main.floors.YS10= { "floorId": "YS10", "title": "隐世学院 10 ", "name": "隐世学院10", "width": 13, "height": 13, "canFlyTo": true, "canFlyFrom": true, "canUseQuickShop": true, "cannotViewMap": false, "images": [], "ratio": 1, "defaultGround": "X20061", "bgm": "cbzc.mp3", "firstArrive": [ { "type": "jumpHero", "loc": [ 6, 9 ], "time": 500 }, { "type": "changePos", "direction": "up" }, "\t[莫析辉,hero]\b[hero]看来,这应该就是进入魔界的入口了……", { "type": "setBlock", "number": "N443", "loc": [ [ 6, 11 ] ] }, "\t[光明骑士,N440]\b[this,6,11]圣子殿下。", "\t[莫析辉,hero]\b[hero]何事?", "\t[光明骑士,N440]\b[this,6,11]圣子殿下,三长老和五长老请您去一趟准圣子宫。", "\t[莫析辉,hero]\b[hero]准圣子宫?什么事?", "\t[光明骑士,N440]\b[this,6,11]属下不知。属下告退!", { "type": "hide", "loc": [ [ 6, 11 ] ], "remove": true }, { "type": "hide", "loc": [ [ 1, 3 ] ], "floorId": "GM1", "remove": true }, "提示:先去 GM8 ,然后去 SN10 ,最后去 GM2 。" ], "eachArrive": [], "parallelDo": "", "events": { "6,6": [ { "type": "if", "condition": "switch:A", "true": [ "魔界剧情暂未开启,请通关西武帝国后再来哦!" ], "false": [ { "type": "confirm", "text": "使用5000魔力值,将打开进入魔界的门。", "yes": [ { "type": "if", "condition": "(status:mana>=5000)", "true": [ { "type": "setValue", "name": "status:mana", "operator": "-=", "value": "5000" }, { "type": "animate", "name": "sg", "loc": [ 6, 6 ] }, { "type": "setBlock", "number": "X20813", "loc": [ [ 5, 5 ] ], "async": true }, { "type": "setBlock", "number": "X20814", "loc": [ [ 6, 5 ] ], "async": true }, { "type": "setBlock", "number": "X20815", "loc": [ [ 7, 5 ] ], "async": true }, { "type": "setBlock", "number": "X20821", "loc": [ [ 5, 6 ] ], "async": true }, { "type": "setBlock", "number": "X20822", "loc": [ [ 6, 6 ] ], "async": true }, { "type": "setBlock", "number": "X20823", "loc": [ [ 7, 6 ] ], "async": true }, { "type": "waitAsync" }, { "type": "setValue", "name": "switch:A", "value": "true" }, "\t[传送阵,X20822]\b[this]传送阵已激活!" ], "false": [ { "type": "playSound", "name": "操作失败" }, "\t[传送阵,X20811]\b[this]你的魔力值不足!" ] } ], "no": [] } ] } ], "8,9": [ "\t[江鹤依浩,fairy]\b[this]你好,我是神奇的江鹤依浩,你要做什么呢?" ], "6,8": [ "此传送阵需要魔力值开启,建议通关黑暗神殿区域之后再进入", { "type": "hide", "remove": true } ] }, "changeFloor": { "6,12": { "floorId": "YS9", "loc": [ 6, 12 ] } }, "beforeBattle": {}, "afterBattle": {}, "afterGetItem": {}, "afterOpenDoor": {}, "autoEvent": {}, "cannotMove": {}, "cannotMoveIn": {}, "map": [ [140,140,140,140,140,140,140,140,140,140,140,140,140], [140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140], [140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140], [140, 0, 0,140,140,140,140,140,140,140, 0, 0,140], [140, 0, 0,140,140,140,140,140,140,140, 0, 0,140], [140, 0, 0,140,140,20810,20811,20812,140,140, 0, 0,140], [140, 0, 0,140,140,20818,20819,20820,140,140, 0, 0,140], [140, 0, 0,140,140, 0, 0, 0,140,140, 0, 0,140], [140, 0, 0,140,140,140,129,140,140,140, 0, 0,140], [140, 0, 0, 0, 0, 0, 0, 0,124, 0, 0, 0,140], [140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140], [140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,140], [140,140,140,140,140,140, 91,140,140,140,140,140,140] ], "bgmap": [ ], "fgmap": [ ], "bg2map": [ ], "fg2map": [ ], "flyPoint": [ 6, 12 ] }