main.floors.HA17= { "floorId": "HA17", "title": "北方护法", "name": "北方护法", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 1, "defaultGround": "X140137", "bgm": "hyzsam.mp3", "firstArrive": [], "eachArrive": [], "parallelDo": "", "events": {}, "changeFloor": { "6,12": { "floorId": "HA16", "loc": [ 6, 0 ] } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [145,145,145,145,145,145,145,145,145,145,145,145,145], [145,145,145,145,145,145,145,145,145,145,145,145,145], [145,145,145,145,145,145,145,145,145,145,145,145,145], [145,145,145,145,145,145,145,145,145,145,145,145,145], [145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145], [145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145], [145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145], [145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145], [145,145,145,145, 0, 0, 0, 0, 0,145,145,145,145], [145,145,145,145,145,145, 0,145,145,145,145,145,145], [145,145,145,145,145,145, 0,145,145,145,145,145,145], [145,145,145,145,145,145, 0,145,145,145,145,145,145], [145,145,145,145,145,145, 91,145,145,145,145,145,145] ], "bgmap": [ ], "fgmap": [ ], "flyPoint": [ 6, 12 ] }