main.floors.CZ3= { "floorId": "CZ3", "title": "村庄 3 ", "name": "村庄3", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 1, "defaultGround": "grass", "bgm": "mingyunshouhu.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "5,5": [ "\t[二长老,man]圣子宝贝,你最好快一些收服圣骑士,越快越好,我这有几颗血红宝石,送给你吧", { "type": "setValue", "name": "item:I397", "operator": "+=", "value": "10" }, { "type": "hide", "remove": true } ] }, "changeFloor": { "6,0": { "floorId": "CZ1", "loc": [ 6, 12 ] }, "0,6": { "floorId": "CZ5", "loc": [ 12, 6 ] } }, "beforeBattle": {}, "afterBattle": { "1,9": [ { "type": "setValue", "name": "flag:door_CZ3_2_10", "operator": "+=", "value": "1" } ], "3,9": [ { "type": "setValue", "name": "flag:door_CZ3_2_10", "operator": "+=", "value": "1" } ], "6,4": [ { "type": "hide", "loc": [ [ 6, 11 ] ], "floorId": "CZ1", "remove": true } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": { "2,10": { "0": { "condition": "flag:door_CZ3_2_10==2", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_CZ3_2_10", "operator": "=", "value": "null" } ] } } }, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [ 20, 20, 20, 20, 20, 20, 93, 20, 20, 20, 20, 20, 20], [ 21, 20,361, 21, 20,358, 0,360, 20,687, 82,699, 21], [612, 20, 0,685, 20,611,362,611, 20,360, 20, 20, 20], [744, 20,744, 20, 20,688,602,688, 20, 0, 20,710,687], [ 0,687, 0,730, 20, 20,237, 20, 20,729, 20,728, 20], [ 20, 20, 20, 81, 20,550, 0, 0, 20, 81, 20, 81, 20], [ 94, 0,729, 0,690, 0, 0,728, 81, 0, 0, 0, 20], [ 20, 20, 20, 82, 20, 20, 20, 20, 20, 20,730, 20, 20], [ 20, 0, 34, 0,729, 0, 0, 0,729, 0, 0,688, 20], [ 20,744, 0,744, 20, 20,731, 20, 20, 81, 20, 20, 20], [ 20, 20, 85, 20, 20,687,358,687, 20, 0, 21, 0, 20], [ 20,612,411,612, 20, 21,361, 21, 20,699, 0,744, 20], [ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,710,690] ], "bgmap": [ ], "fgmap": [ ], "flyPoint": [ 0, 6 ], "bg2map": [ ], "fg2map": [ ] }