main.floors.CZ3= { "floorId": "CZ3", "title": "村庄 3 ", "name": "村庄3", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 1, "defaultGround": "grass", "bgm": "mingyunshouhu.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": { "5,5": [ "\t[温明啸,N550]\b[this]辉儿,我这有几颗血红宝石,送给你吧", { "type": "setValue", "name": "item:I613", "operator": "+=", "value": "1" }, { "type": "hide", "remove": true } ] }, "changeFloor": { "6,0": { "floorId": "CZ1", "loc": [ 6, 12 ] }, "0,6": { "floorId": "CZ5", "loc": [ 12, 6 ] } }, "beforeBattle": {}, "afterBattle": { "1,9": [ { "type": "setValue", "name": "flag:door_CZ3_2_10", "operator": "+=", "value": "1" } ], "3,9": [ { "type": "setValue", "name": "flag:door_CZ3_2_10", "operator": "+=", "value": "1" } ], "6,4": [ { "type": "hide", "loc": [ [ 6, 11 ] ], "floorId": "CZ1", "remove": true } ] }, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": { "2,10": { "0": { "condition": "flag:door_CZ3_2_10==2", "currentFloor": true, "priority": 0, "delayExecute": false, "multiExecute": false, "data": [ { "type": "openDoor" }, { "type": "setValue", "name": "flag:door_CZ3_2_10", "operator": "=", "value": "null" } ] } } }, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [140,140,140,140,140,140, 93,140,140,140,140,140,140], [ 21,140,361, 21,140,358, 0,360,140,688, 82,699, 21], [612,140, 0,685,140,611,362,611,140,360,140,140,140], [744,140,744,140,140,690,602,690,140, 0,140,710,688], [ 0,688, 0,730,140,140,237,140,140,729,140,728,140], [140,140,140, 81,140,550, 0, 0,140, 81,140, 81,140], [ 94, 0,729, 0,690, 0, 0,728, 81, 0, 0, 0,140], [140,140,140, 82,140,140,140,140,140,140,730,140,140], [140, 0,690, 0,729, 0, 0, 0,729, 0, 0,689,140], [140,744, 0,744,140,140,731,140,140, 81,140,140,140], [140,140, 85,140,140,688,358,688,140, 0, 21, 0,140], [140,612,411,612,140, 21,361, 21,140,699, 0,744,140], [140,140,140,140,140,140,140,140,140,140,140,710,690] ], "bgmap": [ ], "fgmap": [ ], "flyPoint": [ 0, 6 ], "bg2map": [ ], "fg2map": [ ] }