confirm",
"text": "确认要打开这个罐子吗?",
"text": "确认要打开这个罐子吗? (花费80点魔力)",
"yes": [
{
"type": "if",

View File

@ -62,7 +62,7 @@ main.floors.YS1=
"11,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -105,7 +105,7 @@ main.floors.YS1=
"1,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -51,7 +51,7 @@ main.floors.YS5=
"10,9": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -94,7 +94,7 @@ main.floors.YS5=
"11,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.YS6=
"7,5": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -131,7 +131,7 @@ main.floors.ZH1=
"你已经购买了此物"
],
"false": [
"魔力卷轴购买价格5000金币效果击败敌人后额外获得6点魔力值。",
"魔力卷轴购买价格5000金币效果击败敌人后额外获得敌人生命值4‱魔力值。",
{
"type": "choices",
"text": "\t[魔力卷轴,I722]选择",
@ -192,7 +192,7 @@ main.floors.ZH1=
"你已经购买了此物"
],
"false": [
"生命卷轴购买价格5000金币效果击败敌人后额外获得1%最大生命值的生命。",
"生命卷轴购买价格5000金币效果击败敌人后额外获得5‰最大生命值的生命。",
{
"type": "choices",
"text": "\t[生命卷轴,I723]选择",

View File

@ -73,7 +73,7 @@ main.floors.ZL1=
"11,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -116,7 +116,7 @@ main.floors.ZL1=
"11,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -159,7 +159,7 @@ main.floors.ZL1=
"1,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -202,7 +202,7 @@ main.floors.ZL1=
"1,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -130,7 +130,7 @@ main.floors.ZL10=
"10,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",
@ -173,7 +173,7 @@ main.floors.ZL10=
"1,11": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.ZL3=
"8,5": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -20,7 +20,7 @@ main.floors.ZL6=
"10,1": [
{
"type": "confirm",
"text": "确认要打开这个宝箱吗?",
"text": "确认要打开这个宝箱吗? (花费50点魔力)",
"yes": [
{
"type": "if",

View File

@ -421,7 +421,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
if (core.hasEquip('I1115')) { core.status.hero.mana += 10 }
if (core.hasEquip('I1116'))
(core.status.hero.mana += 10)
if (core.hasEquip('I722')) { core.status.hero.mana += 6 }
if (core.hasItem('I722')) { core.status.hero.mana += damageInfo.mon_hp / 2500 }
//回复生命值
// 事件的处理
var todo = [];
@ -914,7 +914,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a =
if (core.hasItem("I673")) { damage *= 1.1 }
if (core.getFlag('skill', 0) == 3) { damage -= hero_def * 0.5 + hero_mdef * 0.2 + 50 }
if (core.hasEquip('I723')) { damage -= core.status.hero.hpmax * 0.01 }
if (core.hasEquip('I723')) { damage -= core.status.hero.hpmax / 200 }
if (core.hasSpecial(mon_special, 28)) {
var vampire_damage = (hero_hp - damage) / -5;

View File

@ -121,7 +121,8 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"princess": 11,
"greenMan": 12,
"blueTrader": 13,
"N1096": 14
"N1096": 14,
"N1123": 15
},
"npc48": {
"npc0": 0,
@ -346,7 +347,8 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"N1081": 219,
"N1082": 220,
"N1083": 221,
"N1084": 222
"N1084": 222,
"N1124": 223
},
"enemys": {
"greenSlime": 0,
@ -1052,11 +1054,7 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"I1115": 267,
"I1116": 268,
"I1117": 269,
"I1118": 270,
"I1123": 271,
"I1124": 272,
"I1125": 273,
"I1126": 274
"I1118": 270
},
"autotile": {
"autotile": 0,
@ -1066,6 +1064,8 @@ var icons_4665ee12_3a1f_44a4_bea3_0fccba634dc1 =
"autotile4": 0,
"autotile5": 0,
"autotile6": 0,
"autotile7": 0
"autotile7": 0,
"autotile8": 0,
"autotile9": 0
}
}

View File

@ -1244,7 +1244,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"text": "\t[选择打开自动拾取或者宝石血瓶详细信息]",
"choices": [
{
"text": "宝石血瓶详细信息",
"text": "宝石血瓶详细信息 [${flag:itemDetail?\"ON\":\"OFF\"}]",
"color": [
254,
17,
@ -1293,7 +1293,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
]
},
{
"text": "自动拾取",
"text": "自动拾取 [${flag:shiqu?\"ON\":\"OFF\"}]",
"color": [
7,
245,
@ -1344,7 +1344,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
]
},
{
"text": "自动计算最优装备",
"text": "自动计算最优装备 [${flag:bestEquip?\"ON\":\"OFF\"}]",
"color": [
0,
255,
@ -1442,6 +1442,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"text": "生命+1%",
"need": "false",
"action": [
{
"type": "setValue",
@ -1499,6 +1500,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"text": "生命+2%",
"need": "false",
"action": [
{
"type": "setValue",
@ -1556,6 +1558,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"text": "生命+4%",
"need": "false",
"action": [
{
"type": "setValue",
@ -1613,6 +1616,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"text": "生命+8%",
"need": "false",
"action": [
{
"type": "setValue",
@ -1670,6 +1674,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"text": "生命+16%",
"need": "false",
"action": [
{
"type": "setValue",
@ -1727,6 +1732,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"text": "生命+32%",
"need": "false",
"action": [
{
"type": "setValue",
@ -1784,6 +1790,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"text": "生命+64%",
"need": "false",
"action": [
{
"type": "setValue",
@ -1841,6 +1848,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
{
"text": "生命+100%,魔力值+1000",
"need": "false",
"action": [
{
"type": "setValue",
@ -2820,10 +2828,10 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"canUseItemEffect": "true"
},
"I722": {
"cls": "equips",
"cls": "constants",
"name": "魔力卷轴",
"canUseItemEffect": "true",
"text": "战后恢复6点魔力值",
"text": "战后恢复敌人生命万分之四魔力值",
"equip": {
"type": "卷轴",
"value": {},
@ -2834,7 +2842,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"cls": "equips",
"name": "生命卷轴",
"canUseItemEffect": "true",
"text": "战后恢复1%的最大生命值的生命",
"text": "战后恢复0.5%的最大生命值的生命",
"equip": {
"type": "卷轴",
"value": {},
@ -2883,7 +2891,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
"I1097": {
"cls": "items",
"name": "九阶白宝石",
"name": "九阶白宝石",
"canUseItemEffect": "true",
"useItemEvent": [
{
@ -2929,7 +2937,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
"I1098": {
"cls": "items",
"name": "十阶白宝石",
"name": "十阶白宝石",
"canUseItemEffect": "true",
"useItemEvent": [
{
@ -2975,7 +2983,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
"I1099": {
"cls": "items",
"name": "十一阶白宝石",
"name": "十一阶白宝石",
"canUseItemEffect": "true",
"useItemEvent": [
{
@ -3021,7 +3029,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
},
"I1100": {
"cls": "items",
"name": "十二阶白宝石",
"name": "十二阶白宝石",
"canUseItemEffect": "true",
"useItemEvent": [
{
@ -3205,8 +3213,8 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"I1117": {
"cls": "items",
"name": "光明血瓶",
"text": ",生命+${core.values.greenPotion*800}",
"itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio * 800",
"text": ",生命+已损生命值的50%",
"itemEffect": "core.status.hero.hp += (core.getRealStatus('hpmax') - core.status.hero.hp) * 0.5;",
"itemEffectTip": ",生命+${core.values.greenPotion * core.status.thisMap.ratio*800}",
"useItemEffect": "core.status.hero.hp += core.values.greenPotion * 800",
"canUseItemEffect": "true"
@ -3219,189 +3227,5 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
"itemEffectTip": ",生命翻倍",
"useItemEffect": "core.status.hero.hp *= 2",
"canUseItemEffect": "true"
},
"I1123": {
"cls": "items",
"name": "九阶白宝石",
"canUseItemEffect": "true",
"useItemEvent": [
{
"type": "choices",
"choices": [
{
"text": "攻击+200",
"action": [
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "200"
}
]
},
{
"text": "防御+200",
"action": [
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "200"
}
]
},
{
"text": "生命上限+10000",
"action": [
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "10000"
}
]
}
]
}
],
"text": "进行加点"
},
"I1124": {
"cls": "items",
"name": "十阶白宝石",
"canUseItemEffect": "true",
"useItemEvent": [
{
"type": "choices",
"choices": [
{
"text": "攻击+400",
"action": [
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "400"
}
]
},
{
"text": "防御+400",
"action": [
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "400"
}
]
},
{
"text": "生命上限+20000",
"action": [
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "20000"
}
]
}
]
}
],
"text": "进行加点"
},
"I1125": {
"cls": "items",
"name": "十一阶白宝石",
"canUseItemEffect": "true",
"useItemEvent": [
{
"type": "choices",
"choices": [
{
"text": "攻击+800",
"action": [
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "800"
}
]
},
{
"text": "防御+800",
"action": [
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "800"
}
]
},
{
"text": "生命上限+40000",
"action": [
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "40000"
}
]
}
]
}
],
"text": "进行加点"
},
"I1126": {
"cls": "items",
"name": "十二阶白宝石",
"canUseItemEffect": "true",
"useItemEvent": [
{
"type": "choices",
"choices": [
{
"text": "攻击+1600",
"action": [
{
"type": "setValue",
"name": "status:atk",
"operator": "+=",
"value": "1600"
}
]
},
{
"text": "防御+1600",
"action": [
{
"type": "setValue",
"name": "status:def",
"operator": "+=",
"value": "1600"
}
]
},
{
"text": "生命上限+80000",
"action": [
{
"type": "setValue",
"name": "status:hpmax",
"operator": "+=",
"value": "80000"
}
]
}
]
}
],
"text": "进行加点"
}
}

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