main.floors.MJ1= { "floorId": "MJ1", "title": "魔界 1 ", "name": "魔界1", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 512, "defaultGround": "ground", "bgm": "douguishen.mp3", "firstArrive": [ "魔界剧情按照与圣骑士亲密度达到进行。(后面五层需要圣骑士亲密度达到100开启。)", "\t[莫析辉,hero]\b[hero]可恶啊,这个魔界怎么没有任何红黄蓝绿白宝石……", "\t[${flag:shengqishi_name},N510]\b[this,6,12]据说魔界的怪物都将所有的能量汲取了,如果想要从它们口中夺取能量,只能杀死它们。", "\t[${flag:shengqishi_name},N510]\b[this,6,12]不过殿下方向,我会一直守护殿下的。", { "type": "hide", "loc": [ [ 6, 12 ] ], "remove": true } ], "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "12,1": { "floorId": "MJ2", "loc": [ 12, 0 ] }, "6,11": { "floorId": "YS10", "loc": [ 6, 6 ] } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [ 4,688,688,688, 0, 81,1126,688, 81, 0, 22, 0, 94], [ 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4], [ 4, 0,1130, 0, 21, 4, 21, 4, 0,699,1127, 0, 4], [ 4,699, 4,688, 0, 4, 0, 4,688, 0, 4,617, 4], [ 4, 0, 4, 0,617, 4,1126, 4, 0,699, 4, 0, 4], [ 4, 4, 4, 4,1030, 82, 0, 82,1126, 4, 4, 4, 4], [ 4, 0, 4, 0,617, 4,688, 4,617, 0, 4, 0, 4], [ 4,699, 4,688, 0, 4, 0, 4, 0,688, 4,699, 4], [ 4, 0,1134, 0,1126, 4,1030, 4,1126, 0,1134, 0, 4], [ 4, 4, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 4], [ 4,617,617,1026, 0,20821,20822,20823,1030, 21, 21, 21, 4], [ 4, 4, 4, 4, 0, 0,513, 0, 0, 4, 4, 4, 4] ], "bgmap": [ ], "fgmap": [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0,20813,20814,20815, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] ], "bg2map": [ ], "fg2map": [ ], "flyPoint": [ 6, 11 ] }